;============================================================ ; iron_dxlib_auto.as — Phase 5.3 自動生成 DxLib bindings ; DO NOT EDIT — tools/hsp3dx_dxlib_gen/gen_dxlib_bindings.py で再生成 ; 関数数: 1577 ;============================================================ #ifndef __iron_dxlib_auto_as__ #define __iron_dxlib_auto_as__ #regcmd 9 #cmd dx_DxLib_GlobalStructInitialize $200 ; [stat] <- DxLib_GlobalStructInitialize() #cmd dx_DxLib_IsInit $201 ; [stat] <- DxLib_IsInit() #cmd dx_GetLastErrorCode $202 ; [stat] <- GetLastErrorCode() #cmd dx_SetAlwaysRunFlag $203 ; [stat] <- SetAlwaysRunFlag(int) #cmd dx_WaitTimer $204 ; [stat] <- WaitTimer(int) #cmd dx_WaitKey $205 ; [stat] <- WaitKey() #cmd dx_SleepThread $206 ; [stat] <- SleepThread(int) #cmd dx_GetNowCount $207 ; [stat] <- GetNowCount(int) #cmd dx_GetNowHiPerformanceCount $208 ; [out int64] <- GetNowHiPerformanceCount(int) #cmd dx_GetNowSysPerformanceCount $209 ; [out uint64] <- GetNowSysPerformanceCount() #cmd dx_GetSysPerformanceFrequency $20a ; [out uint64] <- GetSysPerformanceFrequency() #cmd dx_ConvSysPerformanceCountToSeconds $20b ; [out uint64] <- ConvSysPerformanceCountToSeconds(int64 (uint64 扱い)) #cmd dx_ConvSysPerformanceCountToMilliSeconds $20c ; [out uint64] <- ConvSysPerformanceCountToMilliSeconds(int64 (uint64 扱い)) #cmd dx_ConvSysPerformanceCountToMicroSeconds $20d ; [out uint64] <- ConvSysPerformanceCountToMicroSeconds(int64 (uint64 扱い)) #cmd dx_ConvSysPerformanceCountToNanoSeconds $20e ; [out uint64] <- ConvSysPerformanceCountToNanoSeconds(int64 (uint64 扱い)) #cmd dx_ConvSecondsToSysPerformanceCount $20f ; [out uint64] <- ConvSecondsToSysPerformanceCount(int64 (uint64 扱い)) #cmd dx_ConvMilliSecondsToSysPerformanceCount $210 ; [out uint64] <- ConvMilliSecondsToSysPerformanceCount(int64 (uint64 扱い)) #cmd dx_ConvMicroSecondsToSysPerformanceCount $211 ; [out uint64] <- ConvMicroSecondsToSysPerformanceCount(int64 (uint64 扱い)) #cmd dx_ConvNanoSecondsToSysPerformanceCount $212 ; [out uint64] <- ConvNanoSecondsToSysPerformanceCount(int64 (uint64 扱い)) #cmd dx_GetRand $213 ; [stat] <- GetRand(int) #cmd dx_SRand $214 ; [stat] <- SRand(int) #cmd dx_GetBatteryLifePercent $215 ; [stat] <- GetBatteryLifePercent() #cmd dx_SetClipboardText $216 ; [stat] <- SetClipboardText(str) #cmd dx_LogFileAdd $217 ; [stat] <- LogFileAdd(str) #cmd dx_LogFileTabAdd $218 ; [stat] <- LogFileTabAdd() #cmd dx_LogFileTabSub $219 ; [stat] <- LogFileTabSub() #cmd dx_ErrorLogAdd $21a ; [stat] <- ErrorLogAdd(str) #cmd dx_ErrorLogTabAdd $21b ; [stat] <- ErrorLogTabAdd() #cmd dx_ErrorLogTabSub $21c ; [stat] <- ErrorLogTabSub() #cmd dx_SetUseTimeStampFlag $21d ; [stat] <- SetUseTimeStampFlag(int) #cmd dx_SetOutApplicationLogValidFlag $21e ; [stat] <- SetOutApplicationLogValidFlag(int) #cmd dx_SetOutApplicationSystemLogValidFlag $21f ; [stat] <- SetOutApplicationSystemLogValidFlag(int) #cmd dx_SetApplicationLogFileName $220 ; [stat] <- SetApplicationLogFileName(str) #cmd dx_SetApplicationLogSaveDirectory $221 ; [stat] <- SetApplicationLogSaveDirectory(str) #cmd dx_SetUseDateNameLogFile $222 ; [stat] <- SetUseDateNameLogFile(int) #cmd dx_SetLogDrawOutFlag $223 ; [stat] <- SetLogDrawOutFlag(int) #cmd dx_GetLogDrawFlag $224 ; [stat] <- GetLogDrawFlag() #cmd dx_SetLogFontSize $225 ; [stat] <- SetLogFontSize(int) #cmd dx_SetLogFontHandle $226 ; [stat] <- SetLogFontHandle(int) #cmd dx_SetLogDrawArea $227 ; [stat] <- SetLogDrawArea(int, int, int, int) #cmd dx_putsDx $228 ; [stat] <- putsDx(str, int) #cmd dx_clsDx $229 ; [stat] <- clsDx() #cmd dx_setPrintColorDx $22a ; [stat] <- setPrintColorDx(int, int) #cmd dx_SetUseASyncLoadFlag $22b ; [stat] <- SetUseASyncLoadFlag(int) #cmd dx_GetUseASyncLoadFlag $22c ; [stat] <- GetUseASyncLoadFlag() #cmd dx_CheckHandleASyncLoad $22d ; [stat] <- CheckHandleASyncLoad(int) #cmd dx_GetHandleASyncLoadResult $22e ; [stat] <- GetHandleASyncLoadResult(int) #cmd dx_SetASyncLoadFinishDeleteFlag $22f ; [stat] <- SetASyncLoadFinishDeleteFlag(int) #cmd dx_WaitHandleASyncLoad $230 ; [stat] <- WaitHandleASyncLoad(int) #cmd dx_WaitHandleASyncLoadAll $231 ; [stat] <- WaitHandleASyncLoadAll() #cmd dx_GetASyncLoadNum $232 ; [stat] <- GetASyncLoadNum() #cmd dx_SetASyncLoadThreadNum $233 ; [stat] <- SetASyncLoadThreadNum(int) #cmd dx_SetDeleteHandleFlag $234 ; [stat] <- SetDeleteHandleFlag(int, var (int 出力)) #cmd dx_GetMousePoint $235 ; [stat] <- GetMousePoint(var (int 出力), var (int 出力)) #cmd dx_SetMousePoint $236 ; [stat] <- SetMousePoint(int, int) #cmd dx_GetMouseInput $237 ; [stat] <- GetMouseInput() #cmd dx_GetMouseWheelRotVol $238 ; [stat] <- GetMouseWheelRotVol(int) #cmd dx_GetMouseHWheelRotVol $239 ; [stat] <- GetMouseHWheelRotVol(int) #cmd dx_GetMouseWheelRotVolF $23a ; [out float] <- GetMouseWheelRotVolF(int) #cmd dx_GetMouseHWheelRotVolF $23b ; [out float] <- GetMouseHWheelRotVolF(int) #cmd dx_GetMouseInputLog $23c ; [stat] <- GetMouseInputLog(var (int 出力), var (int 出力), var (int 出力), int) #cmd dx_GetMouseInputLog2 $23d ; [stat] <- GetMouseInputLog2(var (int 出力), var (int 出力), var (int 出力), var (int 出力), int) #cmd dx_GetTouchInputNum $23e ; [stat] <- GetTouchInputNum() #cmd dx_GetTouchInput $23f ; [stat] <- GetTouchInput(int, var (int 出力), var (int 出力), var (int 出力), var (int 出力), var (double 出力、float 昇格)) #cmd dx_GetTouchInputLogNum $240 ; [stat] <- GetTouchInputLogNum() #cmd dx_ClearTouchInputLog $241 ; [stat] <- ClearTouchInputLog() #cmd dx_GetTouchInputDownLogNum $242 ; [stat] <- GetTouchInputDownLogNum() #cmd dx_ClearTouchInputDownLog $243 ; [stat] <- ClearTouchInputDownLog() #cmd dx_GetTouchInputUpLogNum $244 ; [stat] <- GetTouchInputUpLogNum() #cmd dx_ClearTouchInputUpLog $245 ; [stat] <- ClearTouchInputUpLog() #cmd dx_DxSetAllocPrintFlag $246 ; [stat] <- DxSetAllocPrintFlag(int) #cmd dx_DxGetAllocNum $247 ; [stat] <- DxGetAllocNum() #cmd dx_DxErrorCheckAlloc $248 ; [stat] <- DxErrorCheckAlloc() #cmd dx_DxSetAllocSizeOutFlag $249 ; [stat] <- DxSetAllocSizeOutFlag(int) #cmd dx_DxSetAllocMemoryErrorCheckFlag $24a ; [stat] <- DxSetAllocMemoryErrorCheckFlag(int) #cmd dx_GetUseCharCodeFormat $24b ; [stat] <- GetUseCharCodeFormat() #cmd dx_Get_wchar_t_CharCodeFormat $24c ; [stat] <- Get_wchar_t_CharCodeFormat() #cmd dx_strcmpDx $24d ; [stat] <- strcmpDx(str, str) #cmd dx_stricmpDx $24e ; [stat] <- stricmpDx(str, str) #cmd dx_strncmpDx $24f ; [stat] <- strncmpDx(str, str, int) #cmd dx_strncmp2Dx $250 ; [stat] <- strncmp2Dx(str, str, int) #cmd dx_strpncmpDx $251 ; [stat] <- strpncmpDx(str, str, int, int) #cmd dx_strpncmp2Dx $252 ; [stat] <- strpncmp2Dx(str, str, int, int) #cmd dx_strstr2Dx $253 ; [stat] <- strstr2Dx(str, str) #cmd dx_strrstr2Dx $254 ; [stat] <- strrstr2Dx(str, str) #cmd dx_atoiDx $255 ; [stat] <- atoiDx(str) #cmd dx_atofDx $256 ; [out double] <- atofDx(str) #cmd dx_GetStringPoint $257 ; [stat] <- GetStringPoint(str, int) #cmd dx_GetStringPoint2 $258 ; [stat] <- GetStringPoint2(str, int) #cmd dx_GetStringLength $259 ; [stat] <- GetStringLength(str) #cmd dx_DrawObtainsString $25a ; [stat] <- DrawObtainsString(int, int, int, str, int (uint 扱い), int (uint 扱い), int, int (uint 扱い), int (uint 扱い), int (uint 扱い), int, int, var (int 出力)) #cmd dx_DrawObtainsString_CharClip $25b ; [stat] <- DrawObtainsString_CharClip(int, int, int, str, int (uint 扱い), int (uint 扱い), int, int (uint 扱い), int (uint 扱い), int (uint 扱い), int, int, var (int 出力)) #cmd dx_DrawObtainsString_WordClip $25c ; [stat] <- DrawObtainsString_WordClip(int, int, int, str, int (uint 扱い), int (uint 扱い), int, int (uint 扱い), int (uint 扱い), int (uint 扱い), int, int, var (int 出力)) #cmd dx_GetObtainsStringCharPosition $25d ; [stat] <- GetObtainsStringCharPosition(int, int, int, str, int, var (int 出力), var (int 出力), int, var (int 出力)) #cmd dx_GetObtainsStringCharPosition_CharClip $25e ; [stat] <- GetObtainsStringCharPosition_CharClip(int, int, int, str, int, var (int 出力), var (int 出力), int, var (int 出力)) #cmd dx_GetObtainsStringCharPosition_WordClip $25f ; [stat] <- GetObtainsStringCharPosition_WordClip(int, int, int, str, int, var (int 出力), var (int 出力), int, var (int 出力)) #cmd dx_DrawObtainsBox $260 ; [stat] <- DrawObtainsBox(int, int, int, int, int, int (uint 扱い), int) #cmd dx_FileRead_open $261 ; [stat] <- FileRead_open(str, int) #cmd dx_FileRead_size $262 ; [out int64] <- FileRead_size(str) #cmd dx_FileRead_size_handle $263 ; [out int64] <- FileRead_size_handle(int) #cmd dx_FileRead_close $264 ; [stat] <- FileRead_close(int) #cmd dx_FileRead_tell $265 ; [out int64] <- FileRead_tell(int) #cmd dx_FileRead_seek $266 ; [stat] <- FileRead_seek(int, int64, int) #cmd dx_FileRead_idle_chk $267 ; [stat] <- FileRead_idle_chk(int) #cmd dx_FileRead_eof $268 ; [stat] <- FileRead_eof(int) #cmd dx_FileRead_fullyLoad $269 ; [stat] <- FileRead_fullyLoad(str) #cmd dx_FileRead_fullyLoad_delete $26a ; [stat] <- FileRead_fullyLoad_delete(int) #cmd dx_FileRead_fullyLoad_getSize $26b ; [out int64] <- FileRead_fullyLoad_getSize(int) #cmd dx_GetStreamFunctionDefault $26c ; [stat] <- GetStreamFunctionDefault() #cmd dx_CheckHitKey $26d ; [stat] <- CheckHitKey(int) #cmd dx_CheckHitKeyAll $26e ; [stat] <- CheckHitKeyAll(int) #cmd dx_GetHitKeyStateAllEx $26f ; [stat] <- GetHitKeyStateAllEx(var (int 出力)) #cmd dx_GetJoypadNum $270 ; [stat] <- GetJoypadNum() #cmd dx_GetJoypadButtonNum $271 ; [stat] <- GetJoypadButtonNum(int) #cmd dx_GetJoypadInputState $272 ; [stat] <- GetJoypadInputState(int) #cmd dx_GetJoypadAnalogInput $273 ; [stat] <- GetJoypadAnalogInput(var (int 出力), var (int 出力), int) #cmd dx_GetJoypadAnalogInputRight $274 ; [stat] <- GetJoypadAnalogInputRight(var (int 出力), var (int 出力), int) #cmd dx_CheckJoypadXInput $275 ; [stat] <- CheckJoypadXInput(int) #cmd dx_GetJoypadType $276 ; [stat] <- GetJoypadType(int) #cmd dx_SetJoypadInputToKeyInput $277 ; [stat] <- SetJoypadInputToKeyInput(int, int, int, int, int, int) #cmd dx_SetJoypadDeadZone $278 ; [stat] <- SetJoypadDeadZone(int, double) #cmd dx_GetJoypadDeadZone $279 ; [out double] <- GetJoypadDeadZone(int) #cmd dx_SetJoypadDefaultDeadZoneAll $27a ; [stat] <- SetJoypadDefaultDeadZoneAll(double) #cmd dx_GetJoypadDefaultDeadZoneAll $27b ; [out double] <- GetJoypadDefaultDeadZoneAll() #cmd dx_StartJoypadVibration $27c ; [stat] <- StartJoypadVibration(int, int, int, int) #cmd dx_StopJoypadVibration $27d ; [stat] <- StopJoypadVibration(int, int) #cmd dx_GetJoypadPOVState $27e ; [stat] <- GetJoypadPOVState(int, int) #cmd dx_ReSetupJoypad $27f ; [stat] <- ReSetupJoypad() #cmd dx_ReSetupInputSystem $280 ; [stat] <- ReSetupInputSystem() #cmd dx_SetUseJoypadVibrationFlag $281 ; [stat] <- SetUseJoypadVibrationFlag(int) #cmd dx_MakeGraph $282 ; [stat] <- MakeGraph(int, int, int) #cmd dx_MakeScreen $283 ; [stat] <- MakeScreen(int, int, int) #cmd dx_DerivationGraph $284 ; [stat] <- DerivationGraph(int, int, int, int, int) #cmd dx_DerivationGraphF $285 ; [stat] <- DerivationGraphF(double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), int) #cmd dx_DeleteGraph $286 ; [stat] <- DeleteGraph(int) #cmd dx_DeleteSharingGraph $287 ; [stat] <- DeleteSharingGraph(int) #cmd dx_GetGraphNum $288 ; [stat] <- GetGraphNum() #cmd dx_FillGraph $289 ; [stat] <- FillGraph(int, int, int, int, int) #cmd dx_FillRectGraph $28a ; [stat] <- FillRectGraph(int, int, int, int, int, int, int, int, int) #cmd dx_SetGraphLostFlag $28b ; [stat] <- SetGraphLostFlag(int, var (int 出力)) #cmd dx_InitGraph $28c ; [stat] <- InitGraph() #cmd dx_ReloadFileGraphAll $28d ; [stat] <- ReloadFileGraphAll() #cmd dx_MakeShadowMap $28e ; [stat] <- MakeShadowMap(int, int) #cmd dx_DeleteShadowMap $28f ; [stat] <- DeleteShadowMap(int) #cmd dx_SetShadowMapLightDirection $290 ; [stat] <- SetShadowMapLightDirection(int, var (VECTOR: #defstruct float x,y,z)) #cmd dx_ShadowMap_DrawSetup $291 ; [stat] <- ShadowMap_DrawSetup(int) #cmd dx_ShadowMap_DrawEnd $292 ; [stat] <- ShadowMap_DrawEnd() #cmd dx_SetUseShadowMap $293 ; [stat] <- SetUseShadowMap(int, int) #cmd dx_SetShadowMapDrawArea $294 ; [stat] <- SetShadowMapDrawArea(int, var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_ResetShadowMapDrawArea $295 ; [stat] <- ResetShadowMapDrawArea(int) #cmd dx_SetShadowMapAdjustDepth $296 ; [stat] <- SetShadowMapAdjustDepth(int, double (float 縮小)) #cmd dx_GetShadowMapViewProjectionMatrix $297 ; [stat] <- GetShadowMapViewProjectionMatrix(int, var (MATRIX 出力)) #cmd dx_TestDrawShadowMap $298 ; [stat] <- TestDrawShadowMap(int, int, int, int, int) #cmd dx_LoadBmpToGraph $299 ; [stat] <- LoadBmpToGraph(str, int, int, int) #cmd dx_LoadGraph $29a ; [stat] <- LoadGraph(str, int) #cmd dx_LoadReverseGraph $29b ; [stat] <- LoadReverseGraph(str, int) #cmd dx_LoadDivGraph $29c ; [stat] <- LoadDivGraph(str, int, int, int, int, int, var (int 出力), int, int, int) #cmd dx_LoadDivGraphF $29d ; [stat] <- LoadDivGraphF(str, int, int, int, double (float 縮小), double (float 縮小), var (int 出力), int, double (float 縮小), double (float 縮小)) #cmd dx_LoadDivBmpToGraph $29e ; [stat] <- LoadDivBmpToGraph(str, int, int, int, int, int, var (int 出力), int, int, int, int) #cmd dx_LoadDivBmpToGraphF $29f ; [stat] <- LoadDivBmpToGraphF(str, int, int, int, double (float 縮小), double (float 縮小), var (int 出力), int, int, double (float 縮小), double (float 縮小)) #cmd dx_LoadReverseDivGraph $2a0 ; [stat] <- LoadReverseDivGraph(str, int, int, int, int, int, var (int 出力), int, int, int) #cmd dx_LoadReverseDivGraphF $2a1 ; [stat] <- LoadReverseDivGraphF(str, int, int, int, double (float 縮小), double (float 縮小), var (int 出力), int, double (float 縮小), double (float 縮小)) #cmd dx_LoadBlendGraph $2a2 ; [stat] <- LoadBlendGraph(str) #cmd dx_CreateBlendGraphFromSoftImage $2a3 ; [stat] <- CreateBlendGraphFromSoftImage(int) #cmd dx_CreateGraphFromSoftImage $2a4 ; [stat] <- CreateGraphFromSoftImage(int) #cmd dx_CreateGraphFromRectSoftImage $2a5 ; [stat] <- CreateGraphFromRectSoftImage(int, int, int, int, int) #cmd dx_ReCreateGraphFromSoftImage $2a6 ; [stat] <- ReCreateGraphFromSoftImage(int, int) #cmd dx_ReCreateGraphFromRectSoftImage $2a7 ; [stat] <- ReCreateGraphFromRectSoftImage(int, int, int, int, int, int) #cmd dx_CreateDivGraphFromSoftImage $2a8 ; [stat] <- CreateDivGraphFromSoftImage(int, int, int, int, int, int, var (int 出力)) #cmd dx_CreateDivGraphFFromSoftImage $2a9 ; [stat] <- CreateDivGraphFFromSoftImage(int, int, int, int, double (float 縮小), double (float 縮小), var (int 出力)) #cmd dx_ReCreateDivGraphFromSoftImage $2aa ; [stat] <- ReCreateDivGraphFromSoftImage(int, int, int, int, int, int, var (int 出力)) #cmd dx_ReCreateDivGraphFFromSoftImage $2ab ; [stat] <- ReCreateDivGraphFFromSoftImage(int, int, int, int, double (float 縮小), double (float 縮小), var (int 出力)) #cmd dx_ReloadGraph $2ac ; [stat] <- ReloadGraph(str, int, int) #cmd dx_ReloadDivGraph $2ad ; [stat] <- ReloadDivGraph(str, int, int, int, int, int, var (int 出力), int) #cmd dx_ReloadDivGraphF $2ae ; [stat] <- ReloadDivGraphF(str, int, int, int, double (float 縮小), double (float 縮小), var (int 出力), int) #cmd dx_ReloadReverseGraph $2af ; [stat] <- ReloadReverseGraph(str, int) #cmd dx_ReloadReverseDivGraph $2b0 ; [stat] <- ReloadReverseDivGraph(str, int, int, int, int, int, var (int 出力)) #cmd dx_ReloadReverseDivGraphF $2b1 ; [stat] <- ReloadReverseDivGraphF(str, int, int, int, double (float 縮小), double (float 縮小), var (int 出力)) #cmd dx_SetGraphColorBitDepth $2b2 ; [stat] <- SetGraphColorBitDepth(int) #cmd dx_GetGraphColorBitDepth $2b3 ; [stat] <- GetGraphColorBitDepth() #cmd dx_SetCreateGraphColorBitDepth $2b4 ; [stat] <- SetCreateGraphColorBitDepth(int) #cmd dx_GetCreateGraphColorBitDepth $2b5 ; [stat] <- GetCreateGraphColorBitDepth() #cmd dx_SetCreateGraphChannelBitDepth $2b6 ; [stat] <- SetCreateGraphChannelBitDepth(int) #cmd dx_GetCreateGraphChannelBitDepth $2b7 ; [stat] <- GetCreateGraphChannelBitDepth() #cmd dx_SetCreateGraphInitGraphDelete $2b8 ; [stat] <- SetCreateGraphInitGraphDelete(int) #cmd dx_GetCreateGraphInitGraphDelete $2b9 ; [stat] <- GetCreateGraphInitGraphDelete() #cmd dx_SetCreateGraphHandle $2ba ; [stat] <- SetCreateGraphHandle(int) #cmd dx_GetCreateGraphHandle $2bb ; [stat] <- GetCreateGraphHandle() #cmd dx_SetCreateDivGraphHandle $2bc ; [stat] <- SetCreateDivGraphHandle(var (int 出力), int) #cmd dx_GetCreateDivGraphHandle $2bd ; [stat] <- GetCreateDivGraphHandle(var (int 出力)) #cmd dx_SetDrawValidGraphCreateFlag $2be ; [stat] <- SetDrawValidGraphCreateFlag(int) #cmd dx_GetDrawValidGraphCreateFlag $2bf ; [stat] <- GetDrawValidGraphCreateFlag() #cmd dx_SetDrawValidFlagOf3DGraph $2c0 ; [stat] <- SetDrawValidFlagOf3DGraph(int) #cmd dx_SetLeftUpColorIsTransColorFlag $2c1 ; [stat] <- SetLeftUpColorIsTransColorFlag(int) #cmd dx_SetUsePaletteGraphFlag $2c2 ; [stat] <- SetUsePaletteGraphFlag(int) #cmd dx_SetUseBlendGraphCreateFlag $2c3 ; [stat] <- SetUseBlendGraphCreateFlag(int) #cmd dx_GetUseBlendGraphCreateFlag $2c4 ; [stat] <- GetUseBlendGraphCreateFlag() #cmd dx_SetUseAlphaTestGraphCreateFlag $2c5 ; [stat] <- SetUseAlphaTestGraphCreateFlag(int) #cmd dx_GetUseAlphaTestGraphCreateFlag $2c6 ; [stat] <- GetUseAlphaTestGraphCreateFlag() #cmd dx_SetUseAlphaTestFlag $2c7 ; [stat] <- SetUseAlphaTestFlag(int) #cmd dx_GetUseAlphaTestFlag $2c8 ; [stat] <- GetUseAlphaTestFlag() #cmd dx_SetCubeMapTextureCreateFlag $2c9 ; [stat] <- SetCubeMapTextureCreateFlag(int) #cmd dx_GetCubeMapTextureCreateFlag $2ca ; [stat] <- GetCubeMapTextureCreateFlag() #cmd dx_SetUseNoBlendModeParam $2cb ; [stat] <- SetUseNoBlendModeParam(int) #cmd dx_SetDrawValidAlphaChannelGraphCreateFlag $2cc ; [stat] <- SetDrawValidAlphaChannelGraphCreateFlag(int) #cmd dx_GetDrawValidAlphaChannelGraphCreateFlag $2cd ; [stat] <- GetDrawValidAlphaChannelGraphCreateFlag() #cmd dx_SetDrawValidFloatTypeGraphCreateFlag $2ce ; [stat] <- SetDrawValidFloatTypeGraphCreateFlag(int) #cmd dx_GetDrawValidFloatTypeGraphCreateFlag $2cf ; [stat] <- GetDrawValidFloatTypeGraphCreateFlag() #cmd dx_SetDrawValidGraphCreateZBufferFlag $2d0 ; [stat] <- SetDrawValidGraphCreateZBufferFlag(int) #cmd dx_GetDrawValidGraphCreateZBufferFlag $2d1 ; [stat] <- GetDrawValidGraphCreateZBufferFlag() #cmd dx_SetCreateDrawValidGraphZBufferBitDepth $2d2 ; [stat] <- SetCreateDrawValidGraphZBufferBitDepth(int) #cmd dx_GetCreateDrawValidGraphZBufferBitDepth $2d3 ; [stat] <- GetCreateDrawValidGraphZBufferBitDepth() #cmd dx_SetCreateDrawValidGraphMipLevels $2d4 ; [stat] <- SetCreateDrawValidGraphMipLevels(int) #cmd dx_GetCreateDrawValidGraphMipLevels $2d5 ; [stat] <- GetCreateDrawValidGraphMipLevels() #cmd dx_SetCreateDrawValidGraphChannelNum $2d6 ; [stat] <- SetCreateDrawValidGraphChannelNum(int) #cmd dx_GetCreateDrawValidGraphChannelNum $2d7 ; [stat] <- GetCreateDrawValidGraphChannelNum() #cmd dx_SetCreateDrawValidGraphMultiSample $2d8 ; [stat] <- SetCreateDrawValidGraphMultiSample(int, int) #cmd dx_SetDrawValidMultiSample $2d9 ; [stat] <- SetDrawValidMultiSample(int, int) #cmd dx_GetMultiSampleQuality $2da ; [stat] <- GetMultiSampleQuality(int) #cmd dx_SetUseTransColor $2db ; [stat] <- SetUseTransColor(int) #cmd dx_SetUseTransColorGraphCreateFlag $2dc ; [stat] <- SetUseTransColorGraphCreateFlag(int) #cmd dx_SetUseGraphAlphaChannel $2dd ; [stat] <- SetUseGraphAlphaChannel(int) #cmd dx_GetUseGraphAlphaChannel $2de ; [stat] <- GetUseGraphAlphaChannel() #cmd dx_SetUseAlphaChannelGraphCreateFlag $2df ; [stat] <- SetUseAlphaChannelGraphCreateFlag(int) #cmd dx_GetUseAlphaChannelGraphCreateFlag $2e0 ; [stat] <- GetUseAlphaChannelGraphCreateFlag() #cmd dx_SetUseNotManageTextureFlag $2e1 ; [stat] <- SetUseNotManageTextureFlag(int) #cmd dx_GetUseNotManageTextureFlag $2e2 ; [stat] <- GetUseNotManageTextureFlag() #cmd dx_SetUsePlatformTextureFormat $2e3 ; [stat] <- SetUsePlatformTextureFormat(int) #cmd dx_GetUsePlatformTextureFormat $2e4 ; [stat] <- GetUsePlatformTextureFormat() #cmd dx_SetTransColor $2e5 ; [stat] <- SetTransColor(int, int, int) #cmd dx_GetTransColor $2e6 ; [stat] <- GetTransColor(var (int 出力), var (int 出力), var (int 出力)) #cmd dx_SetUseDivGraphFlag $2e7 ; [stat] <- SetUseDivGraphFlag(int) #cmd dx_SetUseAlphaImageLoadFlag $2e8 ; [stat] <- SetUseAlphaImageLoadFlag(int) #cmd dx_SetUseMaxTextureSize $2e9 ; [stat] <- SetUseMaxTextureSize(int) #cmd dx_SetUseGraphBaseDataBackup $2ea ; [stat] <- SetUseGraphBaseDataBackup(int) #cmd dx_GetUseGraphBaseDataBackup $2eb ; [stat] <- GetUseGraphBaseDataBackup() #cmd dx_SetUseSystemMemGraphCreateFlag $2ec ; [stat] <- SetUseSystemMemGraphCreateFlag(int) #cmd dx_GetUseSystemMemGraphCreateFlag $2ed ; [stat] <- GetUseSystemMemGraphCreateFlag() #cmd dx_SetUseLoadDivGraphSizeCheckFlag $2ee ; [stat] <- SetUseLoadDivGraphSizeCheckFlag(int) #cmd dx_GetUseLoadDivGraphSizeCheckFlag $2ef ; [stat] <- GetUseLoadDivGraphSizeCheckFlag() #cmd dx_GraphUnLock $2f0 ; [stat] <- GraphUnLock(int) #cmd dx_SetUseGraphZBuffer $2f1 ; [stat] <- SetUseGraphZBuffer(int, int, int) #cmd dx_CopyGraphZBufferImage $2f2 ; [stat] <- CopyGraphZBufferImage(int, int) #cmd dx_SetDeviceLostDeleteGraphFlag $2f3 ; [stat] <- SetDeviceLostDeleteGraphFlag(int, int) #cmd dx_GetGraphSize $2f4 ; [stat] <- GetGraphSize(int, var (int 出力), var (int 出力)) #cmd dx_GetGraphSizeF $2f5 ; [stat] <- GetGraphSizeF(int, var (double 出力、float 昇格), var (double 出力、float 昇格)) #cmd dx_GetGraphTextureSize $2f6 ; [stat] <- GetGraphTextureSize(int, var (int 出力), var (int 出力)) #cmd dx_GetGraphUseBaseGraphArea $2f7 ; [stat] <- GetGraphUseBaseGraphArea(int, var (int 出力), var (int 出力), var (int 出力), var (int 出力)) #cmd dx_GetGraphMipmapCount $2f8 ; [stat] <- GetGraphMipmapCount(int) #cmd dx_CheckDrawValidGraph $2f9 ; [stat] <- CheckDrawValidGraph(int) #cmd dx_GetMaxGraphTextureSize $2fa ; [stat] <- GetMaxGraphTextureSize(var (int 出力), var (int 出力)) #cmd dx_GetValidRestoreShredPoint $2fb ; [stat] <- GetValidRestoreShredPoint() #cmd dx_GetGraphPalette $2fc ; [stat] <- GetGraphPalette(int, int, var (int 出力), var (int 出力), var (int 出力)) #cmd dx_GetGraphOriginalPalette $2fd ; [stat] <- GetGraphOriginalPalette(int, int, var (int 出力), var (int 出力), var (int 出力)) #cmd dx_SetGraphPalette $2fe ; [stat] <- SetGraphPalette(int, int, int (uint 扱い)) #cmd dx_ResetGraphPalette $2ff ; [stat] <- ResetGraphPalette(int) #cmd dx_DrawLine $300 ; [stat] <- DrawLine(int, int, int, int, int (uint 扱い), int) #cmd dx_DrawLineAA $301 ; [stat] <- DrawLineAA(double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), int (uint 扱い), double (float 縮小)) #cmd dx_DrawBox $302 ; [stat] <- DrawBox(int, int, int, int, int (uint 扱い), int, int) #cmd dx_DrawBoxAA $303 ; [stat] <- DrawBoxAA(double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), int (uint 扱い), int, double (float 縮小)) #cmd dx_DrawFillBox $304 ; [stat] <- DrawFillBox(int, int, int, int, int (uint 扱い)) #cmd dx_DrawLineBox $305 ; [stat] <- DrawLineBox(int, int, int, int, int (uint 扱い), int) #cmd dx_DrawCircle $306 ; [stat] <- DrawCircle(int, int, int, int (uint 扱い), int, int) #cmd dx_DrawCircleAA $307 ; [stat] <- DrawCircleAA(double (float 縮小), double (float 縮小), double (float 縮小), int, int (uint 扱い), int, double (float 縮小), double) #cmd dx_DrawOval $308 ; [stat] <- DrawOval(int, int, int, int, int (uint 扱い), int, int) #cmd dx_DrawOvalAA $309 ; [stat] <- DrawOvalAA(double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), int, int (uint 扱い), int, double (float 縮小)) #cmd dx_DrawOval_Rect $30a ; [stat] <- DrawOval_Rect(int, int, int, int, int (uint 扱い), int) #cmd dx_DrawTriangle $30b ; [stat] <- DrawTriangle(int, int, int, int, int, int, int (uint 扱い), int) #cmd dx_DrawTriangleAA $30c ; [stat] <- DrawTriangleAA(double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), int (uint 扱い), int, double (float 縮小)) #cmd dx_DrawQuadrangle $30d ; [stat] <- DrawQuadrangle(int, int, int, int, int, int, int, int, int (uint 扱い), int) #cmd dx_DrawQuadrangleAA $30e ; [stat] <- DrawQuadrangleAA(double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), int (uint 扱い), int, double (float 縮小)) #cmd dx_DrawRoundRect $30f ; [stat] <- DrawRoundRect(int, int, int, int, int, int, int (uint 扱い), int) #cmd dx_DrawRoundRectAA $310 ; [stat] <- DrawRoundRectAA(double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), int, int (uint 扱い), int, double (float 縮小)) #cmd dx_BeginAADraw $311 ; [stat] <- BeginAADraw() #cmd dx_EndAADraw $312 ; [stat] <- EndAADraw() #cmd dx_DrawPixel $313 ; [stat] <- DrawPixel(int, int, int (uint 扱い)) #cmd dx_DrawPixel3D $314 ; [stat] <- DrawPixel3D(var (VECTOR: #defstruct float x,y,z), int (uint 扱い)) #cmd dx_DrawPixel3DD $315 ; [stat] <- DrawPixel3DD(var (VECTOR_D: #defstruct double x,y,z), int (uint 扱い)) #cmd dx_DrawLine3D $316 ; [stat] <- DrawLine3D(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), int (uint 扱い)) #cmd dx_DrawLine3DD $317 ; [stat] <- DrawLine3DD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), int (uint 扱い)) #cmd dx_DrawTriangle3D $318 ; [stat] <- DrawTriangle3D(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), int (uint 扱い), int) #cmd dx_DrawTriangle3DD $319 ; [stat] <- DrawTriangle3DD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), int (uint 扱い), int) #cmd dx_DrawCube3D $31a ; [stat] <- DrawCube3D(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), int (uint 扱い), int (uint 扱い), int) #cmd dx_DrawCube3DD $31b ; [stat] <- DrawCube3DD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), int (uint 扱い), int (uint 扱い), int) #cmd dx_DrawSphere3D $31c ; [stat] <- DrawSphere3D(var (VECTOR: #defstruct float x,y,z), double (float 縮小), int, int (uint 扱い), int (uint 扱い), int) #cmd dx_DrawSphere3DD $31d ; [stat] <- DrawSphere3DD(var (VECTOR_D: #defstruct double x,y,z), double, int, int (uint 扱い), int (uint 扱い), int) #cmd dx_DrawCapsule3D $31e ; [stat] <- DrawCapsule3D(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), double (float 縮小), int, int (uint 扱い), int (uint 扱い), int) #cmd dx_DrawCapsule3DD $31f ; [stat] <- DrawCapsule3DD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), double, int, int (uint 扱い), int (uint 扱い), int) #cmd dx_DrawCylinder3D $320 ; [stat] <- DrawCylinder3D(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), double (float 縮小), int, int (uint 扱い), int (uint 扱い), int) #cmd dx_DrawCylinder3DD $321 ; [stat] <- DrawCylinder3DD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), double, int, int (uint 扱い), int (uint 扱い), int) #cmd dx_DrawTube3D $322 ; [stat] <- DrawTube3D(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), double (float 縮小), double (float 縮小), int, int (uint 扱い), int (uint 扱い), int) #cmd dx_DrawTube3DD $323 ; [stat] <- DrawTube3DD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), double, double, int, int (uint 扱い), int (uint 扱い), int) #cmd dx_DrawCone3D $324 ; [stat] <- DrawCone3D(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), double (float 縮小), int, int (uint 扱い), int (uint 扱い), int) #cmd dx_DrawCone3DD $325 ; [stat] <- DrawCone3DD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), double, int, int (uint 扱い), int (uint 扱い), int) #cmd dx_LoadGraphScreen $326 ; [stat] <- LoadGraphScreen(int, int, str, int) #cmd dx_DrawGraph $327 ; [stat] <- DrawGraph(int, int, int, int) #cmd dx_DrawExtendGraph $328 ; [stat] <- DrawExtendGraph(int, int, int, int, int, int) #cmd dx_DrawRotaGraph $329 ; [stat] <- DrawRotaGraph(int, int, double, double, int, int, int, int) #cmd dx_DrawRotaGraph2 $32a ; [stat] <- DrawRotaGraph2(int, int, int, int, double, double, int, int, int, int) #cmd dx_DrawRotaGraph3 $32b ; [stat] <- DrawRotaGraph3(int, int, int, int, double, double, double, int, int, int, int) #cmd dx_DrawRotaGraphFast $32c ; [stat] <- DrawRotaGraphFast(int, int, double (float 縮小), double (float 縮小), int, int, int, int) #cmd dx_DrawRotaGraphFast2 $32d ; [stat] <- DrawRotaGraphFast2(int, int, int, int, double (float 縮小), double (float 縮小), int, int, int, int) #cmd dx_DrawRotaGraphFast3 $32e ; [stat] <- DrawRotaGraphFast3(int, int, int, int, double (float 縮小), double (float 縮小), double (float 縮小), int, int, int, int) #cmd dx_DrawModiGraph $32f ; [stat] <- DrawModiGraph(int, int, int, int, int, int, int, int, int, int) #cmd dx_DrawTurnGraph $330 ; [stat] <- DrawTurnGraph(int, int, int, int) #cmd dx_DrawReverseGraph $331 ; [stat] <- DrawReverseGraph(int, int, int, int, int, int) #cmd dx_DrawGraphF $332 ; [stat] <- DrawGraphF(double (float 縮小), double (float 縮小), int, int) #cmd dx_DrawExtendGraphF $333 ; [stat] <- DrawExtendGraphF(double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), int, int) #cmd dx_DrawRotaGraphF $334 ; [stat] <- DrawRotaGraphF(double (float 縮小), double (float 縮小), double, double, int, int, int, int) #cmd dx_DrawRotaGraph2F $335 ; [stat] <- DrawRotaGraph2F(double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double, double, int, int, int, int) #cmd dx_DrawRotaGraph3F $336 ; [stat] <- DrawRotaGraph3F(double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double, double, double, int, int, int, int) #cmd dx_DrawRotaGraphFastF $337 ; [stat] <- DrawRotaGraphFastF(double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), int, int, int, int) #cmd dx_DrawRotaGraphFast2F $338 ; [stat] <- DrawRotaGraphFast2F(double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), int, int, int, int) #cmd dx_DrawRotaGraphFast3F $339 ; [stat] <- DrawRotaGraphFast3F(double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), int, int, int, int) #cmd dx_DrawModiGraphF $33a ; [stat] <- DrawModiGraphF(double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), int, int) #cmd dx_DrawTurnGraphF $33b ; [stat] <- DrawTurnGraphF(double (float 縮小), double (float 縮小), int, int) #cmd dx_DrawReverseGraphF $33c ; [stat] <- DrawReverseGraphF(double (float 縮小), double (float 縮小), int, int, int, int) #cmd dx_DrawChipMap $33d ; [stat] <- DrawChipMap(int, int, int, int, var (int 出力), int, int, var (int 出力), int) #cmd dx_DrawChipMap2 $33e ; [stat] <- DrawChipMap2(int, int, var (int 出力), int, var (int 出力), int, int, int, int, int, int, int) #cmd dx_DrawTile $33f ; [stat] <- DrawTile(int, int, int, int, int, int, double, double, int, int) #cmd dx_DrawRectGraph $340 ; [stat] <- DrawRectGraph(int, int, int, int, int, int, int, int, int, int) #cmd dx_DrawRectExtendGraph $341 ; [stat] <- DrawRectExtendGraph(int, int, int, int, int, int, int, int, int, int) #cmd dx_DrawRectRotaGraph $342 ; [stat] <- DrawRectRotaGraph(int, int, int, int, int, int, double, double, int, int, int, int) #cmd dx_DrawRectRotaGraph2 $343 ; [stat] <- DrawRectRotaGraph2(int, int, int, int, int, int, int, int, double, double, int, int, int, int) #cmd dx_DrawRectRotaGraph3 $344 ; [stat] <- DrawRectRotaGraph3(int, int, int, int, int, int, int, int, double, double, double, int, int, int, int) #cmd dx_DrawRectRotaGraphFast $345 ; [stat] <- DrawRectRotaGraphFast(int, int, int, int, int, int, double (float 縮小), double (float 縮小), int, int, int, int) #cmd dx_DrawRectRotaGraphFast2 $346 ; [stat] <- DrawRectRotaGraphFast2(int, int, int, int, int, int, int, int, double (float 縮小), double (float 縮小), int, int, int, int) #cmd dx_DrawRectRotaGraphFast3 $347 ; [stat] <- DrawRectRotaGraphFast3(int, int, int, int, int, int, int, int, double (float 縮小), double (float 縮小), double (float 縮小), int, int, int, int) #cmd dx_DrawRectModiGraph $348 ; [stat] <- DrawRectModiGraph(int, int, int, int, int, int, int, int, int, int, int, int, int, int) #cmd dx_DrawRectGraphF $349 ; [stat] <- DrawRectGraphF(double (float 縮小), double (float 縮小), int, int, int, int, int, int, int, int) #cmd dx_DrawRectGraphF2 $34a ; [stat] <- DrawRectGraphF2(double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), int, int, int, int) #cmd dx_DrawRectExtendGraphF $34b ; [stat] <- DrawRectExtendGraphF(double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), int, int, int, int, int, int) #cmd dx_DrawRectExtendGraphF2 $34c ; [stat] <- DrawRectExtendGraphF2(double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), int, int) #cmd dx_DrawRectRotaGraphF $34d ; [stat] <- DrawRectRotaGraphF(double (float 縮小), double (float 縮小), int, int, int, int, double, double, int, int, int, int) #cmd dx_DrawRectRotaGraph2F $34e ; [stat] <- DrawRectRotaGraph2F(double (float 縮小), double (float 縮小), int, int, int, int, double (float 縮小), double (float 縮小), double, double, int, int, int, int) #cmd dx_DrawRectRotaGraph3F $34f ; [stat] <- DrawRectRotaGraph3F(double (float 縮小), double (float 縮小), int, int, int, int, double (float 縮小), double (float 縮小), double, double, double, int, int, int, int) #cmd dx_DrawRectRotaGraphFastF $350 ; [stat] <- DrawRectRotaGraphFastF(double (float 縮小), double (float 縮小), int, int, int, int, double (float 縮小), double (float 縮小), int, int, int, int) #cmd dx_DrawRectRotaGraphFast2F $351 ; [stat] <- DrawRectRotaGraphFast2F(double (float 縮小), double (float 縮小), int, int, int, int, double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), int, int, int, int) #cmd dx_DrawRectRotaGraphFast3F $352 ; [stat] <- DrawRectRotaGraphFast3F(double (float 縮小), double (float 縮小), int, int, int, int, double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), int, int, int, int) #cmd dx_DrawRectModiGraphF $353 ; [stat] <- DrawRectModiGraphF(double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), int, int, int, int, int, int) #cmd dx_DrawBlendGraph $354 ; [stat] <- DrawBlendGraph(int, int, int, int, int, int, int) #cmd dx_DrawBlendGraphF $355 ; [stat] <- DrawBlendGraphF(double (float 縮小), double (float 縮小), int, int, int, int, int) #cmd dx_DrawBlendGraphPos $356 ; [stat] <- DrawBlendGraphPos(int, int, int, int, int, int, int, int, int) #cmd dx_DrawCircleGauge $357 ; [stat] <- DrawCircleGauge(int, int, double, int, double, double, int, int) #cmd dx_DrawCircleGaugeF $358 ; [stat] <- DrawCircleGaugeF(double (float 縮小), double (float 縮小), double, int, double, double, int, int) #cmd dx_DrawPolygon3D_UseVertexBuffer $359 ; [stat] <- DrawPolygon3D_UseVertexBuffer(int, int, int) #cmd dx_DrawPolygonIndexed3D_UseVertexBuffer $35a ; [stat] <- DrawPolygonIndexed3D_UseVertexBuffer(int, int, int, int) #cmd dx_DrawGraph3D $35b ; [stat] <- DrawGraph3D(double (float 縮小), double (float 縮小), double (float 縮小), int, int) #cmd dx_DrawExtendGraph3D $35c ; [stat] <- DrawExtendGraph3D(double (float 縮小), double (float 縮小), double (float 縮小), double, double, int, int) #cmd dx_DrawRotaGraph3D $35d ; [stat] <- DrawRotaGraph3D(double (float 縮小), double (float 縮小), double (float 縮小), double, double, int, int, int, int) #cmd dx_DrawRota2Graph3D $35e ; [stat] <- DrawRota2Graph3D(double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double, double, double, int, int, int, int) #cmd dx_DrawModiBillboard3D $35f ; [stat] <- DrawModiBillboard3D(var (VECTOR: #defstruct float x,y,z), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), int, int) #cmd dx_DrawBillboard3D $360 ; [stat] <- DrawBillboard3D(var (VECTOR: #defstruct float x,y,z), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), int, int, int, int) #cmd dx_SetDrawMode $361 ; [stat] <- SetDrawMode(int) #cmd dx_GetDrawMode $362 ; [stat] <- GetDrawMode() #cmd dx_SetDrawBlendMode $363 ; [stat] <- SetDrawBlendMode(int, int) #cmd dx_GetDrawBlendMode $364 ; [stat] <- GetDrawBlendMode(var (int 出力), var (int 出力)) #cmd dx_GetDrawCustomBlendMode $365 ; [stat] <- GetDrawCustomBlendMode(var (int 出力), var (int 出力), var (int 出力), var (int 出力), var (int 出力), var (int 出力), var (int 出力), var (int 出力)) #cmd dx_SetDrawAlphaTest $366 ; [stat] <- SetDrawAlphaTest(int, int) #cmd dx_GetDrawAlphaTest $367 ; [stat] <- GetDrawAlphaTest(var (int 出力), var (int 出力)) #cmd dx_SetBlendGraph $368 ; [stat] <- SetBlendGraph(int, int, int) #cmd dx_SetBlendGraphPosition $369 ; [stat] <- SetBlendGraphPosition(int, int) #cmd dx_SetDrawBright $36a ; [stat] <- SetDrawBright(int, int, int) #cmd dx_GetDrawBright $36b ; [stat] <- GetDrawBright(var (int 出力), var (int 出力), var (int 出力)) #cmd dx_SetDrawAddColor $36c ; [stat] <- SetDrawAddColor(int, int, int) #cmd dx_GetDrawAddColor $36d ; [stat] <- GetDrawAddColor(var (int 出力), var (int 出力), var (int 出力)) #cmd dx_SetWriteAlphaChannelFlag $36e ; [stat] <- SetWriteAlphaChannelFlag(int) #cmd dx_GetWriteAlphaChannelFlag $36f ; [stat] <- GetWriteAlphaChannelFlag() #cmd dx_CheckSeparateAlphaBlendEnable $370 ; [stat] <- CheckSeparateAlphaBlendEnable() #cmd dx_SetIgnoreDrawGraphColor $371 ; [stat] <- SetIgnoreDrawGraphColor(int) #cmd dx_GetIgnoreDrawGraphColor $372 ; [stat] <- GetIgnoreDrawGraphColor() #cmd dx_SetMaxAnisotropy $373 ; [stat] <- SetMaxAnisotropy(int) #cmd dx_GetMaxAnisotropy $374 ; [stat] <- GetMaxAnisotropy() #cmd dx_SetUseLarge3DPositionSupport $375 ; [stat] <- SetUseLarge3DPositionSupport(int) #cmd dx_SetUseZBufferFlag $376 ; [stat] <- SetUseZBufferFlag(int) #cmd dx_SetWriteZBufferFlag $377 ; [stat] <- SetWriteZBufferFlag(int) #cmd dx_SetZBias $378 ; [stat] <- SetZBias(int) #cmd dx_SetUseZBuffer3D $379 ; [stat] <- SetUseZBuffer3D(int) #cmd dx_SetWriteZBuffer3D $37a ; [stat] <- SetWriteZBuffer3D(int) #cmd dx_SetZBias3D $37b ; [stat] <- SetZBias3D(int) #cmd dx_SetDrawZ $37c ; [stat] <- SetDrawZ(double (float 縮小)) #cmd dx_SetUseReversedZ $37d ; [stat] <- SetUseReversedZ(int) #cmd dx_SetDrawArea $37e ; [stat] <- SetDrawArea(int, int, int, int) #cmd dx_SetDrawAreaFull $37f ; [stat] <- SetDrawAreaFull() #cmd dx_SetDraw3DScale $380 ; [stat] <- SetDraw3DScale(double (float 縮小)) #cmd dx_RunRestoreShred $381 ; [stat] <- RunRestoreShred() #cmd dx_SetTransformTo2D $382 ; [stat] <- SetTransformTo2D(var (MATRIX 出力)) #cmd dx_SetTransformTo2DD $383 ; [stat] <- SetTransformTo2DD(var (MATRIX_D 出力)) #cmd dx_ResetTransformTo2D $384 ; [stat] <- ResetTransformTo2D() #cmd dx_SetTransformToWorld $385 ; [stat] <- SetTransformToWorld(var (MATRIX 出力)) #cmd dx_SetTransformToWorldD $386 ; [stat] <- SetTransformToWorldD(var (MATRIX_D 出力)) #cmd dx_GetTransformToWorldMatrix $387 ; [stat] <- GetTransformToWorldMatrix(var (MATRIX 出力)) #cmd dx_GetTransformToWorldMatrixD $388 ; [stat] <- GetTransformToWorldMatrixD(var (MATRIX_D 出力)) #cmd dx_SetTransformToView $389 ; [stat] <- SetTransformToView(var (MATRIX 出力)) #cmd dx_SetTransformToViewD $38a ; [stat] <- SetTransformToViewD(var (MATRIX_D 出力)) #cmd dx_GetTransformToViewMatrix $38b ; [stat] <- GetTransformToViewMatrix(var (MATRIX 出力)) #cmd dx_GetTransformToViewMatrixD $38c ; [stat] <- GetTransformToViewMatrixD(var (MATRIX_D 出力)) #cmd dx_SetTransformToProjection $38d ; [stat] <- SetTransformToProjection(var (MATRIX 出力)) #cmd dx_SetTransformToProjectionD $38e ; [stat] <- SetTransformToProjectionD(var (MATRIX_D 出力)) #cmd dx_GetTransformToProjectionMatrix $38f ; [stat] <- GetTransformToProjectionMatrix(var (MATRIX 出力)) #cmd dx_GetTransformToProjectionMatrixD $390 ; [stat] <- GetTransformToProjectionMatrixD(var (MATRIX_D 出力)) #cmd dx_SetTransformToViewport $391 ; [stat] <- SetTransformToViewport(var (MATRIX 出力)) #cmd dx_SetTransformToViewportD $392 ; [stat] <- SetTransformToViewportD(var (MATRIX_D 出力)) #cmd dx_GetTransformToViewportMatrix $393 ; [stat] <- GetTransformToViewportMatrix(var (MATRIX 出力)) #cmd dx_GetTransformToViewportMatrixD $394 ; [stat] <- GetTransformToViewportMatrixD(var (MATRIX_D 出力)) #cmd dx_GetTransformToAPIViewportMatrix $395 ; [stat] <- GetTransformToAPIViewportMatrix(var (MATRIX 出力)) #cmd dx_GetTransformToAPIViewportMatrixD $396 ; [stat] <- GetTransformToAPIViewportMatrixD(var (MATRIX_D 出力)) #cmd dx_SetDefTransformMatrix $397 ; [stat] <- SetDefTransformMatrix() #cmd dx_GetTransformPosition $398 ; [stat] <- GetTransformPosition(var (VECTOR 出力), var (double 出力、float 昇格), var (double 出力、float 昇格)) #cmd dx_GetTransformPositionD $399 ; [stat] <- GetTransformPositionD(var (VECTOR_D 出力), var (double 出力), var (double 出力)) #cmd dx_GetBillboardPixelSize $39a ; [out float] <- GetBillboardPixelSize(var (VECTOR: #defstruct float x,y,z), double (float 縮小)) #cmd dx_GetBillboardPixelSizeD $39b ; [out double] <- GetBillboardPixelSizeD(var (VECTOR_D: #defstruct double x,y,z), double) #cmd dx_ConvWorldPosToViewPos $39c ; [out VECTOR] <- ConvWorldPosToViewPos(var (VECTOR: #defstruct float x,y,z)) #cmd dx_ConvWorldPosToViewPosD $39d ; [out VECTOR_D] <- ConvWorldPosToViewPosD(var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_ConvWorldPosToScreenPos $39e ; [out VECTOR] <- ConvWorldPosToScreenPos(var (VECTOR: #defstruct float x,y,z)) #cmd dx_ConvWorldPosToScreenPosD $39f ; [out VECTOR_D] <- ConvWorldPosToScreenPosD(var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_ConvWorldPosToScreenPosPlusW $3a0 ; [out FLOAT4] <- ConvWorldPosToScreenPosPlusW(var (VECTOR: #defstruct float x,y,z)) #cmd dx_ConvScreenPosToWorldPos $3a1 ; [out VECTOR] <- ConvScreenPosToWorldPos(var (VECTOR: #defstruct float x,y,z)) #cmd dx_ConvScreenPosToWorldPosD $3a2 ; [out VECTOR_D] <- ConvScreenPosToWorldPosD(var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_ConvScreenPosToWorldPos_ZLinear $3a3 ; [out VECTOR] <- ConvScreenPosToWorldPos_ZLinear(var (VECTOR: #defstruct float x,y,z)) #cmd dx_ConvScreenPosToWorldPos_ZLinearD $3a4 ; [out VECTOR_D] <- ConvScreenPosToWorldPos_ZLinearD(var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_SetUseCullingFlag $3a5 ; [stat] <- SetUseCullingFlag(int) #cmd dx_GetUseBackCulling $3a6 ; [stat] <- GetUseBackCulling() #cmd dx_SetUseRightHandClippingProcess $3a7 ; [stat] <- SetUseRightHandClippingProcess(int) #cmd dx_GetUseRightHandClippingProcess $3a8 ; [stat] <- GetUseRightHandClippingProcess() #cmd dx_SetTextureAddressModeUV $3a9 ; [stat] <- SetTextureAddressModeUV(int, int, int) #cmd dx_SetTextureAddressTransform $3aa ; [stat] <- SetTextureAddressTransform(double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小)) #cmd dx_SetTextureAddressTransformMatrix $3ab ; [stat] <- SetTextureAddressTransformMatrix(var (MATRIX: 4x4 float)) #cmd dx_ResetTextureAddressTransform $3ac ; [stat] <- ResetTextureAddressTransform() #cmd dx_SetFogEnable $3ad ; [stat] <- SetFogEnable(int) #cmd dx_GetFogEnable $3ae ; [stat] <- GetFogEnable() #cmd dx_GetFogMode $3af ; [stat] <- GetFogMode() #cmd dx_SetFogColor $3b0 ; [stat] <- SetFogColor(int, int, int) #cmd dx_GetFogColor $3b1 ; [stat] <- GetFogColor(var (int 出力), var (int 出力), var (int 出力)) #cmd dx_SetFogStartEnd $3b2 ; [stat] <- SetFogStartEnd(double (float 縮小), double (float 縮小)) #cmd dx_GetFogStartEnd $3b3 ; [stat] <- GetFogStartEnd(var (double 出力、float 昇格), var (double 出力、float 昇格)) #cmd dx_SetFogDensity $3b4 ; [stat] <- SetFogDensity(double (float 縮小)) #cmd dx_GetFogDensity $3b5 ; [out float] <- GetFogDensity() #cmd dx_SetVerticalFogEnable $3b6 ; [stat] <- SetVerticalFogEnable(int) #cmd dx_GetVerticalFogEnable $3b7 ; [stat] <- GetVerticalFogEnable() #cmd dx_GetVerticalFogMode $3b8 ; [stat] <- GetVerticalFogMode() #cmd dx_SetVerticalFogColor $3b9 ; [stat] <- SetVerticalFogColor(int, int, int) #cmd dx_GetVerticalFogColor $3ba ; [stat] <- GetVerticalFogColor(var (int 出力), var (int 出力), var (int 出力)) #cmd dx_SetVerticalFogStartEnd $3bb ; [stat] <- SetVerticalFogStartEnd(double (float 縮小), double (float 縮小)) #cmd dx_GetVerticalFogStartEnd $3bc ; [stat] <- GetVerticalFogStartEnd(var (double 出力、float 昇格), var (double 出力、float 昇格)) #cmd dx_SetVerticalFogDensity $3bd ; [stat] <- SetVerticalFogDensity(double (float 縮小), double (float 縮小)) #cmd dx_GetVerticalFogDensity $3be ; [stat] <- GetVerticalFogDensity(var (double 出力、float 昇格), var (double 出力、float 昇格)) #cmd dx_GetPixel $3bf ; [out uint] <- GetPixel(int, int) #cmd dx_GetPixelDX $3c0 ; [out uint] <- GetPixelDX(int, int) #cmd dx_GetPixelF $3c1 ; [out COLOR_F] <- GetPixelF(int, int) #cmd dx_SetBackgroundColor $3c2 ; [stat] <- SetBackgroundColor(int, int, int, int) #cmd dx_GetBackgroundColor $3c3 ; [stat] <- GetBackgroundColor(var (int 出力), var (int 出力), var (int 出力), var (int 出力)) #cmd dx_GetDrawScreenGraph $3c4 ; [stat] <- GetDrawScreenGraph(int, int, int, int, int, int) #cmd dx_BltDrawValidGraph $3c5 ; [stat] <- BltDrawValidGraph(int, int, int, int, int, int, int, int) #cmd dx_ScreenFlip $3c6 ; [stat] <- ScreenFlip() #cmd dx_ScreenCopy $3c7 ; [stat] <- ScreenCopy() #cmd dx_WaitVSync $3c8 ; [stat] <- WaitVSync(int) #cmd dx_ClsDrawScreen $3c9 ; [stat] <- ClsDrawScreen() #cmd dx_SetDrawScreen $3ca ; [stat] <- SetDrawScreen(int) #cmd dx_GetDrawScreen $3cb ; [stat] <- GetDrawScreen() #cmd dx_GetActiveGraph $3cc ; [stat] <- GetActiveGraph() #cmd dx_SetUseSetDrawScreenSettingReset $3cd ; [stat] <- SetUseSetDrawScreenSettingReset(int) #cmd dx_GetUseSetDrawScreenSettingReset $3ce ; [stat] <- GetUseSetDrawScreenSettingReset() #cmd dx_SetDrawZBuffer $3cf ; [stat] <- SetDrawZBuffer(int) #cmd dx_SetGraphMode $3d0 ; [stat] <- SetGraphMode(int, int, int, int) #cmd dx_GetFullScreenResolutionMode $3d1 ; [stat] <- GetFullScreenResolutionMode(var (int 出力), var (int 出力)) #cmd dx_GetUseFullScreenResolutionMode $3d2 ; [stat] <- GetUseFullScreenResolutionMode() #cmd dx_SetEmulation320x240 $3d3 ; [stat] <- SetEmulation320x240(int) #cmd dx_SetZBufferSize $3d4 ; [stat] <- SetZBufferSize(int, int) #cmd dx_SetZBufferBitDepth $3d5 ; [stat] <- SetZBufferBitDepth(int) #cmd dx_SetWaitVSyncFlag $3d6 ; [stat] <- SetWaitVSyncFlag(int) #cmd dx_GetWaitVSyncFlag $3d7 ; [stat] <- GetWaitVSyncFlag() #cmd dx_SetFullSceneAntiAliasingMode $3d8 ; [stat] <- SetFullSceneAntiAliasingMode(int, int) #cmd dx_SetGraphDisplayArea $3d9 ; [stat] <- SetGraphDisplayArea(int, int, int, int) #cmd dx_SetChangeScreenModeGraphicsSystemResetFlag $3da ; [stat] <- SetChangeScreenModeGraphicsSystemResetFlag(int) #cmd dx_GetScreenState $3db ; [stat] <- GetScreenState(var (int 出力), var (int 出力), var (int 出力)) #cmd dx_GetDrawScreenSize $3dc ; [stat] <- GetDrawScreenSize(var (int 出力), var (int 出力)) #cmd dx_GetScreenBitDepth $3dd ; [stat] <- GetScreenBitDepth() #cmd dx_GetColorBitDepth $3de ; [stat] <- GetColorBitDepth() #cmd dx_GetChangeDisplayFlag $3df ; [stat] <- GetChangeDisplayFlag() #cmd dx_GetVideoMemorySize $3e0 ; [stat] <- GetVideoMemorySize(var (int 出力), var (int 出力)) #cmd dx_GetRefreshRate $3e1 ; [stat] <- GetRefreshRate() #cmd dx_GetDisplayNum $3e2 ; [stat] <- GetDisplayNum() #cmd dx_GetDisplayInfo $3e3 ; [stat] <- GetDisplayInfo(int, var (int 出力), var (int 出力), var (int 出力), var (int 出力), var (int 出力), var (int 出力)) #cmd dx_GetDisplayModeNum $3e4 ; [stat] <- GetDisplayModeNum(int) #cmd dx_GetDisplayMaxResolution $3e5 ; [stat] <- GetDisplayMaxResolution(var (int 出力), var (int 出力), int) #cmd dx_GetMultiDrawScreenNum $3e6 ; [stat] <- GetMultiDrawScreenNum() #cmd dx_GetDrawFloatCoordType $3e7 ; [stat] <- GetDrawFloatCoordType() #cmd dx_SetUseNormalDrawShader $3e8 ; [stat] <- SetUseNormalDrawShader(int) #cmd dx_SetUseSoftwareRenderModeFlag $3e9 ; [stat] <- SetUseSoftwareRenderModeFlag(int) #cmd dx_SetNotUse3DFlag $3ea ; [stat] <- SetNotUse3DFlag(int) #cmd dx_SetUse3DFlag $3eb ; [stat] <- SetUse3DFlag(int) #cmd dx_GetUse3DFlag $3ec ; [stat] <- GetUse3DFlag() #cmd dx_SetScreenMemToVramFlag $3ed ; [stat] <- SetScreenMemToVramFlag(int) #cmd dx_GetScreenMemToSystemMemFlag $3ee ; [stat] <- GetScreenMemToSystemMemFlag() #cmd dx_RestoreGraphSystem $3ef ; [stat] <- RestoreGraphSystem() #cmd dx_SetUseHardwareVertexProcessing $3f0 ; [stat] <- SetUseHardwareVertexProcessing(int) #cmd dx_SetUsePixelLighting $3f1 ; [stat] <- SetUsePixelLighting(int) #cmd dx_SetUseOldDrawModiGraphCodeFlag $3f2 ; [stat] <- SetUseOldDrawModiGraphCodeFlag(int) #cmd dx_SetUseVramFlag $3f3 ; [stat] <- SetUseVramFlag(int) #cmd dx_GetUseVramFlag $3f4 ; [stat] <- GetUseVramFlag() #cmd dx_SetBasicBlendFlag $3f5 ; [stat] <- SetBasicBlendFlag(int) #cmd dx_SetUseBasicGraphDraw3DDeviceMethodFlag $3f6 ; [stat] <- SetUseBasicGraphDraw3DDeviceMethodFlag(int) #cmd dx_SetUseDisplayIndex $3f7 ; [stat] <- SetUseDisplayIndex(int) #cmd dx_RenderVertex $3f8 ; [stat] <- RenderVertex() #cmd dx_GetDrawCallCount $3f9 ; [stat] <- GetDrawCallCount() #cmd dx_GetFPS $3fa ; [out float] <- GetFPS() #cmd dx_SaveDrawScreen $3fb ; [stat] <- SaveDrawScreen(int, int, int, int, str, int, int, int, int) #cmd dx_SaveDrawScreenToBMP $3fc ; [stat] <- SaveDrawScreenToBMP(int, int, int, int, str) #cmd dx_SaveDrawScreenToDDS $3fd ; [stat] <- SaveDrawScreenToDDS(int, int, int, int, str) #cmd dx_SaveDrawScreenToJPEG $3fe ; [stat] <- SaveDrawScreenToJPEG(int, int, int, int, str, int, int) #cmd dx_SaveDrawScreenToPNG $3ff ; [stat] <- SaveDrawScreenToPNG(int, int, int, int, str, int) #cmd dx_SaveDrawValidGraph $400 ; [stat] <- SaveDrawValidGraph(int, int, int, int, int, str, int, int, int, int) #cmd dx_SaveDrawValidGraphToBMP $401 ; [stat] <- SaveDrawValidGraphToBMP(int, int, int, int, int, str) #cmd dx_SaveDrawValidGraphToDDS $402 ; [stat] <- SaveDrawValidGraphToDDS(int, int, int, int, int, str) #cmd dx_SaveDrawValidGraphToJPEG $403 ; [stat] <- SaveDrawValidGraphToJPEG(int, int, int, int, int, str, int, int) #cmd dx_SaveDrawValidGraphToPNG $404 ; [stat] <- SaveDrawValidGraphToPNG(int, int, int, int, int, str, int) #cmd dx_DeleteVertexBuffer $405 ; [stat] <- DeleteVertexBuffer(int) #cmd dx_InitVertexBuffer $406 ; [stat] <- InitVertexBuffer() #cmd dx_UpdateVertexBuffer $407 ; [stat] <- UpdateVertexBuffer(int, int, int) #cmd dx_DeleteIndexBuffer $408 ; [stat] <- DeleteIndexBuffer(int) #cmd dx_InitIndexBuffer $409 ; [stat] <- InitIndexBuffer() #cmd dx_UpdateIndexBuffer $40a ; [stat] <- UpdateIndexBuffer(int, int, int) #cmd dx_GetMaxPrimitiveCount $40b ; [stat] <- GetMaxPrimitiveCount() #cmd dx_GetMaxVertexIndex $40c ; [stat] <- GetMaxVertexIndex() #cmd dx_GetValidShaderVersion $40d ; [stat] <- GetValidShaderVersion() #cmd dx_LoadVertexShader $40e ; [stat] <- LoadVertexShader(str) #cmd dx_LoadGeometryShader $40f ; [stat] <- LoadGeometryShader(str) #cmd dx_LoadPixelShader $410 ; [stat] <- LoadPixelShader(str) #cmd dx_DeleteShader $411 ; [stat] <- DeleteShader(int) #cmd dx_InitShader $412 ; [stat] <- InitShader() #cmd dx_GetConstIndexToShader $413 ; [stat] <- GetConstIndexToShader(str, int) #cmd dx_GetConstCountToShader $414 ; [stat] <- GetConstCountToShader(str, int) #cmd dx_SetVSConstSF $415 ; [stat] <- SetVSConstSF(int, double (float 縮小)) #cmd dx_SetVSConstF $416 ; [stat] <- SetVSConstF(int, var (FLOAT4)) #cmd dx_SetVSConstFMtx $417 ; [stat] <- SetVSConstFMtx(int, var (MATRIX: 4x4 float)) #cmd dx_SetVSConstFMtxT $418 ; [stat] <- SetVSConstFMtxT(int, var (MATRIX: 4x4 float)) #cmd dx_SetVSConstSI $419 ; [stat] <- SetVSConstSI(int, int) #cmd dx_SetVSConstSFArray $41a ; [stat] <- SetVSConstSFArray(int, var (double 出力、float 昇格), int) #cmd dx_SetVSConstFArray $41b ; [stat] <- SetVSConstFArray(int, var (FLOAT4 出力), int) #cmd dx_SetVSConstFMtxArray $41c ; [stat] <- SetVSConstFMtxArray(int, var (MATRIX 出力), int) #cmd dx_SetVSConstFMtxTArray $41d ; [stat] <- SetVSConstFMtxTArray(int, var (MATRIX 出力), int) #cmd dx_SetVSConstSIArray $41e ; [stat] <- SetVSConstSIArray(int, var (int 出力), int) #cmd dx_ResetVSConstF $41f ; [stat] <- ResetVSConstF(int, int) #cmd dx_ResetVSConstI $420 ; [stat] <- ResetVSConstI(int, int) #cmd dx_ResetVSConstB $421 ; [stat] <- ResetVSConstB(int, int) #cmd dx_SetPSConstSF $422 ; [stat] <- SetPSConstSF(int, double (float 縮小)) #cmd dx_SetPSConstF $423 ; [stat] <- SetPSConstF(int, var (FLOAT4)) #cmd dx_SetPSConstFMtx $424 ; [stat] <- SetPSConstFMtx(int, var (MATRIX: 4x4 float)) #cmd dx_SetPSConstFMtxT $425 ; [stat] <- SetPSConstFMtxT(int, var (MATRIX: 4x4 float)) #cmd dx_SetPSConstSI $426 ; [stat] <- SetPSConstSI(int, int) #cmd dx_SetPSConstSFArray $427 ; [stat] <- SetPSConstSFArray(int, var (double 出力、float 昇格), int) #cmd dx_SetPSConstFArray $428 ; [stat] <- SetPSConstFArray(int, var (FLOAT4 出力), int) #cmd dx_SetPSConstFMtxArray $429 ; [stat] <- SetPSConstFMtxArray(int, var (MATRIX 出力), int) #cmd dx_SetPSConstFMtxTArray $42a ; [stat] <- SetPSConstFMtxTArray(int, var (MATRIX 出力), int) #cmd dx_SetPSConstSIArray $42b ; [stat] <- SetPSConstSIArray(int, var (int 出力), int) #cmd dx_ResetPSConstF $42c ; [stat] <- ResetPSConstF(int, int) #cmd dx_ResetPSConstI $42d ; [stat] <- ResetPSConstI(int, int) #cmd dx_ResetPSConstB $42e ; [stat] <- ResetPSConstB(int, int) #cmd dx_SetRenderTargetToShader $42f ; [stat] <- SetRenderTargetToShader(int, int, int, int) #cmd dx_SetUseTextureToShader $430 ; [stat] <- SetUseTextureToShader(int, int) #cmd dx_SetUseVertexShader $431 ; [stat] <- SetUseVertexShader(int) #cmd dx_SetUseGeometryShader $432 ; [stat] <- SetUseGeometryShader(int) #cmd dx_SetUsePixelShader $433 ; [stat] <- SetUsePixelShader(int) #cmd dx_DrawBillboard3DToShader $434 ; [stat] <- DrawBillboard3DToShader(var (VECTOR: #defstruct float x,y,z), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), int, int, int, int) #cmd dx_DrawPolygon3DToShader_UseVertexBuffer $435 ; [stat] <- DrawPolygon3DToShader_UseVertexBuffer(int) #cmd dx_DrawPolygonIndexed3DToShader_UseVertexBuffer $436 ; [stat] <- DrawPolygonIndexed3DToShader_UseVertexBuffer(int, int) #cmd dx_InitShaderConstantBuffer $437 ; [stat] <- InitShaderConstantBuffer() #cmd dx_CreateShaderConstantBuffer $438 ; [stat] <- CreateShaderConstantBuffer(int) #cmd dx_DeleteShaderConstantBuffer $439 ; [stat] <- DeleteShaderConstantBuffer(int) #cmd dx_UpdateShaderConstantBuffer $43a ; [stat] <- UpdateShaderConstantBuffer(int) #cmd dx_SetGraphBlendScalingFilterMode $43b ; [stat] <- SetGraphBlendScalingFilterMode(int) #cmd dx_PlayMovie $43c ; [stat] <- PlayMovie(str, int, int) #cmd dx_GetMovieImageSize_File $43d ; [stat] <- GetMovieImageSize_File(str, var (int 出力), var (int 出力)) #cmd dx_OpenMovieToGraph $43e ; [stat] <- OpenMovieToGraph(str, int) #cmd dx_PlayMovieToGraph $43f ; [stat] <- PlayMovieToGraph(int, int, int) #cmd dx_PauseMovieToGraph $440 ; [stat] <- PauseMovieToGraph(int, int) #cmd dx_AddMovieFrameToGraph $441 ; [stat] <- AddMovieFrameToGraph(int, int (uint 扱い)) #cmd dx_SeekMovieToGraph $442 ; [stat] <- SeekMovieToGraph(int, int) #cmd dx_SetPlaySpeedRateMovieToGraph $443 ; [stat] <- SetPlaySpeedRateMovieToGraph(int, double) #cmd dx_GetMovieStateToGraph $444 ; [stat] <- GetMovieStateToGraph(int) #cmd dx_SetMovieVolumeToGraph $445 ; [stat] <- SetMovieVolumeToGraph(int, int) #cmd dx_GetMovieVolumeToGraph $446 ; [stat] <- GetMovieVolumeToGraph(int) #cmd dx_ChangeMovieVolumeToGraph $447 ; [stat] <- ChangeMovieVolumeToGraph(int, int) #cmd dx_GetMovieVolumeToGraph2 $448 ; [stat] <- GetMovieVolumeToGraph2(int) #cmd dx_GetMovieTotalFrameToGraph $449 ; [stat] <- GetMovieTotalFrameToGraph(int) #cmd dx_TellMovieToGraph $44a ; [stat] <- TellMovieToGraph(int) #cmd dx_TellMovieToGraphToFrame $44b ; [stat] <- TellMovieToGraphToFrame(int) #cmd dx_SeekMovieToGraphToFrame $44c ; [stat] <- SeekMovieToGraphToFrame(int, int) #cmd dx_GetOneFrameTimeMovieToGraph $44d ; [out int64] <- GetOneFrameTimeMovieToGraph(int) #cmd dx_GetLastUpdateTimeMovieToGraph $44e ; [stat] <- GetLastUpdateTimeMovieToGraph(int) #cmd dx_UpdateMovieToGraph $44f ; [stat] <- UpdateMovieToGraph(int) #cmd dx_SetMovieRightImageAlphaFlag $450 ; [stat] <- SetMovieRightImageAlphaFlag(int) #cmd dx_SetMovieColorA8R8G8B8Flag $451 ; [stat] <- SetMovieColorA8R8G8B8Flag(int) #cmd dx_SetMovieUseYUVFormatSurfaceFlag $452 ; [stat] <- SetMovieUseYUVFormatSurfaceFlag(int) #cmd dx_SetCameraNearFar $453 ; [stat] <- SetCameraNearFar(double (float 縮小), double (float 縮小)) #cmd dx_SetCameraNearFarD $454 ; [stat] <- SetCameraNearFarD(double, double) #cmd dx_SetCameraPositionAndTarget_UpVecY $455 ; [stat] <- SetCameraPositionAndTarget_UpVecY(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_SetCameraPositionAndTarget_UpVecYD $456 ; [stat] <- SetCameraPositionAndTarget_UpVecYD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_SetCameraPositionAndTargetAndUpVec $457 ; [stat] <- SetCameraPositionAndTargetAndUpVec(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_SetCameraPositionAndTargetAndUpVecD $458 ; [stat] <- SetCameraPositionAndTargetAndUpVecD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_SetCameraPositionAndAngle $459 ; [stat] <- SetCameraPositionAndAngle(var (VECTOR: #defstruct float x,y,z), double (float 縮小), double (float 縮小), double (float 縮小)) #cmd dx_SetCameraPositionAndAngleD $45a ; [stat] <- SetCameraPositionAndAngleD(var (VECTOR_D: #defstruct double x,y,z), double, double, double) #cmd dx_SetCameraViewMatrix $45b ; [stat] <- SetCameraViewMatrix(var (MATRIX: 4x4 float)) #cmd dx_SetCameraViewMatrixD $45c ; [stat] <- SetCameraViewMatrixD(var (MATRIX_D: 4x4 double)) #cmd dx_SetCameraScreenCenter $45d ; [stat] <- SetCameraScreenCenter(double (float 縮小), double (float 縮小)) #cmd dx_SetCameraScreenCenterD $45e ; [stat] <- SetCameraScreenCenterD(double, double) #cmd dx_SetupCamera_Perspective $45f ; [stat] <- SetupCamera_Perspective(double (float 縮小)) #cmd dx_SetupCamera_PerspectiveD $460 ; [stat] <- SetupCamera_PerspectiveD(double) #cmd dx_SetupCamera_Ortho $461 ; [stat] <- SetupCamera_Ortho(double (float 縮小)) #cmd dx_SetupCamera_OrthoD $462 ; [stat] <- SetupCamera_OrthoD(double) #cmd dx_SetupCamera_ProjectionMatrix $463 ; [stat] <- SetupCamera_ProjectionMatrix(var (MATRIX: 4x4 float)) #cmd dx_SetupCamera_ProjectionMatrixD $464 ; [stat] <- SetupCamera_ProjectionMatrixD(var (MATRIX_D: 4x4 double)) #cmd dx_SetCameraDotAspect $465 ; [stat] <- SetCameraDotAspect(double (float 縮小)) #cmd dx_SetCameraDotAspectD $466 ; [stat] <- SetCameraDotAspectD(double) #cmd dx_CheckCameraViewClip $467 ; [stat] <- CheckCameraViewClip(var (VECTOR: #defstruct float x,y,z)) #cmd dx_CheckCameraViewClipD $468 ; [stat] <- CheckCameraViewClipD(var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_CheckCameraViewClip_Dir $469 ; [stat] <- CheckCameraViewClip_Dir(var (VECTOR: #defstruct float x,y,z)) #cmd dx_CheckCameraViewClip_DirD $46a ; [stat] <- CheckCameraViewClip_DirD(var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_CheckCameraViewClip_Box $46b ; [stat] <- CheckCameraViewClip_Box(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_CheckCameraViewClip_BoxD $46c ; [stat] <- CheckCameraViewClip_BoxD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_GetCameraNear $46d ; [out float] <- GetCameraNear() #cmd dx_GetCameraNearD $46e ; [out double] <- GetCameraNearD() #cmd dx_GetCameraFar $46f ; [out float] <- GetCameraFar() #cmd dx_GetCameraFarD $470 ; [out double] <- GetCameraFarD() #cmd dx_GetCameraPosition $471 ; [out VECTOR] <- GetCameraPosition() #cmd dx_GetCameraPositionD $472 ; [out VECTOR_D] <- GetCameraPositionD() #cmd dx_GetCameraTarget $473 ; [out VECTOR] <- GetCameraTarget() #cmd dx_GetCameraTargetD $474 ; [out VECTOR_D] <- GetCameraTargetD() #cmd dx_GetCameraUpVector $475 ; [out VECTOR] <- GetCameraUpVector() #cmd dx_GetCameraUpVectorD $476 ; [out VECTOR_D] <- GetCameraUpVectorD() #cmd dx_GetCameraDownVector $477 ; [out VECTOR] <- GetCameraDownVector() #cmd dx_GetCameraDownVectorD $478 ; [out VECTOR_D] <- GetCameraDownVectorD() #cmd dx_GetCameraRightVector $479 ; [out VECTOR] <- GetCameraRightVector() #cmd dx_GetCameraRightVectorD $47a ; [out VECTOR_D] <- GetCameraRightVectorD() #cmd dx_GetCameraLeftVector $47b ; [out VECTOR] <- GetCameraLeftVector() #cmd dx_GetCameraLeftVectorD $47c ; [out VECTOR_D] <- GetCameraLeftVectorD() #cmd dx_GetCameraFrontVector $47d ; [out VECTOR] <- GetCameraFrontVector() #cmd dx_GetCameraFrontVectorD $47e ; [out VECTOR_D] <- GetCameraFrontVectorD() #cmd dx_GetCameraBackVector $47f ; [out VECTOR] <- GetCameraBackVector() #cmd dx_GetCameraBackVectorD $480 ; [out VECTOR_D] <- GetCameraBackVectorD() #cmd dx_GetCameraAngleHRotate $481 ; [out float] <- GetCameraAngleHRotate() #cmd dx_GetCameraAngleHRotateD $482 ; [out double] <- GetCameraAngleHRotateD() #cmd dx_GetCameraAngleVRotate $483 ; [out float] <- GetCameraAngleVRotate() #cmd dx_GetCameraAngleVRotateD $484 ; [out double] <- GetCameraAngleVRotateD() #cmd dx_GetCameraAngleTRotate $485 ; [out float] <- GetCameraAngleTRotate() #cmd dx_GetCameraAngleTRotateD $486 ; [out double] <- GetCameraAngleTRotateD() #cmd dx_GetCameraViewMatrix $487 ; [out MATRIX] <- GetCameraViewMatrix() #cmd dx_GetCameraViewMatrixD $488 ; [out MATRIX_D] <- GetCameraViewMatrixD() #cmd dx_GetCameraBillboardMatrix $489 ; [out MATRIX] <- GetCameraBillboardMatrix() #cmd dx_GetCameraBillboardMatrixD $48a ; [out MATRIX_D] <- GetCameraBillboardMatrixD() #cmd dx_GetCameraScreenCenter $48b ; [stat] <- GetCameraScreenCenter(var (double 出力、float 昇格), var (double 出力、float 昇格)) #cmd dx_GetCameraScreenCenterD $48c ; [stat] <- GetCameraScreenCenterD(var (double 出力), var (double 出力)) #cmd dx_GetCameraFov $48d ; [out float] <- GetCameraFov() #cmd dx_GetCameraFovD $48e ; [out double] <- GetCameraFovD() #cmd dx_GetCameraSize $48f ; [out float] <- GetCameraSize() #cmd dx_GetCameraSizeD $490 ; [out double] <- GetCameraSizeD() #cmd dx_GetCameraProjectionMatrix $491 ; [out MATRIX] <- GetCameraProjectionMatrix() #cmd dx_GetCameraProjectionMatrixD $492 ; [out MATRIX_D] <- GetCameraProjectionMatrixD() #cmd dx_GetCameraDotAspect $493 ; [out float] <- GetCameraDotAspect() #cmd dx_GetCameraDotAspectD $494 ; [out double] <- GetCameraDotAspectD() #cmd dx_GetCameraViewportMatrix $495 ; [out MATRIX] <- GetCameraViewportMatrix() #cmd dx_GetCameraViewportMatrixD $496 ; [out MATRIX_D] <- GetCameraViewportMatrixD() #cmd dx_GetCameraAPIViewportMatrix $497 ; [out MATRIX] <- GetCameraAPIViewportMatrix() #cmd dx_GetCameraAPIViewportMatrixD $498 ; [out MATRIX_D] <- GetCameraAPIViewportMatrixD() #cmd dx_SetUseLighting $499 ; [stat] <- SetUseLighting(int) #cmd dx_SetMaterialUseVertDifColor $49a ; [stat] <- SetMaterialUseVertDifColor(int) #cmd dx_SetMaterialUseVertSpcColor $49b ; [stat] <- SetMaterialUseVertSpcColor(int) #cmd dx_SetUseSpecular $49c ; [stat] <- SetUseSpecular(int) #cmd dx_SetGlobalAmbientLight $49d ; [stat] <- SetGlobalAmbientLight(var (COLOR_F: float r,g,b,a)) #cmd dx_SetUseLightAngleAttenuation $49e ; [stat] <- SetUseLightAngleAttenuation(int) #cmd dx_SetUseHalfLambertLighting $49f ; [stat] <- SetUseHalfLambertLighting(int) #cmd dx_ChangeLightTypeDir $4a0 ; [stat] <- ChangeLightTypeDir(var (VECTOR: #defstruct float x,y,z)) #cmd dx_ChangeLightTypeSpot $4a1 ; [stat] <- ChangeLightTypeSpot(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小)) #cmd dx_ChangeLightTypePoint $4a2 ; [stat] <- ChangeLightTypePoint(var (VECTOR: #defstruct float x,y,z), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小)) #cmd dx_GetLightType $4a3 ; [stat] <- GetLightType() #cmd dx_SetLightEnable $4a4 ; [stat] <- SetLightEnable(int) #cmd dx_GetLightEnable $4a5 ; [stat] <- GetLightEnable() #cmd dx_SetLightDifColor $4a6 ; [stat] <- SetLightDifColor(var (COLOR_F: float r,g,b,a)) #cmd dx_GetLightDifColor $4a7 ; [out COLOR_F] <- GetLightDifColor() #cmd dx_SetLightSpcColor $4a8 ; [stat] <- SetLightSpcColor(var (COLOR_F: float r,g,b,a)) #cmd dx_GetLightSpcColor $4a9 ; [out COLOR_F] <- GetLightSpcColor() #cmd dx_SetLightAmbColor $4aa ; [stat] <- SetLightAmbColor(var (COLOR_F: float r,g,b,a)) #cmd dx_GetLightAmbColor $4ab ; [out COLOR_F] <- GetLightAmbColor() #cmd dx_SetLightDirection $4ac ; [stat] <- SetLightDirection(var (VECTOR: #defstruct float x,y,z)) #cmd dx_GetLightDirection $4ad ; [out VECTOR] <- GetLightDirection() #cmd dx_SetLightPosition $4ae ; [stat] <- SetLightPosition(var (VECTOR: #defstruct float x,y,z)) #cmd dx_GetLightPosition $4af ; [out VECTOR] <- GetLightPosition() #cmd dx_SetLightRangeAtten $4b0 ; [stat] <- SetLightRangeAtten(double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小)) #cmd dx_GetLightRangeAtten $4b1 ; [stat] <- GetLightRangeAtten(var (double 出力、float 昇格), var (double 出力、float 昇格), var (double 出力、float 昇格), var (double 出力、float 昇格)) #cmd dx_SetLightAngle $4b2 ; [stat] <- SetLightAngle(double (float 縮小), double (float 縮小)) #cmd dx_GetLightAngle $4b3 ; [stat] <- GetLightAngle(var (double 出力、float 昇格), var (double 出力、float 昇格)) #cmd dx_SetLightUseShadowMap $4b4 ; [stat] <- SetLightUseShadowMap(int, int) #cmd dx_CreateDirLightHandle $4b5 ; [stat] <- CreateDirLightHandle(var (VECTOR: #defstruct float x,y,z)) #cmd dx_CreateSpotLightHandle $4b6 ; [stat] <- CreateSpotLightHandle(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小)) #cmd dx_CreatePointLightHandle $4b7 ; [stat] <- CreatePointLightHandle(var (VECTOR: #defstruct float x,y,z), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小)) #cmd dx_DeleteLightHandle $4b8 ; [stat] <- DeleteLightHandle(int) #cmd dx_DeleteLightHandleAll $4b9 ; [stat] <- DeleteLightHandleAll() #cmd dx_SetLightTypeHandle $4ba ; [stat] <- SetLightTypeHandle(int, int) #cmd dx_SetLightEnableHandle $4bb ; [stat] <- SetLightEnableHandle(int, int) #cmd dx_SetLightDifColorHandle $4bc ; [stat] <- SetLightDifColorHandle(int, var (COLOR_F: float r,g,b,a)) #cmd dx_SetLightSpcColorHandle $4bd ; [stat] <- SetLightSpcColorHandle(int, var (COLOR_F: float r,g,b,a)) #cmd dx_SetLightAmbColorHandle $4be ; [stat] <- SetLightAmbColorHandle(int, var (COLOR_F: float r,g,b,a)) #cmd dx_SetLightDirectionHandle $4bf ; [stat] <- SetLightDirectionHandle(int, var (VECTOR: #defstruct float x,y,z)) #cmd dx_SetLightPositionHandle $4c0 ; [stat] <- SetLightPositionHandle(int, var (VECTOR: #defstruct float x,y,z)) #cmd dx_SetLightRangeAttenHandle $4c1 ; [stat] <- SetLightRangeAttenHandle(int, double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小)) #cmd dx_SetLightAngleHandle $4c2 ; [stat] <- SetLightAngleHandle(int, double (float 縮小), double (float 縮小)) #cmd dx_SetLightUseShadowMapHandle $4c3 ; [stat] <- SetLightUseShadowMapHandle(int, int, int) #cmd dx_GetLightTypeHandle $4c4 ; [stat] <- GetLightTypeHandle(int) #cmd dx_GetLightEnableHandle $4c5 ; [stat] <- GetLightEnableHandle(int) #cmd dx_GetLightDifColorHandle $4c6 ; [out COLOR_F] <- GetLightDifColorHandle(int) #cmd dx_GetLightSpcColorHandle $4c7 ; [out COLOR_F] <- GetLightSpcColorHandle(int) #cmd dx_GetLightAmbColorHandle $4c8 ; [out COLOR_F] <- GetLightAmbColorHandle(int) #cmd dx_GetLightDirectionHandle $4c9 ; [out VECTOR] <- GetLightDirectionHandle(int) #cmd dx_GetLightPositionHandle $4ca ; [out VECTOR] <- GetLightPositionHandle(int) #cmd dx_GetLightRangeAttenHandle $4cb ; [stat] <- GetLightRangeAttenHandle(int, var (double 出力、float 昇格), var (double 出力、float 昇格), var (double 出力、float 昇格), var (double 出力、float 昇格)) #cmd dx_GetLightAngleHandle $4cc ; [stat] <- GetLightAngleHandle(int, var (double 出力、float 昇格), var (double 出力、float 昇格)) #cmd dx_GetEnableLightHandleNum $4cd ; [stat] <- GetEnableLightHandleNum() #cmd dx_GetEnableLightHandle $4ce ; [stat] <- GetEnableLightHandle(int) #cmd dx_CreateMaskScreen $4cf ; [stat] <- CreateMaskScreen() #cmd dx_DeleteMaskScreen $4d0 ; [stat] <- DeleteMaskScreen() #cmd dx_SetUseMaskScreenFlag $4d1 ; [stat] <- SetUseMaskScreenFlag(int) #cmd dx_GetUseMaskScreenFlag $4d2 ; [stat] <- GetUseMaskScreenFlag() #cmd dx_FillMaskScreen $4d3 ; [stat] <- FillMaskScreen(int) #cmd dx_SetMaskScreenGraph $4d4 ; [stat] <- SetMaskScreenGraph(int) #cmd dx_InitMask $4d5 ; [stat] <- InitMask() #cmd dx_MakeMask $4d6 ; [stat] <- MakeMask(int, int) #cmd dx_GetMaskSize $4d7 ; [stat] <- GetMaskSize(var (int 出力), var (int 出力), int) #cmd dx_DeleteMask $4d8 ; [stat] <- DeleteMask(int) #cmd dx_LoadMask $4d9 ; [stat] <- LoadMask(str) #cmd dx_LoadDivMask $4da ; [stat] <- LoadDivMask(str, int, int, int, int, int, var (int 出力)) #cmd dx_DrawMask $4db ; [stat] <- DrawMask(int, int, int, int) #cmd dx_DrawStringMask $4dc ; [stat] <- DrawStringMask(int, int, int, str) #cmd dx_DrawStringMaskToHandle $4dd ; [stat] <- DrawStringMaskToHandle(int, int, int, int, str) #cmd dx_DrawFillMask $4de ; [stat] <- DrawFillMask(int, int, int, int, int) #cmd dx_SetMaskReverseEffectFlag $4df ; [stat] <- SetMaskReverseEffectFlag(int) #cmd dx_GetMaskScreenData $4e0 ; [stat] <- GetMaskScreenData(int, int, int, int, int) #cmd dx_GetMaskUseFlag $4e1 ; [stat] <- GetMaskUseFlag() #cmd dx_InitFontToHandle $4e2 ; [stat] <- InitFontToHandle() #cmd dx_CreateFontToHandle $4e3 ; [stat] <- CreateFontToHandle(str, int, int, int, int, int, int, int) #cmd dx_LoadFontDataToHandle $4e4 ; [stat] <- LoadFontDataToHandle(str, int) #cmd dx_SetFontSpaceToHandle $4e5 ; [stat] <- SetFontSpaceToHandle(int, int) #cmd dx_SetFontLineSpaceToHandle $4e6 ; [stat] <- SetFontLineSpaceToHandle(int, int) #cmd dx_DeleteFontToHandle $4e7 ; [stat] <- DeleteFontToHandle(int) #cmd dx_SetFontLostFlag $4e8 ; [stat] <- SetFontLostFlag(int, var (int 出力)) #cmd dx_AddFontImageToHandle $4e9 ; [stat] <- AddFontImageToHandle(int, str, int, int, int, int) #cmd dx_SubFontImageToHandle $4ea ; [stat] <- SubFontImageToHandle(int, str) #cmd dx_AddSubstitutionFontToHandle $4eb ; [stat] <- AddSubstitutionFontToHandle(int, int, int, int) #cmd dx_SubSubstitutionFontToHandle $4ec ; [stat] <- SubSubstitutionFontToHandle(int, int) #cmd dx_ChangeFontFromHandle $4ed ; [stat] <- ChangeFontFromHandle(int) #cmd dx_ChangeFontType $4ee ; [stat] <- ChangeFontType(int) #cmd dx_SetFontSize $4ef ; [stat] <- SetFontSize(int) #cmd dx_GetFontSize $4f0 ; [stat] <- GetFontSize() #cmd dx_GetFontEdgeSize $4f1 ; [stat] <- GetFontEdgeSize() #cmd dx_SetFontThickness $4f2 ; [stat] <- SetFontThickness(int) #cmd dx_SetFontSpace $4f3 ; [stat] <- SetFontSpace(int) #cmd dx_GetFontSpace $4f4 ; [stat] <- GetFontSpace() #cmd dx_SetFontLineSpace $4f5 ; [stat] <- SetFontLineSpace(int) #cmd dx_GetFontLineSpace $4f6 ; [stat] <- GetFontLineSpace() #cmd dx_SetDefaultFontState $4f7 ; [stat] <- SetDefaultFontState(str, int, int, int, int, int, int) #cmd dx_GetDefaultFontHandle $4f8 ; [stat] <- GetDefaultFontHandle() #cmd dx_GetFontMaxCacheCharNum $4f9 ; [stat] <- GetFontMaxCacheCharNum() #cmd dx_GetFontMaxWidth $4fa ; [stat] <- GetFontMaxWidth() #cmd dx_GetFontAscent $4fb ; [stat] <- GetFontAscent() #cmd dx_GetDrawStringWidth $4fc ; [stat] <- GetDrawStringWidth(str, int, int) #cmd dx_GetDrawExtendStringWidth $4fd ; [stat] <- GetDrawExtendStringWidth(double, str, int, int) #cmd dx_GetDrawStringSize $4fe ; [stat] <- GetDrawStringSize(var (int 出力), var (int 出力), var (int 出力), str, int, int) #cmd dx_GetDrawExtendStringSize $4ff ; [stat] <- GetDrawExtendStringSize(var (int 出力), var (int 出力), var (int 出力), double, double, str, int, int) #cmd dx_GetDrawStringKerningPairInfo $500 ; [stat] <- GetDrawStringKerningPairInfo(str, var (int 出力)) #cmd dx_GetFontMaxCacheCharNumToHandle $501 ; [stat] <- GetFontMaxCacheCharNumToHandle(int) #cmd dx_GetFontMaxWidthToHandle $502 ; [stat] <- GetFontMaxWidthToHandle(int) #cmd dx_GetFontAscentToHandle $503 ; [stat] <- GetFontAscentToHandle(int) #cmd dx_GetFontSizeToHandle $504 ; [stat] <- GetFontSizeToHandle(int) #cmd dx_GetFontEdgeSizeToHandle $505 ; [stat] <- GetFontEdgeSizeToHandle(int) #cmd dx_GetFontSpaceToHandle $506 ; [stat] <- GetFontSpaceToHandle(int) #cmd dx_GetFontLineSpaceToHandle $507 ; [stat] <- GetFontLineSpaceToHandle(int) #cmd dx_GetFontCharInfo $508 ; [stat] <- GetFontCharInfo(int, str, var (int 出力), var (int 出力), var (int 出力), var (int 出力), var (int 出力)) #cmd dx_GetDrawStringWidthToHandle $509 ; [stat] <- GetDrawStringWidthToHandle(str, int, int, int) #cmd dx_GetDrawExtendStringWidthToHandle $50a ; [stat] <- GetDrawExtendStringWidthToHandle(double, str, int, int, int) #cmd dx_GetDrawStringSizeToHandle $50b ; [stat] <- GetDrawStringSizeToHandle(var (int 出力), var (int 出力), var (int 出力), str, int, int, int) #cmd dx_GetDrawExtendStringSizeToHandle $50c ; [stat] <- GetDrawExtendStringSizeToHandle(var (int 出力), var (int 出力), var (int 出力), double, double, str, int, int, int) #cmd dx_GetDrawStringKerningPairInfoToHandle $50d ; [stat] <- GetDrawStringKerningPairInfoToHandle(str, var (int 出力), int) #cmd dx_CheckFontCacheToTextureFlag $50e ; [stat] <- CheckFontCacheToTextureFlag(int) #cmd dx_CheckFontChacheToTextureFlag $50f ; [stat] <- CheckFontChacheToTextureFlag(int) #cmd dx_CheckFontHandleValid $510 ; [stat] <- CheckFontHandleValid(int) #cmd dx_ClearFontCacheToHandle $511 ; [stat] <- ClearFontCacheToHandle(int) #cmd dx_SetFontCacheToTextureFlag $512 ; [stat] <- SetFontCacheToTextureFlag(int) #cmd dx_GetFontCacheToTextureFlag $513 ; [stat] <- GetFontCacheToTextureFlag() #cmd dx_SetFontChacheToTextureFlag $514 ; [stat] <- SetFontChacheToTextureFlag(int) #cmd dx_GetFontChacheToTextureFlag $515 ; [stat] <- GetFontChacheToTextureFlag() #cmd dx_SetFontCacheTextureColorBitDepth $516 ; [stat] <- SetFontCacheTextureColorBitDepth(int) #cmd dx_GetFontCacheTextureColorBitDepth $517 ; [stat] <- GetFontCacheTextureColorBitDepth() #cmd dx_SetFontCacheCharNum $518 ; [stat] <- SetFontCacheCharNum(int) #cmd dx_GetFontCacheCharNum $519 ; [stat] <- GetFontCacheCharNum() #cmd dx_SetFontCacheUsePremulAlphaFlag $51a ; [stat] <- SetFontCacheUsePremulAlphaFlag(int) #cmd dx_GetFontCacheUsePremulAlphaFlag $51b ; [stat] <- GetFontCacheUsePremulAlphaFlag() #cmd dx_SetFontUseAdjustSizeFlag $51c ; [stat] <- SetFontUseAdjustSizeFlag(int) #cmd dx_GetFontUseAdjustSizeFlag $51d ; [stat] <- GetFontUseAdjustSizeFlag() #cmd dx_SetFontOnlyDrawType $51e ; [stat] <- SetFontOnlyDrawType(int) #cmd dx_GetFontOnlyDrawType $51f ; [stat] <- GetFontOnlyDrawType() #cmd dx_SetFontIgnoreLFFlag $520 ; [stat] <- SetFontIgnoreLFFlag(int) #cmd dx_GetFontIgnoreLFFlag $521 ; [stat] <- GetFontIgnoreLFFlag() #cmd dx_DrawString $522 ; [stat] <- DrawString(int, int, str, int (uint 扱い), int (uint 扱い)) #cmd dx_DrawVString $523 ; [stat] <- DrawVString(int, int, str, int (uint 扱い), int (uint 扱い)) #cmd dx_DrawExtendString $524 ; [stat] <- DrawExtendString(int, int, double, double, str, int (uint 扱い), int (uint 扱い)) #cmd dx_DrawExtendVString $525 ; [stat] <- DrawExtendVString(int, int, double, double, str, int (uint 扱い), int (uint 扱い)) #cmd dx_DrawRotaString $526 ; [stat] <- DrawRotaString(int, int, double, double, double, double, double, int (uint 扱い), int (uint 扱い), int, str) #cmd dx_DrawModiString $527 ; [stat] <- DrawModiString(int, int, int, int, int, int, int, int, int (uint 扱い), int (uint 扱い), int, str) #cmd dx_DrawStringF $528 ; [stat] <- DrawStringF(double (float 縮小), double (float 縮小), str, int (uint 扱い), int (uint 扱い)) #cmd dx_DrawVStringF $529 ; [stat] <- DrawVStringF(double (float 縮小), double (float 縮小), str, int (uint 扱い), int (uint 扱い)) #cmd dx_DrawExtendStringF $52a ; [stat] <- DrawExtendStringF(double (float 縮小), double (float 縮小), double, double, str, int (uint 扱い), int (uint 扱い)) #cmd dx_DrawExtendVStringF $52b ; [stat] <- DrawExtendVStringF(double (float 縮小), double (float 縮小), double, double, str, int (uint 扱い), int (uint 扱い)) #cmd dx_DrawRotaStringF $52c ; [stat] <- DrawRotaStringF(double (float 縮小), double (float 縮小), double, double, double, double, double, int (uint 扱い), int (uint 扱い), int, str) #cmd dx_DrawModiStringF $52d ; [stat] <- DrawModiStringF(double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), int (uint 扱い), int (uint 扱い), int, str) #cmd dx_DrawNumberToI $52e ; [stat] <- DrawNumberToI(int, int, int, int, int (uint 扱い), int (uint 扱い)) #cmd dx_DrawNumberToF $52f ; [stat] <- DrawNumberToF(int, int, double, int, int (uint 扱い), int (uint 扱い)) #cmd dx_DrawNumberPlusToI $530 ; [stat] <- DrawNumberPlusToI(int, int, str, int, int, int (uint 扱い), int (uint 扱い)) #cmd dx_DrawNumberPlusToF $531 ; [stat] <- DrawNumberPlusToF(int, int, str, double, int, int (uint 扱い), int (uint 扱い)) #cmd dx_DrawStringToHandle $532 ; [stat] <- DrawStringToHandle(int, int, str, int (uint 扱い), int, int (uint 扱い), int) #cmd dx_DrawVStringToHandle $533 ; [stat] <- DrawVStringToHandle(int, int, str, int (uint 扱い), int, int (uint 扱い)) #cmd dx_DrawExtendStringToHandle $534 ; [stat] <- DrawExtendStringToHandle(int, int, double, double, str, int (uint 扱い), int, int (uint 扱い), int) #cmd dx_DrawExtendVStringToHandle $535 ; [stat] <- DrawExtendVStringToHandle(int, int, double, double, str, int (uint 扱い), int, int (uint 扱い)) #cmd dx_DrawRotaStringToHandle $536 ; [stat] <- DrawRotaStringToHandle(int, int, double, double, double, double, double, int (uint 扱い), int, int (uint 扱い), int, str) #cmd dx_DrawModiStringToHandle $537 ; [stat] <- DrawModiStringToHandle(int, int, int, int, int, int, int, int, int (uint 扱い), int, int (uint 扱い), int, str) #cmd dx_DrawStringFToHandle $538 ; [stat] <- DrawStringFToHandle(double (float 縮小), double (float 縮小), str, int (uint 扱い), int, int (uint 扱い), int) #cmd dx_DrawVStringFToHandle $539 ; [stat] <- DrawVStringFToHandle(double (float 縮小), double (float 縮小), str, int (uint 扱い), int, int (uint 扱い)) #cmd dx_DrawExtendStringFToHandle $53a ; [stat] <- DrawExtendStringFToHandle(double (float 縮小), double (float 縮小), double, double, str, int (uint 扱い), int, int (uint 扱い), int) #cmd dx_DrawExtendVStringFToHandle $53b ; [stat] <- DrawExtendVStringFToHandle(double (float 縮小), double (float 縮小), double, double, str, int (uint 扱い), int, int (uint 扱い)) #cmd dx_DrawRotaStringFToHandle $53c ; [stat] <- DrawRotaStringFToHandle(double (float 縮小), double (float 縮小), double, double, double, double, double, int (uint 扱い), int, int (uint 扱い), int, str) #cmd dx_DrawModiStringFToHandle $53d ; [stat] <- DrawModiStringFToHandle(double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), int (uint 扱い), int, int (uint 扱い), int, str) #cmd dx_DrawNumberToIToHandle $53e ; [stat] <- DrawNumberToIToHandle(int, int, int, int, int (uint 扱い), int, int (uint 扱い)) #cmd dx_DrawNumberToFToHandle $53f ; [stat] <- DrawNumberToFToHandle(int, int, double, int, int (uint 扱い), int, int (uint 扱い)) #cmd dx_DrawNumberPlusToIToHandle $540 ; [stat] <- DrawNumberPlusToIToHandle(int, int, str, int, int, int (uint 扱い), int, int (uint 扱い)) #cmd dx_DrawNumberPlusToFToHandle $541 ; [stat] <- DrawNumberPlusToFToHandle(int, int, str, double, int, int (uint 扱い), int, int (uint 扱い)) #cmd dx_ConvertMatrixFtoD $542 ; [stat] <- ConvertMatrixFtoD(var (MATRIX_D 出力), var (MATRIX 出力)) #cmd dx_ConvertMatrixDtoF $543 ; [stat] <- ConvertMatrixDtoF(var (MATRIX 出力), var (MATRIX_D 出力)) #cmd dx_CreateIdentityMatrix $544 ; [stat] <- CreateIdentityMatrix(var (MATRIX 出力)) #cmd dx_CreateIdentityMatrixD $545 ; [stat] <- CreateIdentityMatrixD(var (MATRIX_D 出力)) #cmd dx_CreateLookAtMatrix $546 ; [stat] <- CreateLookAtMatrix(var (MATRIX 出力), var (VECTOR 出力), var (VECTOR 出力), var (VECTOR 出力)) #cmd dx_CreateLookAtMatrixD $547 ; [stat] <- CreateLookAtMatrixD(var (MATRIX_D 出力), var (VECTOR_D 出力), var (VECTOR_D 出力), var (VECTOR_D 出力)) #cmd dx_CreateLookAtMatrix2 $548 ; [stat] <- CreateLookAtMatrix2(var (MATRIX 出力), var (VECTOR 出力), double, double) #cmd dx_CreateLookAtMatrix2D $549 ; [stat] <- CreateLookAtMatrix2D(var (MATRIX_D 出力), var (VECTOR_D 出力), double, double) #cmd dx_CreateLookAtMatrixRH $54a ; [stat] <- CreateLookAtMatrixRH(var (MATRIX 出力), var (VECTOR 出力), var (VECTOR 出力), var (VECTOR 出力)) #cmd dx_CreateLookAtMatrixRHD $54b ; [stat] <- CreateLookAtMatrixRHD(var (MATRIX_D 出力), var (VECTOR_D 出力), var (VECTOR_D 出力), var (VECTOR_D 出力)) #cmd dx_CreateMultiplyMatrix $54c ; [stat] <- CreateMultiplyMatrix(var (MATRIX 出力), var (MATRIX 出力), var (MATRIX 出力)) #cmd dx_CreateMultiplyMatrixD $54d ; [stat] <- CreateMultiplyMatrixD(var (MATRIX_D 出力), var (MATRIX_D 出力), var (MATRIX_D 出力)) #cmd dx_CreatePerspectiveFovMatrix $54e ; [stat] <- CreatePerspectiveFovMatrix(var (MATRIX 出力), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小)) #cmd dx_CreatePerspectiveFovMatrixD $54f ; [stat] <- CreatePerspectiveFovMatrixD(var (MATRIX_D 出力), double, double, double, double) #cmd dx_CreatePerspectiveFovMatrixRH $550 ; [stat] <- CreatePerspectiveFovMatrixRH(var (MATRIX 出力), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小)) #cmd dx_CreatePerspectiveFovMatrixRHD $551 ; [stat] <- CreatePerspectiveFovMatrixRHD(var (MATRIX_D 出力), double, double, double, double) #cmd dx_CreateOrthoMatrix $552 ; [stat] <- CreateOrthoMatrix(var (MATRIX 出力), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小)) #cmd dx_CreateOrthoMatrixD $553 ; [stat] <- CreateOrthoMatrixD(var (MATRIX_D 出力), double, double, double, double) #cmd dx_CreateOrthoMatrixRH $554 ; [stat] <- CreateOrthoMatrixRH(var (MATRIX 出力), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小)) #cmd dx_CreateOrthoMatrixRHD $555 ; [stat] <- CreateOrthoMatrixRHD(var (MATRIX_D 出力), double, double, double, double) #cmd dx_CreateScalingMatrix $556 ; [stat] <- CreateScalingMatrix(var (MATRIX 出力), double (float 縮小), double (float 縮小), double (float 縮小)) #cmd dx_CreateScalingMatrixD $557 ; [stat] <- CreateScalingMatrixD(var (MATRIX_D 出力), double, double, double) #cmd dx_CreateRotationXMatrix $558 ; [stat] <- CreateRotationXMatrix(var (MATRIX 出力), double (float 縮小)) #cmd dx_CreateRotationXMatrixD $559 ; [stat] <- CreateRotationXMatrixD(var (MATRIX_D 出力), double) #cmd dx_CreateRotationYMatrix $55a ; [stat] <- CreateRotationYMatrix(var (MATRIX 出力), double (float 縮小)) #cmd dx_CreateRotationYMatrixD $55b ; [stat] <- CreateRotationYMatrixD(var (MATRIX_D 出力), double) #cmd dx_CreateRotationZMatrix $55c ; [stat] <- CreateRotationZMatrix(var (MATRIX 出力), double (float 縮小)) #cmd dx_CreateRotationZMatrixD $55d ; [stat] <- CreateRotationZMatrixD(var (MATRIX_D 出力), double) #cmd dx_CreateTranslationMatrix $55e ; [stat] <- CreateTranslationMatrix(var (MATRIX 出力), double (float 縮小), double (float 縮小), double (float 縮小)) #cmd dx_CreateTranslationMatrixD $55f ; [stat] <- CreateTranslationMatrixD(var (MATRIX_D 出力), double, double, double) #cmd dx_CreateTransposeMatrix $560 ; [stat] <- CreateTransposeMatrix(var (MATRIX 出力), var (MATRIX 出力)) #cmd dx_CreateTransposeMatrixD $561 ; [stat] <- CreateTransposeMatrixD(var (MATRIX_D 出力), var (MATRIX_D 出力)) #cmd dx_CreateInverseMatrix $562 ; [stat] <- CreateInverseMatrix(var (MATRIX 出力), var (MATRIX 出力)) #cmd dx_CreateInverseMatrixD $563 ; [stat] <- CreateInverseMatrixD(var (MATRIX_D 出力), var (MATRIX_D 出力)) #cmd dx_CreateViewportMatrix $564 ; [stat] <- CreateViewportMatrix(var (MATRIX 出力), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小)) #cmd dx_CreateViewportMatrixD $565 ; [stat] <- CreateViewportMatrixD(var (MATRIX_D 出力), double, double, double, double) #cmd dx_CreateRotationXYZMatrix $566 ; [stat] <- CreateRotationXYZMatrix(var (MATRIX 出力), double (float 縮小), double (float 縮小), double (float 縮小)) #cmd dx_CreateRotationXYZMatrixD $567 ; [stat] <- CreateRotationXYZMatrixD(var (MATRIX_D 出力), double, double, double) #cmd dx_CreateRotationXZYMatrix $568 ; [stat] <- CreateRotationXZYMatrix(var (MATRIX 出力), double (float 縮小), double (float 縮小), double (float 縮小)) #cmd dx_CreateRotationXZYMatrixD $569 ; [stat] <- CreateRotationXZYMatrixD(var (MATRIX_D 出力), double, double, double) #cmd dx_CreateRotationYXZMatrix $56a ; [stat] <- CreateRotationYXZMatrix(var (MATRIX 出力), double (float 縮小), double (float 縮小), double (float 縮小)) #cmd dx_CreateRotationYXZMatrixD $56b ; [stat] <- CreateRotationYXZMatrixD(var (MATRIX_D 出力), double, double, double) #cmd dx_CreateRotationYZXMatrix $56c ; [stat] <- CreateRotationYZXMatrix(var (MATRIX 出力), double (float 縮小), double (float 縮小), double (float 縮小)) #cmd dx_CreateRotationYZXMatrixD $56d ; [stat] <- CreateRotationYZXMatrixD(var (MATRIX_D 出力), double, double, double) #cmd dx_CreateRotationZXYMatrix $56e ; [stat] <- CreateRotationZXYMatrix(var (MATRIX 出力), double (float 縮小), double (float 縮小), double (float 縮小)) #cmd dx_CreateRotationZXYMatrixD $56f ; [stat] <- CreateRotationZXYMatrixD(var (MATRIX_D 出力), double, double, double) #cmd dx_CreateRotationZYXMatrix $570 ; [stat] <- CreateRotationZYXMatrix(var (MATRIX 出力), double (float 縮小), double (float 縮小), double (float 縮小)) #cmd dx_CreateRotationZYXMatrixD $571 ; [stat] <- CreateRotationZYXMatrixD(var (MATRIX_D 出力), double, double, double) #cmd dx_GetMatrixXYZRotation $572 ; [stat] <- GetMatrixXYZRotation(var (MATRIX 出力), var (double 出力、float 昇格), var (double 出力、float 昇格), var (double 出力、float 昇格)) #cmd dx_GetMatrixXYZRotationD $573 ; [stat] <- GetMatrixXYZRotationD(var (MATRIX_D 出力), var (double 出力), var (double 出力), var (double 出力)) #cmd dx_GetMatrixXZYRotation $574 ; [stat] <- GetMatrixXZYRotation(var (MATRIX 出力), var (double 出力、float 昇格), var (double 出力、float 昇格), var (double 出力、float 昇格)) #cmd dx_GetMatrixXZYRotationD $575 ; [stat] <- GetMatrixXZYRotationD(var (MATRIX_D 出力), var (double 出力), var (double 出力), var (double 出力)) #cmd dx_GetMatrixYXZRotation $576 ; [stat] <- GetMatrixYXZRotation(var (MATRIX 出力), var (double 出力、float 昇格), var (double 出力、float 昇格), var (double 出力、float 昇格)) #cmd dx_GetMatrixYXZRotationD $577 ; [stat] <- GetMatrixYXZRotationD(var (MATRIX_D 出力), var (double 出力), var (double 出力), var (double 出力)) #cmd dx_GetMatrixYZXRotation $578 ; [stat] <- GetMatrixYZXRotation(var (MATRIX 出力), var (double 出力、float 昇格), var (double 出力、float 昇格), var (double 出力、float 昇格)) #cmd dx_GetMatrixYZXRotationD $579 ; [stat] <- GetMatrixYZXRotationD(var (MATRIX_D 出力), var (double 出力), var (double 出力), var (double 出力)) #cmd dx_GetMatrixZXYRotation $57a ; [stat] <- GetMatrixZXYRotation(var (MATRIX 出力), var (double 出力、float 昇格), var (double 出力、float 昇格), var (double 出力、float 昇格)) #cmd dx_GetMatrixZXYRotationD $57b ; [stat] <- GetMatrixZXYRotationD(var (MATRIX_D 出力), var (double 出力), var (double 出力), var (double 出力)) #cmd dx_GetMatrixZYXRotation $57c ; [stat] <- GetMatrixZYXRotation(var (MATRIX 出力), var (double 出力、float 昇格), var (double 出力、float 昇格), var (double 出力、float 昇格)) #cmd dx_GetMatrixZYXRotationD $57d ; [stat] <- GetMatrixZYXRotationD(var (MATRIX_D 出力), var (double 出力), var (double 出力), var (double 出力)) #cmd dx_VectorConvertFtoD $57e ; [stat] <- VectorConvertFtoD(var (VECTOR_D 出力), var (VECTOR 出力)) #cmd dx_VectorConvertDtoF $57f ; [stat] <- VectorConvertDtoF(var (VECTOR 出力), var (VECTOR_D 出力)) #cmd dx_VectorNormalize $580 ; [stat] <- VectorNormalize(var (VECTOR 出力), var (VECTOR 出力)) #cmd dx_VectorNormalizeD $581 ; [stat] <- VectorNormalizeD(var (VECTOR_D 出力), var (VECTOR_D 出力)) #cmd dx_VectorScale $582 ; [stat] <- VectorScale(var (VECTOR 出力), var (VECTOR 出力), double (float 縮小)) #cmd dx_VectorScaleD $583 ; [stat] <- VectorScaleD(var (VECTOR_D 出力), var (VECTOR_D 出力), double) #cmd dx_VectorMultiply $584 ; [stat] <- VectorMultiply(var (VECTOR 出力), var (VECTOR 出力), var (VECTOR 出力)) #cmd dx_VectorMultiplyD $585 ; [stat] <- VectorMultiplyD(var (VECTOR_D 出力), var (VECTOR_D 出力), var (VECTOR_D 出力)) #cmd dx_VectorSub $586 ; [stat] <- VectorSub(var (VECTOR 出力), var (VECTOR 出力), var (VECTOR 出力)) #cmd dx_VectorSubD $587 ; [stat] <- VectorSubD(var (VECTOR_D 出力), var (VECTOR_D 出力), var (VECTOR_D 出力)) #cmd dx_VectorAdd $588 ; [stat] <- VectorAdd(var (VECTOR 出力), var (VECTOR 出力), var (VECTOR 出力)) #cmd dx_VectorAddD $589 ; [stat] <- VectorAddD(var (VECTOR_D 出力), var (VECTOR_D 出力), var (VECTOR_D 出力)) #cmd dx_VectorOuterProduct $58a ; [stat] <- VectorOuterProduct(var (VECTOR 出力), var (VECTOR 出力), var (VECTOR 出力)) #cmd dx_VectorOuterProductD $58b ; [stat] <- VectorOuterProductD(var (VECTOR_D 出力), var (VECTOR_D 出力), var (VECTOR_D 出力)) #cmd dx_VectorInnerProduct $58c ; [out float] <- VectorInnerProduct(var (VECTOR 出力), var (VECTOR 出力)) #cmd dx_VectorInnerProductD $58d ; [out double] <- VectorInnerProductD(var (VECTOR_D 出力), var (VECTOR_D 出力)) #cmd dx_VectorRotationX $58e ; [stat] <- VectorRotationX(var (VECTOR 出力), var (VECTOR 出力), double) #cmd dx_VectorRotationXD $58f ; [stat] <- VectorRotationXD(var (VECTOR_D 出力), var (VECTOR_D 出力), double) #cmd dx_VectorRotationY $590 ; [stat] <- VectorRotationY(var (VECTOR 出力), var (VECTOR 出力), double) #cmd dx_VectorRotationYD $591 ; [stat] <- VectorRotationYD(var (VECTOR_D 出力), var (VECTOR_D 出力), double) #cmd dx_VectorRotationZ $592 ; [stat] <- VectorRotationZ(var (VECTOR 出力), var (VECTOR 出力), double) #cmd dx_VectorRotationZD $593 ; [stat] <- VectorRotationZD(var (VECTOR_D 出力), var (VECTOR_D 出力), double) #cmd dx_VectorTransform $594 ; [stat] <- VectorTransform(var (VECTOR 出力), var (VECTOR 出力), var (MATRIX 出力)) #cmd dx_VectorTransformD $595 ; [stat] <- VectorTransformD(var (VECTOR_D 出力), var (VECTOR_D 出力), var (MATRIX_D 出力)) #cmd dx_VectorTransformSR $596 ; [stat] <- VectorTransformSR(var (VECTOR 出力), var (VECTOR 出力), var (MATRIX 出力)) #cmd dx_VectorTransformSRD $597 ; [stat] <- VectorTransformSRD(var (VECTOR_D 出力), var (VECTOR_D 出力), var (MATRIX_D 出力)) #cmd dx_VectorTransform4 $598 ; [stat] <- VectorTransform4(var (VECTOR 出力), var (double 出力、float 昇格), var (VECTOR 出力), var (double 出力、float 昇格), var (MATRIX 出力)) #cmd dx_VectorTransform4D $599 ; [stat] <- VectorTransform4D(var (VECTOR_D 出力), var (double 出力), var (VECTOR_D 出力), var (double 出力), var (MATRIX_D 出力)) #cmd dx_Segment_Segment_MinLength $59a ; [out float] <- Segment_Segment_MinLength(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_Segment_Segment_MinLengthD $59b ; [out double] <- Segment_Segment_MinLengthD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_Segment_Segment_MinLength_Square $59c ; [out float] <- Segment_Segment_MinLength_Square(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_Segment_Segment_MinLength_SquareD $59d ; [out double] <- Segment_Segment_MinLength_SquareD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_Segment_Triangle_MinLength $59e ; [out float] <- Segment_Triangle_MinLength(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_Segment_Triangle_MinLengthD $59f ; [out double] <- Segment_Triangle_MinLengthD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_Segment_Triangle_MinLength_Square $5a0 ; [out float] <- Segment_Triangle_MinLength_Square(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_Segment_Triangle_MinLength_SquareD $5a1 ; [out double] <- Segment_Triangle_MinLength_SquareD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_Segment_Point_MinLength $5a2 ; [out float] <- Segment_Point_MinLength(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_Segment_Point_MinLengthD $5a3 ; [out double] <- Segment_Point_MinLengthD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_Segment_Point_MinLength_Square $5a4 ; [out float] <- Segment_Point_MinLength_Square(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_Segment_Point_MinLength_SquareD $5a5 ; [out double] <- Segment_Point_MinLength_SquareD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_Triangle_Point_MinLength $5a6 ; [out float] <- Triangle_Point_MinLength(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_Triangle_Point_MinLengthD $5a7 ; [out double] <- Triangle_Point_MinLengthD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_Triangle_Point_MinLength_Square $5a8 ; [out float] <- Triangle_Point_MinLength_Square(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_Triangle_Point_MinLength_SquareD $5a9 ; [out double] <- Triangle_Point_MinLength_SquareD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_Triangle_Triangle_MinLength $5aa ; [out float] <- Triangle_Triangle_MinLength(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_Triangle_Triangle_MinLengthD $5ab ; [out double] <- Triangle_Triangle_MinLengthD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_Triangle_Triangle_MinLength_Square $5ac ; [out float] <- Triangle_Triangle_MinLength_Square(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_Triangle_Triangle_MinLength_SquareD $5ad ; [out double] <- Triangle_Triangle_MinLength_SquareD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_Plane_Point_MinLength_Position $5ae ; [out VECTOR] <- Plane_Point_MinLength_Position(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_Plane_Point_MinLength_PositionD $5af ; [out VECTOR_D] <- Plane_Point_MinLength_PositionD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_Plane_Point_MinLength $5b0 ; [out float] <- Plane_Point_MinLength(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_Plane_Point_MinLengthD $5b1 ; [out double] <- Plane_Point_MinLengthD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_HitCheck_Triangle_Triangle $5b2 ; [stat] <- HitCheck_Triangle_Triangle(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_HitCheck_Triangle_TriangleD $5b3 ; [stat] <- HitCheck_Triangle_TriangleD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_HitCheck_Triangle_Triangle_2D $5b4 ; [stat] <- HitCheck_Triangle_Triangle_2D(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_HitCheck_Triangle_TriangleD_2D $5b5 ; [stat] <- HitCheck_Triangle_TriangleD_2D(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_HitCheck_Point_Cone $5b6 ; [stat] <- HitCheck_Point_Cone(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), double (float 縮小)) #cmd dx_HitCheck_Point_ConeD $5b7 ; [stat] <- HitCheck_Point_ConeD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), double) #cmd dx_HitCheck_Line_Sphere $5b8 ; [stat] <- HitCheck_Line_Sphere(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), double (float 縮小)) #cmd dx_HitCheck_Line_SphereD $5b9 ; [stat] <- HitCheck_Line_SphereD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), double) #cmd dx_HitCheck_Sphere_Sphere $5ba ; [stat] <- HitCheck_Sphere_Sphere(var (VECTOR: #defstruct float x,y,z), double (float 縮小), var (VECTOR: #defstruct float x,y,z), double (float 縮小)) #cmd dx_HitCheck_Sphere_SphereD $5bb ; [stat] <- HitCheck_Sphere_SphereD(var (VECTOR_D: #defstruct double x,y,z), double, var (VECTOR_D: #defstruct double x,y,z), double) #cmd dx_HitCheck_Sphere_Capsule $5bc ; [stat] <- HitCheck_Sphere_Capsule(var (VECTOR: #defstruct float x,y,z), double (float 縮小), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), double (float 縮小)) #cmd dx_HitCheck_Sphere_CapsuleD $5bd ; [stat] <- HitCheck_Sphere_CapsuleD(var (VECTOR_D: #defstruct double x,y,z), double, var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), double) #cmd dx_HitCheck_Sphere_Triangle $5be ; [stat] <- HitCheck_Sphere_Triangle(var (VECTOR: #defstruct float x,y,z), double (float 縮小), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_HitCheck_Sphere_TriangleD $5bf ; [stat] <- HitCheck_Sphere_TriangleD(var (VECTOR_D: #defstruct double x,y,z), double, var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_HitCheck_Capsule_Capsule $5c0 ; [stat] <- HitCheck_Capsule_Capsule(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), double (float 縮小), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), double (float 縮小)) #cmd dx_HitCheck_Capsule_CapsuleD $5c1 ; [stat] <- HitCheck_Capsule_CapsuleD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), double, var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), double) #cmd dx_HitCheck_Capsule_Triangle $5c2 ; [stat] <- HitCheck_Capsule_Triangle(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), double (float 縮小), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_HitCheck_Capsule_TriangleD $5c3 ; [stat] <- HitCheck_Capsule_TriangleD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), double, var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_MGetIdent $5c4 ; [out MATRIX] <- MGetIdent() #cmd dx_MGetIdentD $5c5 ; [out MATRIX_D] <- MGetIdentD() #cmd dx_MMult $5c6 ; [out MATRIX] <- MMult(var (MATRIX: 4x4 float), var (MATRIX: 4x4 float)) #cmd dx_MMultD $5c7 ; [out MATRIX_D] <- MMultD(var (MATRIX_D: 4x4 double), var (MATRIX_D: 4x4 double)) #cmd dx_MScale $5c8 ; [out MATRIX] <- MScale(var (MATRIX: 4x4 float), double (float 縮小)) #cmd dx_MScaleD $5c9 ; [out MATRIX_D] <- MScaleD(var (MATRIX_D: 4x4 double), double) #cmd dx_MAdd $5ca ; [out MATRIX] <- MAdd(var (MATRIX: 4x4 float), var (MATRIX: 4x4 float)) #cmd dx_MAddD $5cb ; [out MATRIX_D] <- MAddD(var (MATRIX_D: 4x4 double), var (MATRIX_D: 4x4 double)) #cmd dx_MGetScale $5cc ; [out MATRIX] <- MGetScale(var (VECTOR: #defstruct float x,y,z)) #cmd dx_MGetScaleD $5cd ; [out MATRIX_D] <- MGetScaleD(var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_MGetRotX $5ce ; [out MATRIX] <- MGetRotX(double (float 縮小)) #cmd dx_MGetRotXD $5cf ; [out MATRIX_D] <- MGetRotXD(double) #cmd dx_MGetRotY $5d0 ; [out MATRIX] <- MGetRotY(double (float 縮小)) #cmd dx_MGetRotYD $5d1 ; [out MATRIX_D] <- MGetRotYD(double) #cmd dx_MGetRotZ $5d2 ; [out MATRIX] <- MGetRotZ(double (float 縮小)) #cmd dx_MGetRotZD $5d3 ; [out MATRIX_D] <- MGetRotZD(double) #cmd dx_MGetRotAxis $5d4 ; [out MATRIX] <- MGetRotAxis(var (VECTOR: #defstruct float x,y,z), double (float 縮小)) #cmd dx_MGetRotAxisD $5d5 ; [out MATRIX_D] <- MGetRotAxisD(var (VECTOR_D: #defstruct double x,y,z), double) #cmd dx_MGetRotVec2 $5d6 ; [out MATRIX] <- MGetRotVec2(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_MGetRotVec2D $5d7 ; [out MATRIX_D] <- MGetRotVec2D(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_MGetTranslate $5d8 ; [out MATRIX] <- MGetTranslate(var (VECTOR: #defstruct float x,y,z)) #cmd dx_MGetTranslateD $5d9 ; [out MATRIX_D] <- MGetTranslateD(var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_MGetAxis1 $5da ; [out MATRIX] <- MGetAxis1(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_MGetAxis1D $5db ; [out MATRIX_D] <- MGetAxis1D(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_MGetAxis2 $5dc ; [out MATRIX] <- MGetAxis2(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_MGetAxis2D $5dd ; [out MATRIX_D] <- MGetAxis2D(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_MTranspose $5de ; [out MATRIX] <- MTranspose(var (MATRIX: 4x4 float)) #cmd dx_MTransposeD $5df ; [out MATRIX_D] <- MTransposeD(var (MATRIX_D: 4x4 double)) #cmd dx_MInverse $5e0 ; [out MATRIX] <- MInverse(var (MATRIX: 4x4 float)) #cmd dx_MInverseD $5e1 ; [out MATRIX_D] <- MInverseD(var (MATRIX_D: 4x4 double)) #cmd dx_MGetSize $5e2 ; [out VECTOR] <- MGetSize(var (MATRIX: 4x4 float)) #cmd dx_MGetSizeD $5e3 ; [out VECTOR_D] <- MGetSizeD(var (MATRIX_D: 4x4 double)) #cmd dx_MGetRotElem $5e4 ; [out MATRIX] <- MGetRotElem(var (MATRIX: 4x4 float)) #cmd dx_MGetRotElemD $5e5 ; [out MATRIX_D] <- MGetRotElemD(var (MATRIX_D: 4x4 double)) #cmd dx_VNorm $5e6 ; [out VECTOR] <- VNorm(var (VECTOR: #defstruct float x,y,z)) #cmd dx_VNormD $5e7 ; [out VECTOR_D] <- VNormD(var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_VSize $5e8 ; [out float] <- VSize(var (VECTOR: #defstruct float x,y,z)) #cmd dx_VSizeD $5e9 ; [out double] <- VSizeD(var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_VCos $5ea ; [out float] <- VCos(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_VCosD $5eb ; [out double] <- VCosD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_VRad $5ec ; [out float] <- VRad(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_VRadD $5ed ; [out double] <- VRadD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_QTRot $5ee ; [out FLOAT4] <- QTRot(var (VECTOR: #defstruct float x,y,z), double (float 縮小)) #cmd dx_VRotQ $5ef ; [out VECTOR] <- VRotQ(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), double (float 縮小)) #cmd dx_VRotQD $5f0 ; [out VECTOR_D] <- VRotQD(var (VECTOR_D: #defstruct double x,y,z), var (VECTOR_D: #defstruct double x,y,z), double) #cmd dx_GetImageSize_File $5f1 ; [stat] <- GetImageSize_File(str, var (int 出力), var (int 出力)) #cmd dx_SetUseFastLoadFlag $5f2 ; [stat] <- SetUseFastLoadFlag(int) #cmd dx_GetGraphDataShavedMode $5f3 ; [stat] <- GetGraphDataShavedMode() #cmd dx_SetUsePremulAlphaConvertLoad $5f4 ; [stat] <- SetUsePremulAlphaConvertLoad(int) #cmd dx_GetUsePremulAlphaConvertLoad $5f5 ; [stat] <- GetUsePremulAlphaConvertLoad() #cmd dx_SetUseConvertNormalFormatLoad $5f6 ; [stat] <- SetUseConvertNormalFormatLoad(int) #cmd dx_GetUseConvertNormalFormatLoad $5f7 ; [stat] <- GetUseConvertNormalFormatLoad() #cmd dx_GetColorF $5f8 ; [out COLOR_F] <- GetColorF(double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小)) #cmd dx_GetColorU8 $5f9 ; [out COLOR_U8] <- GetColorU8(int, int, int, int) #cmd dx_GetColor $5fa ; [out uint] <- GetColor(int, int, int) #cmd dx_GetColor2 $5fb ; [stat] <- GetColor2(int (uint 扱い), var (int 出力), var (int 出力), var (int 出力)) #cmd dx_InitSoftImage $5fc ; [stat] <- InitSoftImage() #cmd dx_LoadSoftImage $5fd ; [stat] <- LoadSoftImage(str) #cmd dx_LoadARGB8ColorSoftImage $5fe ; [stat] <- LoadARGB8ColorSoftImage(str) #cmd dx_LoadXRGB8ColorSoftImage $5ff ; [stat] <- LoadXRGB8ColorSoftImage(str) #cmd dx_MakeSoftImage $600 ; [stat] <- MakeSoftImage(int, int) #cmd dx_MakeARGBF32ColorSoftImage $601 ; [stat] <- MakeARGBF32ColorSoftImage(int, int) #cmd dx_MakeARGBF16ColorSoftImage $602 ; [stat] <- MakeARGBF16ColorSoftImage(int, int) #cmd dx_MakeXRGB8ColorSoftImage $603 ; [stat] <- MakeXRGB8ColorSoftImage(int, int) #cmd dx_MakeARGB8ColorSoftImage $604 ; [stat] <- MakeARGB8ColorSoftImage(int, int) #cmd dx_MakeRGBA8ColorSoftImage $605 ; [stat] <- MakeRGBA8ColorSoftImage(int, int) #cmd dx_MakeABGR8ColorSoftImage $606 ; [stat] <- MakeABGR8ColorSoftImage(int, int) #cmd dx_MakeBGRA8ColorSoftImage $607 ; [stat] <- MakeBGRA8ColorSoftImage(int, int) #cmd dx_MakeARGB4ColorSoftImage $608 ; [stat] <- MakeARGB4ColorSoftImage(int, int) #cmd dx_MakeA1R5G5B5ColorSoftImage $609 ; [stat] <- MakeA1R5G5B5ColorSoftImage(int, int) #cmd dx_MakeX1R5G5B5ColorSoftImage $60a ; [stat] <- MakeX1R5G5B5ColorSoftImage(int, int) #cmd dx_MakeR5G5B5A1ColorSoftImage $60b ; [stat] <- MakeR5G5B5A1ColorSoftImage(int, int) #cmd dx_MakeR5G6B5ColorSoftImage $60c ; [stat] <- MakeR5G6B5ColorSoftImage(int, int) #cmd dx_MakeRGB8ColorSoftImage $60d ; [stat] <- MakeRGB8ColorSoftImage(int, int) #cmd dx_MakePAL8ColorSoftImage $60e ; [stat] <- MakePAL8ColorSoftImage(int, int, int) #cmd dx_DeleteSoftImage $60f ; [stat] <- DeleteSoftImage(int) #cmd dx_GetSoftImageSize $610 ; [stat] <- GetSoftImageSize(int, var (int 出力), var (int 出力)) #cmd dx_CheckPaletteSoftImage $611 ; [stat] <- CheckPaletteSoftImage(int) #cmd dx_CheckAlphaSoftImage $612 ; [stat] <- CheckAlphaSoftImage(int) #cmd dx_CheckPixelAlphaSoftImage $613 ; [stat] <- CheckPixelAlphaSoftImage(int) #cmd dx_GetDrawScreenSoftImage $614 ; [stat] <- GetDrawScreenSoftImage(int, int, int, int, int) #cmd dx_GetDrawScreenSoftImageDestPos $615 ; [stat] <- GetDrawScreenSoftImageDestPos(int, int, int, int, int, int, int) #cmd dx_FillSoftImage $616 ; [stat] <- FillSoftImage(int, int, int, int, int) #cmd dx_ClearRectSoftImage $617 ; [stat] <- ClearRectSoftImage(int, int, int, int, int) #cmd dx_GetPaletteSoftImage $618 ; [stat] <- GetPaletteSoftImage(int, int, var (int 出力), var (int 出力), var (int 出力), var (int 出力)) #cmd dx_SetPaletteSoftImage $619 ; [stat] <- SetPaletteSoftImage(int, int, int, int, int, int) #cmd dx_DrawPixelPalCodeSoftImage $61a ; [stat] <- DrawPixelPalCodeSoftImage(int, int, int, int) #cmd dx_GetPixelPalCodeSoftImage $61b ; [stat] <- GetPixelPalCodeSoftImage(int, int, int) #cmd dx_GetPitchSoftImage $61c ; [stat] <- GetPitchSoftImage(int) #cmd dx_DrawPixelSoftImage $61d ; [stat] <- DrawPixelSoftImage(int, int, int, int, int, int, int) #cmd dx_DrawPixelSoftImageF $61e ; [stat] <- DrawPixelSoftImageF(int, int, int, double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小)) #cmd dx_GetPixelSoftImage $61f ; [stat] <- GetPixelSoftImage(int, int, int, var (int 出力), var (int 出力), var (int 出力), var (int 出力)) #cmd dx_GetPixelSoftImageF $620 ; [stat] <- GetPixelSoftImageF(int, int, int, var (double 出力、float 昇格), var (double 出力、float 昇格), var (double 出力、float 昇格), var (double 出力、float 昇格)) #cmd dx_DrawLineSoftImage $621 ; [stat] <- DrawLineSoftImage(int, int, int, int, int, int, int, int, int) #cmd dx_DrawCircleSoftImage $622 ; [stat] <- DrawCircleSoftImage(int, int, int, int, int, int, int, int, int) #cmd dx_BltSoftImage $623 ; [stat] <- BltSoftImage(int, int, int, int, int, int, int, int) #cmd dx_BltSoftImageWithTransColor $624 ; [stat] <- BltSoftImageWithTransColor(int, int, int, int, int, int, int, int, int, int, int, int) #cmd dx_BltSoftImageWithAlphaBlend $625 ; [stat] <- BltSoftImageWithAlphaBlend(int, int, int, int, int, int, int, int, int) #cmd dx_ReverseSoftImageH $626 ; [stat] <- ReverseSoftImageH(int) #cmd dx_ReverseSoftImageV $627 ; [stat] <- ReverseSoftImageV(int) #cmd dx_ReverseSoftImage $628 ; [stat] <- ReverseSoftImage(int) #cmd dx_ConvertPremulAlphaSoftImage $629 ; [stat] <- ConvertPremulAlphaSoftImage(int) #cmd dx_ConvertInterpAlphaSoftImage $62a ; [stat] <- ConvertInterpAlphaSoftImage(int) #cmd dx_BltStringSoftImage $62b ; [stat] <- BltStringSoftImage(int, int, str, int, int, int) #cmd dx_DrawSoftImage $62c ; [stat] <- DrawSoftImage(int, int, int) #cmd dx_SaveSoftImageToBmp $62d ; [stat] <- SaveSoftImageToBmp(str, int) #cmd dx_SaveSoftImageToDds $62e ; [stat] <- SaveSoftImageToDds(str, int) #cmd dx_SaveSoftImageToPng $62f ; [stat] <- SaveSoftImageToPng(str, int, int) #cmd dx_SaveSoftImageToJpeg $630 ; [stat] <- SaveSoftImageToJpeg(str, int, int, int) #cmd dx_InitSoundMem $631 ; [stat] <- InitSoundMem() #cmd dx_AddSoundData $632 ; [stat] <- AddSoundData(int) #cmd dx_AddStreamSoundMemToFile $633 ; [stat] <- AddStreamSoundMemToFile(str, int, int, int, int) #cmd dx_SetupStreamSoundMem $634 ; [stat] <- SetupStreamSoundMem(int) #cmd dx_PlayStreamSoundMem $635 ; [stat] <- PlayStreamSoundMem(int, int, int) #cmd dx_CheckStreamSoundMem $636 ; [stat] <- CheckStreamSoundMem(int) #cmd dx_StopStreamSoundMem $637 ; [stat] <- StopStreamSoundMem(int, int) #cmd dx_SetStreamSoundCurrentPosition $638 ; [stat] <- SetStreamSoundCurrentPosition(int64, int) #cmd dx_GetStreamSoundCurrentPosition $639 ; [out int64] <- GetStreamSoundCurrentPosition(int) #cmd dx_SetStreamSoundCurrentTime $63a ; [stat] <- SetStreamSoundCurrentTime(int64, int) #cmd dx_GetStreamSoundCurrentTime $63b ; [out int64] <- GetStreamSoundCurrentTime(int) #cmd dx_ProcessStreamSoundMem $63c ; [stat] <- ProcessStreamSoundMem(int) #cmd dx_ProcessStreamSoundMemAll $63d ; [stat] <- ProcessStreamSoundMemAll() #cmd dx_LoadSoundMem2 $63e ; [stat] <- LoadSoundMem2(str, str) #cmd dx_LoadBGM $63f ; [stat] <- LoadBGM(str) #cmd dx_LoadSoundMemBase $640 ; [stat] <- LoadSoundMemBase(str, int, int) #cmd dx_LoadSoundMem $641 ; [stat] <- LoadSoundMem(str, int, int) #cmd dx_LoadSoundMemToBufNumSitei $642 ; [stat] <- LoadSoundMemToBufNumSitei(str, int) #cmd dx_DuplicateSoundMem $643 ; [stat] <- DuplicateSoundMem(int, int) #cmd dx_LoadSoundMemFromSoftSound $644 ; [stat] <- LoadSoundMemFromSoftSound(int, int) #cmd dx_DeleteSoundMem $645 ; [stat] <- DeleteSoundMem(int) #cmd dx_PlaySoundMem $646 ; [stat] <- PlaySoundMem(int, int, int) #cmd dx_StopSoundMem $647 ; [stat] <- StopSoundMem(int, int) #cmd dx_CheckSoundMem $648 ; [stat] <- CheckSoundMem(int) #cmd dx_SetPanSoundMem $649 ; [stat] <- SetPanSoundMem(int, int) #cmd dx_ChangePanSoundMem $64a ; [stat] <- ChangePanSoundMem(int, int) #cmd dx_GetPanSoundMem $64b ; [stat] <- GetPanSoundMem(int) #cmd dx_SetVolumeSoundMem $64c ; [stat] <- SetVolumeSoundMem(int, int) #cmd dx_ChangeVolumeSoundMem $64d ; [stat] <- ChangeVolumeSoundMem(int, int) #cmd dx_GetVolumeSoundMem $64e ; [stat] <- GetVolumeSoundMem(int) #cmd dx_GetVolumeSoundMem2 $64f ; [stat] <- GetVolumeSoundMem2(int) #cmd dx_SetChannelVolumeSoundMem $650 ; [stat] <- SetChannelVolumeSoundMem(int, int, int) #cmd dx_ChangeChannelVolumeSoundMem $651 ; [stat] <- ChangeChannelVolumeSoundMem(int, int, int) #cmd dx_GetChannelVolumeSoundMem $652 ; [stat] <- GetChannelVolumeSoundMem(int, int) #cmd dx_GetChannelVolumeSoundMem2 $653 ; [stat] <- GetChannelVolumeSoundMem2(int, int) #cmd dx_SetFrequencySoundMem $654 ; [stat] <- SetFrequencySoundMem(int, int) #cmd dx_GetFrequencySoundMem $655 ; [stat] <- GetFrequencySoundMem(int) #cmd dx_ResetFrequencySoundMem $656 ; [stat] <- ResetFrequencySoundMem(int) #cmd dx_SetNextPlayPanSoundMem $657 ; [stat] <- SetNextPlayPanSoundMem(int, int) #cmd dx_ChangeNextPlayPanSoundMem $658 ; [stat] <- ChangeNextPlayPanSoundMem(int, int) #cmd dx_SetNextPlayVolumeSoundMem $659 ; [stat] <- SetNextPlayVolumeSoundMem(int, int) #cmd dx_ChangeNextPlayVolumeSoundMem $65a ; [stat] <- ChangeNextPlayVolumeSoundMem(int, int) #cmd dx_SetNextPlayChannelVolumeSoundMem $65b ; [stat] <- SetNextPlayChannelVolumeSoundMem(int, int, int) #cmd dx_ChangeNextPlayChannelVolumeSoundMem $65c ; [stat] <- ChangeNextPlayChannelVolumeSoundMem(int, int, int) #cmd dx_SetNextPlayFrequencySoundMem $65d ; [stat] <- SetNextPlayFrequencySoundMem(int, int) #cmd dx_SetCurrentPositionSoundMem $65e ; [stat] <- SetCurrentPositionSoundMem(int64, int) #cmd dx_GetCurrentPositionSoundMem $65f ; [out int64] <- GetCurrentPositionSoundMem(int) #cmd dx_SetSoundCurrentPosition $660 ; [stat] <- SetSoundCurrentPosition(int64, int) #cmd dx_GetSoundCurrentPosition $661 ; [out int64] <- GetSoundCurrentPosition(int) #cmd dx_SetSoundCurrentTime $662 ; [stat] <- SetSoundCurrentTime(int64, int) #cmd dx_GetSoundCurrentTime $663 ; [out int64] <- GetSoundCurrentTime(int) #cmd dx_GetSoundTotalSample $664 ; [out int64] <- GetSoundTotalSample(int) #cmd dx_GetSoundTotalTime $665 ; [out int64] <- GetSoundTotalTime(int) #cmd dx_SetLoopPosSoundMem $666 ; [stat] <- SetLoopPosSoundMem(int64, int) #cmd dx_SetLoopTimePosSoundMem $667 ; [stat] <- SetLoopTimePosSoundMem(int64, int) #cmd dx_SetLoopSamplePosSoundMem $668 ; [stat] <- SetLoopSamplePosSoundMem(int64, int) #cmd dx_SetLoopStartTimePosSoundMem $669 ; [stat] <- SetLoopStartTimePosSoundMem(int64, int) #cmd dx_SetLoopStartSamplePosSoundMem $66a ; [stat] <- SetLoopStartSamplePosSoundMem(int64, int) #cmd dx_SetLoopAreaTimePosSoundMem $66b ; [stat] <- SetLoopAreaTimePosSoundMem(int64, int64, int) #cmd dx_SetLoopAreaSamplePosSoundMem $66c ; [stat] <- SetLoopAreaSamplePosSoundMem(int64, int64, int) #cmd dx_SetPlayFinishDeleteSoundMem $66d ; [stat] <- SetPlayFinishDeleteSoundMem(int, int) #cmd dx_Set3DPositionSoundMem $66e ; [stat] <- Set3DPositionSoundMem(var (VECTOR: #defstruct float x,y,z), int) #cmd dx_Set3DRadiusSoundMem $66f ; [stat] <- Set3DRadiusSoundMem(double (float 縮小), int) #cmd dx_Set3DVelocitySoundMem $670 ; [stat] <- Set3DVelocitySoundMem(var (VECTOR: #defstruct float x,y,z), int) #cmd dx_SetNextPlay3DPositionSoundMem $671 ; [stat] <- SetNextPlay3DPositionSoundMem(var (VECTOR: #defstruct float x,y,z), int) #cmd dx_SetNextPlay3DRadiusSoundMem $672 ; [stat] <- SetNextPlay3DRadiusSoundMem(double (float 縮小), int) #cmd dx_SetNextPlay3DVelocitySoundMem $673 ; [stat] <- SetNextPlay3DVelocitySoundMem(var (VECTOR: #defstruct float x,y,z), int) #cmd dx_GetOggCommentNum $674 ; [stat] <- GetOggCommentNum(str) #cmd dx_SetCreateSoundDataType $675 ; [stat] <- SetCreateSoundDataType(int) #cmd dx_GetCreateSoundDataType $676 ; [stat] <- GetCreateSoundDataType() #cmd dx_SetCreateSoundPitchRate $677 ; [stat] <- SetCreateSoundPitchRate(double (float 縮小)) #cmd dx_GetCreateSoundPitchRate $678 ; [out float] <- GetCreateSoundPitchRate() #cmd dx_SetCreateSoundTimeStretchRate $679 ; [stat] <- SetCreateSoundTimeStretchRate(double (float 縮小)) #cmd dx_GetCreateSoundTimeStretchRate $67a ; [out float] <- GetCreateSoundTimeStretchRate() #cmd dx_SetCreateSoundLoopAreaTimePos $67b ; [stat] <- SetCreateSoundLoopAreaTimePos(int64, int64) #cmd dx_SetCreateSoundLoopAreaSamplePos $67c ; [stat] <- SetCreateSoundLoopAreaSamplePos(int64, int64) #cmd dx_SetCreateSoundIgnoreLoopAreaInfo $67d ; [stat] <- SetCreateSoundIgnoreLoopAreaInfo(int) #cmd dx_GetCreateSoundIgnoreLoopAreaInfo $67e ; [stat] <- GetCreateSoundIgnoreLoopAreaInfo() #cmd dx_SetDisableReadSoundFunctionMask $67f ; [stat] <- SetDisableReadSoundFunctionMask(int) #cmd dx_GetDisableReadSoundFunctionMask $680 ; [stat] <- GetDisableReadSoundFunctionMask() #cmd dx_SetEnableSoundCaptureFlag $681 ; [stat] <- SetEnableSoundCaptureFlag(int) #cmd dx_SetUseOldVolumeCalcFlag $682 ; [stat] <- SetUseOldVolumeCalcFlag(int) #cmd dx_GetSoundCurrentTimeType $683 ; [stat] <- GetSoundCurrentTimeType() #cmd dx_SetCreate3DSoundFlag $684 ; [stat] <- SetCreate3DSoundFlag(int) #cmd dx_Set3DSoundOneMetre $685 ; [stat] <- Set3DSoundOneMetre(double (float 縮小)) #cmd dx_Set3DSoundListenerPosAndFrontPos_UpVecY $686 ; [stat] <- Set3DSoundListenerPosAndFrontPos_UpVecY(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_Set3DSoundListenerPosAndFrontPosAndUpVec $687 ; [stat] <- Set3DSoundListenerPosAndFrontPosAndUpVec(var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z)) #cmd dx_Set3DSoundListenerVelocity $688 ; [stat] <- Set3DSoundListenerVelocity(var (VECTOR: #defstruct float x,y,z)) #cmd dx_Set3DSoundListenerConeAngle $689 ; [stat] <- Set3DSoundListenerConeAngle(double (float 縮小), double (float 縮小)) #cmd dx_Set3DSoundListenerConeVolume $68a ; [stat] <- Set3DSoundListenerConeVolume(double (float 縮小), double (float 縮小)) #cmd dx_PlaySoundFile $68b ; [stat] <- PlaySoundFile(str, int) #cmd dx_PlaySound $68c ; [stat] <- PlaySound(str, int) #cmd dx_PlaySoundDX $68d ; [stat] <- PlaySoundDX(str, int) #cmd dx_CheckSoundFile $68e ; [stat] <- CheckSoundFile() #cmd dx_CheckSound $68f ; [stat] <- CheckSound() #cmd dx_StopSoundFile $690 ; [stat] <- StopSoundFile() #cmd dx_StopSound $691 ; [stat] <- StopSound() #cmd dx_SetVolumeSoundFile $692 ; [stat] <- SetVolumeSoundFile(int) #cmd dx_SetVolumeSound $693 ; [stat] <- SetVolumeSound(int) #cmd dx_InitSoftSound $694 ; [stat] <- InitSoftSound() #cmd dx_LoadSoftSound $695 ; [stat] <- LoadSoftSound(str) #cmd dx_MakeSoftSound $696 ; [stat] <- MakeSoftSound(int, int64) #cmd dx_MakeSoftSound2Ch16Bit44KHz $697 ; [stat] <- MakeSoftSound2Ch16Bit44KHz(int64) #cmd dx_MakeSoftSound2Ch16Bit22KHz $698 ; [stat] <- MakeSoftSound2Ch16Bit22KHz(int64) #cmd dx_MakeSoftSound2Ch8Bit44KHz $699 ; [stat] <- MakeSoftSound2Ch8Bit44KHz(int64) #cmd dx_MakeSoftSound2Ch8Bit22KHz $69a ; [stat] <- MakeSoftSound2Ch8Bit22KHz(int64) #cmd dx_MakeSoftSound1Ch16Bit44KHz $69b ; [stat] <- MakeSoftSound1Ch16Bit44KHz(int64) #cmd dx_MakeSoftSound1Ch16Bit22KHz $69c ; [stat] <- MakeSoftSound1Ch16Bit22KHz(int64) #cmd dx_MakeSoftSound1Ch8Bit44KHz $69d ; [stat] <- MakeSoftSound1Ch8Bit44KHz(int64) #cmd dx_MakeSoftSound1Ch8Bit22KHz $69e ; [stat] <- MakeSoftSound1Ch8Bit22KHz(int64) #cmd dx_MakeSoftSoundCustom $69f ; [stat] <- MakeSoftSoundCustom(int, int, int, int64, int) #cmd dx_DeleteSoftSound $6a0 ; [stat] <- DeleteSoftSound(int) #cmd dx_SaveSoftSound $6a1 ; [stat] <- SaveSoftSound(int, str) #cmd dx_GetSoftSoundSampleNum $6a2 ; [out int64] <- GetSoftSoundSampleNum(int) #cmd dx_GetSoftSoundFormat $6a3 ; [stat] <- GetSoftSoundFormat(int, var (int 出力), var (int 出力), var (int 出力), var (int 出力)) #cmd dx_ReadSoftSoundData $6a4 ; [stat] <- ReadSoftSoundData(int, int64, var (int 出力), var (int 出力)) #cmd dx_ReadSoftSoundDataF $6a5 ; [stat] <- ReadSoftSoundDataF(int, int64, var (double 出力、float 昇格), var (double 出力、float 昇格)) #cmd dx_WriteSoftSoundData $6a6 ; [stat] <- WriteSoftSoundData(int, int64, int, int) #cmd dx_WriteSoftSoundDataF $6a7 ; [stat] <- WriteSoftSoundDataF(int, int64, double (float 縮小), double (float 縮小)) #cmd dx_WriteTimeStretchSoftSoundData $6a8 ; [stat] <- WriteTimeStretchSoftSoundData(int, int) #cmd dx_WritePitchShiftSoftSoundData $6a9 ; [stat] <- WritePitchShiftSoftSoundData(int, int) #cmd dx_GetFFTVibrationSoftSound $6aa ; [stat] <- GetFFTVibrationSoftSound(int, int, int64, int, var (double 出力、float 昇格), int) #cmd dx_GetFFTVibrationSoftSoundBase $6ab ; [stat] <- GetFFTVibrationSoftSoundBase(int, int, int64, int, var (double 出力、float 昇格), var (double 出力、float 昇格), int) #cmd dx_InitSoftSoundPlayer $6ac ; [stat] <- InitSoftSoundPlayer() #cmd dx_MakeSoftSoundPlayer $6ad ; [stat] <- MakeSoftSoundPlayer(int) #cmd dx_MakeSoftSoundPlayer2Ch16Bit44KHz $6ae ; [stat] <- MakeSoftSoundPlayer2Ch16Bit44KHz() #cmd dx_MakeSoftSoundPlayer2Ch16Bit22KHz $6af ; [stat] <- MakeSoftSoundPlayer2Ch16Bit22KHz() #cmd dx_MakeSoftSoundPlayer2Ch8Bit44KHz $6b0 ; [stat] <- MakeSoftSoundPlayer2Ch8Bit44KHz() #cmd dx_MakeSoftSoundPlayer2Ch8Bit22KHz $6b1 ; [stat] <- MakeSoftSoundPlayer2Ch8Bit22KHz() #cmd dx_MakeSoftSoundPlayer1Ch16Bit44KHz $6b2 ; [stat] <- MakeSoftSoundPlayer1Ch16Bit44KHz() #cmd dx_MakeSoftSoundPlayer1Ch16Bit22KHz $6b3 ; [stat] <- MakeSoftSoundPlayer1Ch16Bit22KHz() #cmd dx_MakeSoftSoundPlayer1Ch8Bit44KHz $6b4 ; [stat] <- MakeSoftSoundPlayer1Ch8Bit44KHz() #cmd dx_MakeSoftSoundPlayer1Ch8Bit22KHz $6b5 ; [stat] <- MakeSoftSoundPlayer1Ch8Bit22KHz() #cmd dx_MakeSoftSoundPlayerCustom $6b6 ; [stat] <- MakeSoftSoundPlayerCustom(int, int, int) #cmd dx_DeleteSoftSoundPlayer $6b7 ; [stat] <- DeleteSoftSoundPlayer(int) #cmd dx_AddDataSoftSoundPlayer $6b8 ; [stat] <- AddDataSoftSoundPlayer(int, int, int64, int) #cmd dx_AddOneDataSoftSoundPlayer $6b9 ; [stat] <- AddOneDataSoftSoundPlayer(int, int, int) #cmd dx_GetSoftSoundPlayerFormat $6ba ; [stat] <- GetSoftSoundPlayerFormat(int, var (int 出力), var (int 出力), var (int 出力)) #cmd dx_StartSoftSoundPlayer $6bb ; [stat] <- StartSoftSoundPlayer(int) #cmd dx_CheckStartSoftSoundPlayer $6bc ; [stat] <- CheckStartSoftSoundPlayer(int) #cmd dx_StopSoftSoundPlayer $6bd ; [stat] <- StopSoftSoundPlayer(int) #cmd dx_ResetSoftSoundPlayer $6be ; [stat] <- ResetSoftSoundPlayer(int) #cmd dx_GetStockDataLengthSoftSoundPlayer $6bf ; [stat] <- GetStockDataLengthSoftSoundPlayer(int, var (int 出力)) #cmd dx_CheckSoftSoundPlayerNoneData $6c0 ; [stat] <- CheckSoftSoundPlayerNoneData(int) #cmd dx_DeleteMusicMem $6c1 ; [stat] <- DeleteMusicMem(int) #cmd dx_LoadMusicMem $6c2 ; [stat] <- LoadMusicMem(str) #cmd dx_PlayMusicMem $6c3 ; [stat] <- PlayMusicMem(int, int) #cmd dx_StopMusicMem $6c4 ; [stat] <- StopMusicMem(int) #cmd dx_CheckMusicMem $6c5 ; [stat] <- CheckMusicMem(int) #cmd dx_SetVolumeMusicMem $6c6 ; [stat] <- SetVolumeMusicMem(int, int) #cmd dx_GetMusicMemPosition $6c7 ; [stat] <- GetMusicMemPosition(int) #cmd dx_InitMusicMem $6c8 ; [stat] <- InitMusicMem() #cmd dx_ProcessMusicMem $6c9 ; [stat] <- ProcessMusicMem() #cmd dx_PlayMusic $6ca ; [stat] <- PlayMusic(str, int) #cmd dx_SetVolumeMusic $6cb ; [stat] <- SetVolumeMusic(int) #cmd dx_StopMusic $6cc ; [stat] <- StopMusic() #cmd dx_CheckMusic $6cd ; [stat] <- CheckMusic() #cmd dx_GetMusicPosition $6ce ; [stat] <- GetMusicPosition() #cmd dx_SelectMidiMode $6cf ; [stat] <- SelectMidiMode(int) #cmd dx_SetUseDXArchiveFlag $6d0 ; [stat] <- SetUseDXArchiveFlag(int) #cmd dx_SetDXArchivePriority $6d1 ; [stat] <- SetDXArchivePriority(int) #cmd dx_SetDXArchiveExtension $6d2 ; [stat] <- SetDXArchiveExtension(str) #cmd dx_SetDXArchiveKeyString $6d3 ; [stat] <- SetDXArchiveKeyString(str) #cmd dx_DXArchivePreLoad $6d4 ; [stat] <- DXArchivePreLoad(str, int) #cmd dx_DXArchiveCheckIdle $6d5 ; [stat] <- DXArchiveCheckIdle(str) #cmd dx_DXArchiveRelease $6d6 ; [stat] <- DXArchiveRelease(str) #cmd dx_DXArchiveCheckFile $6d7 ; [stat] <- DXArchiveCheckFile(str, str) #cmd dx_MV1LoadModel $6d8 ; [stat] <- MV1LoadModel(str) #cmd dx_MV1DuplicateModel $6d9 ; [stat] <- MV1DuplicateModel(int) #cmd dx_MV1CreateCloneModel $6da ; [stat] <- MV1CreateCloneModel(int) #cmd dx_MV1DeleteModel $6db ; [stat] <- MV1DeleteModel(int) #cmd dx_MV1InitModel $6dc ; [stat] <- MV1InitModel() #cmd dx_MV1SetLoadModelReMakeNormal $6dd ; [stat] <- MV1SetLoadModelReMakeNormal(int) #cmd dx_MV1SetLoadModelReMakeNormalSmoothingAngle $6de ; [stat] <- MV1SetLoadModelReMakeNormalSmoothingAngle(double (float 縮小)) #cmd dx_MV1SetLoadModelIgnoreScaling $6df ; [stat] <- MV1SetLoadModelIgnoreScaling(int) #cmd dx_MV1SetLoadModelPositionOptimize $6e0 ; [stat] <- MV1SetLoadModelPositionOptimize(int) #cmd dx_MV1SetLoadModelNotEqNormalSide_AddZeroAreaPolygon $6e1 ; [stat] <- MV1SetLoadModelNotEqNormalSide_AddZeroAreaPolygon(int) #cmd dx_MV1SetLoadModelPhysicsWorldGravity $6e2 ; [stat] <- MV1SetLoadModelPhysicsWorldGravity(double (float 縮小)) #cmd dx_MV1GetLoadModelPhysicsWorldGravity $6e3 ; [out float] <- MV1GetLoadModelPhysicsWorldGravity() #cmd dx_MV1SetLoadCalcPhysicsWorldGravity $6e4 ; [stat] <- MV1SetLoadCalcPhysicsWorldGravity(int, var (VECTOR: #defstruct float x,y,z)) #cmd dx_MV1GetLoadCalcPhysicsWorldGravity $6e5 ; [out VECTOR] <- MV1GetLoadCalcPhysicsWorldGravity(int) #cmd dx_MV1SetLoadModelPhysicsCalcPrecision $6e6 ; [stat] <- MV1SetLoadModelPhysicsCalcPrecision(int) #cmd dx_MV1AddLoadModelDisablePhysicsNameWord $6e7 ; [stat] <- MV1AddLoadModelDisablePhysicsNameWord(str) #cmd dx_MV1ResetLoadModelDisablePhysicsNameWord $6e8 ; [stat] <- MV1ResetLoadModelDisablePhysicsNameWord() #cmd dx_MV1SetLoadModelAnimFilePath $6e9 ; [stat] <- MV1SetLoadModelAnimFilePath(str) #cmd dx_MV1SetLoadModelUsePackDraw $6ea ; [stat] <- MV1SetLoadModelUsePackDraw(int) #cmd dx_MV1SetLoadModelTriangleListUseMaxBoneNum $6eb ; [stat] <- MV1SetLoadModelTriangleListUseMaxBoneNum(int) #cmd dx_MV1SetLoadModelTextureLoad $6ec ; [stat] <- MV1SetLoadModelTextureLoad(int) #cmd dx_MV1SetLoadModelIgnoreIK $6ed ; [stat] <- MV1SetLoadModelIgnoreIK(int) #cmd dx_MV1SaveModelToMV1File $6ee ; [stat] <- MV1SaveModelToMV1File(int, str, int, int, int, int, int, int, int) #cmd dx_MV1SaveModelToXFile $6ef ; [stat] <- MV1SaveModelToXFile(int, str, int, int, int) #cmd dx_MV1DrawModel $6f0 ; [stat] <- MV1DrawModel(int) #cmd dx_MV1DrawFrame $6f1 ; [stat] <- MV1DrawFrame(int, int) #cmd dx_MV1DrawMesh $6f2 ; [stat] <- MV1DrawMesh(int, int) #cmd dx_MV1DrawTriangleList $6f3 ; [stat] <- MV1DrawTriangleList(int, int) #cmd dx_MV1DrawModelDebug $6f4 ; [stat] <- MV1DrawModelDebug(int, int (uint 扱い), int, double (float 縮小), int, int) #cmd dx_MV1SetUseOrigShader $6f5 ; [stat] <- MV1SetUseOrigShader(int) #cmd dx_MV1GetLocalWorldMatrix $6f6 ; [out MATRIX] <- MV1GetLocalWorldMatrix(int) #cmd dx_MV1GetLocalWorldMatrixD $6f7 ; [out MATRIX_D] <- MV1GetLocalWorldMatrixD(int) #cmd dx_MV1SetPosition $6f8 ; [stat] <- MV1SetPosition(int, var (VECTOR: #defstruct float x,y,z)) #cmd dx_MV1SetPositionD $6f9 ; [stat] <- MV1SetPositionD(int, var (VECTOR_D: #defstruct double x,y,z)) #cmd dx_MV1GetPosition $6fa ; [out VECTOR] <- MV1GetPosition(int) #cmd dx_MV1GetPositionD $6fb ; [out VECTOR_D] <- MV1GetPositionD(int) #cmd dx_MV1SetScale $6fc ; [stat] <- MV1SetScale(int, var (VECTOR: #defstruct float x,y,z)) #cmd dx_MV1GetScale $6fd ; [out VECTOR] <- MV1GetScale(int) #cmd dx_MV1SetRotationXYZ $6fe ; [stat] <- MV1SetRotationXYZ(int, var (VECTOR: #defstruct float x,y,z)) #cmd dx_MV1GetRotationXYZ $6ff ; [out VECTOR] <- MV1GetRotationXYZ(int) #cmd dx_MV1SetRotationZYAxis $700 ; [stat] <- MV1SetRotationZYAxis(int, var (VECTOR: #defstruct float x,y,z), var (VECTOR: #defstruct float x,y,z), double (float 縮小)) #cmd dx_MV1SetRotationYUseDir $701 ; [stat] <- MV1SetRotationYUseDir(int, var (VECTOR: #defstruct float x,y,z), double (float 縮小)) #cmd dx_MV1SetRotationMatrix $702 ; [stat] <- MV1SetRotationMatrix(int, var (MATRIX: 4x4 float)) #cmd dx_MV1GetRotationMatrix $703 ; [out MATRIX] <- MV1GetRotationMatrix(int) #cmd dx_MV1SetMatrix $704 ; [stat] <- MV1SetMatrix(int, var (MATRIX: 4x4 float)) #cmd dx_MV1SetMatrixD $705 ; [stat] <- MV1SetMatrixD(int, var (MATRIX_D: 4x4 double)) #cmd dx_MV1GetMatrix $706 ; [out MATRIX] <- MV1GetMatrix(int) #cmd dx_MV1GetMatrixD $707 ; [out MATRIX_D] <- MV1GetMatrixD(int) #cmd dx_MV1SetVisible $708 ; [stat] <- MV1SetVisible(int, int) #cmd dx_MV1GetVisible $709 ; [stat] <- MV1GetVisible(int) #cmd dx_MV1SetMeshCategoryVisible $70a ; [stat] <- MV1SetMeshCategoryVisible(int, int, int) #cmd dx_MV1GetMeshCategoryVisible $70b ; [stat] <- MV1GetMeshCategoryVisible(int, int) #cmd dx_MV1SetDifColorScale $70c ; [stat] <- MV1SetDifColorScale(int, var (COLOR_F: float r,g,b,a)) #cmd dx_MV1GetDifColorScale $70d ; [out COLOR_F] <- MV1GetDifColorScale(int) #cmd dx_MV1SetSpcColorScale $70e ; [stat] <- MV1SetSpcColorScale(int, var (COLOR_F: float r,g,b,a)) #cmd dx_MV1GetSpcColorScale $70f ; [out COLOR_F] <- MV1GetSpcColorScale(int) #cmd dx_MV1SetEmiColorScale $710 ; [stat] <- MV1SetEmiColorScale(int, var (COLOR_F: float r,g,b,a)) #cmd dx_MV1GetEmiColorScale $711 ; [out COLOR_F] <- MV1GetEmiColorScale(int) #cmd dx_MV1SetAmbColorScale $712 ; [stat] <- MV1SetAmbColorScale(int, var (COLOR_F: float r,g,b,a)) #cmd dx_MV1GetAmbColorScale $713 ; [out COLOR_F] <- MV1GetAmbColorScale(int) #cmd dx_MV1GetSemiTransState $714 ; [stat] <- MV1GetSemiTransState(int) #cmd dx_MV1SetOpacityRate $715 ; [stat] <- MV1SetOpacityRate(int, double (float 縮小)) #cmd dx_MV1GetOpacityRate $716 ; [out float] <- MV1GetOpacityRate(int) #cmd dx_MV1SetUseDrawMulAlphaColor $717 ; [stat] <- MV1SetUseDrawMulAlphaColor(int, int) #cmd dx_MV1GetUseDrawMulAlphaColor $718 ; [stat] <- MV1GetUseDrawMulAlphaColor(int) #cmd dx_MV1SetUseZBuffer $719 ; [stat] <- MV1SetUseZBuffer(int, int) #cmd dx_MV1SetWriteZBuffer $71a ; [stat] <- MV1SetWriteZBuffer(int, int) #cmd dx_MV1SetZBias $71b ; [stat] <- MV1SetZBias(int, int) #cmd dx_MV1SetUseVertDifColor $71c ; [stat] <- MV1SetUseVertDifColor(int, int) #cmd dx_MV1SetUseVertSpcColor $71d ; [stat] <- MV1SetUseVertSpcColor(int, int) #cmd dx_MV1SetSampleFilterMode $71e ; [stat] <- MV1SetSampleFilterMode(int, int) #cmd dx_MV1SetMaxAnisotropy $71f ; [stat] <- MV1SetMaxAnisotropy(int, int) #cmd dx_MV1SetWireFrameDrawFlag $720 ; [stat] <- MV1SetWireFrameDrawFlag(int, int) #cmd dx_MV1RefreshVertColorFromMaterial $721 ; [stat] <- MV1RefreshVertColorFromMaterial(int) #cmd dx_MV1SetPhysicsWorldGravity $722 ; [stat] <- MV1SetPhysicsWorldGravity(int, var (VECTOR: #defstruct float x,y,z)) #cmd dx_MV1PhysicsCalculation $723 ; [stat] <- MV1PhysicsCalculation(int, double (float 縮小)) #cmd dx_MV1PhysicsResetState $724 ; [stat] <- MV1PhysicsResetState(int) #cmd dx_MV1SetPrioritizePhysicsOverAnimFlag $725 ; [stat] <- MV1SetPrioritizePhysicsOverAnimFlag(int, int) #cmd dx_MV1SetUseShapeFlag $726 ; [stat] <- MV1SetUseShapeFlag(int, int) #cmd dx_MV1GetMaterialNumberOrderFlag $727 ; [stat] <- MV1GetMaterialNumberOrderFlag(int) #cmd dx_MV1AttachAnim $728 ; [stat] <- MV1AttachAnim(int, int, int, int) #cmd dx_MV1DetachAnim $729 ; [stat] <- MV1DetachAnim(int, int) #cmd dx_MV1SetAttachAnimTime $72a ; [stat] <- MV1SetAttachAnimTime(int, int, double (float 縮小)) #cmd dx_MV1GetAttachAnimTime $72b ; [out float] <- MV1GetAttachAnimTime(int, int) #cmd dx_MV1GetAttachAnimTotalTime $72c ; [out float] <- MV1GetAttachAnimTotalTime(int, int) #cmd dx_MV1SetAttachAnimBlendRate $72d ; [stat] <- MV1SetAttachAnimBlendRate(int, int, double (float 縮小)) #cmd dx_MV1GetAttachAnimBlendRate $72e ; [out float] <- MV1GetAttachAnimBlendRate(int, int) #cmd dx_MV1SetAttachAnimBlendRateToFrame $72f ; [stat] <- MV1SetAttachAnimBlendRateToFrame(int, int, int, double (float 縮小), int) #cmd dx_MV1GetAttachAnimBlendRateToFrame $730 ; [out float] <- MV1GetAttachAnimBlendRateToFrame(int, int, int) #cmd dx_MV1SetAttachAnimTimeToFrame $731 ; [stat] <- MV1SetAttachAnimTimeToFrame(int, int, int, double (float 縮小), int) #cmd dx_MV1GetAttachAnimTimeToFrame $732 ; [out float] <- MV1GetAttachAnimTimeToFrame(int, int, int) #cmd dx_MV1GetAttachAnim $733 ; [stat] <- MV1GetAttachAnim(int, int) #cmd dx_MV1SetAttachAnimUseShapeFlag $734 ; [stat] <- MV1SetAttachAnimUseShapeFlag(int, int, int) #cmd dx_MV1GetAttachAnimUseShapeFlag $735 ; [stat] <- MV1GetAttachAnimUseShapeFlag(int, int) #cmd dx_MV1GetAttachAnimFrameLocalPosition $736 ; [out VECTOR] <- MV1GetAttachAnimFrameLocalPosition(int, int, int) #cmd dx_MV1GetAttachAnimFrameLocalMatrix $737 ; [out MATRIX] <- MV1GetAttachAnimFrameLocalMatrix(int, int, int) #cmd dx_MV1GetAnimNum $738 ; [stat] <- MV1GetAnimNum(int) #cmd dx_MV1SetAnimName $739 ; [stat] <- MV1SetAnimName(int, int, str) #cmd dx_MV1GetAnimIndex $73a ; [stat] <- MV1GetAnimIndex(int, str) #cmd dx_MV1GetAnimTotalTime $73b ; [out float] <- MV1GetAnimTotalTime(int, int) #cmd dx_MV1GetAnimTargetFrameNum $73c ; [stat] <- MV1GetAnimTargetFrameNum(int, int) #cmd dx_MV1GetAnimTargetFrame $73d ; [stat] <- MV1GetAnimTargetFrame(int, int, int) #cmd dx_MV1GetAnimTargetFrameKeySetNum $73e ; [stat] <- MV1GetAnimTargetFrameKeySetNum(int, int, int) #cmd dx_MV1GetAnimTargetFrameKeySet $73f ; [stat] <- MV1GetAnimTargetFrameKeySet(int, int, int, int) #cmd dx_MV1GetAnimKeySetNum $740 ; [stat] <- MV1GetAnimKeySetNum(int) #cmd dx_MV1GetAnimKeySetType $741 ; [stat] <- MV1GetAnimKeySetType(int, int) #cmd dx_MV1GetAnimKeySetDataType $742 ; [stat] <- MV1GetAnimKeySetDataType(int, int) #cmd dx_MV1GetAnimKeySetTimeType $743 ; [stat] <- MV1GetAnimKeySetTimeType(int, int) #cmd dx_MV1GetAnimKeySetDataNum $744 ; [stat] <- MV1GetAnimKeySetDataNum(int, int) #cmd dx_MV1GetAnimKeyDataTime $745 ; [out float] <- MV1GetAnimKeyDataTime(int, int, int) #cmd dx_MV1GetAnimKeyDataIndexFromTime $746 ; [stat] <- MV1GetAnimKeyDataIndexFromTime(int, int, double (float 縮小)) #cmd dx_MV1GetAnimKeyDataToQuaternion $747 ; [out FLOAT4] <- MV1GetAnimKeyDataToQuaternion(int, int, int) #cmd dx_MV1GetAnimKeyDataToQuaternionFromTime $748 ; [out FLOAT4] <- MV1GetAnimKeyDataToQuaternionFromTime(int, int, double (float 縮小)) #cmd dx_MV1GetAnimKeyDataToVector $749 ; [out VECTOR] <- MV1GetAnimKeyDataToVector(int, int, int) #cmd dx_MV1GetAnimKeyDataToVectorFromTime $74a ; [out VECTOR] <- MV1GetAnimKeyDataToVectorFromTime(int, int, double (float 縮小)) #cmd dx_MV1GetAnimKeyDataToMatrix $74b ; [out MATRIX] <- MV1GetAnimKeyDataToMatrix(int, int, int) #cmd dx_MV1GetAnimKeyDataToMatrixFromTime $74c ; [out MATRIX] <- MV1GetAnimKeyDataToMatrixFromTime(int, int, double (float 縮小)) #cmd dx_MV1GetAnimKeyDataToFlat $74d ; [out float] <- MV1GetAnimKeyDataToFlat(int, int, int) #cmd dx_MV1GetAnimKeyDataToFlatFromTime $74e ; [out float] <- MV1GetAnimKeyDataToFlatFromTime(int, int, double (float 縮小)) #cmd dx_MV1GetAnimKeyDataToLinear $74f ; [out float] <- MV1GetAnimKeyDataToLinear(int, int, int) #cmd dx_MV1GetAnimKeyDataToLinearFromTime $750 ; [out float] <- MV1GetAnimKeyDataToLinearFromTime(int, int, double (float 縮小)) #cmd dx_MV1GetMaterialNum $751 ; [stat] <- MV1GetMaterialNum(int) #cmd dx_MV1SetMaterialTypeAll $752 ; [stat] <- MV1SetMaterialTypeAll(int, int) #cmd dx_MV1SetMaterialType $753 ; [stat] <- MV1SetMaterialType(int, int, int) #cmd dx_MV1GetMaterialType $754 ; [stat] <- MV1GetMaterialType(int, int) #cmd dx_MV1SetMaterialDifColor $755 ; [stat] <- MV1SetMaterialDifColor(int, int, var (COLOR_F: float r,g,b,a)) #cmd dx_MV1GetMaterialDifColor $756 ; [out COLOR_F] <- MV1GetMaterialDifColor(int, int) #cmd dx_MV1SetMaterialSpcColor $757 ; [stat] <- MV1SetMaterialSpcColor(int, int, var (COLOR_F: float r,g,b,a)) #cmd dx_MV1GetMaterialSpcColor $758 ; [out COLOR_F] <- MV1GetMaterialSpcColor(int, int) #cmd dx_MV1SetMaterialEmiColor $759 ; [stat] <- MV1SetMaterialEmiColor(int, int, var (COLOR_F: float r,g,b,a)) #cmd dx_MV1GetMaterialEmiColor $75a ; [out COLOR_F] <- MV1GetMaterialEmiColor(int, int) #cmd dx_MV1SetMaterialAmbColor $75b ; [stat] <- MV1SetMaterialAmbColor(int, int, var (COLOR_F: float r,g,b,a)) #cmd dx_MV1GetMaterialAmbColor $75c ; [out COLOR_F] <- MV1GetMaterialAmbColor(int, int) #cmd dx_MV1SetMaterialSpcPower $75d ; [stat] <- MV1SetMaterialSpcPower(int, int, double (float 縮小)) #cmd dx_MV1GetMaterialSpcPower $75e ; [out float] <- MV1GetMaterialSpcPower(int, int) #cmd dx_MV1SetMaterialDifMapTexture $75f ; [stat] <- MV1SetMaterialDifMapTexture(int, int, int) #cmd dx_MV1GetMaterialDifMapTexture $760 ; [stat] <- MV1GetMaterialDifMapTexture(int, int) #cmd dx_MV1SetMaterialSubDifMapTexture $761 ; [stat] <- MV1SetMaterialSubDifMapTexture(int, int, int) #cmd dx_MV1GetMaterialSubDifMapTexture $762 ; [stat] <- MV1GetMaterialSubDifMapTexture(int, int) #cmd dx_MV1SetMaterialSpcMapTexture $763 ; [stat] <- MV1SetMaterialSpcMapTexture(int, int, int) #cmd dx_MV1GetMaterialSpcMapTexture $764 ; [stat] <- MV1GetMaterialSpcMapTexture(int, int) #cmd dx_MV1SetMaterialNormalMapTexture $765 ; [stat] <- MV1SetMaterialNormalMapTexture(int, int, int) #cmd dx_MV1GetMaterialNormalMapTexture $766 ; [stat] <- MV1GetMaterialNormalMapTexture(int, int) #cmd dx_MV1SetMaterialDifGradTexture $767 ; [stat] <- MV1SetMaterialDifGradTexture(int, int, int) #cmd dx_MV1GetMaterialDifGradTexture $768 ; [stat] <- MV1GetMaterialDifGradTexture(int, int) #cmd dx_MV1SetMaterialSpcGradTexture $769 ; [stat] <- MV1SetMaterialSpcGradTexture(int, int, int) #cmd dx_MV1GetMaterialSpcGradTexture $76a ; [stat] <- MV1GetMaterialSpcGradTexture(int, int) #cmd dx_MV1SetMaterialSphereMapTexture $76b ; [stat] <- MV1SetMaterialSphereMapTexture(int, int, int) #cmd dx_MV1GetMaterialSphereMapTexture $76c ; [stat] <- MV1GetMaterialSphereMapTexture(int, int) #cmd dx_MV1SetMaterialDifGradBlendTypeAll $76d ; [stat] <- MV1SetMaterialDifGradBlendTypeAll(int, int) #cmd dx_MV1SetMaterialDifGradBlendType $76e ; [stat] <- MV1SetMaterialDifGradBlendType(int, int, int) #cmd dx_MV1GetMaterialDifGradBlendType $76f ; [stat] <- MV1GetMaterialDifGradBlendType(int, int) #cmd dx_MV1SetMaterialSpcGradBlendTypeAll $770 ; [stat] <- MV1SetMaterialSpcGradBlendTypeAll(int, int) #cmd dx_MV1SetMaterialSpcGradBlendType $771 ; [stat] <- MV1SetMaterialSpcGradBlendType(int, int, int) #cmd dx_MV1GetMaterialSpcGradBlendType $772 ; [stat] <- MV1GetMaterialSpcGradBlendType(int, int) #cmd dx_MV1SetMaterialSphereMapBlendTypeAll $773 ; [stat] <- MV1SetMaterialSphereMapBlendTypeAll(int, int) #cmd dx_MV1SetMaterialSphereMapBlendType $774 ; [stat] <- MV1SetMaterialSphereMapBlendType(int, int, int) #cmd dx_MV1GetMaterialSphereMapBlendType $775 ; [stat] <- MV1GetMaterialSphereMapBlendType(int, int) #cmd dx_MV1SetMaterialOutLineWidthAll $776 ; [stat] <- MV1SetMaterialOutLineWidthAll(int, double (float 縮小)) #cmd dx_MV1SetMaterialOutLineWidth $777 ; [stat] <- MV1SetMaterialOutLineWidth(int, int, double (float 縮小)) #cmd dx_MV1GetMaterialOutLineWidth $778 ; [out float] <- MV1GetMaterialOutLineWidth(int, int) #cmd dx_MV1SetMaterialOutLineDotWidthAll $779 ; [stat] <- MV1SetMaterialOutLineDotWidthAll(int, double (float 縮小)) #cmd dx_MV1SetMaterialOutLineDotWidth $77a ; [stat] <- MV1SetMaterialOutLineDotWidth(int, int, double (float 縮小)) #cmd dx_MV1GetMaterialOutLineDotWidth $77b ; [out float] <- MV1GetMaterialOutLineDotWidth(int, int) #cmd dx_MV1SetMaterialOutLineColorAll $77c ; [stat] <- MV1SetMaterialOutLineColorAll(int, var (COLOR_F: float r,g,b,a)) #cmd dx_MV1SetMaterialOutLineColor $77d ; [stat] <- MV1SetMaterialOutLineColor(int, int, var (COLOR_F: float r,g,b,a)) #cmd dx_MV1GetMaterialOutLineColor $77e ; [out COLOR_F] <- MV1GetMaterialOutLineColor(int, int) #cmd dx_MV1SetMaterialDrawBlendModeAll $77f ; [stat] <- MV1SetMaterialDrawBlendModeAll(int, int) #cmd dx_MV1SetMaterialDrawBlendMode $780 ; [stat] <- MV1SetMaterialDrawBlendMode(int, int, int) #cmd dx_MV1GetMaterialDrawBlendMode $781 ; [stat] <- MV1GetMaterialDrawBlendMode(int, int) #cmd dx_MV1SetMaterialDrawBlendParamAll $782 ; [stat] <- MV1SetMaterialDrawBlendParamAll(int, int) #cmd dx_MV1SetMaterialDrawBlendParam $783 ; [stat] <- MV1SetMaterialDrawBlendParam(int, int, int) #cmd dx_MV1GetMaterialDrawBlendParam $784 ; [stat] <- MV1GetMaterialDrawBlendParam(int, int) #cmd dx_MV1SetMaterialDrawAlphaTestAll $785 ; [stat] <- MV1SetMaterialDrawAlphaTestAll(int, int, int, int) #cmd dx_MV1SetMaterialDrawAlphaTest $786 ; [stat] <- MV1SetMaterialDrawAlphaTest(int, int, int, int, int) #cmd dx_MV1GetMaterialDrawAlphaTestEnable $787 ; [stat] <- MV1GetMaterialDrawAlphaTestEnable(int, int) #cmd dx_MV1GetMaterialDrawAlphaTestMode $788 ; [stat] <- MV1GetMaterialDrawAlphaTestMode(int, int) #cmd dx_MV1GetMaterialDrawAlphaTestParam $789 ; [stat] <- MV1GetMaterialDrawAlphaTestParam(int, int) #cmd dx_MV1SetMaterialDrawAddColorAll $78a ; [stat] <- MV1SetMaterialDrawAddColorAll(int, int, int, int) #cmd dx_MV1SetMaterialDrawAddColor $78b ; [stat] <- MV1SetMaterialDrawAddColor(int, int, int, int, int) #cmd dx_MV1GetMaterialDrawAddColor $78c ; [stat] <- MV1GetMaterialDrawAddColor(int, int, var (int 出力), var (int 出力), var (int 出力)) #cmd dx_MV1GetTextureNum $78d ; [stat] <- MV1GetTextureNum(int) #cmd dx_MV1SetTextureColorFilePath $78e ; [stat] <- MV1SetTextureColorFilePath(int, int, str) #cmd dx_MV1SetTextureAlphaFilePath $78f ; [stat] <- MV1SetTextureAlphaFilePath(int, int, str) #cmd dx_MV1SetTextureGraphHandle $790 ; [stat] <- MV1SetTextureGraphHandle(int, int, int, int) #cmd dx_MV1GetTextureGraphHandle $791 ; [stat] <- MV1GetTextureGraphHandle(int, int) #cmd dx_MV1SetTextureAddressMode $792 ; [stat] <- MV1SetTextureAddressMode(int, int, int, int) #cmd dx_MV1GetTextureAddressModeU $793 ; [stat] <- MV1GetTextureAddressModeU(int, int) #cmd dx_MV1GetTextureAddressModeV $794 ; [stat] <- MV1GetTextureAddressModeV(int, int) #cmd dx_MV1GetTextureWidth $795 ; [stat] <- MV1GetTextureWidth(int, int) #cmd dx_MV1GetTextureHeight $796 ; [stat] <- MV1GetTextureHeight(int, int) #cmd dx_MV1GetTextureSemiTransState $797 ; [stat] <- MV1GetTextureSemiTransState(int, int) #cmd dx_MV1SetTextureBumpImageFlag $798 ; [stat] <- MV1SetTextureBumpImageFlag(int, int, int) #cmd dx_MV1GetTextureBumpImageFlag $799 ; [stat] <- MV1GetTextureBumpImageFlag(int, int) #cmd dx_MV1SetTextureBumpImageNextPixelLength $79a ; [stat] <- MV1SetTextureBumpImageNextPixelLength(int, int, double (float 縮小)) #cmd dx_MV1GetTextureBumpImageNextPixelLength $79b ; [out float] <- MV1GetTextureBumpImageNextPixelLength(int, int) #cmd dx_MV1SetTextureSampleFilterMode $79c ; [stat] <- MV1SetTextureSampleFilterMode(int, int, int) #cmd dx_MV1GetTextureSampleFilterMode $79d ; [stat] <- MV1GetTextureSampleFilterMode(int, int) #cmd dx_MV1AddTextureGraphHandle $79e ; [stat] <- MV1AddTextureGraphHandle(int, str, int, int, int, int, int) #cmd dx_MV1LoadTexture $79f ; [stat] <- MV1LoadTexture(str) #cmd dx_MV1GetFrameNum $7a0 ; [stat] <- MV1GetFrameNum(int) #cmd dx_MV1SearchFrame $7a1 ; [stat] <- MV1SearchFrame(int, str) #cmd dx_MV1SearchFrameChild $7a2 ; [stat] <- MV1SearchFrameChild(int, int, str) #cmd dx_MV1GetFrameParent $7a3 ; [stat] <- MV1GetFrameParent(int, int) #cmd dx_MV1GetFrameChildNum $7a4 ; [stat] <- MV1GetFrameChildNum(int, int) #cmd dx_MV1GetFrameChild $7a5 ; [stat] <- MV1GetFrameChild(int, int, int) #cmd dx_MV1GetFramePosition $7a6 ; [out VECTOR] <- MV1GetFramePosition(int, int) #cmd dx_MV1GetFramePositionD $7a7 ; [out VECTOR_D] <- MV1GetFramePositionD(int, int) #cmd dx_MV1GetFrameBaseLocalMatrix $7a8 ; [out MATRIX] <- MV1GetFrameBaseLocalMatrix(int, int) #cmd dx_MV1GetFrameBaseLocalMatrixD $7a9 ; [out MATRIX_D] <- MV1GetFrameBaseLocalMatrixD(int, int) #cmd dx_MV1GetFrameLocalMatrix $7aa ; [out MATRIX] <- MV1GetFrameLocalMatrix(int, int) #cmd dx_MV1GetFrameLocalMatrixD $7ab ; [out MATRIX_D] <- MV1GetFrameLocalMatrixD(int, int) #cmd dx_MV1GetFrameLocalWorldMatrix $7ac ; [out MATRIX] <- MV1GetFrameLocalWorldMatrix(int, int) #cmd dx_MV1GetFrameLocalWorldMatrixD $7ad ; [out MATRIX_D] <- MV1GetFrameLocalWorldMatrixD(int, int) #cmd dx_MV1SetFrameUserLocalMatrix $7ae ; [stat] <- MV1SetFrameUserLocalMatrix(int, int, var (MATRIX: 4x4 float)) #cmd dx_MV1SetFrameUserLocalMatrixD $7af ; [stat] <- MV1SetFrameUserLocalMatrixD(int, int, var (MATRIX_D: 4x4 double)) #cmd dx_MV1ResetFrameUserLocalMatrix $7b0 ; [stat] <- MV1ResetFrameUserLocalMatrix(int, int) #cmd dx_MV1SetFrameUserLocalWorldMatrix $7b1 ; [stat] <- MV1SetFrameUserLocalWorldMatrix(int, int, var (MATRIX: 4x4 float)) #cmd dx_MV1SetFrameUserLocalWorldMatrixD $7b2 ; [stat] <- MV1SetFrameUserLocalWorldMatrixD(int, int, var (MATRIX_D: 4x4 double)) #cmd dx_MV1ResetFrameUserLocalWorldMatrix $7b3 ; [stat] <- MV1ResetFrameUserLocalWorldMatrix(int, int) #cmd dx_MV1GetFrameMaxVertexLocalPosition $7b4 ; [out VECTOR] <- MV1GetFrameMaxVertexLocalPosition(int, int) #cmd dx_MV1GetFrameMaxVertexLocalPositionD $7b5 ; [out VECTOR_D] <- MV1GetFrameMaxVertexLocalPositionD(int, int) #cmd dx_MV1GetFrameMinVertexLocalPosition $7b6 ; [out VECTOR] <- MV1GetFrameMinVertexLocalPosition(int, int) #cmd dx_MV1GetFrameMinVertexLocalPositionD $7b7 ; [out VECTOR_D] <- MV1GetFrameMinVertexLocalPositionD(int, int) #cmd dx_MV1GetFrameAvgVertexLocalPosition $7b8 ; [out VECTOR] <- MV1GetFrameAvgVertexLocalPosition(int, int) #cmd dx_MV1GetFrameAvgVertexLocalPositionD $7b9 ; [out VECTOR_D] <- MV1GetFrameAvgVertexLocalPositionD(int, int) #cmd dx_MV1GetFrameVertexNum $7ba ; [stat] <- MV1GetFrameVertexNum(int, int) #cmd dx_MV1GetFrameTriangleNum $7bb ; [stat] <- MV1GetFrameTriangleNum(int, int) #cmd dx_MV1GetFrameMeshNum $7bc ; [stat] <- MV1GetFrameMeshNum(int, int) #cmd dx_MV1GetFrameMesh $7bd ; [stat] <- MV1GetFrameMesh(int, int, int) #cmd dx_MV1SetFrameVisible $7be ; [stat] <- MV1SetFrameVisible(int, int, int) #cmd dx_MV1GetFrameVisible $7bf ; [stat] <- MV1GetFrameVisible(int, int) #cmd dx_MV1SetFrameDifColorScale $7c0 ; [stat] <- MV1SetFrameDifColorScale(int, int, var (COLOR_F: float r,g,b,a)) #cmd dx_MV1SetFrameSpcColorScale $7c1 ; [stat] <- MV1SetFrameSpcColorScale(int, int, var (COLOR_F: float r,g,b,a)) #cmd dx_MV1SetFrameEmiColorScale $7c2 ; [stat] <- MV1SetFrameEmiColorScale(int, int, var (COLOR_F: float r,g,b,a)) #cmd dx_MV1SetFrameAmbColorScale $7c3 ; [stat] <- MV1SetFrameAmbColorScale(int, int, var (COLOR_F: float r,g,b,a)) #cmd dx_MV1GetFrameDifColorScale $7c4 ; [out COLOR_F] <- MV1GetFrameDifColorScale(int, int) #cmd dx_MV1GetFrameSpcColorScale $7c5 ; [out COLOR_F] <- MV1GetFrameSpcColorScale(int, int) #cmd dx_MV1GetFrameEmiColorScale $7c6 ; [out COLOR_F] <- MV1GetFrameEmiColorScale(int, int) #cmd dx_MV1GetFrameAmbColorScale $7c7 ; [out COLOR_F] <- MV1GetFrameAmbColorScale(int, int) #cmd dx_MV1GetFrameSemiTransState $7c8 ; [stat] <- MV1GetFrameSemiTransState(int, int) #cmd dx_MV1SetFrameOpacityRate $7c9 ; [stat] <- MV1SetFrameOpacityRate(int, int, double (float 縮小)) #cmd dx_MV1GetFrameOpacityRate $7ca ; [out float] <- MV1GetFrameOpacityRate(int, int) #cmd dx_MV1SetFrameBaseVisible $7cb ; [stat] <- MV1SetFrameBaseVisible(int, int, int) #cmd dx_MV1GetFrameBaseVisible $7cc ; [stat] <- MV1GetFrameBaseVisible(int, int) #cmd dx_MV1SetFrameTextureAddressTransform $7cd ; [stat] <- MV1SetFrameTextureAddressTransform(int, int, double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小), double (float 縮小)) #cmd dx_MV1SetFrameTextureAddressTransformMatrix $7ce ; [stat] <- MV1SetFrameTextureAddressTransformMatrix(int, int, var (MATRIX: 4x4 float)) #cmd dx_MV1ResetFrameTextureAddressTransform $7cf ; [stat] <- MV1ResetFrameTextureAddressTransform(int, int) #cmd dx_MV1GetMeshNum $7d0 ; [stat] <- MV1GetMeshNum(int) #cmd dx_MV1GetMeshMaterial $7d1 ; [stat] <- MV1GetMeshMaterial(int, int) #cmd dx_MV1GetMeshVertexNum $7d2 ; [stat] <- MV1GetMeshVertexNum(int, int) #cmd dx_MV1GetMeshTriangleNum $7d3 ; [stat] <- MV1GetMeshTriangleNum(int, int) #cmd dx_MV1SetMeshVisible $7d4 ; [stat] <- MV1SetMeshVisible(int, int, int) #cmd dx_MV1GetMeshVisible $7d5 ; [stat] <- MV1GetMeshVisible(int, int) #cmd dx_MV1SetMeshDifColorScale $7d6 ; [stat] <- MV1SetMeshDifColorScale(int, int, var (COLOR_F: float r,g,b,a)) #cmd dx_MV1SetMeshSpcColorScale $7d7 ; [stat] <- MV1SetMeshSpcColorScale(int, int, var (COLOR_F: float r,g,b,a)) #cmd dx_MV1SetMeshEmiColorScale $7d8 ; [stat] <- MV1SetMeshEmiColorScale(int, int, var (COLOR_F: float r,g,b,a)) #cmd dx_MV1SetMeshAmbColorScale $7d9 ; [stat] <- MV1SetMeshAmbColorScale(int, int, var (COLOR_F: float r,g,b,a)) #cmd dx_MV1GetMeshDifColorScale $7da ; [out COLOR_F] <- MV1GetMeshDifColorScale(int, int) #cmd dx_MV1GetMeshSpcColorScale $7db ; [out COLOR_F] <- MV1GetMeshSpcColorScale(int, int) #cmd dx_MV1GetMeshEmiColorScale $7dc ; [out COLOR_F] <- MV1GetMeshEmiColorScale(int, int) #cmd dx_MV1GetMeshAmbColorScale $7dd ; [out COLOR_F] <- MV1GetMeshAmbColorScale(int, int) #cmd dx_MV1SetMeshOpacityRate $7de ; [stat] <- MV1SetMeshOpacityRate(int, int, double (float 縮小)) #cmd dx_MV1GetMeshOpacityRate $7df ; [out float] <- MV1GetMeshOpacityRate(int, int) #cmd dx_MV1SetMeshDrawBlendMode $7e0 ; [stat] <- MV1SetMeshDrawBlendMode(int, int, int) #cmd dx_MV1SetMeshDrawBlendParam $7e1 ; [stat] <- MV1SetMeshDrawBlendParam(int, int, int) #cmd dx_MV1GetMeshDrawBlendMode $7e2 ; [stat] <- MV1GetMeshDrawBlendMode(int, int) #cmd dx_MV1GetMeshDrawBlendParam $7e3 ; [stat] <- MV1GetMeshDrawBlendParam(int, int) #cmd dx_MV1SetMeshBaseVisible $7e4 ; [stat] <- MV1SetMeshBaseVisible(int, int, int) #cmd dx_MV1GetMeshBaseVisible $7e5 ; [stat] <- MV1GetMeshBaseVisible(int, int) #cmd dx_MV1SetMeshBackCulling $7e6 ; [stat] <- MV1SetMeshBackCulling(int, int, int) #cmd dx_MV1GetMeshBackCulling $7e7 ; [stat] <- MV1GetMeshBackCulling(int, int) #cmd dx_MV1GetMeshMaxPosition $7e8 ; [out VECTOR] <- MV1GetMeshMaxPosition(int, int) #cmd dx_MV1GetMeshMinPosition $7e9 ; [out VECTOR] <- MV1GetMeshMinPosition(int, int) #cmd dx_MV1GetMeshTListNum $7ea ; [stat] <- MV1GetMeshTListNum(int, int) #cmd dx_MV1GetMeshTList $7eb ; [stat] <- MV1GetMeshTList(int, int, int) #cmd dx_MV1GetMeshSemiTransState $7ec ; [stat] <- MV1GetMeshSemiTransState(int, int) #cmd dx_MV1SetMeshUseVertDifColor $7ed ; [stat] <- MV1SetMeshUseVertDifColor(int, int, int) #cmd dx_MV1SetMeshUseVertSpcColor $7ee ; [stat] <- MV1SetMeshUseVertSpcColor(int, int, int) #cmd dx_MV1GetMeshUseVertDifColor $7ef ; [stat] <- MV1GetMeshUseVertDifColor(int, int) #cmd dx_MV1GetMeshUseVertSpcColor $7f0 ; [stat] <- MV1GetMeshUseVertSpcColor(int, int) #cmd dx_MV1GetMeshShapeFlag $7f1 ; [stat] <- MV1GetMeshShapeFlag(int, int) #cmd dx_MV1GetShapeNum $7f2 ; [stat] <- MV1GetShapeNum(int) #cmd dx_MV1SearchShape $7f3 ; [stat] <- MV1SearchShape(int, str) #cmd dx_MV1GetShapeTargetMeshNum $7f4 ; [stat] <- MV1GetShapeTargetMeshNum(int, int) #cmd dx_MV1GetShapeTargetMesh $7f5 ; [stat] <- MV1GetShapeTargetMesh(int, int, int) #cmd dx_MV1SetShapeRate $7f6 ; [stat] <- MV1SetShapeRate(int, int, double (float 縮小), int) #cmd dx_MV1GetShapeRate $7f7 ; [out float] <- MV1GetShapeRate(int, int) #cmd dx_MV1GetShapeApplyRate $7f8 ; [out float] <- MV1GetShapeApplyRate(int, int) #cmd dx_MV1GetTriangleListNum $7f9 ; [stat] <- MV1GetTriangleListNum(int) #cmd dx_MV1GetTriangleListVertexType $7fa ; [stat] <- MV1GetTriangleListVertexType(int, int) #cmd dx_MV1GetTriangleListPolygonNum $7fb ; [stat] <- MV1GetTriangleListPolygonNum(int, int) #cmd dx_MV1GetTriangleListVertexNum $7fc ; [stat] <- MV1GetTriangleListVertexNum(int, int) #cmd dx_MV1GetTriangleListLocalWorldMatrixNum $7fd ; [stat] <- MV1GetTriangleListLocalWorldMatrixNum(int, int) #cmd dx_MV1GetTriangleListLocalWorldMatrix $7fe ; [out MATRIX] <- MV1GetTriangleListLocalWorldMatrix(int, int, int) #cmd dx_MV1GetTriangleListPolygonVertexPosition $7ff ; [stat] <- MV1GetTriangleListPolygonVertexPosition(int, int, int, var (VECTOR 出力), var (double 出力、float 昇格)) #cmd dx_MV1GetTriangleListUseMaterial $800 ; [stat] <- MV1GetTriangleListUseMaterial(int, int) #cmd dx_MV1SetupCollInfo $801 ; [stat] <- MV1SetupCollInfo(int, int, int, int, int, int) #cmd dx_MV1TerminateCollInfo $802 ; [stat] <- MV1TerminateCollInfo(int, int, int) #cmd dx_MV1RefreshCollInfo $803 ; [stat] <- MV1RefreshCollInfo(int, int, int) #cmd dx_MV1SetupReferenceMesh $804 ; [stat] <- MV1SetupReferenceMesh(int, int, int, int, int) #cmd dx_MV1TerminateReferenceMesh $805 ; [stat] <- MV1TerminateReferenceMesh(int, int, int, int, int) #cmd dx_MV1RefreshReferenceMesh $806 ; [stat] <- MV1RefreshReferenceMesh(int, int, int, int, int) #cmd dx_Live2D_SetCubism4CoreDLLPath $807 ; [stat] <- Live2D_SetCubism4CoreDLLPath(str) #cmd dx_Live2D_SetCubism3CoreDLLPath $808 ; [stat] <- Live2D_SetCubism3CoreDLLPath(str) #cmd dx_Live2D_RenderBegin $809 ; [stat] <- Live2D_RenderBegin() #cmd dx_Live2D_RenderEnd $80a ; [stat] <- Live2D_RenderEnd() #cmd dx_Live2D_LoadModel $80b ; [stat] <- Live2D_LoadModel(str) #cmd dx_Live2D_DeleteModel $80c ; [stat] <- Live2D_DeleteModel(int) #cmd dx_Live2D_InitModel $80d ; [stat] <- Live2D_InitModel() #cmd dx_Live2D_SetUseAutoScaling $80e ; [stat] <- Live2D_SetUseAutoScaling(int) #cmd dx_Live2D_SetUseAutoCentering $80f ; [stat] <- Live2D_SetUseAutoCentering(int) #cmd dx_Live2D_SetUseReverseYAxis $810 ; [stat] <- Live2D_SetUseReverseYAxis(int) #cmd dx_Live2D_Model_Update $811 ; [stat] <- Live2D_Model_Update(int, double (float 縮小)) #cmd dx_Live2D_Model_SetTranslate $812 ; [stat] <- Live2D_Model_SetTranslate(int, double (float 縮小), double (float 縮小)) #cmd dx_Live2D_Model_SetExtendRate $813 ; [stat] <- Live2D_Model_SetExtendRate(int, double (float 縮小), double (float 縮小)) #cmd dx_Live2D_Model_SetRotate $814 ; [stat] <- Live2D_Model_SetRotate(int, double (float 縮小)) #cmd dx_Live2D_Model_Draw $815 ; [stat] <- Live2D_Model_Draw(int) #cmd dx_Live2D_Model_StartMotion $816 ; [stat] <- Live2D_Model_StartMotion(int, str, int, double (float 縮小), double (float 縮小), int) #cmd dx_Live2D_Model_GetLastPlayMotionNo $817 ; [stat] <- Live2D_Model_GetLastPlayMotionNo(int) #cmd dx_Live2D_Model_IsMotionFinished $818 ; [stat] <- Live2D_Model_IsMotionFinished(int) #cmd dx_Live2D_Model_GetMotionPlayTime $819 ; [out float] <- Live2D_Model_GetMotionPlayTime(int) #cmd dx_Live2D_Model_SetExpression $81a ; [stat] <- Live2D_Model_SetExpression(int, str) #cmd dx_Live2D_Model_HitTest $81b ; [stat] <- Live2D_Model_HitTest(int, str, double (float 縮小), double (float 縮小)) #cmd dx_Live2D_Model_GetParameterCount $81c ; [stat] <- Live2D_Model_GetParameterCount(int) #cmd dx_Live2D_Model_GetParameterValue $81d ; [out float] <- Live2D_Model_GetParameterValue(int, str) #cmd dx_Live2D_Model_SetParameterValue $81e ; [stat] <- Live2D_Model_SetParameterValue(int, str, double (float 縮小)) #cmd dx_Live2D_Model_GetHitAreasCount $81f ; [stat] <- Live2D_Model_GetHitAreasCount(int) #cmd dx_Live2D_Model_GetExpressionCount $820 ; [stat] <- Live2D_Model_GetExpressionCount(int) #cmd dx_Live2D_Model_GetMotionGroupCount $821 ; [stat] <- Live2D_Model_GetMotionGroupCount(int) #cmd dx_Live2D_Model_GetMotionCount $822 ; [stat] <- Live2D_Model_GetMotionCount(int, str) #cmd dx_Live2D_Model_GetMotionFadeInTimeValue $823 ; [out float] <- Live2D_Model_GetMotionFadeInTimeValue(int, str, int) #cmd dx_Live2D_Model_GetMotionFadeOutTimeValue $824 ; [out float] <- Live2D_Model_GetMotionFadeOutTimeValue(int, str, int) #cmd dx_Live2D_Model_GetEyeBlinkParameterCount $825 ; [stat] <- Live2D_Model_GetEyeBlinkParameterCount(int) #cmd dx_Live2D_Model_GetLipSyncParameterCount $826 ; [stat] <- Live2D_Model_GetLipSyncParameterCount(int) #cmd dx_Live2D_Model_GetCanvasWidth $827 ; [out float] <- Live2D_Model_GetCanvasWidth(int) #cmd dx_Live2D_Model_GetCanvasHeight $828 ; [out float] <- Live2D_Model_GetCanvasHeight(int) #endif