ホーム › Graphics.Direct3D12 › 定数
定数
483Windows.Win32.Graphics.Direct3D12
| 名前 | 型 | 値 |
|---|---|---|
| D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAKES | DWORD | 4096 |
| D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING | DWORD | 5768 |
| D3D12_16BIT_INDEX_STRIP_CUT_VALUE | DWORD | 65535 |
| D3D12_32BIT_INDEX_STRIP_CUT_VALUE | DWORD | 4294967295 |
| D3D12_8BIT_INDEX_STRIP_CUT_VALUE | DWORD | 255 |
| D3D12_APPEND_ALIGNED_ELEMENT | DWORD | 4294967295 |
| D3D12_ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT | DWORD | 9 |
| D3D12_CLIP_OR_CULL_DISTANCE_COUNT | DWORD | 8 |
| D3D12_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT | DWORD | 2 |
| D3D12_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT | DWORD | 14 |
| D3D12_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS | DWORD | 4 |
| D3D12_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D12_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT | DWORD | 15 |
| D3D12_COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT | DWORD | 16 |
| D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS | DWORD | 4 |
| D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT | DWORD | 15 |
| D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST | DWORD | 1 |
| D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS | DWORD | 1 |
| D3D12_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT | DWORD | 64 |
| D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS | DWORD | 4 |
| D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT | DWORD | 1 |
| D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST | DWORD | 1 |
| D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS | DWORD | 1 |
| D3D12_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS | DWORD | 1 |
| D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT | DWORD | 128 |
| D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST | DWORD | 1 |
| D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS | DWORD | 1 |
| D3D12_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT | DWORD | 128 |
| D3D12_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS | DWORD | 1 |
| D3D12_COMMONSHADER_SAMPLER_REGISTER_COUNT | DWORD | 16 |
| D3D12_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST | DWORD | 1 |
| D3D12_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS | DWORD | 1 |
| D3D12_COMMONSHADER_SAMPLER_SLOT_COUNT | DWORD | 16 |
| D3D12_COMMONSHADER_SUBROUTINE_NESTING_LIMIT | DWORD | 32 |
| D3D12_COMMONSHADER_TEMP_REGISTER_COMPONENTS | DWORD | 4 |
| D3D12_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D12_COMMONSHADER_TEMP_REGISTER_COUNT | DWORD | 4096 |
| D3D12_COMMONSHADER_TEMP_REGISTER_READS_PER_INST | DWORD | 3 |
| D3D12_COMMONSHADER_TEMP_REGISTER_READ_PORTS | DWORD | 3 |
| D3D12_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX | DWORD | 10 |
| D3D12_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN | INT | -10 |
| D3D12_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE | INT | -8 |
| D3D12_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE | DWORD | 7 |
| D3D12_CONSTANT_BUFFER_DATA_PLACEMENT_ALIGNMENT | DWORD | 256 |
| D3D12_CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD | DWORD | 256 |
| D3D12_CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP | DWORD | 64 |
| D3D12_CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD | DWORD | 240 |
| D3D12_CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP | DWORD | 68 |
| D3D12_CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD | DWORD | 224 |
| D3D12_CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP | DWORD | 72 |
| D3D12_CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD | DWORD | 208 |
| D3D12_CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP | DWORD | 76 |
| D3D12_CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD | DWORD | 192 |
| D3D12_CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP | DWORD | 84 |
| D3D12_CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD | DWORD | 176 |
| D3D12_CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP | DWORD | 92 |
| D3D12_CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD | DWORD | 160 |
| D3D12_CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP | DWORD | 100 |
| D3D12_CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD | DWORD | 144 |
| D3D12_CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP | DWORD | 112 |
| D3D12_CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD | DWORD | 128 |
| D3D12_CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP | DWORD | 128 |
| D3D12_CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD | DWORD | 112 |
| D3D12_CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP | DWORD | 144 |
| D3D12_CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD | DWORD | 96 |
| D3D12_CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP | DWORD | 168 |
| D3D12_CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD | DWORD | 80 |
| D3D12_CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP | DWORD | 204 |
| D3D12_CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD | DWORD | 64 |
| D3D12_CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP | DWORD | 256 |
| D3D12_CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD | DWORD | 48 |
| D3D12_CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP | DWORD | 340 |
| D3D12_CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD | DWORD | 32 |
| D3D12_CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP | DWORD | 512 |
| D3D12_CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD | DWORD | 16 |
| D3D12_CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP | DWORD | 768 |
| D3D12_CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION | DWORD | 1 |
| D3D12_CS_4_X_RAW_UAV_BYTE_ALIGNMENT | DWORD | 256 |
| D3D12_CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP | DWORD | 768 |
| D3D12_CS_4_X_THREAD_GROUP_MAX_X | DWORD | 768 |
| D3D12_CS_4_X_THREAD_GROUP_MAX_Y | DWORD | 768 |
| D3D12_CS_4_X_UAV_REGISTER_COUNT | DWORD | 1 |
| D3D12_CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION | DWORD | 65535 |
| D3D12_CS_TGSM_REGISTER_COUNT | DWORD | 8192 |
| D3D12_CS_TGSM_REGISTER_READS_PER_INST | DWORD | 1 |
| D3D12_CS_TGSM_RESOURCE_REGISTER_COMPONENTS | DWORD | 1 |
| D3D12_CS_TGSM_RESOURCE_REGISTER_READ_PORTS | DWORD | 1 |
| D3D12_CS_THREADGROUPID_REGISTER_COMPONENTS | DWORD | 3 |
| D3D12_CS_THREADGROUPID_REGISTER_COUNT | DWORD | 1 |
| D3D12_CS_THREADIDINGROUPFLATTENED_REGISTER_COMPONENTS | DWORD | 1 |
| D3D12_CS_THREADIDINGROUPFLATTENED_REGISTER_COUNT | DWORD | 1 |
| D3D12_CS_THREADIDINGROUP_REGISTER_COMPONENTS | DWORD | 3 |
| D3D12_CS_THREADIDINGROUP_REGISTER_COUNT | DWORD | 1 |
| D3D12_CS_THREADID_REGISTER_COMPONENTS | DWORD | 3 |
| D3D12_CS_THREADID_REGISTER_COUNT | DWORD | 1 |
| D3D12_CS_THREAD_GROUP_MAX_THREADS_PER_GROUP | DWORD | 1024 |
| D3D12_CS_THREAD_GROUP_MAX_X | DWORD | 1024 |
| D3D12_CS_THREAD_GROUP_MAX_Y | DWORD | 1024 |
| D3D12_CS_THREAD_GROUP_MAX_Z | DWORD | 64 |
| D3D12_CS_THREAD_GROUP_MIN_X | DWORD | 1 |
| D3D12_CS_THREAD_GROUP_MIN_Y | DWORD | 1 |
| D3D12_CS_THREAD_GROUP_MIN_Z | DWORD | 1 |
| D3D12_CS_THREAD_LOCAL_TEMP_REGISTER_POOL | DWORD | 16384 |
| D3D12_DEFAULT_BLEND_FACTOR_ALPHA | FLOAT | 1 |
| D3D12_DEFAULT_BLEND_FACTOR_BLUE | FLOAT | 1 |
| D3D12_DEFAULT_BLEND_FACTOR_GREEN | FLOAT | 1 |
| D3D12_DEFAULT_BLEND_FACTOR_RED | FLOAT | 1 |
| D3D12_DEFAULT_BORDER_COLOR_COMPONENT | FLOAT | 0 |
| D3D12_DEFAULT_DEPTH_BIAS | INT | 0 |
| D3D12_DEFAULT_DEPTH_BIAS_CLAMP | FLOAT | 0 |
| D3D12_DEFAULT_MAX_ANISOTROPY | DWORD | 16 |
| D3D12_DEFAULT_MIP_LOD_BIAS | FLOAT | 0 |
| D3D12_DEFAULT_MSAA_RESOURCE_PLACEMENT_ALIGNMENT | DWORD | 4194304 |
| D3D12_DEFAULT_RENDER_TARGET_ARRAY_INDEX | DWORD | 0 |
| D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT | DWORD | 65536 |
| D3D12_DEFAULT_SAMPLE_MASK | DWORD | 4294967295 |
| D3D12_DEFAULT_SCISSOR_ENDX | DWORD | 0 |
| D3D12_DEFAULT_SCISSOR_ENDY | DWORD | 0 |
| D3D12_DEFAULT_SCISSOR_STARTX | DWORD | 0 |
| D3D12_DEFAULT_SCISSOR_STARTY | DWORD | 0 |
| D3D12_DEFAULT_SLOPE_SCALED_DEPTH_BIAS | FLOAT | 0 |
| D3D12_DEFAULT_STENCIL_READ_MASK | DWORD | 255 |
| D3D12_DEFAULT_STENCIL_REFERENCE | DWORD | 0 |
| D3D12_DEFAULT_STENCIL_WRITE_MASK | DWORD | 255 |
| D3D12_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX | DWORD | 0 |
| D3D12_DEFAULT_VIEWPORT_HEIGHT | DWORD | 0 |
| D3D12_DEFAULT_VIEWPORT_MAX_DEPTH | FLOAT | 0 |
| D3D12_DEFAULT_VIEWPORT_MIN_DEPTH | FLOAT | 0 |
| D3D12_DEFAULT_VIEWPORT_TOPLEFTX | DWORD | 0 |
| D3D12_DEFAULT_VIEWPORT_TOPLEFTY | DWORD | 0 |
| D3D12_DEFAULT_VIEWPORT_WIDTH | DWORD | 0 |
| D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND | DWORD | 4294967295 |
| D3D12_DRIVER_RESERVED_REGISTER_SPACE_VALUES_END | DWORD | 4294967287 |
| D3D12_DRIVER_RESERVED_REGISTER_SPACE_VALUES_START | DWORD | 4294967280 |
| D3D12_DS_INPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS | DWORD | 3968 |
| D3D12_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENTS | DWORD | 4 |
| D3D12_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D12_DS_INPUT_CONTROL_POINT_REGISTER_COUNT | DWORD | 32 |
| D3D12_DS_INPUT_CONTROL_POINT_REGISTER_READS_PER_INST | DWORD | 2 |
| D3D12_DS_INPUT_CONTROL_POINT_REGISTER_READ_PORTS | DWORD | 1 |
| D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENTS | DWORD | 3 |
| D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_COUNT | DWORD | 1 |
| D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_READS_PER_INST | DWORD | 2 |
| D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_READ_PORTS | DWORD | 1 |
| D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENTS | DWORD | 4 |
| D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_COUNT | DWORD | 32 |
| D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST | DWORD | 2 |
| D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_READ_PORTS | DWORD | 1 |
| D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS | DWORD | 1 |
| D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_COUNT | DWORD | 1 |
| D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST | DWORD | 2 |
| D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS | DWORD | 1 |
| D3D12_DS_OUTPUT_REGISTER_COMPONENTS | DWORD | 4 |
| D3D12_DS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D12_DS_OUTPUT_REGISTER_COUNT | DWORD | 32 |
| D3D12_FLOAT16_FUSED_TOLERANCE_IN_ULP | DOUBLE | 0.6 |
| D3D12_FLOAT32_MAX | FLOAT | 3.4028235E+38 |
| D3D12_FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP | FLOAT | 0.6 |
| D3D12_FLOAT_TO_SRGB_EXPONENT_DENOMINATOR | FLOAT | 2.4 |
| D3D12_FLOAT_TO_SRGB_EXPONENT_NUMERATOR | FLOAT | 1 |
| D3D12_FLOAT_TO_SRGB_OFFSET | FLOAT | 0.055 |
| D3D12_FLOAT_TO_SRGB_SCALE_1 | FLOAT | 12.92 |
| D3D12_FLOAT_TO_SRGB_SCALE_2 | FLOAT | 1.055 |
| D3D12_FLOAT_TO_SRGB_THRESHOLD | FLOAT | 0.0031308 |
| D3D12_FTOI_INSTRUCTION_MAX_INPUT | FLOAT | 2.1474836E+09 |
| D3D12_FTOI_INSTRUCTION_MIN_INPUT | FLOAT | -2.1474836E+09 |
| D3D12_FTOU_INSTRUCTION_MAX_INPUT | FLOAT | 4.2949673E+09 |
| D3D12_FTOU_INSTRUCTION_MIN_INPUT | FLOAT | 0 |
| D3D12_GS_INPUT_INSTANCE_ID_READS_PER_INST | DWORD | 2 |
| D3D12_GS_INPUT_INSTANCE_ID_READ_PORTS | DWORD | 1 |
| D3D12_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENTS | DWORD | 1 |
| D3D12_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D12_GS_INPUT_INSTANCE_ID_REGISTER_COUNT | DWORD | 1 |
| D3D12_GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS | DWORD | 1 |
| D3D12_GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D12_GS_INPUT_PRIM_CONST_REGISTER_COUNT | DWORD | 1 |
| D3D12_GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST | DWORD | 2 |
| D3D12_GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS | DWORD | 1 |
| D3D12_GS_INPUT_REGISTER_COMPONENTS | DWORD | 4 |
| D3D12_GS_INPUT_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D12_GS_INPUT_REGISTER_COUNT | DWORD | 32 |
| D3D12_GS_INPUT_REGISTER_READS_PER_INST | DWORD | 2 |
| D3D12_GS_INPUT_REGISTER_READ_PORTS | DWORD | 1 |
| D3D12_GS_INPUT_REGISTER_VERTICES | DWORD | 32 |
| D3D12_GS_MAX_INSTANCE_COUNT | DWORD | 32 |
| D3D12_GS_MAX_OUTPUT_VERTEX_COUNT_ACROSS_INSTANCES | DWORD | 1024 |
| D3D12_GS_OUTPUT_ELEMENTS | DWORD | 32 |
| D3D12_GS_OUTPUT_REGISTER_COMPONENTS | DWORD | 4 |
| D3D12_GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D12_GS_OUTPUT_REGISTER_COUNT | DWORD | 32 |
| D3D12_HS_CONTROL_POINT_PHASE_INPUT_REGISTER_COUNT | DWORD | 32 |
| D3D12_HS_CONTROL_POINT_PHASE_OUTPUT_REGISTER_COUNT | DWORD | 32 |
| D3D12_HS_CONTROL_POINT_REGISTER_COMPONENTS | DWORD | 4 |
| D3D12_HS_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D12_HS_CONTROL_POINT_REGISTER_READS_PER_INST | DWORD | 2 |
| D3D12_HS_CONTROL_POINT_REGISTER_READ_PORTS | DWORD | 1 |
| D3D12_HS_FORK_PHASE_INSTANCE_COUNT_UPPER_BOUND | DWORD | 4294967295 |
| D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENTS | DWORD | 1 |
| D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COUNT | DWORD | 1 |
| D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READS_PER_INST | DWORD | 2 |
| D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READ_PORTS | DWORD | 1 |
| D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENTS | DWORD | 1 |
| D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COUNT | DWORD | 1 |
| D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READS_PER_INST | DWORD | 2 |
| D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READ_PORTS | DWORD | 1 |
| D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS | DWORD | 1 |
| D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_COUNT | DWORD | 1 |
| D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST | DWORD | 2 |
| D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS | DWORD | 1 |
| D3D12_HS_JOIN_PHASE_INSTANCE_COUNT_UPPER_BOUND | DWORD | 4294967295 |
| D3D12_HS_MAXTESSFACTOR_LOWER_BOUND | FLOAT | 1 |
| D3D12_HS_MAXTESSFACTOR_UPPER_BOUND | FLOAT | 64 |
| D3D12_HS_OUTPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS | DWORD | 3968 |
| D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENTS | DWORD | 1 |
| D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COUNT | DWORD | 1 |
| D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READS_PER_INST | DWORD | 2 |
| D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READ_PORTS | DWORD | 1 |
| D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENTS | DWORD | 4 |
| D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COUNT | DWORD | 32 |
| D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST | DWORD | 2 |
| D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READ_PORTS | DWORD | 1 |
| D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_SCALAR_COMPONENTS | DWORD | 128 |
| D3D12_IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES | DWORD | 0 |
| D3D12_IA_DEFAULT_PRIMITIVE_TOPOLOGY | DWORD | 0 |
| D3D12_IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES | DWORD | 0 |
| D3D12_IA_INDEX_INPUT_RESOURCE_SLOT_COUNT | DWORD | 1 |
| D3D12_IA_INSTANCE_ID_BIT_COUNT | DWORD | 32 |
| D3D12_IA_INTEGER_ARITHMETIC_BIT_COUNT | DWORD | 32 |
| D3D12_IA_PATCH_MAX_CONTROL_POINT_COUNT | DWORD | 32 |
| D3D12_IA_PRIMITIVE_ID_BIT_COUNT | DWORD | 32 |
| D3D12_IA_VERTEX_ID_BIT_COUNT | DWORD | 32 |
| D3D12_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT | DWORD | 32 |
| D3D12_IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS | DWORD | 128 |
| D3D12_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT | DWORD | 32 |
| D3D12_INTEGER_DIVIDE_BY_ZERO_QUOTIENT | DWORD | 4294967295 |
| D3D12_INTEGER_DIVIDE_BY_ZERO_REMAINDER | DWORD | 4294967295 |
| D3D12_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL | DWORD | 4294967295 |
| D3D12_KEEP_UNORDERED_ACCESS_VIEWS | DWORD | 4294967295 |
| D3D12_LINEAR_GAMMA | FLOAT | 1 |
| D3D12_MAJOR_VERSION | DWORD | 12 |
| D3D12_MAX_BORDER_COLOR_COMPONENT | FLOAT | 1 |
| D3D12_MAX_DEPTH | FLOAT | 1 |
| D3D12_MAX_LIVE_STATIC_SAMPLERS | DWORD | 2032 |
| D3D12_MAX_MAXANISOTROPY | DWORD | 16 |
| D3D12_MAX_MULTISAMPLE_SAMPLE_COUNT | DWORD | 32 |
| D3D12_MAX_POSITION_VALUE | FLOAT | 3.4028236E+34 |
| D3D12_MAX_ROOT_COST | DWORD | 64 |
| D3D12_MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_1 | DWORD | 1000000 |
| D3D12_MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_2 | DWORD | 1000000 |
| D3D12_MAX_SHADER_VISIBLE_SAMPLER_HEAP_SIZE | DWORD | 2048 |
| D3D12_MAX_TEXTURE_DIMENSION_2_TO_EXP | DWORD | 17 |
| D3D12_MAX_VIEW_INSTANCE_COUNT | DWORD | 4 |
| D3D12_MINOR_VERSION | DWORD | 0 |
| D3D12_MIN_BORDER_COLOR_COMPONENT | FLOAT | 0 |
| D3D12_MIN_DEPTH | FLOAT | 0 |
| D3D12_MIN_MAXANISOTROPY | DWORD | 0 |
| D3D12_MIP_LOD_BIAS_MAX | FLOAT | 15.99 |
| D3D12_MIP_LOD_BIAS_MIN | FLOAT | -16 |
| D3D12_MIP_LOD_FRACTIONAL_BIT_COUNT | DWORD | 8 |
| D3D12_MIP_LOD_RANGE_BIT_COUNT | DWORD | 8 |
| D3D12_MULTISAMPLE_ANTIALIAS_LINE_WIDTH | FLOAT | 1.4 |
| D3D12_NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT | DWORD | 0 |
| D3D12_OS_RESERVED_REGISTER_SPACE_VALUES_END | DWORD | 4294967295 |
| D3D12_OS_RESERVED_REGISTER_SPACE_VALUES_START | DWORD | 4294967288 |
| D3D12_PACKED_TILE | DWORD | 4294967295 |
| D3D12_PIXEL_ADDRESS_RANGE_BIT_COUNT | DWORD | 15 |
| D3D12_PREVIEW_SDK_VERSION | DWORD | 717 |
| D3D12_PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT | DWORD | 16 |
| D3D12_PS_CS_UAV_REGISTER_COMPONENTS | DWORD | 1 |
| D3D12_PS_CS_UAV_REGISTER_COUNT | DWORD | 8 |
| D3D12_PS_CS_UAV_REGISTER_READS_PER_INST | DWORD | 1 |
| D3D12_PS_CS_UAV_REGISTER_READ_PORTS | DWORD | 1 |
| D3D12_PS_FRONTFACING_DEFAULT_VALUE | DWORD | 4294967295 |
| D3D12_PS_FRONTFACING_FALSE_VALUE | DWORD | 0 |
| D3D12_PS_FRONTFACING_TRUE_VALUE | DWORD | 4294967295 |
| D3D12_PS_INPUT_REGISTER_COMPONENTS | DWORD | 4 |
| D3D12_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D12_PS_INPUT_REGISTER_COUNT | DWORD | 32 |
| D3D12_PS_INPUT_REGISTER_READS_PER_INST | DWORD | 2 |
| D3D12_PS_INPUT_REGISTER_READ_PORTS | DWORD | 1 |
| D3D12_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT | FLOAT | 0 |
| D3D12_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS | DWORD | 1 |
| D3D12_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D12_PS_OUTPUT_DEPTH_REGISTER_COUNT | DWORD | 1 |
| D3D12_PS_OUTPUT_MASK_REGISTER_COMPONENTS | DWORD | 1 |
| D3D12_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D12_PS_OUTPUT_MASK_REGISTER_COUNT | DWORD | 1 |
| D3D12_PS_OUTPUT_REGISTER_COMPONENTS | DWORD | 4 |
| D3D12_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D12_PS_OUTPUT_REGISTER_COUNT | DWORD | 8 |
| D3D12_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT | FLOAT | 0.5 |
| D3D12_RAW_UAV_SRV_BYTE_ALIGNMENT | DWORD | 16 |
| D3D12_RAYTRACING_AABB_BYTE_ALIGNMENT | DWORD | 8 |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BYTE_ALIGNMENT | DWORD | 256 |
| D3D12_RAYTRACING_INSTANCE_DESCS_BYTE_ALIGNMENT | DWORD | 16 |
| D3D12_RAYTRACING_MAX_ATTRIBUTE_SIZE_IN_BYTES | DWORD | 32 |
| D3D12_RAYTRACING_MAX_DECLARABLE_TRACE_RECURSION_DEPTH | DWORD | 31 |
| D3D12_RAYTRACING_MAX_GEOMETRIES_PER_BOTTOM_LEVEL_ACCELERATION_STRUCTURE | DWORD | 16777216 |
| D3D12_RAYTRACING_MAX_INSTANCES_PER_TOP_LEVEL_ACCELERATION_STRUCTURE | DWORD | 16777216 |
| D3D12_RAYTRACING_MAX_PRIMITIVES_PER_BOTTOM_LEVEL_ACCELERATION_STRUCTURE | DWORD | 536870912 |
| D3D12_RAYTRACING_MAX_RAY_GENERATION_SHADER_THREADS | DWORD | 1073741824 |
| D3D12_RAYTRACING_MAX_SHADER_RECORD_STRIDE | DWORD | 4096 |
| D3D12_RAYTRACING_OPACITY_MICROMAP_ARRAY_BYTE_ALIGNMENT | DWORD | 128 |
| D3D12_RAYTRACING_OPACITY_MICROMAP_OC1_MAX_SUBDIVISION_LEVEL | DWORD | 12 |
| D3D12_RAYTRACING_SHADER_RECORD_BYTE_ALIGNMENT | DWORD | 32 |
| D3D12_RAYTRACING_SHADER_TABLE_BYTE_ALIGNMENT | DWORD | 64 |
| D3D12_RAYTRACING_TRANSFORM3X4_BYTE_ALIGNMENT | DWORD | 16 |
| D3D12_REQ_BLEND_OBJECT_COUNT_PER_DEVICE | DWORD | 4096 |
| D3D12_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP | DWORD | 27 |
| D3D12_REQ_CONSTANT_BUFFER_ELEMENT_COUNT | DWORD | 4096 |
| D3D12_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE | DWORD | 4096 |
| D3D12_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP | DWORD | 32 |
| D3D12_REQ_DRAW_VERTEX_COUNT_2_TO_EXP | DWORD | 32 |
| D3D12_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION | DWORD | 16384 |
| D3D12_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT | DWORD | 1024 |
| D3D12_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT | DWORD | 4096 |
| D3D12_REQ_MAXANISOTROPY | DWORD | 16 |
| D3D12_REQ_MIP_LEVELS | DWORD | 15 |
| D3D12_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES | DWORD | 2048 |
| D3D12_REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE | DWORD | 4096 |
| D3D12_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH | DWORD | 16384 |
| D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM | DWORD | 128 |
| D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM | FLOAT | 0.25 |
| D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM | DWORD | 2048 |
| D3D12_REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP | DWORD | 20 |
| D3D12_REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE | DWORD | 4096 |
| D3D12_REQ_SUBRESOURCES | DWORD | 30720 |
| D3D12_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION | DWORD | 2048 |
| D3D12_REQ_TEXTURE1D_U_DIMENSION | DWORD | 16384 |
| D3D12_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION | DWORD | 2048 |
| D3D12_REQ_TEXTURE2D_U_OR_V_DIMENSION | DWORD | 16384 |
| D3D12_REQ_TEXTURE3D_U_V_OR_W_DIMENSION | DWORD | 2048 |
| D3D12_REQ_TEXTURECUBE_DIMENSION | DWORD | 16384 |
| D3D12_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL | DWORD | 0 |
| D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES | DWORD | 4294967295 |
| D3D12_RS_SET_SHADING_RATE_COMBINER_COUNT | DWORD | 2 |
| D3D12_SDK_VERSION | DWORD | 618 |
| D3D12_SHADER_IDENTIFIER_SIZE_IN_BYTES | DWORD | 32 |
| D3D12_SHADER_MAJOR_VERSION | DWORD | 5 |
| D3D12_SHADER_MAX_INSTANCES | DWORD | 65535 |
| D3D12_SHADER_MAX_INTERFACES | DWORD | 253 |
| D3D12_SHADER_MAX_INTERFACE_CALL_SITES | DWORD | 4096 |
| D3D12_SHADER_MAX_TYPES | DWORD | 65535 |
| D3D12_SHADER_MINOR_VERSION | DWORD | 1 |
| D3D12_SHIFT_INSTRUCTION_PAD_VALUE | DWORD | 0 |
| D3D12_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT | DWORD | 5 |
| D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT | DWORD | 8 |
| D3D12_SMALL_MSAA_RESOURCE_PLACEMENT_ALIGNMENT | DWORD | 65536 |
| D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT | DWORD | 4096 |
| D3D12_SO_BUFFER_MAX_STRIDE_IN_BYTES | DWORD | 2048 |
| D3D12_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES | DWORD | 512 |
| D3D12_SO_BUFFER_SLOT_COUNT | DWORD | 4 |
| D3D12_SO_DDI_REGISTER_INDEX_DENOTING_GAP | DWORD | 4294967295 |
| D3D12_SO_NO_RASTERIZED_STREAM | DWORD | 4294967295 |
| D3D12_SO_OUTPUT_COMPONENT_COUNT | DWORD | 128 |
| D3D12_SO_STREAM_COUNT | DWORD | 4 |
| D3D12_SPEC_DATE_DAY | DWORD | 14 |
| D3D12_SPEC_DATE_MONTH | DWORD | 11 |
| D3D12_SPEC_DATE_YEAR | DWORD | 2014 |
| D3D12_SPEC_VERSION | DOUBLE | 1.16 |
| D3D12_SRGB_GAMMA | FLOAT | 2.2 |
| D3D12_SRGB_TO_FLOAT_DENOMINATOR_1 | FLOAT | 12.92 |
| D3D12_SRGB_TO_FLOAT_DENOMINATOR_2 | FLOAT | 1.055 |
| D3D12_SRGB_TO_FLOAT_EXPONENT | FLOAT | 2.4 |
| D3D12_SRGB_TO_FLOAT_OFFSET | FLOAT | 0.055 |
| D3D12_SRGB_TO_FLOAT_THRESHOLD | FLOAT | 0.04045 |
| D3D12_SRGB_TO_FLOAT_TOLERANCE_IN_ULP | FLOAT | 0.5 |
| D3D12_STANDARD_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D12_STANDARD_COMPONENT_BIT_COUNT_DOUBLED | DWORD | 64 |
| D3D12_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE | DWORD | 4 |
| D3D12_STANDARD_PIXEL_COMPONENT_COUNT | DWORD | 128 |
| D3D12_STANDARD_PIXEL_ELEMENT_COUNT | DWORD | 32 |
| D3D12_STANDARD_VECTOR_SIZE | DWORD | 4 |
| D3D12_STANDARD_VERTEX_ELEMENT_COUNT | DWORD | 32 |
| D3D12_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT | DWORD | 64 |
| D3D12_SUBPIXEL_FRACTIONAL_BIT_COUNT | DWORD | 8 |
| D3D12_SUBTEXEL_FRACTIONAL_BIT_COUNT | DWORD | 8 |
| D3D12_SYSTEM_RESERVED_REGISTER_SPACE_VALUES_END | DWORD | 4294967295 |
| D3D12_SYSTEM_RESERVED_REGISTER_SPACE_VALUES_START | DWORD | 4294967280 |
| D3D12_TESSELLATOR_MAX_EVEN_TESSELLATION_FACTOR | DWORD | 64 |
| D3D12_TESSELLATOR_MAX_ISOLINE_DENSITY_TESSELLATION_FACTOR | DWORD | 64 |
| D3D12_TESSELLATOR_MAX_ODD_TESSELLATION_FACTOR | DWORD | 63 |
| D3D12_TESSELLATOR_MAX_TESSELLATION_FACTOR | DWORD | 64 |
| D3D12_TESSELLATOR_MIN_EVEN_TESSELLATION_FACTOR | DWORD | 2 |
| D3D12_TESSELLATOR_MIN_ISOLINE_DENSITY_TESSELLATION_FACTOR | DWORD | 1 |
| D3D12_TESSELLATOR_MIN_ODD_TESSELLATION_FACTOR | DWORD | 1 |
| D3D12_TEXEL_ADDRESS_RANGE_BIT_COUNT | DWORD | 16 |
| D3D12_TEXTURE_DATA_PITCH_ALIGNMENT | DWORD | 256 |
| D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT | DWORD | 512 |
| D3D12_TIGHT_ALIGNMENT_MIN_COMMITTED_RESOURCE_ALIGNMENT | DWORD | 4096 |
| D3D12_TIGHT_ALIGNMENT_MIN_PLACED_RESOURCE_ALIGNMENT | DWORD | 8 |
| D3D12_TILED_RESOURCE_TILE_SIZE_IN_BYTES | DWORD | 65536 |
| D3D12_TRACKED_WORKLOAD_MAX_INSTANCES | DWORD | 32 |
| D3D12_UAV_COUNTER_PLACEMENT_ALIGNMENT | DWORD | 4096 |
| D3D12_UAV_SLOT_COUNT | DWORD | 64 |
| D3D12_UNBOUND_MEMORY_ACCESS_RESULT | DWORD | 0 |
| D3D12_VIDEO_DECODE_MAX_ARGUMENTS | DWORD | 10 |
| D3D12_VIDEO_DECODE_MAX_HISTOGRAM_COMPONENTS | DWORD | 4 |
| D3D12_VIDEO_DECODE_MIN_BITSTREAM_OFFSET_ALIGNMENT | DWORD | 256 |
| D3D12_VIDEO_DECODE_MIN_HISTOGRAM_OFFSET_ALIGNMENT | DWORD | 256 |
| D3D12_VIDEO_DECODE_STATUS_MACROBLOCKS_AFFECTED_UNKNOWN | DWORD | 4294967295 |
| D3D12_VIDEO_ENCODER_AV1_INVALID_DPB_RESOURCE_INDEX | DWORD | 255 |
| D3D12_VIDEO_ENCODER_AV1_MAX_TILE_COLS | DWORD | 64 |
| D3D12_VIDEO_ENCODER_AV1_MAX_TILE_ROWS | DWORD | 64 |
| D3D12_VIDEO_ENCODER_AV1_SUPERRES_DENOM_MIN | DWORD | 9 |
| D3D12_VIDEO_ENCODER_AV1_SUPERRES_NUM | DWORD | 8 |
| D3D12_VIDEO_PROCESS_MAX_FILTERS | DWORD | 32 |
| D3D12_VIDEO_PROCESS_STEREO_VIEWS | DWORD | 2 |
| D3D12_VIEWPORT_AND_SCISSORRECT_MAX_INDEX | DWORD | 15 |
| D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE | DWORD | 16 |
| D3D12_VIEWPORT_BOUNDS_MAX | DWORD | 32767 |
| D3D12_VIEWPORT_BOUNDS_MIN | INT | -32768 |
| D3D12_VS_INPUT_REGISTER_COMPONENTS | DWORD | 4 |
| D3D12_VS_INPUT_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D12_VS_INPUT_REGISTER_COUNT | DWORD | 32 |
| D3D12_VS_INPUT_REGISTER_READS_PER_INST | DWORD | 2 |
| D3D12_VS_INPUT_REGISTER_READ_PORTS | DWORD | 1 |
| D3D12_VS_OUTPUT_REGISTER_COMPONENTS | DWORD | 4 |
| D3D12_VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT | DWORD | 32 |
| D3D12_VS_OUTPUT_REGISTER_COUNT | DWORD | 32 |
| D3D12_WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT | DWORD | 10 |
| D3D12_WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP | DWORD | 25 |
| D3D12_WHQL_DRAW_VERTEX_COUNT_2_TO_EXP | DWORD | 25 |
| D3D12_WORK_GRAPHS_BACKING_MEMORY_ALIGNMENT_IN_BYTES | DWORD | 8 |
| D3D12_WORK_GRAPHS_MAX_NODE_DEPTH | DWORD | 32 |
| LUID_DEFINED | DWORD | 1 |
| D3D12_SHADER_COMPONENT_MAPPING_MASK | DWORD | 7 |
| D3D12_SHADER_COMPONENT_MAPPING_SHIFT | DWORD | 3 |
| D3D12_FILTER_REDUCTION_TYPE_MASK | DWORD | 3 |
| D3D12_FILTER_REDUCTION_TYPE_SHIFT | DWORD | 7 |
| D3D12_FILTER_TYPE_MASK | DWORD | 3 |
| D3D12_MIN_FILTER_SHIFT | DWORD | 4 |
| D3D12_MAG_FILTER_SHIFT | DWORD | 2 |
| D3D12_MIP_FILTER_SHIFT | DWORD | 0 |
| D3D12_ANISOTROPIC_FILTERING_BIT | DWORD | 64 |
| D3D12_PROTECTED_RESOURCES_SESSION_HARDWARE_PROTECTED | GUID | — |
| CLSID_D3D12Debug | GUID | — |
| CLSID_D3D12Tools | GUID | — |
| CLSID_D3D12DeviceRemovedExtendedData | GUID | — |
| CLSID_D3D12SDKConfiguration | GUID | — |
| CLSID_D3D12DeviceFactory | GUID | — |
| CLSID_D3D12DSRDeviceFactory | GUID | — |
| CLSID_D3D12StateObjectFactory | GUID | — |
| D3D12_SHADING_RATE_X_AXIS_SHIFT | DWORD | 2 |
| D3D12_SHADING_RATE_VALID_MASK | DWORD | 3 |
| WKPDID_D3DAutoDebugObjectNameW | GUID | — |
| DXGI_DEBUG_D3D12 | GUID | — |
| D3D12_INFO_QUEUE_DEFAULT_MESSAGE_COUNT_LIMIT | DWORD | 1024 |
| D3D_SHADER_REQUIRES_STENCIL_REF | DWORD | 512 |
| D3D_SHADER_REQUIRES_INNER_COVERAGE | DWORD | 1024 |
| D3D_SHADER_REQUIRES_TYPED_UAV_LOAD_ADDITIONAL_FORMATS | DWORD | 2048 |
| D3D_SHADER_REQUIRES_ROVS | DWORD | 4096 |
| D3D_SHADER_REQUIRES_VIEWPORT_AND_RT_ARRAY_INDEX_FROM_ANY_SHADER_FEEDING_RASTERIZER | DWORD | 8192 |
| D3D_SHADER_REQUIRES_WAVE_OPS | DWORD | 16384 |
| D3D_SHADER_REQUIRES_INT64_OPS | DWORD | 32768 |
| D3D_SHADER_REQUIRES_VIEW_ID | DWORD | 65536 |
| D3D_SHADER_REQUIRES_BARYCENTRICS | DWORD | 131072 |
| D3D_SHADER_REQUIRES_NATIVE_16BIT_OPS | DWORD | 262144 |
| D3D_SHADER_REQUIRES_SHADING_RATE | DWORD | 524288 |
| D3D_SHADER_REQUIRES_RAYTRACING_TIER_1_1 | DWORD | 1048576 |
| D3D_SHADER_REQUIRES_SAMPLER_FEEDBACK | DWORD | 2097152 |
| D3D_SHADER_REQUIRES_ATOMIC_INT64_ON_TYPED_RESOURCE | DWORD | 4194304 |
| D3D_SHADER_REQUIRES_ATOMIC_INT64_ON_GROUP_SHARED | DWORD | 8388608 |
| D3D_SHADER_REQUIRES_DERIVATIVES_IN_MESH_AND_AMPLIFICATION_SHADERS | DWORD | 16777216 |
| D3D_SHADER_REQUIRES_RESOURCE_DESCRIPTOR_HEAP_INDEXING | DWORD | 33554432 |
| D3D_SHADER_REQUIRES_SAMPLER_DESCRIPTOR_HEAP_INDEXING | DWORD | 67108864 |
| D3D_SHADER_REQUIRES_WAVE_MMA | DWORD | 134217728 |
| D3D_SHADER_REQUIRES_ATOMIC_INT64_ON_DESCRIPTOR_HEAP_RESOURCE | DWORD | 268435456 |
| D3D_SHADER_REQUIRES_ADVANCED_TEXTURE_OPS | DWORD | 536870912 |
| D3D_SHADER_REQUIRES_WRITEABLE_MSAA_TEXTURES | DWORD | 1073741824 |
| D3D_SHADER_REQUIRES_SAMPLE_CMP_GRADIENT_OR_BIAS | DWORD | 2147483648 |
| D3D12ExperimentalShaderModels | GUID | — |
| D3D12TiledResourceTier4 | GUID | — |
| D3D12GPUUploadHeapsOnUnsupportedOS | GUID | — |