apply(int, Point, InputOutputArray, InputArray) CV_OVERRIDE |
cv::detail::NoExposureCompensator
|
inline
virtual
|
CHANNELS
列挙値 (定義場所:
cv::detail::ExposureCompensator) |
cv::detail::ExposureCompensator
|
|
CHANNELS_BLOCKS
列挙値 (定義場所:
cv::detail::ExposureCompensator) |
cv::detail::ExposureCompensator
|
|
createDefault(int type) (定義場所:
cv::detail::ExposureCompensator) |
cv::detail::ExposureCompensator
|
static
|
ExposureCompensator() (定義場所:
cv::detail::ExposureCompensator) |
cv::detail::ExposureCompensator
|
inline
|
feed(const std::vector< Point > &, const std::vector< UMat > &, const std::vector< std::pair< UMat, uchar > > &) CV_OVERRIDE |
cv::detail::NoExposureCompensator
|
inline
virtual
|
cv::detail::ExposureCompensator::feed(const std::vector< Point > &corners, const std::vector< UMat > &images, const std::vector< UMat > &masks) |
cv::detail::ExposureCompensator
|
|
GAIN
列挙値 (定義場所:
cv::detail::ExposureCompensator) |
cv::detail::ExposureCompensator
|
|
GAIN_BLOCKS
列挙値 (定義場所:
cv::detail::ExposureCompensator) |
cv::detail::ExposureCompensator
|
|
getMatGains(CV_OUT std::vector< Mat > &umv) CV_OVERRIDE (定義場所:
cv::detail::NoExposureCompensator) |
cv::detail::NoExposureCompensator
|
inline
virtual
|
getUpdateGain() (定義場所:
cv::detail::ExposureCompensator) |
cv::detail::ExposureCompensator
|
inline
|
NO
列挙値 (定義場所:
cv::detail::ExposureCompensator) |
cv::detail::ExposureCompensator
|
|
setMatGains(std::vector< Mat > &umv) CV_OVERRIDE (定義場所:
cv::detail::NoExposureCompensator) |
cv::detail::NoExposureCompensator
|
inline
virtual
|
setUpdateGain(bool b) (定義場所:
cv::detail::ExposureCompensator) |
cv::detail::ExposureCompensator
|
inline
|
updateGain
(定義場所:
cv::detail::ExposureCompensator) |
cv::detail::ExposureCompensator
|
protected
|
~ExposureCompensator() (定義場所:
cv::detail::ExposureCompensator) |
cv::detail::ExposureCompensator
|
inline
virtual
|