#include "iron_game.hsp" mes "=== HitTest ===" mes "rect: " + hit_rect(0,0,100,100, 50,50,100,100) mes "circle: " + hit_circle(0,0,50, 80,0,50) mes "point_rect: " + hit_point_rect(25,25, 0,0,50,50) mes "=== Easing ===" mes "in_quad(0.5) = " + ease_in_quad(0.5) mes "out_bounce(0.8) = " + ease_out_bounce(0.8) mes "=== Random ===" mes "rnd_range(10,20) = " + rnd_range(10,20) mes "rnd_float = " + rnd_float()