sample_game.hsp

sample\basic\sample_game.hsp » Plain Format

	#include "iron_game.hsp"
	mes "=== HitTest ==="
	mes "rect: " + hit_rect(0,0,100,100, 50,50,100,100)
	mes "circle: " + hit_circle(0,0,50, 80,0,50)
	mes "point_rect: " + hit_point_rect(25,25, 0,0,50,50)
	mes "=== Easing ==="
	mes "in_quad(0.5) = " + ease_in_quad(0.5)
	mes "out_bounce(0.8) = " + ease_out_bounce(0.8)
	mes "=== Random ==="
	mes "rnd_range(10,20) = " + rnd_range(10,20)
	mes "rnd_float = " + rnd_float()