#include "hsp3dish.as" #packopt xsize 480 #packopt ysize 640 ; ; viewcalc命令サンプル ; ;screen 0,1280,720,0 ;bgscr 0,1280,720 randomize sx=ginfo_sx: sy=ginfo_sy ;viewcalc vptype_2d,2,2 celload "chr.png",1 celload "ball64.png",2 celdiv 2,64,64,32,32 info_os = sysinfo(0) info_user = sysinfo(1) info_name = sysinfo(2) flag_ios=0:flag_and=0:flag_win=0 if instr(info_os,0,"iOS")>=0 : flag_ios=1 if instr(info_os,0,"android")>=0 : flag_and=1 if instr(info_os,0,"Windows")>=0 : flag_win=1 *go_main1 ; それぞれの頂点座標と色を配列に代入 x(0)=0 : y(0)=0 : col(0)=$0000ff x(1)=sx : y(1)=0 : col(1)=$00ffff x(2)=sx : y(2)=sy : col(2)=$ff0000 x(3)=0 : y(3)=sy : col(3)=$ff00ff cls ;pos 16,16 objsize 160,40 ;objimage 1, 0,0, 0,64, 0,32 ; ボタン画像の指定 ;objsize 128,32 if flag_ios=0 { button goto "TEST END",*owari } button "ON",*mul_on button "OFF",*mul_off button "NEXT",*go_main2 ;objenable 1,0 dp1=1.0 dp2=0.0 dp3=0.0 dp4=0.0 frame=0 gmode 0 *main1 viewcalc vptype_2d,dp1,dp1,dp2 viewcalc vptype_translate,dp3,dp4 stick key,15+0xff000 if key&1 : dp1+=0.1 if key&4 : dp1-=0.1 if key&2 : dp2+=0.01 if key&8 : dp2-=0.01 if key&$4000 : dp3+=0.5 if key&$10000 : dp3-=0.5 if key&$8000 : dp4+=0.5 if key&$20000 : dp4-=0.5 if key&128 : end py=sin(0.1*frame)*32 frame++ redraw 0 color 64,64,64:boxf ; グラデーションで四角形を描画 gsquare gsquare_grad, x,y,col color 255,255,255 pos 0,360 mes "p1:"+dp1 mes "p2:"+dp2 mes "p3:"+dp3 mes "p4:"+dp4 ;mes "OS:"+info_os ;mes "USER:"+info_user ;mes "NAME:"+info_name ; グラデーションで矩形を塗りつぶし gradf 0,180+py,320,100, 1, $ff00ff, $ffffff ; 文字を表示 color 0,0,128 font msgothic, 30, 1 pos 64,210+py mes "HSP3Dish Test" viewcalc vptype_2d,dp1*2,dp1*2,dp2 ; chr.pngの一部を表示 pos 160,0 ;gmode 2,128,128 gmode 2,128,128,255 gcopy 1 viewcalc vptype_2d,dp1,dp1,dp2 redraw 1 await 1000/60 ;await 12 title "X="+mousex+"/Y="+mousey goto *main1 *mul_on gmulcolor 255,0,64 goto *main1 *mul_off gmulcolor goto *main1 *wowsub exec "http://hsp.tv",16 return *wowsub3 exec "tel:0123456789",16 return *wowsub4 dialog "OK" return *go_main2 maxx=ginfo_winx-32 maxy=ginfo_winy-32 max=20 dim xx,max dim yy,max dim px,max dim py,max dim rot,max dim prot,max repeat max xx.cnt=rnd(maxx) yy.cnt=rnd(maxy) rot.cnt=rnd(4096) p=rnd(5)-2:if p=0 : p=-1 px.cnt=p*2 p=rnd(5)-2:if p=0 : p=-1 py.cnt=p*2 prot.cnt=rnd(16) prot.cnt+=8 loop gmval=2 cls 4 m="HSP3 grotate sample" button "GMODE 2",*go_gmode2 button "GMODE 5",*go_gmode5 button "GMODE 6",*go_gmode6 button "NEXT",*go_main3 *main2 stick key,15+0xff000 if key&128 : end redraw 0 color 64,64,64:boxf gmode gmval,64,64,255 repeat max pos xx.cnt,yy.cnt celput 2,cnt&63,1,1,double(rot.cnt)*0.005 xx.cnt+=px.cnt if (xx.cnt<2)|(xx.cnt>maxx) : px.cnt=-px.cnt yy.cnt+=py.cnt if (yy.cnt<2)|(yy.cnt>maxy) : py.cnt=-py.cnt rot.cnt+=prot.cnt loop pos 212,12:color 0,0,0:mes m pos 210,10:color 255,255,255:mes m redraw 1 await 1000/60 title "X="+mousex+"/Y="+mousey goto *main2 *go_gmode2 gmval=2 goto *main2 *go_gmode5 gmval=5 goto *main2 *go_gmode6 gmval=6 goto *main2 *go_main3 tx.0=0:ty.0=0 tx.1=256:ty.1=0 tx.2=256:ty.2=256 tx.3=0:ty.3=256 col.0=0xff0000 col.1=0x00ff00 col.2=0x0000ff col.3=0xffffff sw=0 fr=0 cls 4 m="HSP3 gsquare sample" button "***",*go_sw button "NEXT",*go_main1 *main3 stick key,15+0xff000 if key&128 : end redraw 0 color 64,64,64:boxf n = fr&127:if n>=64 : n=63-(n-64) x.0=n+0 y.0=n/2+150 x.1=340-n y.1=n/2+150 x.2=n+340 y.2=330-(n/2) x.3=0-n y.3=330-(n/2) if sw=0 : gsquare 1,x,y,tx,ty if sw=1 : color 255,0,0:gsquare -1,x,y if sw=2 : color 255,0,0:gsquare -257,x,y,col pos 212,12:color 0,0,0:mes m pos 210,10:color 255,255,255:mes m redraw 1 await 1000/60 fr++ goto *main3 *go_sw sw=sw+1 : if sw>2 : sw=0 goto *main3 *owari end