ホーム › Graphics.OpenGL › 定数
定数
703Windows.Win32.Graphics.OpenGL
| 名前 | 型 | 値 |
|---|---|---|
| GL_VERSION_1_1 | DWORD | 1 |
| GL_ACCUM | DWORD | 256 |
| GL_LOAD | DWORD | 257 |
| GL_RETURN | DWORD | 258 |
| GL_MULT | DWORD | 259 |
| GL_ADD | DWORD | 260 |
| GL_NEVER | DWORD | 512 |
| GL_LESS | DWORD | 513 |
| GL_EQUAL | DWORD | 514 |
| GL_LEQUAL | DWORD | 515 |
| GL_GREATER | DWORD | 516 |
| GL_NOTEQUAL | DWORD | 517 |
| GL_GEQUAL | DWORD | 518 |
| GL_ALWAYS | DWORD | 519 |
| GL_CURRENT_BIT | DWORD | 1 |
| GL_POINT_BIT | DWORD | 2 |
| GL_LINE_BIT | DWORD | 4 |
| GL_POLYGON_BIT | DWORD | 8 |
| GL_POLYGON_STIPPLE_BIT | DWORD | 16 |
| GL_PIXEL_MODE_BIT | DWORD | 32 |
| GL_LIGHTING_BIT | DWORD | 64 |
| GL_FOG_BIT | DWORD | 128 |
| GL_DEPTH_BUFFER_BIT | DWORD | 256 |
| GL_ACCUM_BUFFER_BIT | DWORD | 512 |
| GL_STENCIL_BUFFER_BIT | DWORD | 1024 |
| GL_VIEWPORT_BIT | DWORD | 2048 |
| GL_TRANSFORM_BIT | DWORD | 4096 |
| GL_ENABLE_BIT | DWORD | 8192 |
| GL_COLOR_BUFFER_BIT | DWORD | 16384 |
| GL_HINT_BIT | DWORD | 32768 |
| GL_EVAL_BIT | DWORD | 65536 |
| GL_LIST_BIT | DWORD | 131072 |
| GL_TEXTURE_BIT | DWORD | 262144 |
| GL_SCISSOR_BIT | DWORD | 524288 |
| GL_ALL_ATTRIB_BITS | DWORD | 1048575 |
| GL_POINTS | DWORD | 0 |
| GL_LINES | DWORD | 1 |
| GL_LINE_LOOP | DWORD | 2 |
| GL_LINE_STRIP | DWORD | 3 |
| GL_TRIANGLES | DWORD | 4 |
| GL_TRIANGLE_STRIP | DWORD | 5 |
| GL_TRIANGLE_FAN | DWORD | 6 |
| GL_QUADS | DWORD | 7 |
| GL_QUAD_STRIP | DWORD | 8 |
| GL_POLYGON | DWORD | 9 |
| GL_ZERO | DWORD | 0 |
| GL_ONE | DWORD | 1 |
| GL_SRC_COLOR | DWORD | 768 |
| GL_ONE_MINUS_SRC_COLOR | DWORD | 769 |
| GL_SRC_ALPHA | DWORD | 770 |
| GL_ONE_MINUS_SRC_ALPHA | DWORD | 771 |
| GL_DST_ALPHA | DWORD | 772 |
| GL_ONE_MINUS_DST_ALPHA | DWORD | 773 |
| GL_DST_COLOR | DWORD | 774 |
| GL_ONE_MINUS_DST_COLOR | DWORD | 775 |
| GL_SRC_ALPHA_SATURATE | DWORD | 776 |
| GL_TRUE | DWORD | 1 |
| GL_FALSE | DWORD | 0 |
| GL_CLIP_PLANE0 | DWORD | 12288 |
| GL_CLIP_PLANE1 | DWORD | 12289 |
| GL_CLIP_PLANE2 | DWORD | 12290 |
| GL_CLIP_PLANE3 | DWORD | 12291 |
| GL_CLIP_PLANE4 | DWORD | 12292 |
| GL_CLIP_PLANE5 | DWORD | 12293 |
| GL_BYTE | DWORD | 5120 |
| GL_UNSIGNED_BYTE | DWORD | 5121 |
| GL_SHORT | DWORD | 5122 |
| GL_UNSIGNED_SHORT | DWORD | 5123 |
| GL_INT | DWORD | 5124 |
| GL_UNSIGNED_INT | DWORD | 5125 |
| GL_FLOAT | DWORD | 5126 |
| GL_2_BYTES | DWORD | 5127 |
| GL_3_BYTES | DWORD | 5128 |
| GL_4_BYTES | DWORD | 5129 |
| GL_DOUBLE | DWORD | 5130 |
| GL_NONE | DWORD | 0 |
| GL_FRONT_LEFT | DWORD | 1024 |
| GL_FRONT_RIGHT | DWORD | 1025 |
| GL_BACK_LEFT | DWORD | 1026 |
| GL_BACK_RIGHT | DWORD | 1027 |
| GL_FRONT | DWORD | 1028 |
| GL_BACK | DWORD | 1029 |
| GL_LEFT | DWORD | 1030 |
| GL_RIGHT | DWORD | 1031 |
| GL_FRONT_AND_BACK | DWORD | 1032 |
| GL_AUX0 | DWORD | 1033 |
| GL_AUX1 | DWORD | 1034 |
| GL_AUX2 | DWORD | 1035 |
| GL_AUX3 | DWORD | 1036 |
| GL_NO_ERROR | DWORD | 0 |
| GL_INVALID_ENUM | DWORD | 1280 |
| GL_INVALID_VALUE | DWORD | 1281 |
| GL_INVALID_OPERATION | DWORD | 1282 |
| GL_STACK_OVERFLOW | DWORD | 1283 |
| GL_STACK_UNDERFLOW | DWORD | 1284 |
| GL_OUT_OF_MEMORY | DWORD | 1285 |
| GL_2D | DWORD | 1536 |
| GL_3D | DWORD | 1537 |
| GL_3D_COLOR | DWORD | 1538 |
| GL_3D_COLOR_TEXTURE | DWORD | 1539 |
| GL_4D_COLOR_TEXTURE | DWORD | 1540 |
| GL_PASS_THROUGH_TOKEN | DWORD | 1792 |
| GL_POINT_TOKEN | DWORD | 1793 |
| GL_LINE_TOKEN | DWORD | 1794 |
| GL_POLYGON_TOKEN | DWORD | 1795 |
| GL_BITMAP_TOKEN | DWORD | 1796 |
| GL_DRAW_PIXEL_TOKEN | DWORD | 1797 |
| GL_COPY_PIXEL_TOKEN | DWORD | 1798 |
| GL_LINE_RESET_TOKEN | DWORD | 1799 |
| GL_EXP | DWORD | 2048 |
| GL_EXP2 | DWORD | 2049 |
| GL_CW | DWORD | 2304 |
| GL_CCW | DWORD | 2305 |
| GL_COEFF | DWORD | 2560 |
| GL_ORDER | DWORD | 2561 |
| GL_DOMAIN | DWORD | 2562 |
| GL_CURRENT_COLOR | DWORD | 2816 |
| GL_CURRENT_INDEX | DWORD | 2817 |
| GL_CURRENT_NORMAL | DWORD | 2818 |
| GL_CURRENT_TEXTURE_COORDS | DWORD | 2819 |
| GL_CURRENT_RASTER_COLOR | DWORD | 2820 |
| GL_CURRENT_RASTER_INDEX | DWORD | 2821 |
| GL_CURRENT_RASTER_TEXTURE_COORDS | DWORD | 2822 |
| GL_CURRENT_RASTER_POSITION | DWORD | 2823 |
| GL_CURRENT_RASTER_POSITION_VALID | DWORD | 2824 |
| GL_CURRENT_RASTER_DISTANCE | DWORD | 2825 |
| GL_POINT_SMOOTH | DWORD | 2832 |
| GL_POINT_SIZE | DWORD | 2833 |
| GL_POINT_SIZE_RANGE | DWORD | 2834 |
| GL_POINT_SIZE_GRANULARITY | DWORD | 2835 |
| GL_LINE_SMOOTH | DWORD | 2848 |
| GL_LINE_WIDTH | DWORD | 2849 |
| GL_LINE_WIDTH_RANGE | DWORD | 2850 |
| GL_LINE_WIDTH_GRANULARITY | DWORD | 2851 |
| GL_LINE_STIPPLE | DWORD | 2852 |
| GL_LINE_STIPPLE_PATTERN | DWORD | 2853 |
| GL_LINE_STIPPLE_REPEAT | DWORD | 2854 |
| GL_LIST_MODE | DWORD | 2864 |
| GL_MAX_LIST_NESTING | DWORD | 2865 |
| GL_LIST_BASE | DWORD | 2866 |
| GL_LIST_INDEX | DWORD | 2867 |
| GL_POLYGON_MODE | DWORD | 2880 |
| GL_POLYGON_SMOOTH | DWORD | 2881 |
| GL_POLYGON_STIPPLE | DWORD | 2882 |
| GL_EDGE_FLAG | DWORD | 2883 |
| GL_CULL_FACE | DWORD | 2884 |
| GL_CULL_FACE_MODE | DWORD | 2885 |
| GL_FRONT_FACE | DWORD | 2886 |
| GL_LIGHTING | DWORD | 2896 |
| GL_LIGHT_MODEL_LOCAL_VIEWER | DWORD | 2897 |
| GL_LIGHT_MODEL_TWO_SIDE | DWORD | 2898 |
| GL_LIGHT_MODEL_AMBIENT | DWORD | 2899 |
| GL_SHADE_MODEL | DWORD | 2900 |
| GL_COLOR_MATERIAL_FACE | DWORD | 2901 |
| GL_COLOR_MATERIAL_PARAMETER | DWORD | 2902 |
| GL_COLOR_MATERIAL | DWORD | 2903 |
| GL_FOG | DWORD | 2912 |
| GL_FOG_INDEX | DWORD | 2913 |
| GL_FOG_DENSITY | DWORD | 2914 |
| GL_FOG_START | DWORD | 2915 |
| GL_FOG_END | DWORD | 2916 |
| GL_FOG_MODE | DWORD | 2917 |
| GL_FOG_COLOR | DWORD | 2918 |
| GL_DEPTH_RANGE | DWORD | 2928 |
| GL_DEPTH_TEST | DWORD | 2929 |
| GL_DEPTH_WRITEMASK | DWORD | 2930 |
| GL_DEPTH_CLEAR_VALUE | DWORD | 2931 |
| GL_DEPTH_FUNC | DWORD | 2932 |
| GL_ACCUM_CLEAR_VALUE | DWORD | 2944 |
| GL_STENCIL_TEST | DWORD | 2960 |
| GL_STENCIL_CLEAR_VALUE | DWORD | 2961 |
| GL_STENCIL_FUNC | DWORD | 2962 |
| GL_STENCIL_VALUE_MASK | DWORD | 2963 |
| GL_STENCIL_FAIL | DWORD | 2964 |
| GL_STENCIL_PASS_DEPTH_FAIL | DWORD | 2965 |
| GL_STENCIL_PASS_DEPTH_PASS | DWORD | 2966 |
| GL_STENCIL_REF | DWORD | 2967 |
| GL_STENCIL_WRITEMASK | DWORD | 2968 |
| GL_MATRIX_MODE | DWORD | 2976 |
| GL_NORMALIZE | DWORD | 2977 |
| GL_VIEWPORT | DWORD | 2978 |
| GL_MODELVIEW_STACK_DEPTH | DWORD | 2979 |
| GL_PROJECTION_STACK_DEPTH | DWORD | 2980 |
| GL_TEXTURE_STACK_DEPTH | DWORD | 2981 |
| GL_MODELVIEW_MATRIX | DWORD | 2982 |
| GL_PROJECTION_MATRIX | DWORD | 2983 |
| GL_TEXTURE_MATRIX | DWORD | 2984 |
| GL_ATTRIB_STACK_DEPTH | DWORD | 2992 |
| GL_CLIENT_ATTRIB_STACK_DEPTH | DWORD | 2993 |
| GL_ALPHA_TEST | DWORD | 3008 |
| GL_ALPHA_TEST_FUNC | DWORD | 3009 |
| GL_ALPHA_TEST_REF | DWORD | 3010 |
| GL_DITHER | DWORD | 3024 |
| GL_BLEND_DST | DWORD | 3040 |
| GL_BLEND_SRC | DWORD | 3041 |
| GL_BLEND | DWORD | 3042 |
| GL_LOGIC_OP_MODE | DWORD | 3056 |
| GL_INDEX_LOGIC_OP | DWORD | 3057 |
| GL_COLOR_LOGIC_OP | DWORD | 3058 |
| GL_AUX_BUFFERS | DWORD | 3072 |
| GL_DRAW_BUFFER | DWORD | 3073 |
| GL_READ_BUFFER | DWORD | 3074 |
| GL_SCISSOR_BOX | DWORD | 3088 |
| GL_SCISSOR_TEST | DWORD | 3089 |
| GL_INDEX_CLEAR_VALUE | DWORD | 3104 |
| GL_INDEX_WRITEMASK | DWORD | 3105 |
| GL_COLOR_CLEAR_VALUE | DWORD | 3106 |
| GL_COLOR_WRITEMASK | DWORD | 3107 |
| GL_INDEX_MODE | DWORD | 3120 |
| GL_RGBA_MODE | DWORD | 3121 |
| GL_DOUBLEBUFFER | DWORD | 3122 |
| GL_STEREO | DWORD | 3123 |
| GL_RENDER_MODE | DWORD | 3136 |
| GL_PERSPECTIVE_CORRECTION_HINT | DWORD | 3152 |
| GL_POINT_SMOOTH_HINT | DWORD | 3153 |
| GL_LINE_SMOOTH_HINT | DWORD | 3154 |
| GL_POLYGON_SMOOTH_HINT | DWORD | 3155 |
| GL_FOG_HINT | DWORD | 3156 |
| GL_TEXTURE_GEN_S | DWORD | 3168 |
| GL_TEXTURE_GEN_T | DWORD | 3169 |
| GL_TEXTURE_GEN_R | DWORD | 3170 |
| GL_TEXTURE_GEN_Q | DWORD | 3171 |
| GL_PIXEL_MAP_I_TO_I | DWORD | 3184 |
| GL_PIXEL_MAP_S_TO_S | DWORD | 3185 |
| GL_PIXEL_MAP_I_TO_R | DWORD | 3186 |
| GL_PIXEL_MAP_I_TO_G | DWORD | 3187 |
| GL_PIXEL_MAP_I_TO_B | DWORD | 3188 |
| GL_PIXEL_MAP_I_TO_A | DWORD | 3189 |
| GL_PIXEL_MAP_R_TO_R | DWORD | 3190 |
| GL_PIXEL_MAP_G_TO_G | DWORD | 3191 |
| GL_PIXEL_MAP_B_TO_B | DWORD | 3192 |
| GL_PIXEL_MAP_A_TO_A | DWORD | 3193 |
| GL_PIXEL_MAP_I_TO_I_SIZE | DWORD | 3248 |
| GL_PIXEL_MAP_S_TO_S_SIZE | DWORD | 3249 |
| GL_PIXEL_MAP_I_TO_R_SIZE | DWORD | 3250 |
| GL_PIXEL_MAP_I_TO_G_SIZE | DWORD | 3251 |
| GL_PIXEL_MAP_I_TO_B_SIZE | DWORD | 3252 |
| GL_PIXEL_MAP_I_TO_A_SIZE | DWORD | 3253 |
| GL_PIXEL_MAP_R_TO_R_SIZE | DWORD | 3254 |
| GL_PIXEL_MAP_G_TO_G_SIZE | DWORD | 3255 |
| GL_PIXEL_MAP_B_TO_B_SIZE | DWORD | 3256 |
| GL_PIXEL_MAP_A_TO_A_SIZE | DWORD | 3257 |
| GL_UNPACK_SWAP_BYTES | DWORD | 3312 |
| GL_UNPACK_LSB_FIRST | DWORD | 3313 |
| GL_UNPACK_ROW_LENGTH | DWORD | 3314 |
| GL_UNPACK_SKIP_ROWS | DWORD | 3315 |
| GL_UNPACK_SKIP_PIXELS | DWORD | 3316 |
| GL_UNPACK_ALIGNMENT | DWORD | 3317 |
| GL_PACK_SWAP_BYTES | DWORD | 3328 |
| GL_PACK_LSB_FIRST | DWORD | 3329 |
| GL_PACK_ROW_LENGTH | DWORD | 3330 |
| GL_PACK_SKIP_ROWS | DWORD | 3331 |
| GL_PACK_SKIP_PIXELS | DWORD | 3332 |
| GL_PACK_ALIGNMENT | DWORD | 3333 |
| GL_MAP_COLOR | DWORD | 3344 |
| GL_MAP_STENCIL | DWORD | 3345 |
| GL_INDEX_SHIFT | DWORD | 3346 |
| GL_INDEX_OFFSET | DWORD | 3347 |
| GL_RED_SCALE | DWORD | 3348 |
| GL_RED_BIAS | DWORD | 3349 |
| GL_ZOOM_X | DWORD | 3350 |
| GL_ZOOM_Y | DWORD | 3351 |
| GL_GREEN_SCALE | DWORD | 3352 |
| GL_GREEN_BIAS | DWORD | 3353 |
| GL_BLUE_SCALE | DWORD | 3354 |
| GL_BLUE_BIAS | DWORD | 3355 |
| GL_ALPHA_SCALE | DWORD | 3356 |
| GL_ALPHA_BIAS | DWORD | 3357 |
| GL_DEPTH_SCALE | DWORD | 3358 |
| GL_DEPTH_BIAS | DWORD | 3359 |
| GL_MAX_EVAL_ORDER | DWORD | 3376 |
| GL_MAX_LIGHTS | DWORD | 3377 |
| GL_MAX_CLIP_PLANES | DWORD | 3378 |
| GL_MAX_TEXTURE_SIZE | DWORD | 3379 |
| GL_MAX_PIXEL_MAP_TABLE | DWORD | 3380 |
| GL_MAX_ATTRIB_STACK_DEPTH | DWORD | 3381 |
| GL_MAX_MODELVIEW_STACK_DEPTH | DWORD | 3382 |
| GL_MAX_NAME_STACK_DEPTH | DWORD | 3383 |
| GL_MAX_PROJECTION_STACK_DEPTH | DWORD | 3384 |
| GL_MAX_TEXTURE_STACK_DEPTH | DWORD | 3385 |
| GL_MAX_VIEWPORT_DIMS | DWORD | 3386 |
| GL_MAX_CLIENT_ATTRIB_STACK_DEPTH | DWORD | 3387 |
| GL_SUBPIXEL_BITS | DWORD | 3408 |
| GL_INDEX_BITS | DWORD | 3409 |
| GL_RED_BITS | DWORD | 3410 |
| GL_GREEN_BITS | DWORD | 3411 |
| GL_BLUE_BITS | DWORD | 3412 |
| GL_ALPHA_BITS | DWORD | 3413 |
| GL_DEPTH_BITS | DWORD | 3414 |
| GL_STENCIL_BITS | DWORD | 3415 |
| GL_ACCUM_RED_BITS | DWORD | 3416 |
| GL_ACCUM_GREEN_BITS | DWORD | 3417 |
| GL_ACCUM_BLUE_BITS | DWORD | 3418 |
| GL_ACCUM_ALPHA_BITS | DWORD | 3419 |
| GL_NAME_STACK_DEPTH | DWORD | 3440 |
| GL_AUTO_NORMAL | DWORD | 3456 |
| GL_MAP1_COLOR_4 | DWORD | 3472 |
| GL_MAP1_INDEX | DWORD | 3473 |
| GL_MAP1_NORMAL | DWORD | 3474 |
| GL_MAP1_TEXTURE_COORD_1 | DWORD | 3475 |
| GL_MAP1_TEXTURE_COORD_2 | DWORD | 3476 |
| GL_MAP1_TEXTURE_COORD_3 | DWORD | 3477 |
| GL_MAP1_TEXTURE_COORD_4 | DWORD | 3478 |
| GL_MAP1_VERTEX_3 | DWORD | 3479 |
| GL_MAP1_VERTEX_4 | DWORD | 3480 |
| GL_MAP2_COLOR_4 | DWORD | 3504 |
| GL_MAP2_INDEX | DWORD | 3505 |
| GL_MAP2_NORMAL | DWORD | 3506 |
| GL_MAP2_TEXTURE_COORD_1 | DWORD | 3507 |
| GL_MAP2_TEXTURE_COORD_2 | DWORD | 3508 |
| GL_MAP2_TEXTURE_COORD_3 | DWORD | 3509 |
| GL_MAP2_TEXTURE_COORD_4 | DWORD | 3510 |
| GL_MAP2_VERTEX_3 | DWORD | 3511 |
| GL_MAP2_VERTEX_4 | DWORD | 3512 |
| GL_MAP1_GRID_DOMAIN | DWORD | 3536 |
| GL_MAP1_GRID_SEGMENTS | DWORD | 3537 |
| GL_MAP2_GRID_DOMAIN | DWORD | 3538 |
| GL_MAP2_GRID_SEGMENTS | DWORD | 3539 |
| GL_TEXTURE_1D | DWORD | 3552 |
| GL_TEXTURE_2D | DWORD | 3553 |
| GL_FEEDBACK_BUFFER_POINTER | DWORD | 3568 |
| GL_FEEDBACK_BUFFER_SIZE | DWORD | 3569 |
| GL_FEEDBACK_BUFFER_TYPE | DWORD | 3570 |
| GL_SELECTION_BUFFER_POINTER | DWORD | 3571 |
| GL_SELECTION_BUFFER_SIZE | DWORD | 3572 |
| GL_TEXTURE_WIDTH | DWORD | 4096 |
| GL_TEXTURE_HEIGHT | DWORD | 4097 |
| GL_TEXTURE_INTERNAL_FORMAT | DWORD | 4099 |
| GL_TEXTURE_BORDER_COLOR | DWORD | 4100 |
| GL_TEXTURE_BORDER | DWORD | 4101 |
| GL_DONT_CARE | DWORD | 4352 |
| GL_FASTEST | DWORD | 4353 |
| GL_NICEST | DWORD | 4354 |
| GL_LIGHT0 | DWORD | 16384 |
| GL_LIGHT1 | DWORD | 16385 |
| GL_LIGHT2 | DWORD | 16386 |
| GL_LIGHT3 | DWORD | 16387 |
| GL_LIGHT4 | DWORD | 16388 |
| GL_LIGHT5 | DWORD | 16389 |
| GL_LIGHT6 | DWORD | 16390 |
| GL_LIGHT7 | DWORD | 16391 |
| GL_AMBIENT | DWORD | 4608 |
| GL_DIFFUSE | DWORD | 4609 |
| GL_SPECULAR | DWORD | 4610 |
| GL_POSITION | DWORD | 4611 |
| GL_SPOT_DIRECTION | DWORD | 4612 |
| GL_SPOT_EXPONENT | DWORD | 4613 |
| GL_SPOT_CUTOFF | DWORD | 4614 |
| GL_CONSTANT_ATTENUATION | DWORD | 4615 |
| GL_LINEAR_ATTENUATION | DWORD | 4616 |
| GL_QUADRATIC_ATTENUATION | DWORD | 4617 |
| GL_COMPILE | DWORD | 4864 |
| GL_COMPILE_AND_EXECUTE | DWORD | 4865 |
| GL_CLEAR | DWORD | 5376 |
| GL_AND | DWORD | 5377 |
| GL_AND_REVERSE | DWORD | 5378 |
| GL_COPY | DWORD | 5379 |
| GL_AND_INVERTED | DWORD | 5380 |
| GL_NOOP | DWORD | 5381 |
| GL_XOR | DWORD | 5382 |
| GL_OR | DWORD | 5383 |
| GL_NOR | DWORD | 5384 |
| GL_EQUIV | DWORD | 5385 |
| GL_INVERT | DWORD | 5386 |
| GL_OR_REVERSE | DWORD | 5387 |
| GL_COPY_INVERTED | DWORD | 5388 |
| GL_OR_INVERTED | DWORD | 5389 |
| GL_NAND | DWORD | 5390 |
| GL_SET | DWORD | 5391 |
| GL_EMISSION | DWORD | 5632 |
| GL_SHININESS | DWORD | 5633 |
| GL_AMBIENT_AND_DIFFUSE | DWORD | 5634 |
| GL_COLOR_INDEXES | DWORD | 5635 |
| GL_MODELVIEW | DWORD | 5888 |
| GL_PROJECTION | DWORD | 5889 |
| GL_TEXTURE | DWORD | 5890 |
| GL_COLOR | DWORD | 6144 |
| GL_DEPTH | DWORD | 6145 |
| GL_STENCIL | DWORD | 6146 |
| GL_COLOR_INDEX | DWORD | 6400 |
| GL_STENCIL_INDEX | DWORD | 6401 |
| GL_DEPTH_COMPONENT | DWORD | 6402 |
| GL_RED | DWORD | 6403 |
| GL_GREEN | DWORD | 6404 |
| GL_BLUE | DWORD | 6405 |
| GL_ALPHA | DWORD | 6406 |
| GL_RGB | DWORD | 6407 |
| GL_RGBA | DWORD | 6408 |
| GL_LUMINANCE | DWORD | 6409 |
| GL_LUMINANCE_ALPHA | DWORD | 6410 |
| GL_BITMAP | DWORD | 6656 |
| GL_POINT | DWORD | 6912 |
| GL_LINE | DWORD | 6913 |
| GL_FILL | DWORD | 6914 |
| GL_RENDER | DWORD | 7168 |
| GL_FEEDBACK | DWORD | 7169 |
| GL_SELECT | DWORD | 7170 |
| GL_FLAT | DWORD | 7424 |
| GL_SMOOTH | DWORD | 7425 |
| GL_KEEP | DWORD | 7680 |
| GL_REPLACE | DWORD | 7681 |
| GL_INCR | DWORD | 7682 |
| GL_DECR | DWORD | 7683 |
| GL_VENDOR | DWORD | 7936 |
| GL_RENDERER | DWORD | 7937 |
| GL_VERSION | DWORD | 7938 |
| GL_EXTENSIONS | DWORD | 7939 |
| GL_S | DWORD | 8192 |
| GL_T | DWORD | 8193 |
| GL_R | DWORD | 8194 |
| GL_Q | DWORD | 8195 |
| GL_MODULATE | DWORD | 8448 |
| GL_DECAL | DWORD | 8449 |
| GL_TEXTURE_ENV_MODE | DWORD | 8704 |
| GL_TEXTURE_ENV_COLOR | DWORD | 8705 |
| GL_TEXTURE_ENV | DWORD | 8960 |
| GL_EYE_LINEAR | DWORD | 9216 |
| GL_OBJECT_LINEAR | DWORD | 9217 |
| GL_SPHERE_MAP | DWORD | 9218 |
| GL_TEXTURE_GEN_MODE | DWORD | 9472 |
| GL_OBJECT_PLANE | DWORD | 9473 |
| GL_EYE_PLANE | DWORD | 9474 |
| GL_NEAREST | DWORD | 9728 |
| GL_LINEAR | DWORD | 9729 |
| GL_NEAREST_MIPMAP_NEAREST | DWORD | 9984 |
| GL_LINEAR_MIPMAP_NEAREST | DWORD | 9985 |
| GL_NEAREST_MIPMAP_LINEAR | DWORD | 9986 |
| GL_LINEAR_MIPMAP_LINEAR | DWORD | 9987 |
| GL_TEXTURE_MAG_FILTER | DWORD | 10240 |
| GL_TEXTURE_MIN_FILTER | DWORD | 10241 |
| GL_TEXTURE_WRAP_S | DWORD | 10242 |
| GL_TEXTURE_WRAP_T | DWORD | 10243 |
| GL_CLAMP | DWORD | 10496 |
| GL_REPEAT | DWORD | 10497 |
| GL_CLIENT_PIXEL_STORE_BIT | DWORD | 1 |
| GL_CLIENT_VERTEX_ARRAY_BIT | DWORD | 2 |
| GL_CLIENT_ALL_ATTRIB_BITS | DWORD | 4294967295 |
| GL_POLYGON_OFFSET_FACTOR | DWORD | 32824 |
| GL_POLYGON_OFFSET_UNITS | DWORD | 10752 |
| GL_POLYGON_OFFSET_POINT | DWORD | 10753 |
| GL_POLYGON_OFFSET_LINE | DWORD | 10754 |
| GL_POLYGON_OFFSET_FILL | DWORD | 32823 |
| GL_ALPHA4 | DWORD | 32827 |
| GL_ALPHA8 | DWORD | 32828 |
| GL_ALPHA12 | DWORD | 32829 |
| GL_ALPHA16 | DWORD | 32830 |
| GL_LUMINANCE4 | DWORD | 32831 |
| GL_LUMINANCE8 | DWORD | 32832 |
| GL_LUMINANCE12 | DWORD | 32833 |
| GL_LUMINANCE16 | DWORD | 32834 |
| GL_LUMINANCE4_ALPHA4 | DWORD | 32835 |
| GL_LUMINANCE6_ALPHA2 | DWORD | 32836 |
| GL_LUMINANCE8_ALPHA8 | DWORD | 32837 |
| GL_LUMINANCE12_ALPHA4 | DWORD | 32838 |
| GL_LUMINANCE12_ALPHA12 | DWORD | 32839 |
| GL_LUMINANCE16_ALPHA16 | DWORD | 32840 |
| GL_INTENSITY | DWORD | 32841 |
| GL_INTENSITY4 | DWORD | 32842 |
| GL_INTENSITY8 | DWORD | 32843 |
| GL_INTENSITY12 | DWORD | 32844 |
| GL_INTENSITY16 | DWORD | 32845 |
| GL_R3_G3_B2 | DWORD | 10768 |
| GL_RGB4 | DWORD | 32847 |
| GL_RGB5 | DWORD | 32848 |
| GL_RGB8 | DWORD | 32849 |
| GL_RGB10 | DWORD | 32850 |
| GL_RGB12 | DWORD | 32851 |
| GL_RGB16 | DWORD | 32852 |
| GL_RGBA2 | DWORD | 32853 |
| GL_RGBA4 | DWORD | 32854 |
| GL_RGB5_A1 | DWORD | 32855 |
| GL_RGBA8 | DWORD | 32856 |
| GL_RGB10_A2 | DWORD | 32857 |
| GL_RGBA12 | DWORD | 32858 |
| GL_RGBA16 | DWORD | 32859 |
| GL_TEXTURE_RED_SIZE | DWORD | 32860 |
| GL_TEXTURE_GREEN_SIZE | DWORD | 32861 |
| GL_TEXTURE_BLUE_SIZE | DWORD | 32862 |
| GL_TEXTURE_ALPHA_SIZE | DWORD | 32863 |
| GL_TEXTURE_LUMINANCE_SIZE | DWORD | 32864 |
| GL_TEXTURE_INTENSITY_SIZE | DWORD | 32865 |
| GL_PROXY_TEXTURE_1D | DWORD | 32867 |
| GL_PROXY_TEXTURE_2D | DWORD | 32868 |
| GL_TEXTURE_PRIORITY | DWORD | 32870 |
| GL_TEXTURE_RESIDENT | DWORD | 32871 |
| GL_TEXTURE_BINDING_1D | DWORD | 32872 |
| GL_TEXTURE_BINDING_2D | DWORD | 32873 |
| GL_VERTEX_ARRAY | DWORD | 32884 |
| GL_NORMAL_ARRAY | DWORD | 32885 |
| GL_COLOR_ARRAY | DWORD | 32886 |
| GL_INDEX_ARRAY | DWORD | 32887 |
| GL_TEXTURE_COORD_ARRAY | DWORD | 32888 |
| GL_EDGE_FLAG_ARRAY | DWORD | 32889 |
| GL_VERTEX_ARRAY_SIZE | DWORD | 32890 |
| GL_VERTEX_ARRAY_TYPE | DWORD | 32891 |
| GL_VERTEX_ARRAY_STRIDE | DWORD | 32892 |
| GL_NORMAL_ARRAY_TYPE | DWORD | 32894 |
| GL_NORMAL_ARRAY_STRIDE | DWORD | 32895 |
| GL_COLOR_ARRAY_SIZE | DWORD | 32897 |
| GL_COLOR_ARRAY_TYPE | DWORD | 32898 |
| GL_COLOR_ARRAY_STRIDE | DWORD | 32899 |
| GL_INDEX_ARRAY_TYPE | DWORD | 32901 |
| GL_INDEX_ARRAY_STRIDE | DWORD | 32902 |
| GL_TEXTURE_COORD_ARRAY_SIZE | DWORD | 32904 |
| GL_TEXTURE_COORD_ARRAY_TYPE | DWORD | 32905 |
| GL_TEXTURE_COORD_ARRAY_STRIDE | DWORD | 32906 |
| GL_EDGE_FLAG_ARRAY_STRIDE | DWORD | 32908 |
| GL_VERTEX_ARRAY_POINTER | DWORD | 32910 |
| GL_NORMAL_ARRAY_POINTER | DWORD | 32911 |
| GL_COLOR_ARRAY_POINTER | DWORD | 32912 |
| GL_INDEX_ARRAY_POINTER | DWORD | 32913 |
| GL_TEXTURE_COORD_ARRAY_POINTER | DWORD | 32914 |
| GL_EDGE_FLAG_ARRAY_POINTER | DWORD | 32915 |
| GL_V2F | DWORD | 10784 |
| GL_V3F | DWORD | 10785 |
| GL_C4UB_V2F | DWORD | 10786 |
| GL_C4UB_V3F | DWORD | 10787 |
| GL_C3F_V3F | DWORD | 10788 |
| GL_N3F_V3F | DWORD | 10789 |
| GL_C4F_N3F_V3F | DWORD | 10790 |
| GL_T2F_V3F | DWORD | 10791 |
| GL_T4F_V4F | DWORD | 10792 |
| GL_T2F_C4UB_V3F | DWORD | 10793 |
| GL_T2F_C3F_V3F | DWORD | 10794 |
| GL_T2F_N3F_V3F | DWORD | 10795 |
| GL_T2F_C4F_N3F_V3F | DWORD | 10796 |
| GL_T4F_C4F_N3F_V4F | DWORD | 10797 |
| GL_EXT_vertex_array | DWORD | 1 |
| GL_EXT_bgra | DWORD | 1 |
| GL_EXT_paletted_texture | DWORD | 1 |
| GL_WIN_swap_hint | DWORD | 1 |
| GL_WIN_draw_range_elements | DWORD | 1 |
| GL_VERTEX_ARRAY_EXT | DWORD | 32884 |
| GL_NORMAL_ARRAY_EXT | DWORD | 32885 |
| GL_COLOR_ARRAY_EXT | DWORD | 32886 |
| GL_INDEX_ARRAY_EXT | DWORD | 32887 |
| GL_TEXTURE_COORD_ARRAY_EXT | DWORD | 32888 |
| GL_EDGE_FLAG_ARRAY_EXT | DWORD | 32889 |
| GL_VERTEX_ARRAY_SIZE_EXT | DWORD | 32890 |
| GL_VERTEX_ARRAY_TYPE_EXT | DWORD | 32891 |
| GL_VERTEX_ARRAY_STRIDE_EXT | DWORD | 32892 |
| GL_VERTEX_ARRAY_COUNT_EXT | DWORD | 32893 |
| GL_NORMAL_ARRAY_TYPE_EXT | DWORD | 32894 |
| GL_NORMAL_ARRAY_STRIDE_EXT | DWORD | 32895 |
| GL_NORMAL_ARRAY_COUNT_EXT | DWORD | 32896 |
| GL_COLOR_ARRAY_SIZE_EXT | DWORD | 32897 |
| GL_COLOR_ARRAY_TYPE_EXT | DWORD | 32898 |
| GL_COLOR_ARRAY_STRIDE_EXT | DWORD | 32899 |
| GL_COLOR_ARRAY_COUNT_EXT | DWORD | 32900 |
| GL_INDEX_ARRAY_TYPE_EXT | DWORD | 32901 |
| GL_INDEX_ARRAY_STRIDE_EXT | DWORD | 32902 |
| GL_INDEX_ARRAY_COUNT_EXT | DWORD | 32903 |
| GL_TEXTURE_COORD_ARRAY_SIZE_EXT | DWORD | 32904 |
| GL_TEXTURE_COORD_ARRAY_TYPE_EXT | DWORD | 32905 |
| GL_TEXTURE_COORD_ARRAY_STRIDE_EXT | DWORD | 32906 |
| GL_TEXTURE_COORD_ARRAY_COUNT_EXT | DWORD | 32907 |
| GL_EDGE_FLAG_ARRAY_STRIDE_EXT | DWORD | 32908 |
| GL_EDGE_FLAG_ARRAY_COUNT_EXT | DWORD | 32909 |
| GL_VERTEX_ARRAY_POINTER_EXT | DWORD | 32910 |
| GL_NORMAL_ARRAY_POINTER_EXT | DWORD | 32911 |
| GL_COLOR_ARRAY_POINTER_EXT | DWORD | 32912 |
| GL_INDEX_ARRAY_POINTER_EXT | DWORD | 32913 |
| GL_TEXTURE_COORD_ARRAY_POINTER_EXT | DWORD | 32914 |
| GL_EDGE_FLAG_ARRAY_POINTER_EXT | DWORD | 32915 |
| GL_DOUBLE_EXT | DWORD | 5130 |
| GL_BGR_EXT | DWORD | 32992 |
| GL_BGRA_EXT | DWORD | 32993 |
| GL_COLOR_TABLE_FORMAT_EXT | DWORD | 32984 |
| GL_COLOR_TABLE_WIDTH_EXT | DWORD | 32985 |
| GL_COLOR_TABLE_RED_SIZE_EXT | DWORD | 32986 |
| GL_COLOR_TABLE_GREEN_SIZE_EXT | DWORD | 32987 |
| GL_COLOR_TABLE_BLUE_SIZE_EXT | DWORD | 32988 |
| GL_COLOR_TABLE_ALPHA_SIZE_EXT | DWORD | 32989 |
| GL_COLOR_TABLE_LUMINANCE_SIZE_EXT | DWORD | 32990 |
| GL_COLOR_TABLE_INTENSITY_SIZE_EXT | DWORD | 32991 |
| GL_COLOR_INDEX1_EXT | DWORD | 32994 |
| GL_COLOR_INDEX2_EXT | DWORD | 32995 |
| GL_COLOR_INDEX4_EXT | DWORD | 32996 |
| GL_COLOR_INDEX8_EXT | DWORD | 32997 |
| GL_COLOR_INDEX12_EXT | DWORD | 32998 |
| GL_COLOR_INDEX16_EXT | DWORD | 32999 |
| GL_MAX_ELEMENTS_VERTICES_WIN | DWORD | 33000 |
| GL_MAX_ELEMENTS_INDICES_WIN | DWORD | 33001 |
| GL_PHONG_WIN | DWORD | 33002 |
| GL_PHONG_HINT_WIN | DWORD | 33003 |
| GL_FOG_SPECULAR_TEXTURE_WIN | DWORD | 33004 |
| GL_LOGIC_OP | DWORD | 3057 |
| GL_TEXTURE_COMPONENTS | DWORD | 4099 |
| GLU_VERSION_1_1 | DWORD | 1 |
| GLU_VERSION_1_2 | DWORD | 1 |
| GLU_INVALID_ENUM | DWORD | 100900 |
| GLU_INVALID_VALUE | DWORD | 100901 |
| GLU_OUT_OF_MEMORY | DWORD | 100902 |
| GLU_INCOMPATIBLE_GL_VERSION | DWORD | 100903 |
| GLU_VERSION | DWORD | 100800 |
| GLU_EXTENSIONS | DWORD | 100801 |
| GLU_TRUE | DWORD | 1 |
| GLU_FALSE | DWORD | 0 |
| GLU_SMOOTH | DWORD | 100000 |
| GLU_FLAT | DWORD | 100001 |
| GLU_NONE | DWORD | 100002 |
| GLU_POINT | DWORD | 100010 |
| GLU_LINE | DWORD | 100011 |
| GLU_FILL | DWORD | 100012 |
| GLU_SILHOUETTE | DWORD | 100013 |
| GLU_OUTSIDE | DWORD | 100020 |
| GLU_INSIDE | DWORD | 100021 |
| GLU_TESS_WINDING_RULE | DWORD | 100140 |
| GLU_TESS_BOUNDARY_ONLY | DWORD | 100141 |
| GLU_TESS_TOLERANCE | DWORD | 100142 |
| GLU_TESS_WINDING_ODD | DWORD | 100130 |
| GLU_TESS_WINDING_NONZERO | DWORD | 100131 |
| GLU_TESS_WINDING_POSITIVE | DWORD | 100132 |
| GLU_TESS_WINDING_NEGATIVE | DWORD | 100133 |
| GLU_TESS_WINDING_ABS_GEQ_TWO | DWORD | 100134 |
| GLU_TESS_BEGIN | DWORD | 100100 |
| GLU_TESS_VERTEX | DWORD | 100101 |
| GLU_TESS_END | DWORD | 100102 |
| GLU_TESS_ERROR | DWORD | 100103 |
| GLU_TESS_EDGE_FLAG | DWORD | 100104 |
| GLU_TESS_COMBINE | DWORD | 100105 |
| GLU_TESS_BEGIN_DATA | DWORD | 100106 |
| GLU_TESS_VERTEX_DATA | DWORD | 100107 |
| GLU_TESS_END_DATA | DWORD | 100108 |
| GLU_TESS_ERROR_DATA | DWORD | 100109 |
| GLU_TESS_EDGE_FLAG_DATA | DWORD | 100110 |
| GLU_TESS_COMBINE_DATA | DWORD | 100111 |
| GLU_TESS_ERROR1 | DWORD | 100151 |
| GLU_TESS_ERROR2 | DWORD | 100152 |
| GLU_TESS_ERROR3 | DWORD | 100153 |
| GLU_TESS_ERROR4 | DWORD | 100154 |
| GLU_TESS_ERROR5 | DWORD | 100155 |
| GLU_TESS_ERROR6 | DWORD | 100156 |
| GLU_TESS_ERROR7 | DWORD | 100157 |
| GLU_TESS_ERROR8 | DWORD | 100158 |
| GLU_TESS_MISSING_BEGIN_POLYGON | DWORD | 100151 |
| GLU_TESS_MISSING_BEGIN_CONTOUR | DWORD | 100152 |
| GLU_TESS_MISSING_END_POLYGON | DWORD | 100153 |
| GLU_TESS_MISSING_END_CONTOUR | DWORD | 100154 |
| GLU_TESS_COORD_TOO_LARGE | DWORD | 100155 |
| GLU_TESS_NEED_COMBINE_CALLBACK | DWORD | 100156 |
| GLU_AUTO_LOAD_MATRIX | DWORD | 100200 |
| GLU_CULLING | DWORD | 100201 |
| GLU_SAMPLING_TOLERANCE | DWORD | 100203 |
| GLU_DISPLAY_MODE | DWORD | 100204 |
| GLU_PARAMETRIC_TOLERANCE | DWORD | 100202 |
| GLU_SAMPLING_METHOD | DWORD | 100205 |
| GLU_U_STEP | DWORD | 100206 |
| GLU_V_STEP | DWORD | 100207 |
| GLU_PATH_LENGTH | DWORD | 100215 |
| GLU_PARAMETRIC_ERROR | DWORD | 100216 |
| GLU_DOMAIN_DISTANCE | DWORD | 100217 |
| GLU_MAP1_TRIM_2 | DWORD | 100210 |
| GLU_MAP1_TRIM_3 | DWORD | 100211 |
| GLU_OUTLINE_POLYGON | DWORD | 100240 |
| GLU_OUTLINE_PATCH | DWORD | 100241 |
| GLU_NURBS_ERROR1 | DWORD | 100251 |
| GLU_NURBS_ERROR2 | DWORD | 100252 |
| GLU_NURBS_ERROR3 | DWORD | 100253 |
| GLU_NURBS_ERROR4 | DWORD | 100254 |
| GLU_NURBS_ERROR5 | DWORD | 100255 |
| GLU_NURBS_ERROR6 | DWORD | 100256 |
| GLU_NURBS_ERROR7 | DWORD | 100257 |
| GLU_NURBS_ERROR8 | DWORD | 100258 |
| GLU_NURBS_ERROR9 | DWORD | 100259 |
| GLU_NURBS_ERROR10 | DWORD | 100260 |
| GLU_NURBS_ERROR11 | DWORD | 100261 |
| GLU_NURBS_ERROR12 | DWORD | 100262 |
| GLU_NURBS_ERROR13 | DWORD | 100263 |
| GLU_NURBS_ERROR14 | DWORD | 100264 |
| GLU_NURBS_ERROR15 | DWORD | 100265 |
| GLU_NURBS_ERROR16 | DWORD | 100266 |
| GLU_NURBS_ERROR17 | DWORD | 100267 |
| GLU_NURBS_ERROR18 | DWORD | 100268 |
| GLU_NURBS_ERROR19 | DWORD | 100269 |
| GLU_NURBS_ERROR20 | DWORD | 100270 |
| GLU_NURBS_ERROR21 | DWORD | 100271 |
| GLU_NURBS_ERROR22 | DWORD | 100272 |
| GLU_NURBS_ERROR23 | DWORD | 100273 |
| GLU_NURBS_ERROR24 | DWORD | 100274 |
| GLU_NURBS_ERROR25 | DWORD | 100275 |
| GLU_NURBS_ERROR26 | DWORD | 100276 |
| GLU_NURBS_ERROR27 | DWORD | 100277 |
| GLU_NURBS_ERROR28 | DWORD | 100278 |
| GLU_NURBS_ERROR29 | DWORD | 100279 |
| GLU_NURBS_ERROR30 | DWORD | 100280 |
| GLU_NURBS_ERROR31 | DWORD | 100281 |
| GLU_NURBS_ERROR32 | DWORD | 100282 |
| GLU_NURBS_ERROR33 | DWORD | 100283 |
| GLU_NURBS_ERROR34 | DWORD | 100284 |
| GLU_NURBS_ERROR35 | DWORD | 100285 |
| GLU_NURBS_ERROR36 | DWORD | 100286 |
| GLU_NURBS_ERROR37 | DWORD | 100287 |
| GLU_CW | DWORD | 100120 |
| GLU_CCW | DWORD | 100121 |
| GLU_INTERIOR | DWORD | 100122 |
| GLU_EXTERIOR | DWORD | 100123 |
| GLU_UNKNOWN | DWORD | 100124 |
| GLU_BEGIN | DWORD | 100100 |
| GLU_VERTEX | DWORD | 100101 |
| GLU_END | DWORD | 100102 |
| GLU_ERROR | DWORD | 100103 |
| GLU_EDGE_FLAG | DWORD | 100104 |
各言語での定義
定数の定義。C/C++〜Go タブは数値定数のみ(GUID・文字列定数は上の表 / HSP タブを参照)。HSP は #define global。
#define GL_VERSION_1_1 1
#define GL_ACCUM 256
#define GL_LOAD 257
#define GL_RETURN 258
#define GL_MULT 259
#define GL_ADD 260
#define GL_NEVER 512
#define GL_LESS 513
#define GL_EQUAL 514
#define GL_LEQUAL 515
#define GL_GREATER 516
#define GL_NOTEQUAL 517
#define GL_GEQUAL 518
#define GL_ALWAYS 519
#define GL_CURRENT_BIT 1
#define GL_POINT_BIT 2
#define GL_LINE_BIT 4
#define GL_POLYGON_BIT 8
#define GL_POLYGON_STIPPLE_BIT 16
#define GL_PIXEL_MODE_BIT 32
#define GL_LIGHTING_BIT 64
#define GL_FOG_BIT 128
#define GL_DEPTH_BUFFER_BIT 256
#define GL_ACCUM_BUFFER_BIT 512
#define GL_STENCIL_BUFFER_BIT 1024
#define GL_VIEWPORT_BIT 2048
#define GL_TRANSFORM_BIT 4096
#define GL_ENABLE_BIT 8192
#define GL_COLOR_BUFFER_BIT 16384
#define GL_HINT_BIT 32768
#define GL_EVAL_BIT 65536
#define GL_LIST_BIT 131072
#define GL_TEXTURE_BIT 262144
#define GL_SCISSOR_BIT 524288
#define GL_ALL_ATTRIB_BITS 1048575
#define GL_POINTS 0
#define GL_LINES 1
#define GL_LINE_LOOP 2
#define GL_LINE_STRIP 3
#define GL_TRIANGLES 4
#define GL_TRIANGLE_STRIP 5
#define GL_TRIANGLE_FAN 6
#define GL_QUADS 7
#define GL_QUAD_STRIP 8
#define GL_POLYGON 9
#define GL_ZERO 0
#define GL_ONE 1
#define GL_SRC_COLOR 768
#define GL_ONE_MINUS_SRC_COLOR 769
#define GL_SRC_ALPHA 770
#define GL_ONE_MINUS_SRC_ALPHA 771
#define GL_DST_ALPHA 772
#define GL_ONE_MINUS_DST_ALPHA 773
#define GL_DST_COLOR 774
#define GL_ONE_MINUS_DST_COLOR 775
#define GL_SRC_ALPHA_SATURATE 776
#define GL_TRUE 1
#define GL_FALSE 0
#define GL_CLIP_PLANE0 12288
#define GL_CLIP_PLANE1 12289
#define GL_CLIP_PLANE2 12290
#define GL_CLIP_PLANE3 12291
#define GL_CLIP_PLANE4 12292
#define GL_CLIP_PLANE5 12293
#define GL_BYTE 5120
#define GL_UNSIGNED_BYTE 5121
#define GL_SHORT 5122
#define GL_UNSIGNED_SHORT 5123
#define GL_INT 5124
#define GL_UNSIGNED_INT 5125
#define GL_FLOAT 5126
#define GL_2_BYTES 5127
#define GL_3_BYTES 5128
#define GL_4_BYTES 5129
#define GL_DOUBLE 5130
#define GL_NONE 0
#define GL_FRONT_LEFT 1024
#define GL_FRONT_RIGHT 1025
#define GL_BACK_LEFT 1026
#define GL_BACK_RIGHT 1027
#define GL_FRONT 1028
#define GL_BACK 1029
#define GL_LEFT 1030
#define GL_RIGHT 1031
#define GL_FRONT_AND_BACK 1032
#define GL_AUX0 1033
#define GL_AUX1 1034
#define GL_AUX2 1035
#define GL_AUX3 1036
#define GL_NO_ERROR 0
#define GL_INVALID_ENUM 1280
#define GL_INVALID_VALUE 1281
#define GL_INVALID_OPERATION 1282
#define GL_STACK_OVERFLOW 1283
#define GL_STACK_UNDERFLOW 1284
#define GL_OUT_OF_MEMORY 1285
#define GL_2D 1536
#define GL_3D 1537
#define GL_3D_COLOR 1538
#define GL_3D_COLOR_TEXTURE 1539
#define GL_4D_COLOR_TEXTURE 1540
#define GL_PASS_THROUGH_TOKEN 1792
#define GL_POINT_TOKEN 1793
#define GL_LINE_TOKEN 1794
#define GL_POLYGON_TOKEN 1795
#define GL_BITMAP_TOKEN 1796
#define GL_DRAW_PIXEL_TOKEN 1797
#define GL_COPY_PIXEL_TOKEN 1798
#define GL_LINE_RESET_TOKEN 1799
#define GL_EXP 2048
#define GL_EXP2 2049
#define GL_CW 2304
#define GL_CCW 2305
#define GL_COEFF 2560
#define GL_ORDER 2561
#define GL_DOMAIN 2562
#define GL_CURRENT_COLOR 2816
#define GL_CURRENT_INDEX 2817
#define GL_CURRENT_NORMAL 2818
#define GL_CURRENT_TEXTURE_COORDS 2819
#define GL_CURRENT_RASTER_COLOR 2820
#define GL_CURRENT_RASTER_INDEX 2821
#define GL_CURRENT_RASTER_TEXTURE_COORDS 2822
#define GL_CURRENT_RASTER_POSITION 2823
#define GL_CURRENT_RASTER_POSITION_VALID 2824
#define GL_CURRENT_RASTER_DISTANCE 2825
#define GL_POINT_SMOOTH 2832
#define GL_POINT_SIZE 2833
#define GL_POINT_SIZE_RANGE 2834
#define GL_POINT_SIZE_GRANULARITY 2835
#define GL_LINE_SMOOTH 2848
#define GL_LINE_WIDTH 2849
#define GL_LINE_WIDTH_RANGE 2850
#define GL_LINE_WIDTH_GRANULARITY 2851
#define GL_LINE_STIPPLE 2852
#define GL_LINE_STIPPLE_PATTERN 2853
#define GL_LINE_STIPPLE_REPEAT 2854
#define GL_LIST_MODE 2864
#define GL_MAX_LIST_NESTING 2865
#define GL_LIST_BASE 2866
#define GL_LIST_INDEX 2867
#define GL_POLYGON_MODE 2880
#define GL_POLYGON_SMOOTH 2881
#define GL_POLYGON_STIPPLE 2882
#define GL_EDGE_FLAG 2883
#define GL_CULL_FACE 2884
#define GL_CULL_FACE_MODE 2885
#define GL_FRONT_FACE 2886
#define GL_LIGHTING 2896
#define GL_LIGHT_MODEL_LOCAL_VIEWER 2897
#define GL_LIGHT_MODEL_TWO_SIDE 2898
#define GL_LIGHT_MODEL_AMBIENT 2899
#define GL_SHADE_MODEL 2900
#define GL_COLOR_MATERIAL_FACE 2901
#define GL_COLOR_MATERIAL_PARAMETER 2902
#define GL_COLOR_MATERIAL 2903
#define GL_FOG 2912
#define GL_FOG_INDEX 2913
#define GL_FOG_DENSITY 2914
#define GL_FOG_START 2915
#define GL_FOG_END 2916
#define GL_FOG_MODE 2917
#define GL_FOG_COLOR 2918
#define GL_DEPTH_RANGE 2928
#define GL_DEPTH_TEST 2929
#define GL_DEPTH_WRITEMASK 2930
#define GL_DEPTH_CLEAR_VALUE 2931
#define GL_DEPTH_FUNC 2932
#define GL_ACCUM_CLEAR_VALUE 2944
#define GL_STENCIL_TEST 2960
#define GL_STENCIL_CLEAR_VALUE 2961
#define GL_STENCIL_FUNC 2962
#define GL_STENCIL_VALUE_MASK 2963
#define GL_STENCIL_FAIL 2964
#define GL_STENCIL_PASS_DEPTH_FAIL 2965
#define GL_STENCIL_PASS_DEPTH_PASS 2966
#define GL_STENCIL_REF 2967
#define GL_STENCIL_WRITEMASK 2968
#define GL_MATRIX_MODE 2976
#define GL_NORMALIZE 2977
#define GL_VIEWPORT 2978
#define GL_MODELVIEW_STACK_DEPTH 2979
#define GL_PROJECTION_STACK_DEPTH 2980
#define GL_TEXTURE_STACK_DEPTH 2981
#define GL_MODELVIEW_MATRIX 2982
#define GL_PROJECTION_MATRIX 2983
#define GL_TEXTURE_MATRIX 2984
#define GL_ATTRIB_STACK_DEPTH 2992
#define GL_CLIENT_ATTRIB_STACK_DEPTH 2993
#define GL_ALPHA_TEST 3008
#define GL_ALPHA_TEST_FUNC 3009
#define GL_ALPHA_TEST_REF 3010
#define GL_DITHER 3024
#define GL_BLEND_DST 3040
#define GL_BLEND_SRC 3041
#define GL_BLEND 3042
#define GL_LOGIC_OP_MODE 3056
#define GL_INDEX_LOGIC_OP 3057
#define GL_COLOR_LOGIC_OP 3058
#define GL_AUX_BUFFERS 3072
#define GL_DRAW_BUFFER 3073
#define GL_READ_BUFFER 3074
#define GL_SCISSOR_BOX 3088
#define GL_SCISSOR_TEST 3089
#define GL_INDEX_CLEAR_VALUE 3104
#define GL_INDEX_WRITEMASK 3105
#define GL_COLOR_CLEAR_VALUE 3106
#define GL_COLOR_WRITEMASK 3107
#define GL_INDEX_MODE 3120
#define GL_RGBA_MODE 3121
#define GL_DOUBLEBUFFER 3122
#define GL_STEREO 3123
#define GL_RENDER_MODE 3136
#define GL_PERSPECTIVE_CORRECTION_HINT 3152
#define GL_POINT_SMOOTH_HINT 3153
#define GL_LINE_SMOOTH_HINT 3154
#define GL_POLYGON_SMOOTH_HINT 3155
#define GL_FOG_HINT 3156
#define GL_TEXTURE_GEN_S 3168
#define GL_TEXTURE_GEN_T 3169
#define GL_TEXTURE_GEN_R 3170
#define GL_TEXTURE_GEN_Q 3171
#define GL_PIXEL_MAP_I_TO_I 3184
#define GL_PIXEL_MAP_S_TO_S 3185
#define GL_PIXEL_MAP_I_TO_R 3186
#define GL_PIXEL_MAP_I_TO_G 3187
#define GL_PIXEL_MAP_I_TO_B 3188
#define GL_PIXEL_MAP_I_TO_A 3189
#define GL_PIXEL_MAP_R_TO_R 3190
#define GL_PIXEL_MAP_G_TO_G 3191
#define GL_PIXEL_MAP_B_TO_B 3192
#define GL_PIXEL_MAP_A_TO_A 3193
#define GL_PIXEL_MAP_I_TO_I_SIZE 3248
#define GL_PIXEL_MAP_S_TO_S_SIZE 3249
#define GL_PIXEL_MAP_I_TO_R_SIZE 3250
#define GL_PIXEL_MAP_I_TO_G_SIZE 3251
#define GL_PIXEL_MAP_I_TO_B_SIZE 3252
#define GL_PIXEL_MAP_I_TO_A_SIZE 3253
#define GL_PIXEL_MAP_R_TO_R_SIZE 3254
#define GL_PIXEL_MAP_G_TO_G_SIZE 3255
#define GL_PIXEL_MAP_B_TO_B_SIZE 3256
#define GL_PIXEL_MAP_A_TO_A_SIZE 3257
#define GL_UNPACK_SWAP_BYTES 3312
#define GL_UNPACK_LSB_FIRST 3313
#define GL_UNPACK_ROW_LENGTH 3314
#define GL_UNPACK_SKIP_ROWS 3315
#define GL_UNPACK_SKIP_PIXELS 3316
#define GL_UNPACK_ALIGNMENT 3317
#define GL_PACK_SWAP_BYTES 3328
#define GL_PACK_LSB_FIRST 3329
#define GL_PACK_ROW_LENGTH 3330
#define GL_PACK_SKIP_ROWS 3331
#define GL_PACK_SKIP_PIXELS 3332
#define GL_PACK_ALIGNMENT 3333
#define GL_MAP_COLOR 3344
#define GL_MAP_STENCIL 3345
#define GL_INDEX_SHIFT 3346
#define GL_INDEX_OFFSET 3347
#define GL_RED_SCALE 3348
#define GL_RED_BIAS 3349
#define GL_ZOOM_X 3350
#define GL_ZOOM_Y 3351
#define GL_GREEN_SCALE 3352
#define GL_GREEN_BIAS 3353
#define GL_BLUE_SCALE 3354
#define GL_BLUE_BIAS 3355
#define GL_ALPHA_SCALE 3356
#define GL_ALPHA_BIAS 3357
#define GL_DEPTH_SCALE 3358
#define GL_DEPTH_BIAS 3359
#define GL_MAX_EVAL_ORDER 3376
#define GL_MAX_LIGHTS 3377
#define GL_MAX_CLIP_PLANES 3378
#define GL_MAX_TEXTURE_SIZE 3379
#define GL_MAX_PIXEL_MAP_TABLE 3380
#define GL_MAX_ATTRIB_STACK_DEPTH 3381
#define GL_MAX_MODELVIEW_STACK_DEPTH 3382
#define GL_MAX_NAME_STACK_DEPTH 3383
#define GL_MAX_PROJECTION_STACK_DEPTH 3384
#define GL_MAX_TEXTURE_STACK_DEPTH 3385
#define GL_MAX_VIEWPORT_DIMS 3386
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 3387
#define GL_SUBPIXEL_BITS 3408
#define GL_INDEX_BITS 3409
#define GL_RED_BITS 3410
#define GL_GREEN_BITS 3411
#define GL_BLUE_BITS 3412
#define GL_ALPHA_BITS 3413
#define GL_DEPTH_BITS 3414
#define GL_STENCIL_BITS 3415
#define GL_ACCUM_RED_BITS 3416
#define GL_ACCUM_GREEN_BITS 3417
#define GL_ACCUM_BLUE_BITS 3418
#define GL_ACCUM_ALPHA_BITS 3419
#define GL_NAME_STACK_DEPTH 3440
#define GL_AUTO_NORMAL 3456
#define GL_MAP1_COLOR_4 3472
#define GL_MAP1_INDEX 3473
#define GL_MAP1_NORMAL 3474
#define GL_MAP1_TEXTURE_COORD_1 3475
#define GL_MAP1_TEXTURE_COORD_2 3476
#define GL_MAP1_TEXTURE_COORD_3 3477
#define GL_MAP1_TEXTURE_COORD_4 3478
#define GL_MAP1_VERTEX_3 3479
#define GL_MAP1_VERTEX_4 3480
#define GL_MAP2_COLOR_4 3504
#define GL_MAP2_INDEX 3505
#define GL_MAP2_NORMAL 3506
#define GL_MAP2_TEXTURE_COORD_1 3507
#define GL_MAP2_TEXTURE_COORD_2 3508
#define GL_MAP2_TEXTURE_COORD_3 3509
#define GL_MAP2_TEXTURE_COORD_4 3510
#define GL_MAP2_VERTEX_3 3511
#define GL_MAP2_VERTEX_4 3512
#define GL_MAP1_GRID_DOMAIN 3536
#define GL_MAP1_GRID_SEGMENTS 3537
#define GL_MAP2_GRID_DOMAIN 3538
#define GL_MAP2_GRID_SEGMENTS 3539
#define GL_TEXTURE_1D 3552
#define GL_TEXTURE_2D 3553
#define GL_FEEDBACK_BUFFER_POINTER 3568
#define GL_FEEDBACK_BUFFER_SIZE 3569
#define GL_FEEDBACK_BUFFER_TYPE 3570
#define GL_SELECTION_BUFFER_POINTER 3571
#define GL_SELECTION_BUFFER_SIZE 3572
#define GL_TEXTURE_WIDTH 4096
#define GL_TEXTURE_HEIGHT 4097
#define GL_TEXTURE_INTERNAL_FORMAT 4099
#define GL_TEXTURE_BORDER_COLOR 4100
#define GL_TEXTURE_BORDER 4101
#define GL_DONT_CARE 4352
#define GL_FASTEST 4353
#define GL_NICEST 4354
#define GL_LIGHT0 16384
#define GL_LIGHT1 16385
#define GL_LIGHT2 16386
#define GL_LIGHT3 16387
#define GL_LIGHT4 16388
#define GL_LIGHT5 16389
#define GL_LIGHT6 16390
#define GL_LIGHT7 16391
#define GL_AMBIENT 4608
#define GL_DIFFUSE 4609
#define GL_SPECULAR 4610
#define GL_POSITION 4611
#define GL_SPOT_DIRECTION 4612
#define GL_SPOT_EXPONENT 4613
#define GL_SPOT_CUTOFF 4614
#define GL_CONSTANT_ATTENUATION 4615
#define GL_LINEAR_ATTENUATION 4616
#define GL_QUADRATIC_ATTENUATION 4617
#define GL_COMPILE 4864
#define GL_COMPILE_AND_EXECUTE 4865
#define GL_CLEAR 5376
#define GL_AND 5377
#define GL_AND_REVERSE 5378
#define GL_COPY 5379
#define GL_AND_INVERTED 5380
#define GL_NOOP 5381
#define GL_XOR 5382
#define GL_OR 5383
#define GL_NOR 5384
#define GL_EQUIV 5385
#define GL_INVERT 5386
#define GL_OR_REVERSE 5387
#define GL_COPY_INVERTED 5388
#define GL_OR_INVERTED 5389
#define GL_NAND 5390
#define GL_SET 5391
#define GL_EMISSION 5632
#define GL_SHININESS 5633
#define GL_AMBIENT_AND_DIFFUSE 5634
#define GL_COLOR_INDEXES 5635
#define GL_MODELVIEW 5888
#define GL_PROJECTION 5889
#define GL_TEXTURE 5890
#define GL_COLOR 6144
#define GL_DEPTH 6145
#define GL_STENCIL 6146
#define GL_COLOR_INDEX 6400
#define GL_STENCIL_INDEX 6401
#define GL_DEPTH_COMPONENT 6402
#define GL_RED 6403
#define GL_GREEN 6404
#define GL_BLUE 6405
#define GL_ALPHA 6406
#define GL_RGB 6407
#define GL_RGBA 6408
#define GL_LUMINANCE 6409
#define GL_LUMINANCE_ALPHA 6410
#define GL_BITMAP 6656
#define GL_POINT 6912
#define GL_LINE 6913
#define GL_FILL 6914
#define GL_RENDER 7168
#define GL_FEEDBACK 7169
#define GL_SELECT 7170
#define GL_FLAT 7424
#define GL_SMOOTH 7425
#define GL_KEEP 7680
#define GL_REPLACE 7681
#define GL_INCR 7682
#define GL_DECR 7683
#define GL_VENDOR 7936
#define GL_RENDERER 7937
#define GL_VERSION 7938
#define GL_EXTENSIONS 7939
#define GL_S 8192
#define GL_T 8193
#define GL_R 8194
#define GL_Q 8195
#define GL_MODULATE 8448
#define GL_DECAL 8449
#define GL_TEXTURE_ENV_MODE 8704
#define GL_TEXTURE_ENV_COLOR 8705
#define GL_TEXTURE_ENV 8960
#define GL_EYE_LINEAR 9216
#define GL_OBJECT_LINEAR 9217
#define GL_SPHERE_MAP 9218
#define GL_TEXTURE_GEN_MODE 9472
#define GL_OBJECT_PLANE 9473
#define GL_EYE_PLANE 9474
#define GL_NEAREST 9728
#define GL_LINEAR 9729
#define GL_NEAREST_MIPMAP_NEAREST 9984
#define GL_LINEAR_MIPMAP_NEAREST 9985
#define GL_NEAREST_MIPMAP_LINEAR 9986
#define GL_LINEAR_MIPMAP_LINEAR 9987
#define GL_TEXTURE_MAG_FILTER 10240
#define GL_TEXTURE_MIN_FILTER 10241
#define GL_TEXTURE_WRAP_S 10242
#define GL_TEXTURE_WRAP_T 10243
#define GL_CLAMP 10496
#define GL_REPEAT 10497
#define GL_CLIENT_PIXEL_STORE_BIT 1
#define GL_CLIENT_VERTEX_ARRAY_BIT 2
#define GL_CLIENT_ALL_ATTRIB_BITS 4294967295
#define GL_POLYGON_OFFSET_FACTOR 32824
#define GL_POLYGON_OFFSET_UNITS 10752
#define GL_POLYGON_OFFSET_POINT 10753
#define GL_POLYGON_OFFSET_LINE 10754
#define GL_POLYGON_OFFSET_FILL 32823
#define GL_ALPHA4 32827
#define GL_ALPHA8 32828
#define GL_ALPHA12 32829
#define GL_ALPHA16 32830
#define GL_LUMINANCE4 32831
#define GL_LUMINANCE8 32832
#define GL_LUMINANCE12 32833
#define GL_LUMINANCE16 32834
#define GL_LUMINANCE4_ALPHA4 32835
#define GL_LUMINANCE6_ALPHA2 32836
#define GL_LUMINANCE8_ALPHA8 32837
#define GL_LUMINANCE12_ALPHA4 32838
#define GL_LUMINANCE12_ALPHA12 32839
#define GL_LUMINANCE16_ALPHA16 32840
#define GL_INTENSITY 32841
#define GL_INTENSITY4 32842
#define GL_INTENSITY8 32843
#define GL_INTENSITY12 32844
#define GL_INTENSITY16 32845
#define GL_R3_G3_B2 10768
#define GL_RGB4 32847
#define GL_RGB5 32848
#define GL_RGB8 32849
#define GL_RGB10 32850
#define GL_RGB12 32851
#define GL_RGB16 32852
#define GL_RGBA2 32853
#define GL_RGBA4 32854
#define GL_RGB5_A1 32855
#define GL_RGBA8 32856
#define GL_RGB10_A2 32857
#define GL_RGBA12 32858
#define GL_RGBA16 32859
#define GL_TEXTURE_RED_SIZE 32860
#define GL_TEXTURE_GREEN_SIZE 32861
#define GL_TEXTURE_BLUE_SIZE 32862
#define GL_TEXTURE_ALPHA_SIZE 32863
#define GL_TEXTURE_LUMINANCE_SIZE 32864
#define GL_TEXTURE_INTENSITY_SIZE 32865
#define GL_PROXY_TEXTURE_1D 32867
#define GL_PROXY_TEXTURE_2D 32868
#define GL_TEXTURE_PRIORITY 32870
#define GL_TEXTURE_RESIDENT 32871
#define GL_TEXTURE_BINDING_1D 32872
#define GL_TEXTURE_BINDING_2D 32873
#define GL_VERTEX_ARRAY 32884
#define GL_NORMAL_ARRAY 32885
#define GL_COLOR_ARRAY 32886
#define GL_INDEX_ARRAY 32887
#define GL_TEXTURE_COORD_ARRAY 32888
#define GL_EDGE_FLAG_ARRAY 32889
#define GL_VERTEX_ARRAY_SIZE 32890
#define GL_VERTEX_ARRAY_TYPE 32891
#define GL_VERTEX_ARRAY_STRIDE 32892
#define GL_NORMAL_ARRAY_TYPE 32894
#define GL_NORMAL_ARRAY_STRIDE 32895
#define GL_COLOR_ARRAY_SIZE 32897
#define GL_COLOR_ARRAY_TYPE 32898
#define GL_COLOR_ARRAY_STRIDE 32899
#define GL_INDEX_ARRAY_TYPE 32901
#define GL_INDEX_ARRAY_STRIDE 32902
#define GL_TEXTURE_COORD_ARRAY_SIZE 32904
#define GL_TEXTURE_COORD_ARRAY_TYPE 32905
#define GL_TEXTURE_COORD_ARRAY_STRIDE 32906
#define GL_EDGE_FLAG_ARRAY_STRIDE 32908
#define GL_VERTEX_ARRAY_POINTER 32910
#define GL_NORMAL_ARRAY_POINTER 32911
#define GL_COLOR_ARRAY_POINTER 32912
#define GL_INDEX_ARRAY_POINTER 32913
#define GL_TEXTURE_COORD_ARRAY_POINTER 32914
#define GL_EDGE_FLAG_ARRAY_POINTER 32915
#define GL_V2F 10784
#define GL_V3F 10785
#define GL_C4UB_V2F 10786
#define GL_C4UB_V3F 10787
#define GL_C3F_V3F 10788
#define GL_N3F_V3F 10789
#define GL_C4F_N3F_V3F 10790
#define GL_T2F_V3F 10791
#define GL_T4F_V4F 10792
#define GL_T2F_C4UB_V3F 10793
#define GL_T2F_C3F_V3F 10794
#define GL_T2F_N3F_V3F 10795
#define GL_T2F_C4F_N3F_V3F 10796
#define GL_T4F_C4F_N3F_V4F 10797
#define GL_EXT_vertex_array 1
#define GL_EXT_bgra 1
#define GL_EXT_paletted_texture 1
#define GL_WIN_swap_hint 1
#define GL_WIN_draw_range_elements 1
#define GL_VERTEX_ARRAY_EXT 32884
#define GL_NORMAL_ARRAY_EXT 32885
#define GL_COLOR_ARRAY_EXT 32886
#define GL_INDEX_ARRAY_EXT 32887
#define GL_TEXTURE_COORD_ARRAY_EXT 32888
#define GL_EDGE_FLAG_ARRAY_EXT 32889
#define GL_VERTEX_ARRAY_SIZE_EXT 32890
#define GL_VERTEX_ARRAY_TYPE_EXT 32891
#define GL_VERTEX_ARRAY_STRIDE_EXT 32892
#define GL_VERTEX_ARRAY_COUNT_EXT 32893
#define GL_NORMAL_ARRAY_TYPE_EXT 32894
#define GL_NORMAL_ARRAY_STRIDE_EXT 32895
#define GL_NORMAL_ARRAY_COUNT_EXT 32896
#define GL_COLOR_ARRAY_SIZE_EXT 32897
#define GL_COLOR_ARRAY_TYPE_EXT 32898
#define GL_COLOR_ARRAY_STRIDE_EXT 32899
#define GL_COLOR_ARRAY_COUNT_EXT 32900
#define GL_INDEX_ARRAY_TYPE_EXT 32901
#define GL_INDEX_ARRAY_STRIDE_EXT 32902
#define GL_INDEX_ARRAY_COUNT_EXT 32903
#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 32904
#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 32905
#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 32906
#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 32907
#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 32908
#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 32909
#define GL_VERTEX_ARRAY_POINTER_EXT 32910
#define GL_NORMAL_ARRAY_POINTER_EXT 32911
#define GL_COLOR_ARRAY_POINTER_EXT 32912
#define GL_INDEX_ARRAY_POINTER_EXT 32913
#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 32914
#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 32915
#define GL_DOUBLE_EXT 5130
#define GL_BGR_EXT 32992
#define GL_BGRA_EXT 32993
#define GL_COLOR_TABLE_FORMAT_EXT 32984
#define GL_COLOR_TABLE_WIDTH_EXT 32985
#define GL_COLOR_TABLE_RED_SIZE_EXT 32986
#define GL_COLOR_TABLE_GREEN_SIZE_EXT 32987
#define GL_COLOR_TABLE_BLUE_SIZE_EXT 32988
#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 32989
#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 32990
#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 32991
#define GL_COLOR_INDEX1_EXT 32994
#define GL_COLOR_INDEX2_EXT 32995
#define GL_COLOR_INDEX4_EXT 32996
#define GL_COLOR_INDEX8_EXT 32997
#define GL_COLOR_INDEX12_EXT 32998
#define GL_COLOR_INDEX16_EXT 32999
#define GL_MAX_ELEMENTS_VERTICES_WIN 33000
#define GL_MAX_ELEMENTS_INDICES_WIN 33001
#define GL_PHONG_WIN 33002
#define GL_PHONG_HINT_WIN 33003
#define GL_FOG_SPECULAR_TEXTURE_WIN 33004
#define GL_LOGIC_OP 3057
#define GL_TEXTURE_COMPONENTS 4099
#define GLU_VERSION_1_1 1
#define GLU_VERSION_1_2 1
#define GLU_INVALID_ENUM 100900
#define GLU_INVALID_VALUE 100901
#define GLU_OUT_OF_MEMORY 100902
#define GLU_INCOMPATIBLE_GL_VERSION 100903
#define GLU_VERSION 100800
#define GLU_EXTENSIONS 100801
#define GLU_TRUE 1
#define GLU_FALSE 0
#define GLU_SMOOTH 100000
#define GLU_FLAT 100001
#define GLU_NONE 100002
#define GLU_POINT 100010
#define GLU_LINE 100011
#define GLU_FILL 100012
#define GLU_SILHOUETTE 100013
#define GLU_OUTSIDE 100020
#define GLU_INSIDE 100021
#define GLU_TESS_WINDING_RULE 100140
#define GLU_TESS_BOUNDARY_ONLY 100141
#define GLU_TESS_TOLERANCE 100142
#define GLU_TESS_WINDING_ODD 100130
#define GLU_TESS_WINDING_NONZERO 100131
#define GLU_TESS_WINDING_POSITIVE 100132
#define GLU_TESS_WINDING_NEGATIVE 100133
#define GLU_TESS_WINDING_ABS_GEQ_TWO 100134
#define GLU_TESS_BEGIN 100100
#define GLU_TESS_VERTEX 100101
#define GLU_TESS_END 100102
#define GLU_TESS_ERROR 100103
#define GLU_TESS_EDGE_FLAG 100104
#define GLU_TESS_COMBINE 100105
#define GLU_TESS_BEGIN_DATA 100106
#define GLU_TESS_VERTEX_DATA 100107
#define GLU_TESS_END_DATA 100108
#define GLU_TESS_ERROR_DATA 100109
#define GLU_TESS_EDGE_FLAG_DATA 100110
#define GLU_TESS_COMBINE_DATA 100111
#define GLU_TESS_ERROR1 100151
#define GLU_TESS_ERROR2 100152
#define GLU_TESS_ERROR3 100153
#define GLU_TESS_ERROR4 100154
#define GLU_TESS_ERROR5 100155
#define GLU_TESS_ERROR6 100156
#define GLU_TESS_ERROR7 100157
#define GLU_TESS_ERROR8 100158
#define GLU_TESS_MISSING_BEGIN_POLYGON 100151
#define GLU_TESS_MISSING_BEGIN_CONTOUR 100152
#define GLU_TESS_MISSING_END_POLYGON 100153
#define GLU_TESS_MISSING_END_CONTOUR 100154
#define GLU_TESS_COORD_TOO_LARGE 100155
#define GLU_TESS_NEED_COMBINE_CALLBACK 100156
#define GLU_AUTO_LOAD_MATRIX 100200
#define GLU_CULLING 100201
#define GLU_SAMPLING_TOLERANCE 100203
#define GLU_DISPLAY_MODE 100204
#define GLU_PARAMETRIC_TOLERANCE 100202
#define GLU_SAMPLING_METHOD 100205
#define GLU_U_STEP 100206
#define GLU_V_STEP 100207
#define GLU_PATH_LENGTH 100215
#define GLU_PARAMETRIC_ERROR 100216
#define GLU_DOMAIN_DISTANCE 100217
#define GLU_MAP1_TRIM_2 100210
#define GLU_MAP1_TRIM_3 100211
#define GLU_OUTLINE_POLYGON 100240
#define GLU_OUTLINE_PATCH 100241
#define GLU_NURBS_ERROR1 100251
#define GLU_NURBS_ERROR2 100252
#define GLU_NURBS_ERROR3 100253
#define GLU_NURBS_ERROR4 100254
#define GLU_NURBS_ERROR5 100255
#define GLU_NURBS_ERROR6 100256
#define GLU_NURBS_ERROR7 100257
#define GLU_NURBS_ERROR8 100258
#define GLU_NURBS_ERROR9 100259
#define GLU_NURBS_ERROR10 100260
#define GLU_NURBS_ERROR11 100261
#define GLU_NURBS_ERROR12 100262
#define GLU_NURBS_ERROR13 100263
#define GLU_NURBS_ERROR14 100264
#define GLU_NURBS_ERROR15 100265
#define GLU_NURBS_ERROR16 100266
#define GLU_NURBS_ERROR17 100267
#define GLU_NURBS_ERROR18 100268
#define GLU_NURBS_ERROR19 100269
#define GLU_NURBS_ERROR20 100270
#define GLU_NURBS_ERROR21 100271
#define GLU_NURBS_ERROR22 100272
#define GLU_NURBS_ERROR23 100273
#define GLU_NURBS_ERROR24 100274
#define GLU_NURBS_ERROR25 100275
#define GLU_NURBS_ERROR26 100276
#define GLU_NURBS_ERROR27 100277
#define GLU_NURBS_ERROR28 100278
#define GLU_NURBS_ERROR29 100279
#define GLU_NURBS_ERROR30 100280
#define GLU_NURBS_ERROR31 100281
#define GLU_NURBS_ERROR32 100282
#define GLU_NURBS_ERROR33 100283
#define GLU_NURBS_ERROR34 100284
#define GLU_NURBS_ERROR35 100285
#define GLU_NURBS_ERROR36 100286
#define GLU_NURBS_ERROR37 100287
#define GLU_CW 100120
#define GLU_CCW 100121
#define GLU_INTERIOR 100122
#define GLU_EXTERIOR 100123
#define GLU_UNKNOWN 100124
#define GLU_BEGIN 100100
#define GLU_VERTEX 100101
#define GLU_END 100102
#define GLU_ERROR 100103
#define GLU_EDGE_FLAG 100104public const uint GL_VERSION_1_1 = 1;
public const uint GL_ACCUM = 256;
public const uint GL_LOAD = 257;
public const uint GL_RETURN = 258;
public const uint GL_MULT = 259;
public const uint GL_ADD = 260;
public const uint GL_NEVER = 512;
public const uint GL_LESS = 513;
public const uint GL_EQUAL = 514;
public const uint GL_LEQUAL = 515;
public const uint GL_GREATER = 516;
public const uint GL_NOTEQUAL = 517;
public const uint GL_GEQUAL = 518;
public const uint GL_ALWAYS = 519;
public const uint GL_CURRENT_BIT = 1;
public const uint GL_POINT_BIT = 2;
public const uint GL_LINE_BIT = 4;
public const uint GL_POLYGON_BIT = 8;
public const uint GL_POLYGON_STIPPLE_BIT = 16;
public const uint GL_PIXEL_MODE_BIT = 32;
public const uint GL_LIGHTING_BIT = 64;
public const uint GL_FOG_BIT = 128;
public const uint GL_DEPTH_BUFFER_BIT = 256;
public const uint GL_ACCUM_BUFFER_BIT = 512;
public const uint GL_STENCIL_BUFFER_BIT = 1024;
public const uint GL_VIEWPORT_BIT = 2048;
public const uint GL_TRANSFORM_BIT = 4096;
public const uint GL_ENABLE_BIT = 8192;
public const uint GL_COLOR_BUFFER_BIT = 16384;
public const uint GL_HINT_BIT = 32768;
public const uint GL_EVAL_BIT = 65536;
public const uint GL_LIST_BIT = 131072;
public const uint GL_TEXTURE_BIT = 262144;
public const uint GL_SCISSOR_BIT = 524288;
public const uint GL_ALL_ATTRIB_BITS = 1048575;
public const uint GL_POINTS = 0;
public const uint GL_LINES = 1;
public const uint GL_LINE_LOOP = 2;
public const uint GL_LINE_STRIP = 3;
public const uint GL_TRIANGLES = 4;
public const uint GL_TRIANGLE_STRIP = 5;
public const uint GL_TRIANGLE_FAN = 6;
public const uint GL_QUADS = 7;
public const uint GL_QUAD_STRIP = 8;
public const uint GL_POLYGON = 9;
public const uint GL_ZERO = 0;
public const uint GL_ONE = 1;
public const uint GL_SRC_COLOR = 768;
public const uint GL_ONE_MINUS_SRC_COLOR = 769;
public const uint GL_SRC_ALPHA = 770;
public const uint GL_ONE_MINUS_SRC_ALPHA = 771;
public const uint GL_DST_ALPHA = 772;
public const uint GL_ONE_MINUS_DST_ALPHA = 773;
public const uint GL_DST_COLOR = 774;
public const uint GL_ONE_MINUS_DST_COLOR = 775;
public const uint GL_SRC_ALPHA_SATURATE = 776;
public const uint GL_TRUE = 1;
public const uint GL_FALSE = 0;
public const uint GL_CLIP_PLANE0 = 12288;
public const uint GL_CLIP_PLANE1 = 12289;
public const uint GL_CLIP_PLANE2 = 12290;
public const uint GL_CLIP_PLANE3 = 12291;
public const uint GL_CLIP_PLANE4 = 12292;
public const uint GL_CLIP_PLANE5 = 12293;
public const uint GL_BYTE = 5120;
public const uint GL_UNSIGNED_BYTE = 5121;
public const uint GL_SHORT = 5122;
public const uint GL_UNSIGNED_SHORT = 5123;
public const uint GL_INT = 5124;
public const uint GL_UNSIGNED_INT = 5125;
public const uint GL_FLOAT = 5126;
public const uint GL_2_BYTES = 5127;
public const uint GL_3_BYTES = 5128;
public const uint GL_4_BYTES = 5129;
public const uint GL_DOUBLE = 5130;
public const uint GL_NONE = 0;
public const uint GL_FRONT_LEFT = 1024;
public const uint GL_FRONT_RIGHT = 1025;
public const uint GL_BACK_LEFT = 1026;
public const uint GL_BACK_RIGHT = 1027;
public const uint GL_FRONT = 1028;
public const uint GL_BACK = 1029;
public const uint GL_LEFT = 1030;
public const uint GL_RIGHT = 1031;
public const uint GL_FRONT_AND_BACK = 1032;
public const uint GL_AUX0 = 1033;
public const uint GL_AUX1 = 1034;
public const uint GL_AUX2 = 1035;
public const uint GL_AUX3 = 1036;
public const uint GL_NO_ERROR = 0;
public const uint GL_INVALID_ENUM = 1280;
public const uint GL_INVALID_VALUE = 1281;
public const uint GL_INVALID_OPERATION = 1282;
public const uint GL_STACK_OVERFLOW = 1283;
public const uint GL_STACK_UNDERFLOW = 1284;
public const uint GL_OUT_OF_MEMORY = 1285;
public const uint GL_2D = 1536;
public const uint GL_3D = 1537;
public const uint GL_3D_COLOR = 1538;
public const uint GL_3D_COLOR_TEXTURE = 1539;
public const uint GL_4D_COLOR_TEXTURE = 1540;
public const uint GL_PASS_THROUGH_TOKEN = 1792;
public const uint GL_POINT_TOKEN = 1793;
public const uint GL_LINE_TOKEN = 1794;
public const uint GL_POLYGON_TOKEN = 1795;
public const uint GL_BITMAP_TOKEN = 1796;
public const uint GL_DRAW_PIXEL_TOKEN = 1797;
public const uint GL_COPY_PIXEL_TOKEN = 1798;
public const uint GL_LINE_RESET_TOKEN = 1799;
public const uint GL_EXP = 2048;
public const uint GL_EXP2 = 2049;
public const uint GL_CW = 2304;
public const uint GL_CCW = 2305;
public const uint GL_COEFF = 2560;
public const uint GL_ORDER = 2561;
public const uint GL_DOMAIN = 2562;
public const uint GL_CURRENT_COLOR = 2816;
public const uint GL_CURRENT_INDEX = 2817;
public const uint GL_CURRENT_NORMAL = 2818;
public const uint GL_CURRENT_TEXTURE_COORDS = 2819;
public const uint GL_CURRENT_RASTER_COLOR = 2820;
public const uint GL_CURRENT_RASTER_INDEX = 2821;
public const uint GL_CURRENT_RASTER_TEXTURE_COORDS = 2822;
public const uint GL_CURRENT_RASTER_POSITION = 2823;
public const uint GL_CURRENT_RASTER_POSITION_VALID = 2824;
public const uint GL_CURRENT_RASTER_DISTANCE = 2825;
public const uint GL_POINT_SMOOTH = 2832;
public const uint GL_POINT_SIZE = 2833;
public const uint GL_POINT_SIZE_RANGE = 2834;
public const uint GL_POINT_SIZE_GRANULARITY = 2835;
public const uint GL_LINE_SMOOTH = 2848;
public const uint GL_LINE_WIDTH = 2849;
public const uint GL_LINE_WIDTH_RANGE = 2850;
public const uint GL_LINE_WIDTH_GRANULARITY = 2851;
public const uint GL_LINE_STIPPLE = 2852;
public const uint GL_LINE_STIPPLE_PATTERN = 2853;
public const uint GL_LINE_STIPPLE_REPEAT = 2854;
public const uint GL_LIST_MODE = 2864;
public const uint GL_MAX_LIST_NESTING = 2865;
public const uint GL_LIST_BASE = 2866;
public const uint GL_LIST_INDEX = 2867;
public const uint GL_POLYGON_MODE = 2880;
public const uint GL_POLYGON_SMOOTH = 2881;
public const uint GL_POLYGON_STIPPLE = 2882;
public const uint GL_EDGE_FLAG = 2883;
public const uint GL_CULL_FACE = 2884;
public const uint GL_CULL_FACE_MODE = 2885;
public const uint GL_FRONT_FACE = 2886;
public const uint GL_LIGHTING = 2896;
public const uint GL_LIGHT_MODEL_LOCAL_VIEWER = 2897;
public const uint GL_LIGHT_MODEL_TWO_SIDE = 2898;
public const uint GL_LIGHT_MODEL_AMBIENT = 2899;
public const uint GL_SHADE_MODEL = 2900;
public const uint GL_COLOR_MATERIAL_FACE = 2901;
public const uint GL_COLOR_MATERIAL_PARAMETER = 2902;
public const uint GL_COLOR_MATERIAL = 2903;
public const uint GL_FOG = 2912;
public const uint GL_FOG_INDEX = 2913;
public const uint GL_FOG_DENSITY = 2914;
public const uint GL_FOG_START = 2915;
public const uint GL_FOG_END = 2916;
public const uint GL_FOG_MODE = 2917;
public const uint GL_FOG_COLOR = 2918;
public const uint GL_DEPTH_RANGE = 2928;
public const uint GL_DEPTH_TEST = 2929;
public const uint GL_DEPTH_WRITEMASK = 2930;
public const uint GL_DEPTH_CLEAR_VALUE = 2931;
public const uint GL_DEPTH_FUNC = 2932;
public const uint GL_ACCUM_CLEAR_VALUE = 2944;
public const uint GL_STENCIL_TEST = 2960;
public const uint GL_STENCIL_CLEAR_VALUE = 2961;
public const uint GL_STENCIL_FUNC = 2962;
public const uint GL_STENCIL_VALUE_MASK = 2963;
public const uint GL_STENCIL_FAIL = 2964;
public const uint GL_STENCIL_PASS_DEPTH_FAIL = 2965;
public const uint GL_STENCIL_PASS_DEPTH_PASS = 2966;
public const uint GL_STENCIL_REF = 2967;
public const uint GL_STENCIL_WRITEMASK = 2968;
public const uint GL_MATRIX_MODE = 2976;
public const uint GL_NORMALIZE = 2977;
public const uint GL_VIEWPORT = 2978;
public const uint GL_MODELVIEW_STACK_DEPTH = 2979;
public const uint GL_PROJECTION_STACK_DEPTH = 2980;
public const uint GL_TEXTURE_STACK_DEPTH = 2981;
public const uint GL_MODELVIEW_MATRIX = 2982;
public const uint GL_PROJECTION_MATRIX = 2983;
public const uint GL_TEXTURE_MATRIX = 2984;
public const uint GL_ATTRIB_STACK_DEPTH = 2992;
public const uint GL_CLIENT_ATTRIB_STACK_DEPTH = 2993;
public const uint GL_ALPHA_TEST = 3008;
public const uint GL_ALPHA_TEST_FUNC = 3009;
public const uint GL_ALPHA_TEST_REF = 3010;
public const uint GL_DITHER = 3024;
public const uint GL_BLEND_DST = 3040;
public const uint GL_BLEND_SRC = 3041;
public const uint GL_BLEND = 3042;
public const uint GL_LOGIC_OP_MODE = 3056;
public const uint GL_INDEX_LOGIC_OP = 3057;
public const uint GL_COLOR_LOGIC_OP = 3058;
public const uint GL_AUX_BUFFERS = 3072;
public const uint GL_DRAW_BUFFER = 3073;
public const uint GL_READ_BUFFER = 3074;
public const uint GL_SCISSOR_BOX = 3088;
public const uint GL_SCISSOR_TEST = 3089;
public const uint GL_INDEX_CLEAR_VALUE = 3104;
public const uint GL_INDEX_WRITEMASK = 3105;
public const uint GL_COLOR_CLEAR_VALUE = 3106;
public const uint GL_COLOR_WRITEMASK = 3107;
public const uint GL_INDEX_MODE = 3120;
public const uint GL_RGBA_MODE = 3121;
public const uint GL_DOUBLEBUFFER = 3122;
public const uint GL_STEREO = 3123;
public const uint GL_RENDER_MODE = 3136;
public const uint GL_PERSPECTIVE_CORRECTION_HINT = 3152;
public const uint GL_POINT_SMOOTH_HINT = 3153;
public const uint GL_LINE_SMOOTH_HINT = 3154;
public const uint GL_POLYGON_SMOOTH_HINT = 3155;
public const uint GL_FOG_HINT = 3156;
public const uint GL_TEXTURE_GEN_S = 3168;
public const uint GL_TEXTURE_GEN_T = 3169;
public const uint GL_TEXTURE_GEN_R = 3170;
public const uint GL_TEXTURE_GEN_Q = 3171;
public const uint GL_PIXEL_MAP_I_TO_I = 3184;
public const uint GL_PIXEL_MAP_S_TO_S = 3185;
public const uint GL_PIXEL_MAP_I_TO_R = 3186;
public const uint GL_PIXEL_MAP_I_TO_G = 3187;
public const uint GL_PIXEL_MAP_I_TO_B = 3188;
public const uint GL_PIXEL_MAP_I_TO_A = 3189;
public const uint GL_PIXEL_MAP_R_TO_R = 3190;
public const uint GL_PIXEL_MAP_G_TO_G = 3191;
public const uint GL_PIXEL_MAP_B_TO_B = 3192;
public const uint GL_PIXEL_MAP_A_TO_A = 3193;
public const uint GL_PIXEL_MAP_I_TO_I_SIZE = 3248;
public const uint GL_PIXEL_MAP_S_TO_S_SIZE = 3249;
public const uint GL_PIXEL_MAP_I_TO_R_SIZE = 3250;
public const uint GL_PIXEL_MAP_I_TO_G_SIZE = 3251;
public const uint GL_PIXEL_MAP_I_TO_B_SIZE = 3252;
public const uint GL_PIXEL_MAP_I_TO_A_SIZE = 3253;
public const uint GL_PIXEL_MAP_R_TO_R_SIZE = 3254;
public const uint GL_PIXEL_MAP_G_TO_G_SIZE = 3255;
public const uint GL_PIXEL_MAP_B_TO_B_SIZE = 3256;
public const uint GL_PIXEL_MAP_A_TO_A_SIZE = 3257;
public const uint GL_UNPACK_SWAP_BYTES = 3312;
public const uint GL_UNPACK_LSB_FIRST = 3313;
public const uint GL_UNPACK_ROW_LENGTH = 3314;
public const uint GL_UNPACK_SKIP_ROWS = 3315;
public const uint GL_UNPACK_SKIP_PIXELS = 3316;
public const uint GL_UNPACK_ALIGNMENT = 3317;
public const uint GL_PACK_SWAP_BYTES = 3328;
public const uint GL_PACK_LSB_FIRST = 3329;
public const uint GL_PACK_ROW_LENGTH = 3330;
public const uint GL_PACK_SKIP_ROWS = 3331;
public const uint GL_PACK_SKIP_PIXELS = 3332;
public const uint GL_PACK_ALIGNMENT = 3333;
public const uint GL_MAP_COLOR = 3344;
public const uint GL_MAP_STENCIL = 3345;
public const uint GL_INDEX_SHIFT = 3346;
public const uint GL_INDEX_OFFSET = 3347;
public const uint GL_RED_SCALE = 3348;
public const uint GL_RED_BIAS = 3349;
public const uint GL_ZOOM_X = 3350;
public const uint GL_ZOOM_Y = 3351;
public const uint GL_GREEN_SCALE = 3352;
public const uint GL_GREEN_BIAS = 3353;
public const uint GL_BLUE_SCALE = 3354;
public const uint GL_BLUE_BIAS = 3355;
public const uint GL_ALPHA_SCALE = 3356;
public const uint GL_ALPHA_BIAS = 3357;
public const uint GL_DEPTH_SCALE = 3358;
public const uint GL_DEPTH_BIAS = 3359;
public const uint GL_MAX_EVAL_ORDER = 3376;
public const uint GL_MAX_LIGHTS = 3377;
public const uint GL_MAX_CLIP_PLANES = 3378;
public const uint GL_MAX_TEXTURE_SIZE = 3379;
public const uint GL_MAX_PIXEL_MAP_TABLE = 3380;
public const uint GL_MAX_ATTRIB_STACK_DEPTH = 3381;
public const uint GL_MAX_MODELVIEW_STACK_DEPTH = 3382;
public const uint GL_MAX_NAME_STACK_DEPTH = 3383;
public const uint GL_MAX_PROJECTION_STACK_DEPTH = 3384;
public const uint GL_MAX_TEXTURE_STACK_DEPTH = 3385;
public const uint GL_MAX_VIEWPORT_DIMS = 3386;
public const uint GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 3387;
public const uint GL_SUBPIXEL_BITS = 3408;
public const uint GL_INDEX_BITS = 3409;
public const uint GL_RED_BITS = 3410;
public const uint GL_GREEN_BITS = 3411;
public const uint GL_BLUE_BITS = 3412;
public const uint GL_ALPHA_BITS = 3413;
public const uint GL_DEPTH_BITS = 3414;
public const uint GL_STENCIL_BITS = 3415;
public const uint GL_ACCUM_RED_BITS = 3416;
public const uint GL_ACCUM_GREEN_BITS = 3417;
public const uint GL_ACCUM_BLUE_BITS = 3418;
public const uint GL_ACCUM_ALPHA_BITS = 3419;
public const uint GL_NAME_STACK_DEPTH = 3440;
public const uint GL_AUTO_NORMAL = 3456;
public const uint GL_MAP1_COLOR_4 = 3472;
public const uint GL_MAP1_INDEX = 3473;
public const uint GL_MAP1_NORMAL = 3474;
public const uint GL_MAP1_TEXTURE_COORD_1 = 3475;
public const uint GL_MAP1_TEXTURE_COORD_2 = 3476;
public const uint GL_MAP1_TEXTURE_COORD_3 = 3477;
public const uint GL_MAP1_TEXTURE_COORD_4 = 3478;
public const uint GL_MAP1_VERTEX_3 = 3479;
public const uint GL_MAP1_VERTEX_4 = 3480;
public const uint GL_MAP2_COLOR_4 = 3504;
public const uint GL_MAP2_INDEX = 3505;
public const uint GL_MAP2_NORMAL = 3506;
public const uint GL_MAP2_TEXTURE_COORD_1 = 3507;
public const uint GL_MAP2_TEXTURE_COORD_2 = 3508;
public const uint GL_MAP2_TEXTURE_COORD_3 = 3509;
public const uint GL_MAP2_TEXTURE_COORD_4 = 3510;
public const uint GL_MAP2_VERTEX_3 = 3511;
public const uint GL_MAP2_VERTEX_4 = 3512;
public const uint GL_MAP1_GRID_DOMAIN = 3536;
public const uint GL_MAP1_GRID_SEGMENTS = 3537;
public const uint GL_MAP2_GRID_DOMAIN = 3538;
public const uint GL_MAP2_GRID_SEGMENTS = 3539;
public const uint GL_TEXTURE_1D = 3552;
public const uint GL_TEXTURE_2D = 3553;
public const uint GL_FEEDBACK_BUFFER_POINTER = 3568;
public const uint GL_FEEDBACK_BUFFER_SIZE = 3569;
public const uint GL_FEEDBACK_BUFFER_TYPE = 3570;
public const uint GL_SELECTION_BUFFER_POINTER = 3571;
public const uint GL_SELECTION_BUFFER_SIZE = 3572;
public const uint GL_TEXTURE_WIDTH = 4096;
public const uint GL_TEXTURE_HEIGHT = 4097;
public const uint GL_TEXTURE_INTERNAL_FORMAT = 4099;
public const uint GL_TEXTURE_BORDER_COLOR = 4100;
public const uint GL_TEXTURE_BORDER = 4101;
public const uint GL_DONT_CARE = 4352;
public const uint GL_FASTEST = 4353;
public const uint GL_NICEST = 4354;
public const uint GL_LIGHT0 = 16384;
public const uint GL_LIGHT1 = 16385;
public const uint GL_LIGHT2 = 16386;
public const uint GL_LIGHT3 = 16387;
public const uint GL_LIGHT4 = 16388;
public const uint GL_LIGHT5 = 16389;
public const uint GL_LIGHT6 = 16390;
public const uint GL_LIGHT7 = 16391;
public const uint GL_AMBIENT = 4608;
public const uint GL_DIFFUSE = 4609;
public const uint GL_SPECULAR = 4610;
public const uint GL_POSITION = 4611;
public const uint GL_SPOT_DIRECTION = 4612;
public const uint GL_SPOT_EXPONENT = 4613;
public const uint GL_SPOT_CUTOFF = 4614;
public const uint GL_CONSTANT_ATTENUATION = 4615;
public const uint GL_LINEAR_ATTENUATION = 4616;
public const uint GL_QUADRATIC_ATTENUATION = 4617;
public const uint GL_COMPILE = 4864;
public const uint GL_COMPILE_AND_EXECUTE = 4865;
public const uint GL_CLEAR = 5376;
public const uint GL_AND = 5377;
public const uint GL_AND_REVERSE = 5378;
public const uint GL_COPY = 5379;
public const uint GL_AND_INVERTED = 5380;
public const uint GL_NOOP = 5381;
public const uint GL_XOR = 5382;
public const uint GL_OR = 5383;
public const uint GL_NOR = 5384;
public const uint GL_EQUIV = 5385;
public const uint GL_INVERT = 5386;
public const uint GL_OR_REVERSE = 5387;
public const uint GL_COPY_INVERTED = 5388;
public const uint GL_OR_INVERTED = 5389;
public const uint GL_NAND = 5390;
public const uint GL_SET = 5391;
public const uint GL_EMISSION = 5632;
public const uint GL_SHININESS = 5633;
public const uint GL_AMBIENT_AND_DIFFUSE = 5634;
public const uint GL_COLOR_INDEXES = 5635;
public const uint GL_MODELVIEW = 5888;
public const uint GL_PROJECTION = 5889;
public const uint GL_TEXTURE = 5890;
public const uint GL_COLOR = 6144;
public const uint GL_DEPTH = 6145;
public const uint GL_STENCIL = 6146;
public const uint GL_COLOR_INDEX = 6400;
public const uint GL_STENCIL_INDEX = 6401;
public const uint GL_DEPTH_COMPONENT = 6402;
public const uint GL_RED = 6403;
public const uint GL_GREEN = 6404;
public const uint GL_BLUE = 6405;
public const uint GL_ALPHA = 6406;
public const uint GL_RGB = 6407;
public const uint GL_RGBA = 6408;
public const uint GL_LUMINANCE = 6409;
public const uint GL_LUMINANCE_ALPHA = 6410;
public const uint GL_BITMAP = 6656;
public const uint GL_POINT = 6912;
public const uint GL_LINE = 6913;
public const uint GL_FILL = 6914;
public const uint GL_RENDER = 7168;
public const uint GL_FEEDBACK = 7169;
public const uint GL_SELECT = 7170;
public const uint GL_FLAT = 7424;
public const uint GL_SMOOTH = 7425;
public const uint GL_KEEP = 7680;
public const uint GL_REPLACE = 7681;
public const uint GL_INCR = 7682;
public const uint GL_DECR = 7683;
public const uint GL_VENDOR = 7936;
public const uint GL_RENDERER = 7937;
public const uint GL_VERSION = 7938;
public const uint GL_EXTENSIONS = 7939;
public const uint GL_S = 8192;
public const uint GL_T = 8193;
public const uint GL_R = 8194;
public const uint GL_Q = 8195;
public const uint GL_MODULATE = 8448;
public const uint GL_DECAL = 8449;
public const uint GL_TEXTURE_ENV_MODE = 8704;
public const uint GL_TEXTURE_ENV_COLOR = 8705;
public const uint GL_TEXTURE_ENV = 8960;
public const uint GL_EYE_LINEAR = 9216;
public const uint GL_OBJECT_LINEAR = 9217;
public const uint GL_SPHERE_MAP = 9218;
public const uint GL_TEXTURE_GEN_MODE = 9472;
public const uint GL_OBJECT_PLANE = 9473;
public const uint GL_EYE_PLANE = 9474;
public const uint GL_NEAREST = 9728;
public const uint GL_LINEAR = 9729;
public const uint GL_NEAREST_MIPMAP_NEAREST = 9984;
public const uint GL_LINEAR_MIPMAP_NEAREST = 9985;
public const uint GL_NEAREST_MIPMAP_LINEAR = 9986;
public const uint GL_LINEAR_MIPMAP_LINEAR = 9987;
public const uint GL_TEXTURE_MAG_FILTER = 10240;
public const uint GL_TEXTURE_MIN_FILTER = 10241;
public const uint GL_TEXTURE_WRAP_S = 10242;
public const uint GL_TEXTURE_WRAP_T = 10243;
public const uint GL_CLAMP = 10496;
public const uint GL_REPEAT = 10497;
public const uint GL_CLIENT_PIXEL_STORE_BIT = 1;
public const uint GL_CLIENT_VERTEX_ARRAY_BIT = 2;
public const uint GL_CLIENT_ALL_ATTRIB_BITS = 4294967295;
public const uint GL_POLYGON_OFFSET_FACTOR = 32824;
public const uint GL_POLYGON_OFFSET_UNITS = 10752;
public const uint GL_POLYGON_OFFSET_POINT = 10753;
public const uint GL_POLYGON_OFFSET_LINE = 10754;
public const uint GL_POLYGON_OFFSET_FILL = 32823;
public const uint GL_ALPHA4 = 32827;
public const uint GL_ALPHA8 = 32828;
public const uint GL_ALPHA12 = 32829;
public const uint GL_ALPHA16 = 32830;
public const uint GL_LUMINANCE4 = 32831;
public const uint GL_LUMINANCE8 = 32832;
public const uint GL_LUMINANCE12 = 32833;
public const uint GL_LUMINANCE16 = 32834;
public const uint GL_LUMINANCE4_ALPHA4 = 32835;
public const uint GL_LUMINANCE6_ALPHA2 = 32836;
public const uint GL_LUMINANCE8_ALPHA8 = 32837;
public const uint GL_LUMINANCE12_ALPHA4 = 32838;
public const uint GL_LUMINANCE12_ALPHA12 = 32839;
public const uint GL_LUMINANCE16_ALPHA16 = 32840;
public const uint GL_INTENSITY = 32841;
public const uint GL_INTENSITY4 = 32842;
public const uint GL_INTENSITY8 = 32843;
public const uint GL_INTENSITY12 = 32844;
public const uint GL_INTENSITY16 = 32845;
public const uint GL_R3_G3_B2 = 10768;
public const uint GL_RGB4 = 32847;
public const uint GL_RGB5 = 32848;
public const uint GL_RGB8 = 32849;
public const uint GL_RGB10 = 32850;
public const uint GL_RGB12 = 32851;
public const uint GL_RGB16 = 32852;
public const uint GL_RGBA2 = 32853;
public const uint GL_RGBA4 = 32854;
public const uint GL_RGB5_A1 = 32855;
public const uint GL_RGBA8 = 32856;
public const uint GL_RGB10_A2 = 32857;
public const uint GL_RGBA12 = 32858;
public const uint GL_RGBA16 = 32859;
public const uint GL_TEXTURE_RED_SIZE = 32860;
public const uint GL_TEXTURE_GREEN_SIZE = 32861;
public const uint GL_TEXTURE_BLUE_SIZE = 32862;
public const uint GL_TEXTURE_ALPHA_SIZE = 32863;
public const uint GL_TEXTURE_LUMINANCE_SIZE = 32864;
public const uint GL_TEXTURE_INTENSITY_SIZE = 32865;
public const uint GL_PROXY_TEXTURE_1D = 32867;
public const uint GL_PROXY_TEXTURE_2D = 32868;
public const uint GL_TEXTURE_PRIORITY = 32870;
public const uint GL_TEXTURE_RESIDENT = 32871;
public const uint GL_TEXTURE_BINDING_1D = 32872;
public const uint GL_TEXTURE_BINDING_2D = 32873;
public const uint GL_VERTEX_ARRAY = 32884;
public const uint GL_NORMAL_ARRAY = 32885;
public const uint GL_COLOR_ARRAY = 32886;
public const uint GL_INDEX_ARRAY = 32887;
public const uint GL_TEXTURE_COORD_ARRAY = 32888;
public const uint GL_EDGE_FLAG_ARRAY = 32889;
public const uint GL_VERTEX_ARRAY_SIZE = 32890;
public const uint GL_VERTEX_ARRAY_TYPE = 32891;
public const uint GL_VERTEX_ARRAY_STRIDE = 32892;
public const uint GL_NORMAL_ARRAY_TYPE = 32894;
public const uint GL_NORMAL_ARRAY_STRIDE = 32895;
public const uint GL_COLOR_ARRAY_SIZE = 32897;
public const uint GL_COLOR_ARRAY_TYPE = 32898;
public const uint GL_COLOR_ARRAY_STRIDE = 32899;
public const uint GL_INDEX_ARRAY_TYPE = 32901;
public const uint GL_INDEX_ARRAY_STRIDE = 32902;
public const uint GL_TEXTURE_COORD_ARRAY_SIZE = 32904;
public const uint GL_TEXTURE_COORD_ARRAY_TYPE = 32905;
public const uint GL_TEXTURE_COORD_ARRAY_STRIDE = 32906;
public const uint GL_EDGE_FLAG_ARRAY_STRIDE = 32908;
public const uint GL_VERTEX_ARRAY_POINTER = 32910;
public const uint GL_NORMAL_ARRAY_POINTER = 32911;
public const uint GL_COLOR_ARRAY_POINTER = 32912;
public const uint GL_INDEX_ARRAY_POINTER = 32913;
public const uint GL_TEXTURE_COORD_ARRAY_POINTER = 32914;
public const uint GL_EDGE_FLAG_ARRAY_POINTER = 32915;
public const uint GL_V2F = 10784;
public const uint GL_V3F = 10785;
public const uint GL_C4UB_V2F = 10786;
public const uint GL_C4UB_V3F = 10787;
public const uint GL_C3F_V3F = 10788;
public const uint GL_N3F_V3F = 10789;
public const uint GL_C4F_N3F_V3F = 10790;
public const uint GL_T2F_V3F = 10791;
public const uint GL_T4F_V4F = 10792;
public const uint GL_T2F_C4UB_V3F = 10793;
public const uint GL_T2F_C3F_V3F = 10794;
public const uint GL_T2F_N3F_V3F = 10795;
public const uint GL_T2F_C4F_N3F_V3F = 10796;
public const uint GL_T4F_C4F_N3F_V4F = 10797;
public const uint GL_EXT_vertex_array = 1;
public const uint GL_EXT_bgra = 1;
public const uint GL_EXT_paletted_texture = 1;
public const uint GL_WIN_swap_hint = 1;
public const uint GL_WIN_draw_range_elements = 1;
public const uint GL_VERTEX_ARRAY_EXT = 32884;
public const uint GL_NORMAL_ARRAY_EXT = 32885;
public const uint GL_COLOR_ARRAY_EXT = 32886;
public const uint GL_INDEX_ARRAY_EXT = 32887;
public const uint GL_TEXTURE_COORD_ARRAY_EXT = 32888;
public const uint GL_EDGE_FLAG_ARRAY_EXT = 32889;
public const uint GL_VERTEX_ARRAY_SIZE_EXT = 32890;
public const uint GL_VERTEX_ARRAY_TYPE_EXT = 32891;
public const uint GL_VERTEX_ARRAY_STRIDE_EXT = 32892;
public const uint GL_VERTEX_ARRAY_COUNT_EXT = 32893;
public const uint GL_NORMAL_ARRAY_TYPE_EXT = 32894;
public const uint GL_NORMAL_ARRAY_STRIDE_EXT = 32895;
public const uint GL_NORMAL_ARRAY_COUNT_EXT = 32896;
public const uint GL_COLOR_ARRAY_SIZE_EXT = 32897;
public const uint GL_COLOR_ARRAY_TYPE_EXT = 32898;
public const uint GL_COLOR_ARRAY_STRIDE_EXT = 32899;
public const uint GL_COLOR_ARRAY_COUNT_EXT = 32900;
public const uint GL_INDEX_ARRAY_TYPE_EXT = 32901;
public const uint GL_INDEX_ARRAY_STRIDE_EXT = 32902;
public const uint GL_INDEX_ARRAY_COUNT_EXT = 32903;
public const uint GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 32904;
public const uint GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 32905;
public const uint GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 32906;
public const uint GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 32907;
public const uint GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 32908;
public const uint GL_EDGE_FLAG_ARRAY_COUNT_EXT = 32909;
public const uint GL_VERTEX_ARRAY_POINTER_EXT = 32910;
public const uint GL_NORMAL_ARRAY_POINTER_EXT = 32911;
public const uint GL_COLOR_ARRAY_POINTER_EXT = 32912;
public const uint GL_INDEX_ARRAY_POINTER_EXT = 32913;
public const uint GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 32914;
public const uint GL_EDGE_FLAG_ARRAY_POINTER_EXT = 32915;
public const uint GL_DOUBLE_EXT = 5130;
public const uint GL_BGR_EXT = 32992;
public const uint GL_BGRA_EXT = 32993;
public const uint GL_COLOR_TABLE_FORMAT_EXT = 32984;
public const uint GL_COLOR_TABLE_WIDTH_EXT = 32985;
public const uint GL_COLOR_TABLE_RED_SIZE_EXT = 32986;
public const uint GL_COLOR_TABLE_GREEN_SIZE_EXT = 32987;
public const uint GL_COLOR_TABLE_BLUE_SIZE_EXT = 32988;
public const uint GL_COLOR_TABLE_ALPHA_SIZE_EXT = 32989;
public const uint GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = 32990;
public const uint GL_COLOR_TABLE_INTENSITY_SIZE_EXT = 32991;
public const uint GL_COLOR_INDEX1_EXT = 32994;
public const uint GL_COLOR_INDEX2_EXT = 32995;
public const uint GL_COLOR_INDEX4_EXT = 32996;
public const uint GL_COLOR_INDEX8_EXT = 32997;
public const uint GL_COLOR_INDEX12_EXT = 32998;
public const uint GL_COLOR_INDEX16_EXT = 32999;
public const uint GL_MAX_ELEMENTS_VERTICES_WIN = 33000;
public const uint GL_MAX_ELEMENTS_INDICES_WIN = 33001;
public const uint GL_PHONG_WIN = 33002;
public const uint GL_PHONG_HINT_WIN = 33003;
public const uint GL_FOG_SPECULAR_TEXTURE_WIN = 33004;
public const uint GL_LOGIC_OP = 3057;
public const uint GL_TEXTURE_COMPONENTS = 4099;
public const uint GLU_VERSION_1_1 = 1;
public const uint GLU_VERSION_1_2 = 1;
public const uint GLU_INVALID_ENUM = 100900;
public const uint GLU_INVALID_VALUE = 100901;
public const uint GLU_OUT_OF_MEMORY = 100902;
public const uint GLU_INCOMPATIBLE_GL_VERSION = 100903;
public const uint GLU_VERSION = 100800;
public const uint GLU_EXTENSIONS = 100801;
public const uint GLU_TRUE = 1;
public const uint GLU_FALSE = 0;
public const uint GLU_SMOOTH = 100000;
public const uint GLU_FLAT = 100001;
public const uint GLU_NONE = 100002;
public const uint GLU_POINT = 100010;
public const uint GLU_LINE = 100011;
public const uint GLU_FILL = 100012;
public const uint GLU_SILHOUETTE = 100013;
public const uint GLU_OUTSIDE = 100020;
public const uint GLU_INSIDE = 100021;
public const uint GLU_TESS_WINDING_RULE = 100140;
public const uint GLU_TESS_BOUNDARY_ONLY = 100141;
public const uint GLU_TESS_TOLERANCE = 100142;
public const uint GLU_TESS_WINDING_ODD = 100130;
public const uint GLU_TESS_WINDING_NONZERO = 100131;
public const uint GLU_TESS_WINDING_POSITIVE = 100132;
public const uint GLU_TESS_WINDING_NEGATIVE = 100133;
public const uint GLU_TESS_WINDING_ABS_GEQ_TWO = 100134;
public const uint GLU_TESS_BEGIN = 100100;
public const uint GLU_TESS_VERTEX = 100101;
public const uint GLU_TESS_END = 100102;
public const uint GLU_TESS_ERROR = 100103;
public const uint GLU_TESS_EDGE_FLAG = 100104;
public const uint GLU_TESS_COMBINE = 100105;
public const uint GLU_TESS_BEGIN_DATA = 100106;
public const uint GLU_TESS_VERTEX_DATA = 100107;
public const uint GLU_TESS_END_DATA = 100108;
public const uint GLU_TESS_ERROR_DATA = 100109;
public const uint GLU_TESS_EDGE_FLAG_DATA = 100110;
public const uint GLU_TESS_COMBINE_DATA = 100111;
public const uint GLU_TESS_ERROR1 = 100151;
public const uint GLU_TESS_ERROR2 = 100152;
public const uint GLU_TESS_ERROR3 = 100153;
public const uint GLU_TESS_ERROR4 = 100154;
public const uint GLU_TESS_ERROR5 = 100155;
public const uint GLU_TESS_ERROR6 = 100156;
public const uint GLU_TESS_ERROR7 = 100157;
public const uint GLU_TESS_ERROR8 = 100158;
public const uint GLU_TESS_MISSING_BEGIN_POLYGON = 100151;
public const uint GLU_TESS_MISSING_BEGIN_CONTOUR = 100152;
public const uint GLU_TESS_MISSING_END_POLYGON = 100153;
public const uint GLU_TESS_MISSING_END_CONTOUR = 100154;
public const uint GLU_TESS_COORD_TOO_LARGE = 100155;
public const uint GLU_TESS_NEED_COMBINE_CALLBACK = 100156;
public const uint GLU_AUTO_LOAD_MATRIX = 100200;
public const uint GLU_CULLING = 100201;
public const uint GLU_SAMPLING_TOLERANCE = 100203;
public const uint GLU_DISPLAY_MODE = 100204;
public const uint GLU_PARAMETRIC_TOLERANCE = 100202;
public const uint GLU_SAMPLING_METHOD = 100205;
public const uint GLU_U_STEP = 100206;
public const uint GLU_V_STEP = 100207;
public const uint GLU_PATH_LENGTH = 100215;
public const uint GLU_PARAMETRIC_ERROR = 100216;
public const uint GLU_DOMAIN_DISTANCE = 100217;
public const uint GLU_MAP1_TRIM_2 = 100210;
public const uint GLU_MAP1_TRIM_3 = 100211;
public const uint GLU_OUTLINE_POLYGON = 100240;
public const uint GLU_OUTLINE_PATCH = 100241;
public const uint GLU_NURBS_ERROR1 = 100251;
public const uint GLU_NURBS_ERROR2 = 100252;
public const uint GLU_NURBS_ERROR3 = 100253;
public const uint GLU_NURBS_ERROR4 = 100254;
public const uint GLU_NURBS_ERROR5 = 100255;
public const uint GLU_NURBS_ERROR6 = 100256;
public const uint GLU_NURBS_ERROR7 = 100257;
public const uint GLU_NURBS_ERROR8 = 100258;
public const uint GLU_NURBS_ERROR9 = 100259;
public const uint GLU_NURBS_ERROR10 = 100260;
public const uint GLU_NURBS_ERROR11 = 100261;
public const uint GLU_NURBS_ERROR12 = 100262;
public const uint GLU_NURBS_ERROR13 = 100263;
public const uint GLU_NURBS_ERROR14 = 100264;
public const uint GLU_NURBS_ERROR15 = 100265;
public const uint GLU_NURBS_ERROR16 = 100266;
public const uint GLU_NURBS_ERROR17 = 100267;
public const uint GLU_NURBS_ERROR18 = 100268;
public const uint GLU_NURBS_ERROR19 = 100269;
public const uint GLU_NURBS_ERROR20 = 100270;
public const uint GLU_NURBS_ERROR21 = 100271;
public const uint GLU_NURBS_ERROR22 = 100272;
public const uint GLU_NURBS_ERROR23 = 100273;
public const uint GLU_NURBS_ERROR24 = 100274;
public const uint GLU_NURBS_ERROR25 = 100275;
public const uint GLU_NURBS_ERROR26 = 100276;
public const uint GLU_NURBS_ERROR27 = 100277;
public const uint GLU_NURBS_ERROR28 = 100278;
public const uint GLU_NURBS_ERROR29 = 100279;
public const uint GLU_NURBS_ERROR30 = 100280;
public const uint GLU_NURBS_ERROR31 = 100281;
public const uint GLU_NURBS_ERROR32 = 100282;
public const uint GLU_NURBS_ERROR33 = 100283;
public const uint GLU_NURBS_ERROR34 = 100284;
public const uint GLU_NURBS_ERROR35 = 100285;
public const uint GLU_NURBS_ERROR36 = 100286;
public const uint GLU_NURBS_ERROR37 = 100287;
public const uint GLU_CW = 100120;
public const uint GLU_CCW = 100121;
public const uint GLU_INTERIOR = 100122;
public const uint GLU_EXTERIOR = 100123;
public const uint GLU_UNKNOWN = 100124;
public const uint GLU_BEGIN = 100100;
public const uint GLU_VERTEX = 100101;
public const uint GLU_END = 100102;
public const uint GLU_ERROR = 100103;
public const uint GLU_EDGE_FLAG = 100104;GL_VERSION_1_1 = 1
GL_ACCUM = 256
GL_LOAD = 257
GL_RETURN = 258
GL_MULT = 259
GL_ADD = 260
GL_NEVER = 512
GL_LESS = 513
GL_EQUAL = 514
GL_LEQUAL = 515
GL_GREATER = 516
GL_NOTEQUAL = 517
GL_GEQUAL = 518
GL_ALWAYS = 519
GL_CURRENT_BIT = 1
GL_POINT_BIT = 2
GL_LINE_BIT = 4
GL_POLYGON_BIT = 8
GL_POLYGON_STIPPLE_BIT = 16
GL_PIXEL_MODE_BIT = 32
GL_LIGHTING_BIT = 64
GL_FOG_BIT = 128
GL_DEPTH_BUFFER_BIT = 256
GL_ACCUM_BUFFER_BIT = 512
GL_STENCIL_BUFFER_BIT = 1024
GL_VIEWPORT_BIT = 2048
GL_TRANSFORM_BIT = 4096
GL_ENABLE_BIT = 8192
GL_COLOR_BUFFER_BIT = 16384
GL_HINT_BIT = 32768
GL_EVAL_BIT = 65536
GL_LIST_BIT = 131072
GL_TEXTURE_BIT = 262144
GL_SCISSOR_BIT = 524288
GL_ALL_ATTRIB_BITS = 1048575
GL_POINTS = 0
GL_LINES = 1
GL_LINE_LOOP = 2
GL_LINE_STRIP = 3
GL_TRIANGLES = 4
GL_TRIANGLE_STRIP = 5
GL_TRIANGLE_FAN = 6
GL_QUADS = 7
GL_QUAD_STRIP = 8
GL_POLYGON = 9
GL_ZERO = 0
GL_ONE = 1
GL_SRC_COLOR = 768
GL_ONE_MINUS_SRC_COLOR = 769
GL_SRC_ALPHA = 770
GL_ONE_MINUS_SRC_ALPHA = 771
GL_DST_ALPHA = 772
GL_ONE_MINUS_DST_ALPHA = 773
GL_DST_COLOR = 774
GL_ONE_MINUS_DST_COLOR = 775
GL_SRC_ALPHA_SATURATE = 776
GL_TRUE = 1
GL_FALSE = 0
GL_CLIP_PLANE0 = 12288
GL_CLIP_PLANE1 = 12289
GL_CLIP_PLANE2 = 12290
GL_CLIP_PLANE3 = 12291
GL_CLIP_PLANE4 = 12292
GL_CLIP_PLANE5 = 12293
GL_BYTE = 5120
GL_UNSIGNED_BYTE = 5121
GL_SHORT = 5122
GL_UNSIGNED_SHORT = 5123
GL_INT = 5124
GL_UNSIGNED_INT = 5125
GL_FLOAT = 5126
GL_2_BYTES = 5127
GL_3_BYTES = 5128
GL_4_BYTES = 5129
GL_DOUBLE = 5130
GL_NONE = 0
GL_FRONT_LEFT = 1024
GL_FRONT_RIGHT = 1025
GL_BACK_LEFT = 1026
GL_BACK_RIGHT = 1027
GL_FRONT = 1028
GL_BACK = 1029
GL_LEFT = 1030
GL_RIGHT = 1031
GL_FRONT_AND_BACK = 1032
GL_AUX0 = 1033
GL_AUX1 = 1034
GL_AUX2 = 1035
GL_AUX3 = 1036
GL_NO_ERROR = 0
GL_INVALID_ENUM = 1280
GL_INVALID_VALUE = 1281
GL_INVALID_OPERATION = 1282
GL_STACK_OVERFLOW = 1283
GL_STACK_UNDERFLOW = 1284
GL_OUT_OF_MEMORY = 1285
GL_2D = 1536
GL_3D = 1537
GL_3D_COLOR = 1538
GL_3D_COLOR_TEXTURE = 1539
GL_4D_COLOR_TEXTURE = 1540
GL_PASS_THROUGH_TOKEN = 1792
GL_POINT_TOKEN = 1793
GL_LINE_TOKEN = 1794
GL_POLYGON_TOKEN = 1795
GL_BITMAP_TOKEN = 1796
GL_DRAW_PIXEL_TOKEN = 1797
GL_COPY_PIXEL_TOKEN = 1798
GL_LINE_RESET_TOKEN = 1799
GL_EXP = 2048
GL_EXP2 = 2049
GL_CW = 2304
GL_CCW = 2305
GL_COEFF = 2560
GL_ORDER = 2561
GL_DOMAIN = 2562
GL_CURRENT_COLOR = 2816
GL_CURRENT_INDEX = 2817
GL_CURRENT_NORMAL = 2818
GL_CURRENT_TEXTURE_COORDS = 2819
GL_CURRENT_RASTER_COLOR = 2820
GL_CURRENT_RASTER_INDEX = 2821
GL_CURRENT_RASTER_TEXTURE_COORDS = 2822
GL_CURRENT_RASTER_POSITION = 2823
GL_CURRENT_RASTER_POSITION_VALID = 2824
GL_CURRENT_RASTER_DISTANCE = 2825
GL_POINT_SMOOTH = 2832
GL_POINT_SIZE = 2833
GL_POINT_SIZE_RANGE = 2834
GL_POINT_SIZE_GRANULARITY = 2835
GL_LINE_SMOOTH = 2848
GL_LINE_WIDTH = 2849
GL_LINE_WIDTH_RANGE = 2850
GL_LINE_WIDTH_GRANULARITY = 2851
GL_LINE_STIPPLE = 2852
GL_LINE_STIPPLE_PATTERN = 2853
GL_LINE_STIPPLE_REPEAT = 2854
GL_LIST_MODE = 2864
GL_MAX_LIST_NESTING = 2865
GL_LIST_BASE = 2866
GL_LIST_INDEX = 2867
GL_POLYGON_MODE = 2880
GL_POLYGON_SMOOTH = 2881
GL_POLYGON_STIPPLE = 2882
GL_EDGE_FLAG = 2883
GL_CULL_FACE = 2884
GL_CULL_FACE_MODE = 2885
GL_FRONT_FACE = 2886
GL_LIGHTING = 2896
GL_LIGHT_MODEL_LOCAL_VIEWER = 2897
GL_LIGHT_MODEL_TWO_SIDE = 2898
GL_LIGHT_MODEL_AMBIENT = 2899
GL_SHADE_MODEL = 2900
GL_COLOR_MATERIAL_FACE = 2901
GL_COLOR_MATERIAL_PARAMETER = 2902
GL_COLOR_MATERIAL = 2903
GL_FOG = 2912
GL_FOG_INDEX = 2913
GL_FOG_DENSITY = 2914
GL_FOG_START = 2915
GL_FOG_END = 2916
GL_FOG_MODE = 2917
GL_FOG_COLOR = 2918
GL_DEPTH_RANGE = 2928
GL_DEPTH_TEST = 2929
GL_DEPTH_WRITEMASK = 2930
GL_DEPTH_CLEAR_VALUE = 2931
GL_DEPTH_FUNC = 2932
GL_ACCUM_CLEAR_VALUE = 2944
GL_STENCIL_TEST = 2960
GL_STENCIL_CLEAR_VALUE = 2961
GL_STENCIL_FUNC = 2962
GL_STENCIL_VALUE_MASK = 2963
GL_STENCIL_FAIL = 2964
GL_STENCIL_PASS_DEPTH_FAIL = 2965
GL_STENCIL_PASS_DEPTH_PASS = 2966
GL_STENCIL_REF = 2967
GL_STENCIL_WRITEMASK = 2968
GL_MATRIX_MODE = 2976
GL_NORMALIZE = 2977
GL_VIEWPORT = 2978
GL_MODELVIEW_STACK_DEPTH = 2979
GL_PROJECTION_STACK_DEPTH = 2980
GL_TEXTURE_STACK_DEPTH = 2981
GL_MODELVIEW_MATRIX = 2982
GL_PROJECTION_MATRIX = 2983
GL_TEXTURE_MATRIX = 2984
GL_ATTRIB_STACK_DEPTH = 2992
GL_CLIENT_ATTRIB_STACK_DEPTH = 2993
GL_ALPHA_TEST = 3008
GL_ALPHA_TEST_FUNC = 3009
GL_ALPHA_TEST_REF = 3010
GL_DITHER = 3024
GL_BLEND_DST = 3040
GL_BLEND_SRC = 3041
GL_BLEND = 3042
GL_LOGIC_OP_MODE = 3056
GL_INDEX_LOGIC_OP = 3057
GL_COLOR_LOGIC_OP = 3058
GL_AUX_BUFFERS = 3072
GL_DRAW_BUFFER = 3073
GL_READ_BUFFER = 3074
GL_SCISSOR_BOX = 3088
GL_SCISSOR_TEST = 3089
GL_INDEX_CLEAR_VALUE = 3104
GL_INDEX_WRITEMASK = 3105
GL_COLOR_CLEAR_VALUE = 3106
GL_COLOR_WRITEMASK = 3107
GL_INDEX_MODE = 3120
GL_RGBA_MODE = 3121
GL_DOUBLEBUFFER = 3122
GL_STEREO = 3123
GL_RENDER_MODE = 3136
GL_PERSPECTIVE_CORRECTION_HINT = 3152
GL_POINT_SMOOTH_HINT = 3153
GL_LINE_SMOOTH_HINT = 3154
GL_POLYGON_SMOOTH_HINT = 3155
GL_FOG_HINT = 3156
GL_TEXTURE_GEN_S = 3168
GL_TEXTURE_GEN_T = 3169
GL_TEXTURE_GEN_R = 3170
GL_TEXTURE_GEN_Q = 3171
GL_PIXEL_MAP_I_TO_I = 3184
GL_PIXEL_MAP_S_TO_S = 3185
GL_PIXEL_MAP_I_TO_R = 3186
GL_PIXEL_MAP_I_TO_G = 3187
GL_PIXEL_MAP_I_TO_B = 3188
GL_PIXEL_MAP_I_TO_A = 3189
GL_PIXEL_MAP_R_TO_R = 3190
GL_PIXEL_MAP_G_TO_G = 3191
GL_PIXEL_MAP_B_TO_B = 3192
GL_PIXEL_MAP_A_TO_A = 3193
GL_PIXEL_MAP_I_TO_I_SIZE = 3248
GL_PIXEL_MAP_S_TO_S_SIZE = 3249
GL_PIXEL_MAP_I_TO_R_SIZE = 3250
GL_PIXEL_MAP_I_TO_G_SIZE = 3251
GL_PIXEL_MAP_I_TO_B_SIZE = 3252
GL_PIXEL_MAP_I_TO_A_SIZE = 3253
GL_PIXEL_MAP_R_TO_R_SIZE = 3254
GL_PIXEL_MAP_G_TO_G_SIZE = 3255
GL_PIXEL_MAP_B_TO_B_SIZE = 3256
GL_PIXEL_MAP_A_TO_A_SIZE = 3257
GL_UNPACK_SWAP_BYTES = 3312
GL_UNPACK_LSB_FIRST = 3313
GL_UNPACK_ROW_LENGTH = 3314
GL_UNPACK_SKIP_ROWS = 3315
GL_UNPACK_SKIP_PIXELS = 3316
GL_UNPACK_ALIGNMENT = 3317
GL_PACK_SWAP_BYTES = 3328
GL_PACK_LSB_FIRST = 3329
GL_PACK_ROW_LENGTH = 3330
GL_PACK_SKIP_ROWS = 3331
GL_PACK_SKIP_PIXELS = 3332
GL_PACK_ALIGNMENT = 3333
GL_MAP_COLOR = 3344
GL_MAP_STENCIL = 3345
GL_INDEX_SHIFT = 3346
GL_INDEX_OFFSET = 3347
GL_RED_SCALE = 3348
GL_RED_BIAS = 3349
GL_ZOOM_X = 3350
GL_ZOOM_Y = 3351
GL_GREEN_SCALE = 3352
GL_GREEN_BIAS = 3353
GL_BLUE_SCALE = 3354
GL_BLUE_BIAS = 3355
GL_ALPHA_SCALE = 3356
GL_ALPHA_BIAS = 3357
GL_DEPTH_SCALE = 3358
GL_DEPTH_BIAS = 3359
GL_MAX_EVAL_ORDER = 3376
GL_MAX_LIGHTS = 3377
GL_MAX_CLIP_PLANES = 3378
GL_MAX_TEXTURE_SIZE = 3379
GL_MAX_PIXEL_MAP_TABLE = 3380
GL_MAX_ATTRIB_STACK_DEPTH = 3381
GL_MAX_MODELVIEW_STACK_DEPTH = 3382
GL_MAX_NAME_STACK_DEPTH = 3383
GL_MAX_PROJECTION_STACK_DEPTH = 3384
GL_MAX_TEXTURE_STACK_DEPTH = 3385
GL_MAX_VIEWPORT_DIMS = 3386
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 3387
GL_SUBPIXEL_BITS = 3408
GL_INDEX_BITS = 3409
GL_RED_BITS = 3410
GL_GREEN_BITS = 3411
GL_BLUE_BITS = 3412
GL_ALPHA_BITS = 3413
GL_DEPTH_BITS = 3414
GL_STENCIL_BITS = 3415
GL_ACCUM_RED_BITS = 3416
GL_ACCUM_GREEN_BITS = 3417
GL_ACCUM_BLUE_BITS = 3418
GL_ACCUM_ALPHA_BITS = 3419
GL_NAME_STACK_DEPTH = 3440
GL_AUTO_NORMAL = 3456
GL_MAP1_COLOR_4 = 3472
GL_MAP1_INDEX = 3473
GL_MAP1_NORMAL = 3474
GL_MAP1_TEXTURE_COORD_1 = 3475
GL_MAP1_TEXTURE_COORD_2 = 3476
GL_MAP1_TEXTURE_COORD_3 = 3477
GL_MAP1_TEXTURE_COORD_4 = 3478
GL_MAP1_VERTEX_3 = 3479
GL_MAP1_VERTEX_4 = 3480
GL_MAP2_COLOR_4 = 3504
GL_MAP2_INDEX = 3505
GL_MAP2_NORMAL = 3506
GL_MAP2_TEXTURE_COORD_1 = 3507
GL_MAP2_TEXTURE_COORD_2 = 3508
GL_MAP2_TEXTURE_COORD_3 = 3509
GL_MAP2_TEXTURE_COORD_4 = 3510
GL_MAP2_VERTEX_3 = 3511
GL_MAP2_VERTEX_4 = 3512
GL_MAP1_GRID_DOMAIN = 3536
GL_MAP1_GRID_SEGMENTS = 3537
GL_MAP2_GRID_DOMAIN = 3538
GL_MAP2_GRID_SEGMENTS = 3539
GL_TEXTURE_1D = 3552
GL_TEXTURE_2D = 3553
GL_FEEDBACK_BUFFER_POINTER = 3568
GL_FEEDBACK_BUFFER_SIZE = 3569
GL_FEEDBACK_BUFFER_TYPE = 3570
GL_SELECTION_BUFFER_POINTER = 3571
GL_SELECTION_BUFFER_SIZE = 3572
GL_TEXTURE_WIDTH = 4096
GL_TEXTURE_HEIGHT = 4097
GL_TEXTURE_INTERNAL_FORMAT = 4099
GL_TEXTURE_BORDER_COLOR = 4100
GL_TEXTURE_BORDER = 4101
GL_DONT_CARE = 4352
GL_FASTEST = 4353
GL_NICEST = 4354
GL_LIGHT0 = 16384
GL_LIGHT1 = 16385
GL_LIGHT2 = 16386
GL_LIGHT3 = 16387
GL_LIGHT4 = 16388
GL_LIGHT5 = 16389
GL_LIGHT6 = 16390
GL_LIGHT7 = 16391
GL_AMBIENT = 4608
GL_DIFFUSE = 4609
GL_SPECULAR = 4610
GL_POSITION = 4611
GL_SPOT_DIRECTION = 4612
GL_SPOT_EXPONENT = 4613
GL_SPOT_CUTOFF = 4614
GL_CONSTANT_ATTENUATION = 4615
GL_LINEAR_ATTENUATION = 4616
GL_QUADRATIC_ATTENUATION = 4617
GL_COMPILE = 4864
GL_COMPILE_AND_EXECUTE = 4865
GL_CLEAR = 5376
GL_AND = 5377
GL_AND_REVERSE = 5378
GL_COPY = 5379
GL_AND_INVERTED = 5380
GL_NOOP = 5381
GL_XOR = 5382
GL_OR = 5383
GL_NOR = 5384
GL_EQUIV = 5385
GL_INVERT = 5386
GL_OR_REVERSE = 5387
GL_COPY_INVERTED = 5388
GL_OR_INVERTED = 5389
GL_NAND = 5390
GL_SET = 5391
GL_EMISSION = 5632
GL_SHININESS = 5633
GL_AMBIENT_AND_DIFFUSE = 5634
GL_COLOR_INDEXES = 5635
GL_MODELVIEW = 5888
GL_PROJECTION = 5889
GL_TEXTURE = 5890
GL_COLOR = 6144
GL_DEPTH = 6145
GL_STENCIL = 6146
GL_COLOR_INDEX = 6400
GL_STENCIL_INDEX = 6401
GL_DEPTH_COMPONENT = 6402
GL_RED = 6403
GL_GREEN = 6404
GL_BLUE = 6405
GL_ALPHA = 6406
GL_RGB = 6407
GL_RGBA = 6408
GL_LUMINANCE = 6409
GL_LUMINANCE_ALPHA = 6410
GL_BITMAP = 6656
GL_POINT = 6912
GL_LINE = 6913
GL_FILL = 6914
GL_RENDER = 7168
GL_FEEDBACK = 7169
GL_SELECT = 7170
GL_FLAT = 7424
GL_SMOOTH = 7425
GL_KEEP = 7680
GL_REPLACE = 7681
GL_INCR = 7682
GL_DECR = 7683
GL_VENDOR = 7936
GL_RENDERER = 7937
GL_VERSION = 7938
GL_EXTENSIONS = 7939
GL_S = 8192
GL_T = 8193
GL_R = 8194
GL_Q = 8195
GL_MODULATE = 8448
GL_DECAL = 8449
GL_TEXTURE_ENV_MODE = 8704
GL_TEXTURE_ENV_COLOR = 8705
GL_TEXTURE_ENV = 8960
GL_EYE_LINEAR = 9216
GL_OBJECT_LINEAR = 9217
GL_SPHERE_MAP = 9218
GL_TEXTURE_GEN_MODE = 9472
GL_OBJECT_PLANE = 9473
GL_EYE_PLANE = 9474
GL_NEAREST = 9728
GL_LINEAR = 9729
GL_NEAREST_MIPMAP_NEAREST = 9984
GL_LINEAR_MIPMAP_NEAREST = 9985
GL_NEAREST_MIPMAP_LINEAR = 9986
GL_LINEAR_MIPMAP_LINEAR = 9987
GL_TEXTURE_MAG_FILTER = 10240
GL_TEXTURE_MIN_FILTER = 10241
GL_TEXTURE_WRAP_S = 10242
GL_TEXTURE_WRAP_T = 10243
GL_CLAMP = 10496
GL_REPEAT = 10497
GL_CLIENT_PIXEL_STORE_BIT = 1
GL_CLIENT_VERTEX_ARRAY_BIT = 2
GL_CLIENT_ALL_ATTRIB_BITS = 4294967295
GL_POLYGON_OFFSET_FACTOR = 32824
GL_POLYGON_OFFSET_UNITS = 10752
GL_POLYGON_OFFSET_POINT = 10753
GL_POLYGON_OFFSET_LINE = 10754
GL_POLYGON_OFFSET_FILL = 32823
GL_ALPHA4 = 32827
GL_ALPHA8 = 32828
GL_ALPHA12 = 32829
GL_ALPHA16 = 32830
GL_LUMINANCE4 = 32831
GL_LUMINANCE8 = 32832
GL_LUMINANCE12 = 32833
GL_LUMINANCE16 = 32834
GL_LUMINANCE4_ALPHA4 = 32835
GL_LUMINANCE6_ALPHA2 = 32836
GL_LUMINANCE8_ALPHA8 = 32837
GL_LUMINANCE12_ALPHA4 = 32838
GL_LUMINANCE12_ALPHA12 = 32839
GL_LUMINANCE16_ALPHA16 = 32840
GL_INTENSITY = 32841
GL_INTENSITY4 = 32842
GL_INTENSITY8 = 32843
GL_INTENSITY12 = 32844
GL_INTENSITY16 = 32845
GL_R3_G3_B2 = 10768
GL_RGB4 = 32847
GL_RGB5 = 32848
GL_RGB8 = 32849
GL_RGB10 = 32850
GL_RGB12 = 32851
GL_RGB16 = 32852
GL_RGBA2 = 32853
GL_RGBA4 = 32854
GL_RGB5_A1 = 32855
GL_RGBA8 = 32856
GL_RGB10_A2 = 32857
GL_RGBA12 = 32858
GL_RGBA16 = 32859
GL_TEXTURE_RED_SIZE = 32860
GL_TEXTURE_GREEN_SIZE = 32861
GL_TEXTURE_BLUE_SIZE = 32862
GL_TEXTURE_ALPHA_SIZE = 32863
GL_TEXTURE_LUMINANCE_SIZE = 32864
GL_TEXTURE_INTENSITY_SIZE = 32865
GL_PROXY_TEXTURE_1D = 32867
GL_PROXY_TEXTURE_2D = 32868
GL_TEXTURE_PRIORITY = 32870
GL_TEXTURE_RESIDENT = 32871
GL_TEXTURE_BINDING_1D = 32872
GL_TEXTURE_BINDING_2D = 32873
GL_VERTEX_ARRAY = 32884
GL_NORMAL_ARRAY = 32885
GL_COLOR_ARRAY = 32886
GL_INDEX_ARRAY = 32887
GL_TEXTURE_COORD_ARRAY = 32888
GL_EDGE_FLAG_ARRAY = 32889
GL_VERTEX_ARRAY_SIZE = 32890
GL_VERTEX_ARRAY_TYPE = 32891
GL_VERTEX_ARRAY_STRIDE = 32892
GL_NORMAL_ARRAY_TYPE = 32894
GL_NORMAL_ARRAY_STRIDE = 32895
GL_COLOR_ARRAY_SIZE = 32897
GL_COLOR_ARRAY_TYPE = 32898
GL_COLOR_ARRAY_STRIDE = 32899
GL_INDEX_ARRAY_TYPE = 32901
GL_INDEX_ARRAY_STRIDE = 32902
GL_TEXTURE_COORD_ARRAY_SIZE = 32904
GL_TEXTURE_COORD_ARRAY_TYPE = 32905
GL_TEXTURE_COORD_ARRAY_STRIDE = 32906
GL_EDGE_FLAG_ARRAY_STRIDE = 32908
GL_VERTEX_ARRAY_POINTER = 32910
GL_NORMAL_ARRAY_POINTER = 32911
GL_COLOR_ARRAY_POINTER = 32912
GL_INDEX_ARRAY_POINTER = 32913
GL_TEXTURE_COORD_ARRAY_POINTER = 32914
GL_EDGE_FLAG_ARRAY_POINTER = 32915
GL_V2F = 10784
GL_V3F = 10785
GL_C4UB_V2F = 10786
GL_C4UB_V3F = 10787
GL_C3F_V3F = 10788
GL_N3F_V3F = 10789
GL_C4F_N3F_V3F = 10790
GL_T2F_V3F = 10791
GL_T4F_V4F = 10792
GL_T2F_C4UB_V3F = 10793
GL_T2F_C3F_V3F = 10794
GL_T2F_N3F_V3F = 10795
GL_T2F_C4F_N3F_V3F = 10796
GL_T4F_C4F_N3F_V4F = 10797
GL_EXT_vertex_array = 1
GL_EXT_bgra = 1
GL_EXT_paletted_texture = 1
GL_WIN_swap_hint = 1
GL_WIN_draw_range_elements = 1
GL_VERTEX_ARRAY_EXT = 32884
GL_NORMAL_ARRAY_EXT = 32885
GL_COLOR_ARRAY_EXT = 32886
GL_INDEX_ARRAY_EXT = 32887
GL_TEXTURE_COORD_ARRAY_EXT = 32888
GL_EDGE_FLAG_ARRAY_EXT = 32889
GL_VERTEX_ARRAY_SIZE_EXT = 32890
GL_VERTEX_ARRAY_TYPE_EXT = 32891
GL_VERTEX_ARRAY_STRIDE_EXT = 32892
GL_VERTEX_ARRAY_COUNT_EXT = 32893
GL_NORMAL_ARRAY_TYPE_EXT = 32894
GL_NORMAL_ARRAY_STRIDE_EXT = 32895
GL_NORMAL_ARRAY_COUNT_EXT = 32896
GL_COLOR_ARRAY_SIZE_EXT = 32897
GL_COLOR_ARRAY_TYPE_EXT = 32898
GL_COLOR_ARRAY_STRIDE_EXT = 32899
GL_COLOR_ARRAY_COUNT_EXT = 32900
GL_INDEX_ARRAY_TYPE_EXT = 32901
GL_INDEX_ARRAY_STRIDE_EXT = 32902
GL_INDEX_ARRAY_COUNT_EXT = 32903
GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 32904
GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 32905
GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 32906
GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 32907
GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 32908
GL_EDGE_FLAG_ARRAY_COUNT_EXT = 32909
GL_VERTEX_ARRAY_POINTER_EXT = 32910
GL_NORMAL_ARRAY_POINTER_EXT = 32911
GL_COLOR_ARRAY_POINTER_EXT = 32912
GL_INDEX_ARRAY_POINTER_EXT = 32913
GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 32914
GL_EDGE_FLAG_ARRAY_POINTER_EXT = 32915
GL_DOUBLE_EXT = 5130
GL_BGR_EXT = 32992
GL_BGRA_EXT = 32993
GL_COLOR_TABLE_FORMAT_EXT = 32984
GL_COLOR_TABLE_WIDTH_EXT = 32985
GL_COLOR_TABLE_RED_SIZE_EXT = 32986
GL_COLOR_TABLE_GREEN_SIZE_EXT = 32987
GL_COLOR_TABLE_BLUE_SIZE_EXT = 32988
GL_COLOR_TABLE_ALPHA_SIZE_EXT = 32989
GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = 32990
GL_COLOR_TABLE_INTENSITY_SIZE_EXT = 32991
GL_COLOR_INDEX1_EXT = 32994
GL_COLOR_INDEX2_EXT = 32995
GL_COLOR_INDEX4_EXT = 32996
GL_COLOR_INDEX8_EXT = 32997
GL_COLOR_INDEX12_EXT = 32998
GL_COLOR_INDEX16_EXT = 32999
GL_MAX_ELEMENTS_VERTICES_WIN = 33000
GL_MAX_ELEMENTS_INDICES_WIN = 33001
GL_PHONG_WIN = 33002
GL_PHONG_HINT_WIN = 33003
GL_FOG_SPECULAR_TEXTURE_WIN = 33004
GL_LOGIC_OP = 3057
GL_TEXTURE_COMPONENTS = 4099
GLU_VERSION_1_1 = 1
GLU_VERSION_1_2 = 1
GLU_INVALID_ENUM = 100900
GLU_INVALID_VALUE = 100901
GLU_OUT_OF_MEMORY = 100902
GLU_INCOMPATIBLE_GL_VERSION = 100903
GLU_VERSION = 100800
GLU_EXTENSIONS = 100801
GLU_TRUE = 1
GLU_FALSE = 0
GLU_SMOOTH = 100000
GLU_FLAT = 100001
GLU_NONE = 100002
GLU_POINT = 100010
GLU_LINE = 100011
GLU_FILL = 100012
GLU_SILHOUETTE = 100013
GLU_OUTSIDE = 100020
GLU_INSIDE = 100021
GLU_TESS_WINDING_RULE = 100140
GLU_TESS_BOUNDARY_ONLY = 100141
GLU_TESS_TOLERANCE = 100142
GLU_TESS_WINDING_ODD = 100130
GLU_TESS_WINDING_NONZERO = 100131
GLU_TESS_WINDING_POSITIVE = 100132
GLU_TESS_WINDING_NEGATIVE = 100133
GLU_TESS_WINDING_ABS_GEQ_TWO = 100134
GLU_TESS_BEGIN = 100100
GLU_TESS_VERTEX = 100101
GLU_TESS_END = 100102
GLU_TESS_ERROR = 100103
GLU_TESS_EDGE_FLAG = 100104
GLU_TESS_COMBINE = 100105
GLU_TESS_BEGIN_DATA = 100106
GLU_TESS_VERTEX_DATA = 100107
GLU_TESS_END_DATA = 100108
GLU_TESS_ERROR_DATA = 100109
GLU_TESS_EDGE_FLAG_DATA = 100110
GLU_TESS_COMBINE_DATA = 100111
GLU_TESS_ERROR1 = 100151
GLU_TESS_ERROR2 = 100152
GLU_TESS_ERROR3 = 100153
GLU_TESS_ERROR4 = 100154
GLU_TESS_ERROR5 = 100155
GLU_TESS_ERROR6 = 100156
GLU_TESS_ERROR7 = 100157
GLU_TESS_ERROR8 = 100158
GLU_TESS_MISSING_BEGIN_POLYGON = 100151
GLU_TESS_MISSING_BEGIN_CONTOUR = 100152
GLU_TESS_MISSING_END_POLYGON = 100153
GLU_TESS_MISSING_END_CONTOUR = 100154
GLU_TESS_COORD_TOO_LARGE = 100155
GLU_TESS_NEED_COMBINE_CALLBACK = 100156
GLU_AUTO_LOAD_MATRIX = 100200
GLU_CULLING = 100201
GLU_SAMPLING_TOLERANCE = 100203
GLU_DISPLAY_MODE = 100204
GLU_PARAMETRIC_TOLERANCE = 100202
GLU_SAMPLING_METHOD = 100205
GLU_U_STEP = 100206
GLU_V_STEP = 100207
GLU_PATH_LENGTH = 100215
GLU_PARAMETRIC_ERROR = 100216
GLU_DOMAIN_DISTANCE = 100217
GLU_MAP1_TRIM_2 = 100210
GLU_MAP1_TRIM_3 = 100211
GLU_OUTLINE_POLYGON = 100240
GLU_OUTLINE_PATCH = 100241
GLU_NURBS_ERROR1 = 100251
GLU_NURBS_ERROR2 = 100252
GLU_NURBS_ERROR3 = 100253
GLU_NURBS_ERROR4 = 100254
GLU_NURBS_ERROR5 = 100255
GLU_NURBS_ERROR6 = 100256
GLU_NURBS_ERROR7 = 100257
GLU_NURBS_ERROR8 = 100258
GLU_NURBS_ERROR9 = 100259
GLU_NURBS_ERROR10 = 100260
GLU_NURBS_ERROR11 = 100261
GLU_NURBS_ERROR12 = 100262
GLU_NURBS_ERROR13 = 100263
GLU_NURBS_ERROR14 = 100264
GLU_NURBS_ERROR15 = 100265
GLU_NURBS_ERROR16 = 100266
GLU_NURBS_ERROR17 = 100267
GLU_NURBS_ERROR18 = 100268
GLU_NURBS_ERROR19 = 100269
GLU_NURBS_ERROR20 = 100270
GLU_NURBS_ERROR21 = 100271
GLU_NURBS_ERROR22 = 100272
GLU_NURBS_ERROR23 = 100273
GLU_NURBS_ERROR24 = 100274
GLU_NURBS_ERROR25 = 100275
GLU_NURBS_ERROR26 = 100276
GLU_NURBS_ERROR27 = 100277
GLU_NURBS_ERROR28 = 100278
GLU_NURBS_ERROR29 = 100279
GLU_NURBS_ERROR30 = 100280
GLU_NURBS_ERROR31 = 100281
GLU_NURBS_ERROR32 = 100282
GLU_NURBS_ERROR33 = 100283
GLU_NURBS_ERROR34 = 100284
GLU_NURBS_ERROR35 = 100285
GLU_NURBS_ERROR36 = 100286
GLU_NURBS_ERROR37 = 100287
GLU_CW = 100120
GLU_CCW = 100121
GLU_INTERIOR = 100122
GLU_EXTERIOR = 100123
GLU_UNKNOWN = 100124
GLU_BEGIN = 100100
GLU_VERTEX = 100101
GLU_END = 100102
GLU_ERROR = 100103
GLU_EDGE_FLAG = 100104pub const GL_VERSION_1_1: u32 = 1;
pub const GL_ACCUM: u32 = 256;
pub const GL_LOAD: u32 = 257;
pub const GL_RETURN: u32 = 258;
pub const GL_MULT: u32 = 259;
pub const GL_ADD: u32 = 260;
pub const GL_NEVER: u32 = 512;
pub const GL_LESS: u32 = 513;
pub const GL_EQUAL: u32 = 514;
pub const GL_LEQUAL: u32 = 515;
pub const GL_GREATER: u32 = 516;
pub const GL_NOTEQUAL: u32 = 517;
pub const GL_GEQUAL: u32 = 518;
pub const GL_ALWAYS: u32 = 519;
pub const GL_CURRENT_BIT: u32 = 1;
pub const GL_POINT_BIT: u32 = 2;
pub const GL_LINE_BIT: u32 = 4;
pub const GL_POLYGON_BIT: u32 = 8;
pub const GL_POLYGON_STIPPLE_BIT: u32 = 16;
pub const GL_PIXEL_MODE_BIT: u32 = 32;
pub const GL_LIGHTING_BIT: u32 = 64;
pub const GL_FOG_BIT: u32 = 128;
pub const GL_DEPTH_BUFFER_BIT: u32 = 256;
pub const GL_ACCUM_BUFFER_BIT: u32 = 512;
pub const GL_STENCIL_BUFFER_BIT: u32 = 1024;
pub const GL_VIEWPORT_BIT: u32 = 2048;
pub const GL_TRANSFORM_BIT: u32 = 4096;
pub const GL_ENABLE_BIT: u32 = 8192;
pub const GL_COLOR_BUFFER_BIT: u32 = 16384;
pub const GL_HINT_BIT: u32 = 32768;
pub const GL_EVAL_BIT: u32 = 65536;
pub const GL_LIST_BIT: u32 = 131072;
pub const GL_TEXTURE_BIT: u32 = 262144;
pub const GL_SCISSOR_BIT: u32 = 524288;
pub const GL_ALL_ATTRIB_BITS: u32 = 1048575;
pub const GL_POINTS: u32 = 0;
pub const GL_LINES: u32 = 1;
pub const GL_LINE_LOOP: u32 = 2;
pub const GL_LINE_STRIP: u32 = 3;
pub const GL_TRIANGLES: u32 = 4;
pub const GL_TRIANGLE_STRIP: u32 = 5;
pub const GL_TRIANGLE_FAN: u32 = 6;
pub const GL_QUADS: u32 = 7;
pub const GL_QUAD_STRIP: u32 = 8;
pub const GL_POLYGON: u32 = 9;
pub const GL_ZERO: u32 = 0;
pub const GL_ONE: u32 = 1;
pub const GL_SRC_COLOR: u32 = 768;
pub const GL_ONE_MINUS_SRC_COLOR: u32 = 769;
pub const GL_SRC_ALPHA: u32 = 770;
pub const GL_ONE_MINUS_SRC_ALPHA: u32 = 771;
pub const GL_DST_ALPHA: u32 = 772;
pub const GL_ONE_MINUS_DST_ALPHA: u32 = 773;
pub const GL_DST_COLOR: u32 = 774;
pub const GL_ONE_MINUS_DST_COLOR: u32 = 775;
pub const GL_SRC_ALPHA_SATURATE: u32 = 776;
pub const GL_TRUE: u32 = 1;
pub const GL_FALSE: u32 = 0;
pub const GL_CLIP_PLANE0: u32 = 12288;
pub const GL_CLIP_PLANE1: u32 = 12289;
pub const GL_CLIP_PLANE2: u32 = 12290;
pub const GL_CLIP_PLANE3: u32 = 12291;
pub const GL_CLIP_PLANE4: u32 = 12292;
pub const GL_CLIP_PLANE5: u32 = 12293;
pub const GL_BYTE: u32 = 5120;
pub const GL_UNSIGNED_BYTE: u32 = 5121;
pub const GL_SHORT: u32 = 5122;
pub const GL_UNSIGNED_SHORT: u32 = 5123;
pub const GL_INT: u32 = 5124;
pub const GL_UNSIGNED_INT: u32 = 5125;
pub const GL_FLOAT: u32 = 5126;
pub const GL_2_BYTES: u32 = 5127;
pub const GL_3_BYTES: u32 = 5128;
pub const GL_4_BYTES: u32 = 5129;
pub const GL_DOUBLE: u32 = 5130;
pub const GL_NONE: u32 = 0;
pub const GL_FRONT_LEFT: u32 = 1024;
pub const GL_FRONT_RIGHT: u32 = 1025;
pub const GL_BACK_LEFT: u32 = 1026;
pub const GL_BACK_RIGHT: u32 = 1027;
pub const GL_FRONT: u32 = 1028;
pub const GL_BACK: u32 = 1029;
pub const GL_LEFT: u32 = 1030;
pub const GL_RIGHT: u32 = 1031;
pub const GL_FRONT_AND_BACK: u32 = 1032;
pub const GL_AUX0: u32 = 1033;
pub const GL_AUX1: u32 = 1034;
pub const GL_AUX2: u32 = 1035;
pub const GL_AUX3: u32 = 1036;
pub const GL_NO_ERROR: u32 = 0;
pub const GL_INVALID_ENUM: u32 = 1280;
pub const GL_INVALID_VALUE: u32 = 1281;
pub const GL_INVALID_OPERATION: u32 = 1282;
pub const GL_STACK_OVERFLOW: u32 = 1283;
pub const GL_STACK_UNDERFLOW: u32 = 1284;
pub const GL_OUT_OF_MEMORY: u32 = 1285;
pub const GL_2D: u32 = 1536;
pub const GL_3D: u32 = 1537;
pub const GL_3D_COLOR: u32 = 1538;
pub const GL_3D_COLOR_TEXTURE: u32 = 1539;
pub const GL_4D_COLOR_TEXTURE: u32 = 1540;
pub const GL_PASS_THROUGH_TOKEN: u32 = 1792;
pub const GL_POINT_TOKEN: u32 = 1793;
pub const GL_LINE_TOKEN: u32 = 1794;
pub const GL_POLYGON_TOKEN: u32 = 1795;
pub const GL_BITMAP_TOKEN: u32 = 1796;
pub const GL_DRAW_PIXEL_TOKEN: u32 = 1797;
pub const GL_COPY_PIXEL_TOKEN: u32 = 1798;
pub const GL_LINE_RESET_TOKEN: u32 = 1799;
pub const GL_EXP: u32 = 2048;
pub const GL_EXP2: u32 = 2049;
pub const GL_CW: u32 = 2304;
pub const GL_CCW: u32 = 2305;
pub const GL_COEFF: u32 = 2560;
pub const GL_ORDER: u32 = 2561;
pub const GL_DOMAIN: u32 = 2562;
pub const GL_CURRENT_COLOR: u32 = 2816;
pub const GL_CURRENT_INDEX: u32 = 2817;
pub const GL_CURRENT_NORMAL: u32 = 2818;
pub const GL_CURRENT_TEXTURE_COORDS: u32 = 2819;
pub const GL_CURRENT_RASTER_COLOR: u32 = 2820;
pub const GL_CURRENT_RASTER_INDEX: u32 = 2821;
pub const GL_CURRENT_RASTER_TEXTURE_COORDS: u32 = 2822;
pub const GL_CURRENT_RASTER_POSITION: u32 = 2823;
pub const GL_CURRENT_RASTER_POSITION_VALID: u32 = 2824;
pub const GL_CURRENT_RASTER_DISTANCE: u32 = 2825;
pub const GL_POINT_SMOOTH: u32 = 2832;
pub const GL_POINT_SIZE: u32 = 2833;
pub const GL_POINT_SIZE_RANGE: u32 = 2834;
pub const GL_POINT_SIZE_GRANULARITY: u32 = 2835;
pub const GL_LINE_SMOOTH: u32 = 2848;
pub const GL_LINE_WIDTH: u32 = 2849;
pub const GL_LINE_WIDTH_RANGE: u32 = 2850;
pub const GL_LINE_WIDTH_GRANULARITY: u32 = 2851;
pub const GL_LINE_STIPPLE: u32 = 2852;
pub const GL_LINE_STIPPLE_PATTERN: u32 = 2853;
pub const GL_LINE_STIPPLE_REPEAT: u32 = 2854;
pub const GL_LIST_MODE: u32 = 2864;
pub const GL_MAX_LIST_NESTING: u32 = 2865;
pub const GL_LIST_BASE: u32 = 2866;
pub const GL_LIST_INDEX: u32 = 2867;
pub const GL_POLYGON_MODE: u32 = 2880;
pub const GL_POLYGON_SMOOTH: u32 = 2881;
pub const GL_POLYGON_STIPPLE: u32 = 2882;
pub const GL_EDGE_FLAG: u32 = 2883;
pub const GL_CULL_FACE: u32 = 2884;
pub const GL_CULL_FACE_MODE: u32 = 2885;
pub const GL_FRONT_FACE: u32 = 2886;
pub const GL_LIGHTING: u32 = 2896;
pub const GL_LIGHT_MODEL_LOCAL_VIEWER: u32 = 2897;
pub const GL_LIGHT_MODEL_TWO_SIDE: u32 = 2898;
pub const GL_LIGHT_MODEL_AMBIENT: u32 = 2899;
pub const GL_SHADE_MODEL: u32 = 2900;
pub const GL_COLOR_MATERIAL_FACE: u32 = 2901;
pub const GL_COLOR_MATERIAL_PARAMETER: u32 = 2902;
pub const GL_COLOR_MATERIAL: u32 = 2903;
pub const GL_FOG: u32 = 2912;
pub const GL_FOG_INDEX: u32 = 2913;
pub const GL_FOG_DENSITY: u32 = 2914;
pub const GL_FOG_START: u32 = 2915;
pub const GL_FOG_END: u32 = 2916;
pub const GL_FOG_MODE: u32 = 2917;
pub const GL_FOG_COLOR: u32 = 2918;
pub const GL_DEPTH_RANGE: u32 = 2928;
pub const GL_DEPTH_TEST: u32 = 2929;
pub const GL_DEPTH_WRITEMASK: u32 = 2930;
pub const GL_DEPTH_CLEAR_VALUE: u32 = 2931;
pub const GL_DEPTH_FUNC: u32 = 2932;
pub const GL_ACCUM_CLEAR_VALUE: u32 = 2944;
pub const GL_STENCIL_TEST: u32 = 2960;
pub const GL_STENCIL_CLEAR_VALUE: u32 = 2961;
pub const GL_STENCIL_FUNC: u32 = 2962;
pub const GL_STENCIL_VALUE_MASK: u32 = 2963;
pub const GL_STENCIL_FAIL: u32 = 2964;
pub const GL_STENCIL_PASS_DEPTH_FAIL: u32 = 2965;
pub const GL_STENCIL_PASS_DEPTH_PASS: u32 = 2966;
pub const GL_STENCIL_REF: u32 = 2967;
pub const GL_STENCIL_WRITEMASK: u32 = 2968;
pub const GL_MATRIX_MODE: u32 = 2976;
pub const GL_NORMALIZE: u32 = 2977;
pub const GL_VIEWPORT: u32 = 2978;
pub const GL_MODELVIEW_STACK_DEPTH: u32 = 2979;
pub const GL_PROJECTION_STACK_DEPTH: u32 = 2980;
pub const GL_TEXTURE_STACK_DEPTH: u32 = 2981;
pub const GL_MODELVIEW_MATRIX: u32 = 2982;
pub const GL_PROJECTION_MATRIX: u32 = 2983;
pub const GL_TEXTURE_MATRIX: u32 = 2984;
pub const GL_ATTRIB_STACK_DEPTH: u32 = 2992;
pub const GL_CLIENT_ATTRIB_STACK_DEPTH: u32 = 2993;
pub const GL_ALPHA_TEST: u32 = 3008;
pub const GL_ALPHA_TEST_FUNC: u32 = 3009;
pub const GL_ALPHA_TEST_REF: u32 = 3010;
pub const GL_DITHER: u32 = 3024;
pub const GL_BLEND_DST: u32 = 3040;
pub const GL_BLEND_SRC: u32 = 3041;
pub const GL_BLEND: u32 = 3042;
pub const GL_LOGIC_OP_MODE: u32 = 3056;
pub const GL_INDEX_LOGIC_OP: u32 = 3057;
pub const GL_COLOR_LOGIC_OP: u32 = 3058;
pub const GL_AUX_BUFFERS: u32 = 3072;
pub const GL_DRAW_BUFFER: u32 = 3073;
pub const GL_READ_BUFFER: u32 = 3074;
pub const GL_SCISSOR_BOX: u32 = 3088;
pub const GL_SCISSOR_TEST: u32 = 3089;
pub const GL_INDEX_CLEAR_VALUE: u32 = 3104;
pub const GL_INDEX_WRITEMASK: u32 = 3105;
pub const GL_COLOR_CLEAR_VALUE: u32 = 3106;
pub const GL_COLOR_WRITEMASK: u32 = 3107;
pub const GL_INDEX_MODE: u32 = 3120;
pub const GL_RGBA_MODE: u32 = 3121;
pub const GL_DOUBLEBUFFER: u32 = 3122;
pub const GL_STEREO: u32 = 3123;
pub const GL_RENDER_MODE: u32 = 3136;
pub const GL_PERSPECTIVE_CORRECTION_HINT: u32 = 3152;
pub const GL_POINT_SMOOTH_HINT: u32 = 3153;
pub const GL_LINE_SMOOTH_HINT: u32 = 3154;
pub const GL_POLYGON_SMOOTH_HINT: u32 = 3155;
pub const GL_FOG_HINT: u32 = 3156;
pub const GL_TEXTURE_GEN_S: u32 = 3168;
pub const GL_TEXTURE_GEN_T: u32 = 3169;
pub const GL_TEXTURE_GEN_R: u32 = 3170;
pub const GL_TEXTURE_GEN_Q: u32 = 3171;
pub const GL_PIXEL_MAP_I_TO_I: u32 = 3184;
pub const GL_PIXEL_MAP_S_TO_S: u32 = 3185;
pub const GL_PIXEL_MAP_I_TO_R: u32 = 3186;
pub const GL_PIXEL_MAP_I_TO_G: u32 = 3187;
pub const GL_PIXEL_MAP_I_TO_B: u32 = 3188;
pub const GL_PIXEL_MAP_I_TO_A: u32 = 3189;
pub const GL_PIXEL_MAP_R_TO_R: u32 = 3190;
pub const GL_PIXEL_MAP_G_TO_G: u32 = 3191;
pub const GL_PIXEL_MAP_B_TO_B: u32 = 3192;
pub const GL_PIXEL_MAP_A_TO_A: u32 = 3193;
pub const GL_PIXEL_MAP_I_TO_I_SIZE: u32 = 3248;
pub const GL_PIXEL_MAP_S_TO_S_SIZE: u32 = 3249;
pub const GL_PIXEL_MAP_I_TO_R_SIZE: u32 = 3250;
pub const GL_PIXEL_MAP_I_TO_G_SIZE: u32 = 3251;
pub const GL_PIXEL_MAP_I_TO_B_SIZE: u32 = 3252;
pub const GL_PIXEL_MAP_I_TO_A_SIZE: u32 = 3253;
pub const GL_PIXEL_MAP_R_TO_R_SIZE: u32 = 3254;
pub const GL_PIXEL_MAP_G_TO_G_SIZE: u32 = 3255;
pub const GL_PIXEL_MAP_B_TO_B_SIZE: u32 = 3256;
pub const GL_PIXEL_MAP_A_TO_A_SIZE: u32 = 3257;
pub const GL_UNPACK_SWAP_BYTES: u32 = 3312;
pub const GL_UNPACK_LSB_FIRST: u32 = 3313;
pub const GL_UNPACK_ROW_LENGTH: u32 = 3314;
pub const GL_UNPACK_SKIP_ROWS: u32 = 3315;
pub const GL_UNPACK_SKIP_PIXELS: u32 = 3316;
pub const GL_UNPACK_ALIGNMENT: u32 = 3317;
pub const GL_PACK_SWAP_BYTES: u32 = 3328;
pub const GL_PACK_LSB_FIRST: u32 = 3329;
pub const GL_PACK_ROW_LENGTH: u32 = 3330;
pub const GL_PACK_SKIP_ROWS: u32 = 3331;
pub const GL_PACK_SKIP_PIXELS: u32 = 3332;
pub const GL_PACK_ALIGNMENT: u32 = 3333;
pub const GL_MAP_COLOR: u32 = 3344;
pub const GL_MAP_STENCIL: u32 = 3345;
pub const GL_INDEX_SHIFT: u32 = 3346;
pub const GL_INDEX_OFFSET: u32 = 3347;
pub const GL_RED_SCALE: u32 = 3348;
pub const GL_RED_BIAS: u32 = 3349;
pub const GL_ZOOM_X: u32 = 3350;
pub const GL_ZOOM_Y: u32 = 3351;
pub const GL_GREEN_SCALE: u32 = 3352;
pub const GL_GREEN_BIAS: u32 = 3353;
pub const GL_BLUE_SCALE: u32 = 3354;
pub const GL_BLUE_BIAS: u32 = 3355;
pub const GL_ALPHA_SCALE: u32 = 3356;
pub const GL_ALPHA_BIAS: u32 = 3357;
pub const GL_DEPTH_SCALE: u32 = 3358;
pub const GL_DEPTH_BIAS: u32 = 3359;
pub const GL_MAX_EVAL_ORDER: u32 = 3376;
pub const GL_MAX_LIGHTS: u32 = 3377;
pub const GL_MAX_CLIP_PLANES: u32 = 3378;
pub const GL_MAX_TEXTURE_SIZE: u32 = 3379;
pub const GL_MAX_PIXEL_MAP_TABLE: u32 = 3380;
pub const GL_MAX_ATTRIB_STACK_DEPTH: u32 = 3381;
pub const GL_MAX_MODELVIEW_STACK_DEPTH: u32 = 3382;
pub const GL_MAX_NAME_STACK_DEPTH: u32 = 3383;
pub const GL_MAX_PROJECTION_STACK_DEPTH: u32 = 3384;
pub const GL_MAX_TEXTURE_STACK_DEPTH: u32 = 3385;
pub const GL_MAX_VIEWPORT_DIMS: u32 = 3386;
pub const GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: u32 = 3387;
pub const GL_SUBPIXEL_BITS: u32 = 3408;
pub const GL_INDEX_BITS: u32 = 3409;
pub const GL_RED_BITS: u32 = 3410;
pub const GL_GREEN_BITS: u32 = 3411;
pub const GL_BLUE_BITS: u32 = 3412;
pub const GL_ALPHA_BITS: u32 = 3413;
pub const GL_DEPTH_BITS: u32 = 3414;
pub const GL_STENCIL_BITS: u32 = 3415;
pub const GL_ACCUM_RED_BITS: u32 = 3416;
pub const GL_ACCUM_GREEN_BITS: u32 = 3417;
pub const GL_ACCUM_BLUE_BITS: u32 = 3418;
pub const GL_ACCUM_ALPHA_BITS: u32 = 3419;
pub const GL_NAME_STACK_DEPTH: u32 = 3440;
pub const GL_AUTO_NORMAL: u32 = 3456;
pub const GL_MAP1_COLOR_4: u32 = 3472;
pub const GL_MAP1_INDEX: u32 = 3473;
pub const GL_MAP1_NORMAL: u32 = 3474;
pub const GL_MAP1_TEXTURE_COORD_1: u32 = 3475;
pub const GL_MAP1_TEXTURE_COORD_2: u32 = 3476;
pub const GL_MAP1_TEXTURE_COORD_3: u32 = 3477;
pub const GL_MAP1_TEXTURE_COORD_4: u32 = 3478;
pub const GL_MAP1_VERTEX_3: u32 = 3479;
pub const GL_MAP1_VERTEX_4: u32 = 3480;
pub const GL_MAP2_COLOR_4: u32 = 3504;
pub const GL_MAP2_INDEX: u32 = 3505;
pub const GL_MAP2_NORMAL: u32 = 3506;
pub const GL_MAP2_TEXTURE_COORD_1: u32 = 3507;
pub const GL_MAP2_TEXTURE_COORD_2: u32 = 3508;
pub const GL_MAP2_TEXTURE_COORD_3: u32 = 3509;
pub const GL_MAP2_TEXTURE_COORD_4: u32 = 3510;
pub const GL_MAP2_VERTEX_3: u32 = 3511;
pub const GL_MAP2_VERTEX_4: u32 = 3512;
pub const GL_MAP1_GRID_DOMAIN: u32 = 3536;
pub const GL_MAP1_GRID_SEGMENTS: u32 = 3537;
pub const GL_MAP2_GRID_DOMAIN: u32 = 3538;
pub const GL_MAP2_GRID_SEGMENTS: u32 = 3539;
pub const GL_TEXTURE_1D: u32 = 3552;
pub const GL_TEXTURE_2D: u32 = 3553;
pub const GL_FEEDBACK_BUFFER_POINTER: u32 = 3568;
pub const GL_FEEDBACK_BUFFER_SIZE: u32 = 3569;
pub const GL_FEEDBACK_BUFFER_TYPE: u32 = 3570;
pub const GL_SELECTION_BUFFER_POINTER: u32 = 3571;
pub const GL_SELECTION_BUFFER_SIZE: u32 = 3572;
pub const GL_TEXTURE_WIDTH: u32 = 4096;
pub const GL_TEXTURE_HEIGHT: u32 = 4097;
pub const GL_TEXTURE_INTERNAL_FORMAT: u32 = 4099;
pub const GL_TEXTURE_BORDER_COLOR: u32 = 4100;
pub const GL_TEXTURE_BORDER: u32 = 4101;
pub const GL_DONT_CARE: u32 = 4352;
pub const GL_FASTEST: u32 = 4353;
pub const GL_NICEST: u32 = 4354;
pub const GL_LIGHT0: u32 = 16384;
pub const GL_LIGHT1: u32 = 16385;
pub const GL_LIGHT2: u32 = 16386;
pub const GL_LIGHT3: u32 = 16387;
pub const GL_LIGHT4: u32 = 16388;
pub const GL_LIGHT5: u32 = 16389;
pub const GL_LIGHT6: u32 = 16390;
pub const GL_LIGHT7: u32 = 16391;
pub const GL_AMBIENT: u32 = 4608;
pub const GL_DIFFUSE: u32 = 4609;
pub const GL_SPECULAR: u32 = 4610;
pub const GL_POSITION: u32 = 4611;
pub const GL_SPOT_DIRECTION: u32 = 4612;
pub const GL_SPOT_EXPONENT: u32 = 4613;
pub const GL_SPOT_CUTOFF: u32 = 4614;
pub const GL_CONSTANT_ATTENUATION: u32 = 4615;
pub const GL_LINEAR_ATTENUATION: u32 = 4616;
pub const GL_QUADRATIC_ATTENUATION: u32 = 4617;
pub const GL_COMPILE: u32 = 4864;
pub const GL_COMPILE_AND_EXECUTE: u32 = 4865;
pub const GL_CLEAR: u32 = 5376;
pub const GL_AND: u32 = 5377;
pub const GL_AND_REVERSE: u32 = 5378;
pub const GL_COPY: u32 = 5379;
pub const GL_AND_INVERTED: u32 = 5380;
pub const GL_NOOP: u32 = 5381;
pub const GL_XOR: u32 = 5382;
pub const GL_OR: u32 = 5383;
pub const GL_NOR: u32 = 5384;
pub const GL_EQUIV: u32 = 5385;
pub const GL_INVERT: u32 = 5386;
pub const GL_OR_REVERSE: u32 = 5387;
pub const GL_COPY_INVERTED: u32 = 5388;
pub const GL_OR_INVERTED: u32 = 5389;
pub const GL_NAND: u32 = 5390;
pub const GL_SET: u32 = 5391;
pub const GL_EMISSION: u32 = 5632;
pub const GL_SHININESS: u32 = 5633;
pub const GL_AMBIENT_AND_DIFFUSE: u32 = 5634;
pub const GL_COLOR_INDEXES: u32 = 5635;
pub const GL_MODELVIEW: u32 = 5888;
pub const GL_PROJECTION: u32 = 5889;
pub const GL_TEXTURE: u32 = 5890;
pub const GL_COLOR: u32 = 6144;
pub const GL_DEPTH: u32 = 6145;
pub const GL_STENCIL: u32 = 6146;
pub const GL_COLOR_INDEX: u32 = 6400;
pub const GL_STENCIL_INDEX: u32 = 6401;
pub const GL_DEPTH_COMPONENT: u32 = 6402;
pub const GL_RED: u32 = 6403;
pub const GL_GREEN: u32 = 6404;
pub const GL_BLUE: u32 = 6405;
pub const GL_ALPHA: u32 = 6406;
pub const GL_RGB: u32 = 6407;
pub const GL_RGBA: u32 = 6408;
pub const GL_LUMINANCE: u32 = 6409;
pub const GL_LUMINANCE_ALPHA: u32 = 6410;
pub const GL_BITMAP: u32 = 6656;
pub const GL_POINT: u32 = 6912;
pub const GL_LINE: u32 = 6913;
pub const GL_FILL: u32 = 6914;
pub const GL_RENDER: u32 = 7168;
pub const GL_FEEDBACK: u32 = 7169;
pub const GL_SELECT: u32 = 7170;
pub const GL_FLAT: u32 = 7424;
pub const GL_SMOOTH: u32 = 7425;
pub const GL_KEEP: u32 = 7680;
pub const GL_REPLACE: u32 = 7681;
pub const GL_INCR: u32 = 7682;
pub const GL_DECR: u32 = 7683;
pub const GL_VENDOR: u32 = 7936;
pub const GL_RENDERER: u32 = 7937;
pub const GL_VERSION: u32 = 7938;
pub const GL_EXTENSIONS: u32 = 7939;
pub const GL_S: u32 = 8192;
pub const GL_T: u32 = 8193;
pub const GL_R: u32 = 8194;
pub const GL_Q: u32 = 8195;
pub const GL_MODULATE: u32 = 8448;
pub const GL_DECAL: u32 = 8449;
pub const GL_TEXTURE_ENV_MODE: u32 = 8704;
pub const GL_TEXTURE_ENV_COLOR: u32 = 8705;
pub const GL_TEXTURE_ENV: u32 = 8960;
pub const GL_EYE_LINEAR: u32 = 9216;
pub const GL_OBJECT_LINEAR: u32 = 9217;
pub const GL_SPHERE_MAP: u32 = 9218;
pub const GL_TEXTURE_GEN_MODE: u32 = 9472;
pub const GL_OBJECT_PLANE: u32 = 9473;
pub const GL_EYE_PLANE: u32 = 9474;
pub const GL_NEAREST: u32 = 9728;
pub const GL_LINEAR: u32 = 9729;
pub const GL_NEAREST_MIPMAP_NEAREST: u32 = 9984;
pub const GL_LINEAR_MIPMAP_NEAREST: u32 = 9985;
pub const GL_NEAREST_MIPMAP_LINEAR: u32 = 9986;
pub const GL_LINEAR_MIPMAP_LINEAR: u32 = 9987;
pub const GL_TEXTURE_MAG_FILTER: u32 = 10240;
pub const GL_TEXTURE_MIN_FILTER: u32 = 10241;
pub const GL_TEXTURE_WRAP_S: u32 = 10242;
pub const GL_TEXTURE_WRAP_T: u32 = 10243;
pub const GL_CLAMP: u32 = 10496;
pub const GL_REPEAT: u32 = 10497;
pub const GL_CLIENT_PIXEL_STORE_BIT: u32 = 1;
pub const GL_CLIENT_VERTEX_ARRAY_BIT: u32 = 2;
pub const GL_CLIENT_ALL_ATTRIB_BITS: u32 = 4294967295;
pub const GL_POLYGON_OFFSET_FACTOR: u32 = 32824;
pub const GL_POLYGON_OFFSET_UNITS: u32 = 10752;
pub const GL_POLYGON_OFFSET_POINT: u32 = 10753;
pub const GL_POLYGON_OFFSET_LINE: u32 = 10754;
pub const GL_POLYGON_OFFSET_FILL: u32 = 32823;
pub const GL_ALPHA4: u32 = 32827;
pub const GL_ALPHA8: u32 = 32828;
pub const GL_ALPHA12: u32 = 32829;
pub const GL_ALPHA16: u32 = 32830;
pub const GL_LUMINANCE4: u32 = 32831;
pub const GL_LUMINANCE8: u32 = 32832;
pub const GL_LUMINANCE12: u32 = 32833;
pub const GL_LUMINANCE16: u32 = 32834;
pub const GL_LUMINANCE4_ALPHA4: u32 = 32835;
pub const GL_LUMINANCE6_ALPHA2: u32 = 32836;
pub const GL_LUMINANCE8_ALPHA8: u32 = 32837;
pub const GL_LUMINANCE12_ALPHA4: u32 = 32838;
pub const GL_LUMINANCE12_ALPHA12: u32 = 32839;
pub const GL_LUMINANCE16_ALPHA16: u32 = 32840;
pub const GL_INTENSITY: u32 = 32841;
pub const GL_INTENSITY4: u32 = 32842;
pub const GL_INTENSITY8: u32 = 32843;
pub const GL_INTENSITY12: u32 = 32844;
pub const GL_INTENSITY16: u32 = 32845;
pub const GL_R3_G3_B2: u32 = 10768;
pub const GL_RGB4: u32 = 32847;
pub const GL_RGB5: u32 = 32848;
pub const GL_RGB8: u32 = 32849;
pub const GL_RGB10: u32 = 32850;
pub const GL_RGB12: u32 = 32851;
pub const GL_RGB16: u32 = 32852;
pub const GL_RGBA2: u32 = 32853;
pub const GL_RGBA4: u32 = 32854;
pub const GL_RGB5_A1: u32 = 32855;
pub const GL_RGBA8: u32 = 32856;
pub const GL_RGB10_A2: u32 = 32857;
pub const GL_RGBA12: u32 = 32858;
pub const GL_RGBA16: u32 = 32859;
pub const GL_TEXTURE_RED_SIZE: u32 = 32860;
pub const GL_TEXTURE_GREEN_SIZE: u32 = 32861;
pub const GL_TEXTURE_BLUE_SIZE: u32 = 32862;
pub const GL_TEXTURE_ALPHA_SIZE: u32 = 32863;
pub const GL_TEXTURE_LUMINANCE_SIZE: u32 = 32864;
pub const GL_TEXTURE_INTENSITY_SIZE: u32 = 32865;
pub const GL_PROXY_TEXTURE_1D: u32 = 32867;
pub const GL_PROXY_TEXTURE_2D: u32 = 32868;
pub const GL_TEXTURE_PRIORITY: u32 = 32870;
pub const GL_TEXTURE_RESIDENT: u32 = 32871;
pub const GL_TEXTURE_BINDING_1D: u32 = 32872;
pub const GL_TEXTURE_BINDING_2D: u32 = 32873;
pub const GL_VERTEX_ARRAY: u32 = 32884;
pub const GL_NORMAL_ARRAY: u32 = 32885;
pub const GL_COLOR_ARRAY: u32 = 32886;
pub const GL_INDEX_ARRAY: u32 = 32887;
pub const GL_TEXTURE_COORD_ARRAY: u32 = 32888;
pub const GL_EDGE_FLAG_ARRAY: u32 = 32889;
pub const GL_VERTEX_ARRAY_SIZE: u32 = 32890;
pub const GL_VERTEX_ARRAY_TYPE: u32 = 32891;
pub const GL_VERTEX_ARRAY_STRIDE: u32 = 32892;
pub const GL_NORMAL_ARRAY_TYPE: u32 = 32894;
pub const GL_NORMAL_ARRAY_STRIDE: u32 = 32895;
pub const GL_COLOR_ARRAY_SIZE: u32 = 32897;
pub const GL_COLOR_ARRAY_TYPE: u32 = 32898;
pub const GL_COLOR_ARRAY_STRIDE: u32 = 32899;
pub const GL_INDEX_ARRAY_TYPE: u32 = 32901;
pub const GL_INDEX_ARRAY_STRIDE: u32 = 32902;
pub const GL_TEXTURE_COORD_ARRAY_SIZE: u32 = 32904;
pub const GL_TEXTURE_COORD_ARRAY_TYPE: u32 = 32905;
pub const GL_TEXTURE_COORD_ARRAY_STRIDE: u32 = 32906;
pub const GL_EDGE_FLAG_ARRAY_STRIDE: u32 = 32908;
pub const GL_VERTEX_ARRAY_POINTER: u32 = 32910;
pub const GL_NORMAL_ARRAY_POINTER: u32 = 32911;
pub const GL_COLOR_ARRAY_POINTER: u32 = 32912;
pub const GL_INDEX_ARRAY_POINTER: u32 = 32913;
pub const GL_TEXTURE_COORD_ARRAY_POINTER: u32 = 32914;
pub const GL_EDGE_FLAG_ARRAY_POINTER: u32 = 32915;
pub const GL_V2F: u32 = 10784;
pub const GL_V3F: u32 = 10785;
pub const GL_C4UB_V2F: u32 = 10786;
pub const GL_C4UB_V3F: u32 = 10787;
pub const GL_C3F_V3F: u32 = 10788;
pub const GL_N3F_V3F: u32 = 10789;
pub const GL_C4F_N3F_V3F: u32 = 10790;
pub const GL_T2F_V3F: u32 = 10791;
pub const GL_T4F_V4F: u32 = 10792;
pub const GL_T2F_C4UB_V3F: u32 = 10793;
pub const GL_T2F_C3F_V3F: u32 = 10794;
pub const GL_T2F_N3F_V3F: u32 = 10795;
pub const GL_T2F_C4F_N3F_V3F: u32 = 10796;
pub const GL_T4F_C4F_N3F_V4F: u32 = 10797;
pub const GL_EXT_vertex_array: u32 = 1;
pub const GL_EXT_bgra: u32 = 1;
pub const GL_EXT_paletted_texture: u32 = 1;
pub const GL_WIN_swap_hint: u32 = 1;
pub const GL_WIN_draw_range_elements: u32 = 1;
pub const GL_VERTEX_ARRAY_EXT: u32 = 32884;
pub const GL_NORMAL_ARRAY_EXT: u32 = 32885;
pub const GL_COLOR_ARRAY_EXT: u32 = 32886;
pub const GL_INDEX_ARRAY_EXT: u32 = 32887;
pub const GL_TEXTURE_COORD_ARRAY_EXT: u32 = 32888;
pub const GL_EDGE_FLAG_ARRAY_EXT: u32 = 32889;
pub const GL_VERTEX_ARRAY_SIZE_EXT: u32 = 32890;
pub const GL_VERTEX_ARRAY_TYPE_EXT: u32 = 32891;
pub const GL_VERTEX_ARRAY_STRIDE_EXT: u32 = 32892;
pub const GL_VERTEX_ARRAY_COUNT_EXT: u32 = 32893;
pub const GL_NORMAL_ARRAY_TYPE_EXT: u32 = 32894;
pub const GL_NORMAL_ARRAY_STRIDE_EXT: u32 = 32895;
pub const GL_NORMAL_ARRAY_COUNT_EXT: u32 = 32896;
pub const GL_COLOR_ARRAY_SIZE_EXT: u32 = 32897;
pub const GL_COLOR_ARRAY_TYPE_EXT: u32 = 32898;
pub const GL_COLOR_ARRAY_STRIDE_EXT: u32 = 32899;
pub const GL_COLOR_ARRAY_COUNT_EXT: u32 = 32900;
pub const GL_INDEX_ARRAY_TYPE_EXT: u32 = 32901;
pub const GL_INDEX_ARRAY_STRIDE_EXT: u32 = 32902;
pub const GL_INDEX_ARRAY_COUNT_EXT: u32 = 32903;
pub const GL_TEXTURE_COORD_ARRAY_SIZE_EXT: u32 = 32904;
pub const GL_TEXTURE_COORD_ARRAY_TYPE_EXT: u32 = 32905;
pub const GL_TEXTURE_COORD_ARRAY_STRIDE_EXT: u32 = 32906;
pub const GL_TEXTURE_COORD_ARRAY_COUNT_EXT: u32 = 32907;
pub const GL_EDGE_FLAG_ARRAY_STRIDE_EXT: u32 = 32908;
pub const GL_EDGE_FLAG_ARRAY_COUNT_EXT: u32 = 32909;
pub const GL_VERTEX_ARRAY_POINTER_EXT: u32 = 32910;
pub const GL_NORMAL_ARRAY_POINTER_EXT: u32 = 32911;
pub const GL_COLOR_ARRAY_POINTER_EXT: u32 = 32912;
pub const GL_INDEX_ARRAY_POINTER_EXT: u32 = 32913;
pub const GL_TEXTURE_COORD_ARRAY_POINTER_EXT: u32 = 32914;
pub const GL_EDGE_FLAG_ARRAY_POINTER_EXT: u32 = 32915;
pub const GL_DOUBLE_EXT: u32 = 5130;
pub const GL_BGR_EXT: u32 = 32992;
pub const GL_BGRA_EXT: u32 = 32993;
pub const GL_COLOR_TABLE_FORMAT_EXT: u32 = 32984;
pub const GL_COLOR_TABLE_WIDTH_EXT: u32 = 32985;
pub const GL_COLOR_TABLE_RED_SIZE_EXT: u32 = 32986;
pub const GL_COLOR_TABLE_GREEN_SIZE_EXT: u32 = 32987;
pub const GL_COLOR_TABLE_BLUE_SIZE_EXT: u32 = 32988;
pub const GL_COLOR_TABLE_ALPHA_SIZE_EXT: u32 = 32989;
pub const GL_COLOR_TABLE_LUMINANCE_SIZE_EXT: u32 = 32990;
pub const GL_COLOR_TABLE_INTENSITY_SIZE_EXT: u32 = 32991;
pub const GL_COLOR_INDEX1_EXT: u32 = 32994;
pub const GL_COLOR_INDEX2_EXT: u32 = 32995;
pub const GL_COLOR_INDEX4_EXT: u32 = 32996;
pub const GL_COLOR_INDEX8_EXT: u32 = 32997;
pub const GL_COLOR_INDEX12_EXT: u32 = 32998;
pub const GL_COLOR_INDEX16_EXT: u32 = 32999;
pub const GL_MAX_ELEMENTS_VERTICES_WIN: u32 = 33000;
pub const GL_MAX_ELEMENTS_INDICES_WIN: u32 = 33001;
pub const GL_PHONG_WIN: u32 = 33002;
pub const GL_PHONG_HINT_WIN: u32 = 33003;
pub const GL_FOG_SPECULAR_TEXTURE_WIN: u32 = 33004;
pub const GL_LOGIC_OP: u32 = 3057;
pub const GL_TEXTURE_COMPONENTS: u32 = 4099;
pub const GLU_VERSION_1_1: u32 = 1;
pub const GLU_VERSION_1_2: u32 = 1;
pub const GLU_INVALID_ENUM: u32 = 100900;
pub const GLU_INVALID_VALUE: u32 = 100901;
pub const GLU_OUT_OF_MEMORY: u32 = 100902;
pub const GLU_INCOMPATIBLE_GL_VERSION: u32 = 100903;
pub const GLU_VERSION: u32 = 100800;
pub const GLU_EXTENSIONS: u32 = 100801;
pub const GLU_TRUE: u32 = 1;
pub const GLU_FALSE: u32 = 0;
pub const GLU_SMOOTH: u32 = 100000;
pub const GLU_FLAT: u32 = 100001;
pub const GLU_NONE: u32 = 100002;
pub const GLU_POINT: u32 = 100010;
pub const GLU_LINE: u32 = 100011;
pub const GLU_FILL: u32 = 100012;
pub const GLU_SILHOUETTE: u32 = 100013;
pub const GLU_OUTSIDE: u32 = 100020;
pub const GLU_INSIDE: u32 = 100021;
pub const GLU_TESS_WINDING_RULE: u32 = 100140;
pub const GLU_TESS_BOUNDARY_ONLY: u32 = 100141;
pub const GLU_TESS_TOLERANCE: u32 = 100142;
pub const GLU_TESS_WINDING_ODD: u32 = 100130;
pub const GLU_TESS_WINDING_NONZERO: u32 = 100131;
pub const GLU_TESS_WINDING_POSITIVE: u32 = 100132;
pub const GLU_TESS_WINDING_NEGATIVE: u32 = 100133;
pub const GLU_TESS_WINDING_ABS_GEQ_TWO: u32 = 100134;
pub const GLU_TESS_BEGIN: u32 = 100100;
pub const GLU_TESS_VERTEX: u32 = 100101;
pub const GLU_TESS_END: u32 = 100102;
pub const GLU_TESS_ERROR: u32 = 100103;
pub const GLU_TESS_EDGE_FLAG: u32 = 100104;
pub const GLU_TESS_COMBINE: u32 = 100105;
pub const GLU_TESS_BEGIN_DATA: u32 = 100106;
pub const GLU_TESS_VERTEX_DATA: u32 = 100107;
pub const GLU_TESS_END_DATA: u32 = 100108;
pub const GLU_TESS_ERROR_DATA: u32 = 100109;
pub const GLU_TESS_EDGE_FLAG_DATA: u32 = 100110;
pub const GLU_TESS_COMBINE_DATA: u32 = 100111;
pub const GLU_TESS_ERROR1: u32 = 100151;
pub const GLU_TESS_ERROR2: u32 = 100152;
pub const GLU_TESS_ERROR3: u32 = 100153;
pub const GLU_TESS_ERROR4: u32 = 100154;
pub const GLU_TESS_ERROR5: u32 = 100155;
pub const GLU_TESS_ERROR6: u32 = 100156;
pub const GLU_TESS_ERROR7: u32 = 100157;
pub const GLU_TESS_ERROR8: u32 = 100158;
pub const GLU_TESS_MISSING_BEGIN_POLYGON: u32 = 100151;
pub const GLU_TESS_MISSING_BEGIN_CONTOUR: u32 = 100152;
pub const GLU_TESS_MISSING_END_POLYGON: u32 = 100153;
pub const GLU_TESS_MISSING_END_CONTOUR: u32 = 100154;
pub const GLU_TESS_COORD_TOO_LARGE: u32 = 100155;
pub const GLU_TESS_NEED_COMBINE_CALLBACK: u32 = 100156;
pub const GLU_AUTO_LOAD_MATRIX: u32 = 100200;
pub const GLU_CULLING: u32 = 100201;
pub const GLU_SAMPLING_TOLERANCE: u32 = 100203;
pub const GLU_DISPLAY_MODE: u32 = 100204;
pub const GLU_PARAMETRIC_TOLERANCE: u32 = 100202;
pub const GLU_SAMPLING_METHOD: u32 = 100205;
pub const GLU_U_STEP: u32 = 100206;
pub const GLU_V_STEP: u32 = 100207;
pub const GLU_PATH_LENGTH: u32 = 100215;
pub const GLU_PARAMETRIC_ERROR: u32 = 100216;
pub const GLU_DOMAIN_DISTANCE: u32 = 100217;
pub const GLU_MAP1_TRIM_2: u32 = 100210;
pub const GLU_MAP1_TRIM_3: u32 = 100211;
pub const GLU_OUTLINE_POLYGON: u32 = 100240;
pub const GLU_OUTLINE_PATCH: u32 = 100241;
pub const GLU_NURBS_ERROR1: u32 = 100251;
pub const GLU_NURBS_ERROR2: u32 = 100252;
pub const GLU_NURBS_ERROR3: u32 = 100253;
pub const GLU_NURBS_ERROR4: u32 = 100254;
pub const GLU_NURBS_ERROR5: u32 = 100255;
pub const GLU_NURBS_ERROR6: u32 = 100256;
pub const GLU_NURBS_ERROR7: u32 = 100257;
pub const GLU_NURBS_ERROR8: u32 = 100258;
pub const GLU_NURBS_ERROR9: u32 = 100259;
pub const GLU_NURBS_ERROR10: u32 = 100260;
pub const GLU_NURBS_ERROR11: u32 = 100261;
pub const GLU_NURBS_ERROR12: u32 = 100262;
pub const GLU_NURBS_ERROR13: u32 = 100263;
pub const GLU_NURBS_ERROR14: u32 = 100264;
pub const GLU_NURBS_ERROR15: u32 = 100265;
pub const GLU_NURBS_ERROR16: u32 = 100266;
pub const GLU_NURBS_ERROR17: u32 = 100267;
pub const GLU_NURBS_ERROR18: u32 = 100268;
pub const GLU_NURBS_ERROR19: u32 = 100269;
pub const GLU_NURBS_ERROR20: u32 = 100270;
pub const GLU_NURBS_ERROR21: u32 = 100271;
pub const GLU_NURBS_ERROR22: u32 = 100272;
pub const GLU_NURBS_ERROR23: u32 = 100273;
pub const GLU_NURBS_ERROR24: u32 = 100274;
pub const GLU_NURBS_ERROR25: u32 = 100275;
pub const GLU_NURBS_ERROR26: u32 = 100276;
pub const GLU_NURBS_ERROR27: u32 = 100277;
pub const GLU_NURBS_ERROR28: u32 = 100278;
pub const GLU_NURBS_ERROR29: u32 = 100279;
pub const GLU_NURBS_ERROR30: u32 = 100280;
pub const GLU_NURBS_ERROR31: u32 = 100281;
pub const GLU_NURBS_ERROR32: u32 = 100282;
pub const GLU_NURBS_ERROR33: u32 = 100283;
pub const GLU_NURBS_ERROR34: u32 = 100284;
pub const GLU_NURBS_ERROR35: u32 = 100285;
pub const GLU_NURBS_ERROR36: u32 = 100286;
pub const GLU_NURBS_ERROR37: u32 = 100287;
pub const GLU_CW: u32 = 100120;
pub const GLU_CCW: u32 = 100121;
pub const GLU_INTERIOR: u32 = 100122;
pub const GLU_EXTERIOR: u32 = 100123;
pub const GLU_UNKNOWN: u32 = 100124;
pub const GLU_BEGIN: u32 = 100100;
pub const GLU_VERTEX: u32 = 100101;
pub const GLU_END: u32 = 100102;
pub const GLU_ERROR: u32 = 100103;
pub const GLU_EDGE_FLAG: u32 = 100104;const (
GL_VERSION_1_1 uint32 = 1
GL_ACCUM uint32 = 256
GL_LOAD uint32 = 257
GL_RETURN uint32 = 258
GL_MULT uint32 = 259
GL_ADD uint32 = 260
GL_NEVER uint32 = 512
GL_LESS uint32 = 513
GL_EQUAL uint32 = 514
GL_LEQUAL uint32 = 515
GL_GREATER uint32 = 516
GL_NOTEQUAL uint32 = 517
GL_GEQUAL uint32 = 518
GL_ALWAYS uint32 = 519
GL_CURRENT_BIT uint32 = 1
GL_POINT_BIT uint32 = 2
GL_LINE_BIT uint32 = 4
GL_POLYGON_BIT uint32 = 8
GL_POLYGON_STIPPLE_BIT uint32 = 16
GL_PIXEL_MODE_BIT uint32 = 32
GL_LIGHTING_BIT uint32 = 64
GL_FOG_BIT uint32 = 128
GL_DEPTH_BUFFER_BIT uint32 = 256
GL_ACCUM_BUFFER_BIT uint32 = 512
GL_STENCIL_BUFFER_BIT uint32 = 1024
GL_VIEWPORT_BIT uint32 = 2048
GL_TRANSFORM_BIT uint32 = 4096
GL_ENABLE_BIT uint32 = 8192
GL_COLOR_BUFFER_BIT uint32 = 16384
GL_HINT_BIT uint32 = 32768
GL_EVAL_BIT uint32 = 65536
GL_LIST_BIT uint32 = 131072
GL_TEXTURE_BIT uint32 = 262144
GL_SCISSOR_BIT uint32 = 524288
GL_ALL_ATTRIB_BITS uint32 = 1048575
GL_POINTS uint32 = 0
GL_LINES uint32 = 1
GL_LINE_LOOP uint32 = 2
GL_LINE_STRIP uint32 = 3
GL_TRIANGLES uint32 = 4
GL_TRIANGLE_STRIP uint32 = 5
GL_TRIANGLE_FAN uint32 = 6
GL_QUADS uint32 = 7
GL_QUAD_STRIP uint32 = 8
GL_POLYGON uint32 = 9
GL_ZERO uint32 = 0
GL_ONE uint32 = 1
GL_SRC_COLOR uint32 = 768
GL_ONE_MINUS_SRC_COLOR uint32 = 769
GL_SRC_ALPHA uint32 = 770
GL_ONE_MINUS_SRC_ALPHA uint32 = 771
GL_DST_ALPHA uint32 = 772
GL_ONE_MINUS_DST_ALPHA uint32 = 773
GL_DST_COLOR uint32 = 774
GL_ONE_MINUS_DST_COLOR uint32 = 775
GL_SRC_ALPHA_SATURATE uint32 = 776
GL_TRUE uint32 = 1
GL_FALSE uint32 = 0
GL_CLIP_PLANE0 uint32 = 12288
GL_CLIP_PLANE1 uint32 = 12289
GL_CLIP_PLANE2 uint32 = 12290
GL_CLIP_PLANE3 uint32 = 12291
GL_CLIP_PLANE4 uint32 = 12292
GL_CLIP_PLANE5 uint32 = 12293
GL_BYTE uint32 = 5120
GL_UNSIGNED_BYTE uint32 = 5121
GL_SHORT uint32 = 5122
GL_UNSIGNED_SHORT uint32 = 5123
GL_INT uint32 = 5124
GL_UNSIGNED_INT uint32 = 5125
GL_FLOAT uint32 = 5126
GL_2_BYTES uint32 = 5127
GL_3_BYTES uint32 = 5128
GL_4_BYTES uint32 = 5129
GL_DOUBLE uint32 = 5130
GL_NONE uint32 = 0
GL_FRONT_LEFT uint32 = 1024
GL_FRONT_RIGHT uint32 = 1025
GL_BACK_LEFT uint32 = 1026
GL_BACK_RIGHT uint32 = 1027
GL_FRONT uint32 = 1028
GL_BACK uint32 = 1029
GL_LEFT uint32 = 1030
GL_RIGHT uint32 = 1031
GL_FRONT_AND_BACK uint32 = 1032
GL_AUX0 uint32 = 1033
GL_AUX1 uint32 = 1034
GL_AUX2 uint32 = 1035
GL_AUX3 uint32 = 1036
GL_NO_ERROR uint32 = 0
GL_INVALID_ENUM uint32 = 1280
GL_INVALID_VALUE uint32 = 1281
GL_INVALID_OPERATION uint32 = 1282
GL_STACK_OVERFLOW uint32 = 1283
GL_STACK_UNDERFLOW uint32 = 1284
GL_OUT_OF_MEMORY uint32 = 1285
GL_2D uint32 = 1536
GL_3D uint32 = 1537
GL_3D_COLOR uint32 = 1538
GL_3D_COLOR_TEXTURE uint32 = 1539
GL_4D_COLOR_TEXTURE uint32 = 1540
GL_PASS_THROUGH_TOKEN uint32 = 1792
GL_POINT_TOKEN uint32 = 1793
GL_LINE_TOKEN uint32 = 1794
GL_POLYGON_TOKEN uint32 = 1795
GL_BITMAP_TOKEN uint32 = 1796
GL_DRAW_PIXEL_TOKEN uint32 = 1797
GL_COPY_PIXEL_TOKEN uint32 = 1798
GL_LINE_RESET_TOKEN uint32 = 1799
GL_EXP uint32 = 2048
GL_EXP2 uint32 = 2049
GL_CW uint32 = 2304
GL_CCW uint32 = 2305
GL_COEFF uint32 = 2560
GL_ORDER uint32 = 2561
GL_DOMAIN uint32 = 2562
GL_CURRENT_COLOR uint32 = 2816
GL_CURRENT_INDEX uint32 = 2817
GL_CURRENT_NORMAL uint32 = 2818
GL_CURRENT_TEXTURE_COORDS uint32 = 2819
GL_CURRENT_RASTER_COLOR uint32 = 2820
GL_CURRENT_RASTER_INDEX uint32 = 2821
GL_CURRENT_RASTER_TEXTURE_COORDS uint32 = 2822
GL_CURRENT_RASTER_POSITION uint32 = 2823
GL_CURRENT_RASTER_POSITION_VALID uint32 = 2824
GL_CURRENT_RASTER_DISTANCE uint32 = 2825
GL_POINT_SMOOTH uint32 = 2832
GL_POINT_SIZE uint32 = 2833
GL_POINT_SIZE_RANGE uint32 = 2834
GL_POINT_SIZE_GRANULARITY uint32 = 2835
GL_LINE_SMOOTH uint32 = 2848
GL_LINE_WIDTH uint32 = 2849
GL_LINE_WIDTH_RANGE uint32 = 2850
GL_LINE_WIDTH_GRANULARITY uint32 = 2851
GL_LINE_STIPPLE uint32 = 2852
GL_LINE_STIPPLE_PATTERN uint32 = 2853
GL_LINE_STIPPLE_REPEAT uint32 = 2854
GL_LIST_MODE uint32 = 2864
GL_MAX_LIST_NESTING uint32 = 2865
GL_LIST_BASE uint32 = 2866
GL_LIST_INDEX uint32 = 2867
GL_POLYGON_MODE uint32 = 2880
GL_POLYGON_SMOOTH uint32 = 2881
GL_POLYGON_STIPPLE uint32 = 2882
GL_EDGE_FLAG uint32 = 2883
GL_CULL_FACE uint32 = 2884
GL_CULL_FACE_MODE uint32 = 2885
GL_FRONT_FACE uint32 = 2886
GL_LIGHTING uint32 = 2896
GL_LIGHT_MODEL_LOCAL_VIEWER uint32 = 2897
GL_LIGHT_MODEL_TWO_SIDE uint32 = 2898
GL_LIGHT_MODEL_AMBIENT uint32 = 2899
GL_SHADE_MODEL uint32 = 2900
GL_COLOR_MATERIAL_FACE uint32 = 2901
GL_COLOR_MATERIAL_PARAMETER uint32 = 2902
GL_COLOR_MATERIAL uint32 = 2903
GL_FOG uint32 = 2912
GL_FOG_INDEX uint32 = 2913
GL_FOG_DENSITY uint32 = 2914
GL_FOG_START uint32 = 2915
GL_FOG_END uint32 = 2916
GL_FOG_MODE uint32 = 2917
GL_FOG_COLOR uint32 = 2918
GL_DEPTH_RANGE uint32 = 2928
GL_DEPTH_TEST uint32 = 2929
GL_DEPTH_WRITEMASK uint32 = 2930
GL_DEPTH_CLEAR_VALUE uint32 = 2931
GL_DEPTH_FUNC uint32 = 2932
GL_ACCUM_CLEAR_VALUE uint32 = 2944
GL_STENCIL_TEST uint32 = 2960
GL_STENCIL_CLEAR_VALUE uint32 = 2961
GL_STENCIL_FUNC uint32 = 2962
GL_STENCIL_VALUE_MASK uint32 = 2963
GL_STENCIL_FAIL uint32 = 2964
GL_STENCIL_PASS_DEPTH_FAIL uint32 = 2965
GL_STENCIL_PASS_DEPTH_PASS uint32 = 2966
GL_STENCIL_REF uint32 = 2967
GL_STENCIL_WRITEMASK uint32 = 2968
GL_MATRIX_MODE uint32 = 2976
GL_NORMALIZE uint32 = 2977
GL_VIEWPORT uint32 = 2978
GL_MODELVIEW_STACK_DEPTH uint32 = 2979
GL_PROJECTION_STACK_DEPTH uint32 = 2980
GL_TEXTURE_STACK_DEPTH uint32 = 2981
GL_MODELVIEW_MATRIX uint32 = 2982
GL_PROJECTION_MATRIX uint32 = 2983
GL_TEXTURE_MATRIX uint32 = 2984
GL_ATTRIB_STACK_DEPTH uint32 = 2992
GL_CLIENT_ATTRIB_STACK_DEPTH uint32 = 2993
GL_ALPHA_TEST uint32 = 3008
GL_ALPHA_TEST_FUNC uint32 = 3009
GL_ALPHA_TEST_REF uint32 = 3010
GL_DITHER uint32 = 3024
GL_BLEND_DST uint32 = 3040
GL_BLEND_SRC uint32 = 3041
GL_BLEND uint32 = 3042
GL_LOGIC_OP_MODE uint32 = 3056
GL_INDEX_LOGIC_OP uint32 = 3057
GL_COLOR_LOGIC_OP uint32 = 3058
GL_AUX_BUFFERS uint32 = 3072
GL_DRAW_BUFFER uint32 = 3073
GL_READ_BUFFER uint32 = 3074
GL_SCISSOR_BOX uint32 = 3088
GL_SCISSOR_TEST uint32 = 3089
GL_INDEX_CLEAR_VALUE uint32 = 3104
GL_INDEX_WRITEMASK uint32 = 3105
GL_COLOR_CLEAR_VALUE uint32 = 3106
GL_COLOR_WRITEMASK uint32 = 3107
GL_INDEX_MODE uint32 = 3120
GL_RGBA_MODE uint32 = 3121
GL_DOUBLEBUFFER uint32 = 3122
GL_STEREO uint32 = 3123
GL_RENDER_MODE uint32 = 3136
GL_PERSPECTIVE_CORRECTION_HINT uint32 = 3152
GL_POINT_SMOOTH_HINT uint32 = 3153
GL_LINE_SMOOTH_HINT uint32 = 3154
GL_POLYGON_SMOOTH_HINT uint32 = 3155
GL_FOG_HINT uint32 = 3156
GL_TEXTURE_GEN_S uint32 = 3168
GL_TEXTURE_GEN_T uint32 = 3169
GL_TEXTURE_GEN_R uint32 = 3170
GL_TEXTURE_GEN_Q uint32 = 3171
GL_PIXEL_MAP_I_TO_I uint32 = 3184
GL_PIXEL_MAP_S_TO_S uint32 = 3185
GL_PIXEL_MAP_I_TO_R uint32 = 3186
GL_PIXEL_MAP_I_TO_G uint32 = 3187
GL_PIXEL_MAP_I_TO_B uint32 = 3188
GL_PIXEL_MAP_I_TO_A uint32 = 3189
GL_PIXEL_MAP_R_TO_R uint32 = 3190
GL_PIXEL_MAP_G_TO_G uint32 = 3191
GL_PIXEL_MAP_B_TO_B uint32 = 3192
GL_PIXEL_MAP_A_TO_A uint32 = 3193
GL_PIXEL_MAP_I_TO_I_SIZE uint32 = 3248
GL_PIXEL_MAP_S_TO_S_SIZE uint32 = 3249
GL_PIXEL_MAP_I_TO_R_SIZE uint32 = 3250
GL_PIXEL_MAP_I_TO_G_SIZE uint32 = 3251
GL_PIXEL_MAP_I_TO_B_SIZE uint32 = 3252
GL_PIXEL_MAP_I_TO_A_SIZE uint32 = 3253
GL_PIXEL_MAP_R_TO_R_SIZE uint32 = 3254
GL_PIXEL_MAP_G_TO_G_SIZE uint32 = 3255
GL_PIXEL_MAP_B_TO_B_SIZE uint32 = 3256
GL_PIXEL_MAP_A_TO_A_SIZE uint32 = 3257
GL_UNPACK_SWAP_BYTES uint32 = 3312
GL_UNPACK_LSB_FIRST uint32 = 3313
GL_UNPACK_ROW_LENGTH uint32 = 3314
GL_UNPACK_SKIP_ROWS uint32 = 3315
GL_UNPACK_SKIP_PIXELS uint32 = 3316
GL_UNPACK_ALIGNMENT uint32 = 3317
GL_PACK_SWAP_BYTES uint32 = 3328
GL_PACK_LSB_FIRST uint32 = 3329
GL_PACK_ROW_LENGTH uint32 = 3330
GL_PACK_SKIP_ROWS uint32 = 3331
GL_PACK_SKIP_PIXELS uint32 = 3332
GL_PACK_ALIGNMENT uint32 = 3333
GL_MAP_COLOR uint32 = 3344
GL_MAP_STENCIL uint32 = 3345
GL_INDEX_SHIFT uint32 = 3346
GL_INDEX_OFFSET uint32 = 3347
GL_RED_SCALE uint32 = 3348
GL_RED_BIAS uint32 = 3349
GL_ZOOM_X uint32 = 3350
GL_ZOOM_Y uint32 = 3351
GL_GREEN_SCALE uint32 = 3352
GL_GREEN_BIAS uint32 = 3353
GL_BLUE_SCALE uint32 = 3354
GL_BLUE_BIAS uint32 = 3355
GL_ALPHA_SCALE uint32 = 3356
GL_ALPHA_BIAS uint32 = 3357
GL_DEPTH_SCALE uint32 = 3358
GL_DEPTH_BIAS uint32 = 3359
GL_MAX_EVAL_ORDER uint32 = 3376
GL_MAX_LIGHTS uint32 = 3377
GL_MAX_CLIP_PLANES uint32 = 3378
GL_MAX_TEXTURE_SIZE uint32 = 3379
GL_MAX_PIXEL_MAP_TABLE uint32 = 3380
GL_MAX_ATTRIB_STACK_DEPTH uint32 = 3381
GL_MAX_MODELVIEW_STACK_DEPTH uint32 = 3382
GL_MAX_NAME_STACK_DEPTH uint32 = 3383
GL_MAX_PROJECTION_STACK_DEPTH uint32 = 3384
GL_MAX_TEXTURE_STACK_DEPTH uint32 = 3385
GL_MAX_VIEWPORT_DIMS uint32 = 3386
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH uint32 = 3387
GL_SUBPIXEL_BITS uint32 = 3408
GL_INDEX_BITS uint32 = 3409
GL_RED_BITS uint32 = 3410
GL_GREEN_BITS uint32 = 3411
GL_BLUE_BITS uint32 = 3412
GL_ALPHA_BITS uint32 = 3413
GL_DEPTH_BITS uint32 = 3414
GL_STENCIL_BITS uint32 = 3415
GL_ACCUM_RED_BITS uint32 = 3416
GL_ACCUM_GREEN_BITS uint32 = 3417
GL_ACCUM_BLUE_BITS uint32 = 3418
GL_ACCUM_ALPHA_BITS uint32 = 3419
GL_NAME_STACK_DEPTH uint32 = 3440
GL_AUTO_NORMAL uint32 = 3456
GL_MAP1_COLOR_4 uint32 = 3472
GL_MAP1_INDEX uint32 = 3473
GL_MAP1_NORMAL uint32 = 3474
GL_MAP1_TEXTURE_COORD_1 uint32 = 3475
GL_MAP1_TEXTURE_COORD_2 uint32 = 3476
GL_MAP1_TEXTURE_COORD_3 uint32 = 3477
GL_MAP1_TEXTURE_COORD_4 uint32 = 3478
GL_MAP1_VERTEX_3 uint32 = 3479
GL_MAP1_VERTEX_4 uint32 = 3480
GL_MAP2_COLOR_4 uint32 = 3504
GL_MAP2_INDEX uint32 = 3505
GL_MAP2_NORMAL uint32 = 3506
GL_MAP2_TEXTURE_COORD_1 uint32 = 3507
GL_MAP2_TEXTURE_COORD_2 uint32 = 3508
GL_MAP2_TEXTURE_COORD_3 uint32 = 3509
GL_MAP2_TEXTURE_COORD_4 uint32 = 3510
GL_MAP2_VERTEX_3 uint32 = 3511
GL_MAP2_VERTEX_4 uint32 = 3512
GL_MAP1_GRID_DOMAIN uint32 = 3536
GL_MAP1_GRID_SEGMENTS uint32 = 3537
GL_MAP2_GRID_DOMAIN uint32 = 3538
GL_MAP2_GRID_SEGMENTS uint32 = 3539
GL_TEXTURE_1D uint32 = 3552
GL_TEXTURE_2D uint32 = 3553
GL_FEEDBACK_BUFFER_POINTER uint32 = 3568
GL_FEEDBACK_BUFFER_SIZE uint32 = 3569
GL_FEEDBACK_BUFFER_TYPE uint32 = 3570
GL_SELECTION_BUFFER_POINTER uint32 = 3571
GL_SELECTION_BUFFER_SIZE uint32 = 3572
GL_TEXTURE_WIDTH uint32 = 4096
GL_TEXTURE_HEIGHT uint32 = 4097
GL_TEXTURE_INTERNAL_FORMAT uint32 = 4099
GL_TEXTURE_BORDER_COLOR uint32 = 4100
GL_TEXTURE_BORDER uint32 = 4101
GL_DONT_CARE uint32 = 4352
GL_FASTEST uint32 = 4353
GL_NICEST uint32 = 4354
GL_LIGHT0 uint32 = 16384
GL_LIGHT1 uint32 = 16385
GL_LIGHT2 uint32 = 16386
GL_LIGHT3 uint32 = 16387
GL_LIGHT4 uint32 = 16388
GL_LIGHT5 uint32 = 16389
GL_LIGHT6 uint32 = 16390
GL_LIGHT7 uint32 = 16391
GL_AMBIENT uint32 = 4608
GL_DIFFUSE uint32 = 4609
GL_SPECULAR uint32 = 4610
GL_POSITION uint32 = 4611
GL_SPOT_DIRECTION uint32 = 4612
GL_SPOT_EXPONENT uint32 = 4613
GL_SPOT_CUTOFF uint32 = 4614
GL_CONSTANT_ATTENUATION uint32 = 4615
GL_LINEAR_ATTENUATION uint32 = 4616
GL_QUADRATIC_ATTENUATION uint32 = 4617
GL_COMPILE uint32 = 4864
GL_COMPILE_AND_EXECUTE uint32 = 4865
GL_CLEAR uint32 = 5376
GL_AND uint32 = 5377
GL_AND_REVERSE uint32 = 5378
GL_COPY uint32 = 5379
GL_AND_INVERTED uint32 = 5380
GL_NOOP uint32 = 5381
GL_XOR uint32 = 5382
GL_OR uint32 = 5383
GL_NOR uint32 = 5384
GL_EQUIV uint32 = 5385
GL_INVERT uint32 = 5386
GL_OR_REVERSE uint32 = 5387
GL_COPY_INVERTED uint32 = 5388
GL_OR_INVERTED uint32 = 5389
GL_NAND uint32 = 5390
GL_SET uint32 = 5391
GL_EMISSION uint32 = 5632
GL_SHININESS uint32 = 5633
GL_AMBIENT_AND_DIFFUSE uint32 = 5634
GL_COLOR_INDEXES uint32 = 5635
GL_MODELVIEW uint32 = 5888
GL_PROJECTION uint32 = 5889
GL_TEXTURE uint32 = 5890
GL_COLOR uint32 = 6144
GL_DEPTH uint32 = 6145
GL_STENCIL uint32 = 6146
GL_COLOR_INDEX uint32 = 6400
GL_STENCIL_INDEX uint32 = 6401
GL_DEPTH_COMPONENT uint32 = 6402
GL_RED uint32 = 6403
GL_GREEN uint32 = 6404
GL_BLUE uint32 = 6405
GL_ALPHA uint32 = 6406
GL_RGB uint32 = 6407
GL_RGBA uint32 = 6408
GL_LUMINANCE uint32 = 6409
GL_LUMINANCE_ALPHA uint32 = 6410
GL_BITMAP uint32 = 6656
GL_POINT uint32 = 6912
GL_LINE uint32 = 6913
GL_FILL uint32 = 6914
GL_RENDER uint32 = 7168
GL_FEEDBACK uint32 = 7169
GL_SELECT uint32 = 7170
GL_FLAT uint32 = 7424
GL_SMOOTH uint32 = 7425
GL_KEEP uint32 = 7680
GL_REPLACE uint32 = 7681
GL_INCR uint32 = 7682
GL_DECR uint32 = 7683
GL_VENDOR uint32 = 7936
GL_RENDERER uint32 = 7937
GL_VERSION uint32 = 7938
GL_EXTENSIONS uint32 = 7939
GL_S uint32 = 8192
GL_T uint32 = 8193
GL_R uint32 = 8194
GL_Q uint32 = 8195
GL_MODULATE uint32 = 8448
GL_DECAL uint32 = 8449
GL_TEXTURE_ENV_MODE uint32 = 8704
GL_TEXTURE_ENV_COLOR uint32 = 8705
GL_TEXTURE_ENV uint32 = 8960
GL_EYE_LINEAR uint32 = 9216
GL_OBJECT_LINEAR uint32 = 9217
GL_SPHERE_MAP uint32 = 9218
GL_TEXTURE_GEN_MODE uint32 = 9472
GL_OBJECT_PLANE uint32 = 9473
GL_EYE_PLANE uint32 = 9474
GL_NEAREST uint32 = 9728
GL_LINEAR uint32 = 9729
GL_NEAREST_MIPMAP_NEAREST uint32 = 9984
GL_LINEAR_MIPMAP_NEAREST uint32 = 9985
GL_NEAREST_MIPMAP_LINEAR uint32 = 9986
GL_LINEAR_MIPMAP_LINEAR uint32 = 9987
GL_TEXTURE_MAG_FILTER uint32 = 10240
GL_TEXTURE_MIN_FILTER uint32 = 10241
GL_TEXTURE_WRAP_S uint32 = 10242
GL_TEXTURE_WRAP_T uint32 = 10243
GL_CLAMP uint32 = 10496
GL_REPEAT uint32 = 10497
GL_CLIENT_PIXEL_STORE_BIT uint32 = 1
GL_CLIENT_VERTEX_ARRAY_BIT uint32 = 2
GL_CLIENT_ALL_ATTRIB_BITS uint32 = 4294967295
GL_POLYGON_OFFSET_FACTOR uint32 = 32824
GL_POLYGON_OFFSET_UNITS uint32 = 10752
GL_POLYGON_OFFSET_POINT uint32 = 10753
GL_POLYGON_OFFSET_LINE uint32 = 10754
GL_POLYGON_OFFSET_FILL uint32 = 32823
GL_ALPHA4 uint32 = 32827
GL_ALPHA8 uint32 = 32828
GL_ALPHA12 uint32 = 32829
GL_ALPHA16 uint32 = 32830
GL_LUMINANCE4 uint32 = 32831
GL_LUMINANCE8 uint32 = 32832
GL_LUMINANCE12 uint32 = 32833
GL_LUMINANCE16 uint32 = 32834
GL_LUMINANCE4_ALPHA4 uint32 = 32835
GL_LUMINANCE6_ALPHA2 uint32 = 32836
GL_LUMINANCE8_ALPHA8 uint32 = 32837
GL_LUMINANCE12_ALPHA4 uint32 = 32838
GL_LUMINANCE12_ALPHA12 uint32 = 32839
GL_LUMINANCE16_ALPHA16 uint32 = 32840
GL_INTENSITY uint32 = 32841
GL_INTENSITY4 uint32 = 32842
GL_INTENSITY8 uint32 = 32843
GL_INTENSITY12 uint32 = 32844
GL_INTENSITY16 uint32 = 32845
GL_R3_G3_B2 uint32 = 10768
GL_RGB4 uint32 = 32847
GL_RGB5 uint32 = 32848
GL_RGB8 uint32 = 32849
GL_RGB10 uint32 = 32850
GL_RGB12 uint32 = 32851
GL_RGB16 uint32 = 32852
GL_RGBA2 uint32 = 32853
GL_RGBA4 uint32 = 32854
GL_RGB5_A1 uint32 = 32855
GL_RGBA8 uint32 = 32856
GL_RGB10_A2 uint32 = 32857
GL_RGBA12 uint32 = 32858
GL_RGBA16 uint32 = 32859
GL_TEXTURE_RED_SIZE uint32 = 32860
GL_TEXTURE_GREEN_SIZE uint32 = 32861
GL_TEXTURE_BLUE_SIZE uint32 = 32862
GL_TEXTURE_ALPHA_SIZE uint32 = 32863
GL_TEXTURE_LUMINANCE_SIZE uint32 = 32864
GL_TEXTURE_INTENSITY_SIZE uint32 = 32865
GL_PROXY_TEXTURE_1D uint32 = 32867
GL_PROXY_TEXTURE_2D uint32 = 32868
GL_TEXTURE_PRIORITY uint32 = 32870
GL_TEXTURE_RESIDENT uint32 = 32871
GL_TEXTURE_BINDING_1D uint32 = 32872
GL_TEXTURE_BINDING_2D uint32 = 32873
GL_VERTEX_ARRAY uint32 = 32884
GL_NORMAL_ARRAY uint32 = 32885
GL_COLOR_ARRAY uint32 = 32886
GL_INDEX_ARRAY uint32 = 32887
GL_TEXTURE_COORD_ARRAY uint32 = 32888
GL_EDGE_FLAG_ARRAY uint32 = 32889
GL_VERTEX_ARRAY_SIZE uint32 = 32890
GL_VERTEX_ARRAY_TYPE uint32 = 32891
GL_VERTEX_ARRAY_STRIDE uint32 = 32892
GL_NORMAL_ARRAY_TYPE uint32 = 32894
GL_NORMAL_ARRAY_STRIDE uint32 = 32895
GL_COLOR_ARRAY_SIZE uint32 = 32897
GL_COLOR_ARRAY_TYPE uint32 = 32898
GL_COLOR_ARRAY_STRIDE uint32 = 32899
GL_INDEX_ARRAY_TYPE uint32 = 32901
GL_INDEX_ARRAY_STRIDE uint32 = 32902
GL_TEXTURE_COORD_ARRAY_SIZE uint32 = 32904
GL_TEXTURE_COORD_ARRAY_TYPE uint32 = 32905
GL_TEXTURE_COORD_ARRAY_STRIDE uint32 = 32906
GL_EDGE_FLAG_ARRAY_STRIDE uint32 = 32908
GL_VERTEX_ARRAY_POINTER uint32 = 32910
GL_NORMAL_ARRAY_POINTER uint32 = 32911
GL_COLOR_ARRAY_POINTER uint32 = 32912
GL_INDEX_ARRAY_POINTER uint32 = 32913
GL_TEXTURE_COORD_ARRAY_POINTER uint32 = 32914
GL_EDGE_FLAG_ARRAY_POINTER uint32 = 32915
GL_V2F uint32 = 10784
GL_V3F uint32 = 10785
GL_C4UB_V2F uint32 = 10786
GL_C4UB_V3F uint32 = 10787
GL_C3F_V3F uint32 = 10788
GL_N3F_V3F uint32 = 10789
GL_C4F_N3F_V3F uint32 = 10790
GL_T2F_V3F uint32 = 10791
GL_T4F_V4F uint32 = 10792
GL_T2F_C4UB_V3F uint32 = 10793
GL_T2F_C3F_V3F uint32 = 10794
GL_T2F_N3F_V3F uint32 = 10795
GL_T2F_C4F_N3F_V3F uint32 = 10796
GL_T4F_C4F_N3F_V4F uint32 = 10797
GL_EXT_vertex_array uint32 = 1
GL_EXT_bgra uint32 = 1
GL_EXT_paletted_texture uint32 = 1
GL_WIN_swap_hint uint32 = 1
GL_WIN_draw_range_elements uint32 = 1
GL_VERTEX_ARRAY_EXT uint32 = 32884
GL_NORMAL_ARRAY_EXT uint32 = 32885
GL_COLOR_ARRAY_EXT uint32 = 32886
GL_INDEX_ARRAY_EXT uint32 = 32887
GL_TEXTURE_COORD_ARRAY_EXT uint32 = 32888
GL_EDGE_FLAG_ARRAY_EXT uint32 = 32889
GL_VERTEX_ARRAY_SIZE_EXT uint32 = 32890
GL_VERTEX_ARRAY_TYPE_EXT uint32 = 32891
GL_VERTEX_ARRAY_STRIDE_EXT uint32 = 32892
GL_VERTEX_ARRAY_COUNT_EXT uint32 = 32893
GL_NORMAL_ARRAY_TYPE_EXT uint32 = 32894
GL_NORMAL_ARRAY_STRIDE_EXT uint32 = 32895
GL_NORMAL_ARRAY_COUNT_EXT uint32 = 32896
GL_COLOR_ARRAY_SIZE_EXT uint32 = 32897
GL_COLOR_ARRAY_TYPE_EXT uint32 = 32898
GL_COLOR_ARRAY_STRIDE_EXT uint32 = 32899
GL_COLOR_ARRAY_COUNT_EXT uint32 = 32900
GL_INDEX_ARRAY_TYPE_EXT uint32 = 32901
GL_INDEX_ARRAY_STRIDE_EXT uint32 = 32902
GL_INDEX_ARRAY_COUNT_EXT uint32 = 32903
GL_TEXTURE_COORD_ARRAY_SIZE_EXT uint32 = 32904
GL_TEXTURE_COORD_ARRAY_TYPE_EXT uint32 = 32905
GL_TEXTURE_COORD_ARRAY_STRIDE_EXT uint32 = 32906
GL_TEXTURE_COORD_ARRAY_COUNT_EXT uint32 = 32907
GL_EDGE_FLAG_ARRAY_STRIDE_EXT uint32 = 32908
GL_EDGE_FLAG_ARRAY_COUNT_EXT uint32 = 32909
GL_VERTEX_ARRAY_POINTER_EXT uint32 = 32910
GL_NORMAL_ARRAY_POINTER_EXT uint32 = 32911
GL_COLOR_ARRAY_POINTER_EXT uint32 = 32912
GL_INDEX_ARRAY_POINTER_EXT uint32 = 32913
GL_TEXTURE_COORD_ARRAY_POINTER_EXT uint32 = 32914
GL_EDGE_FLAG_ARRAY_POINTER_EXT uint32 = 32915
GL_DOUBLE_EXT uint32 = 5130
GL_BGR_EXT uint32 = 32992
GL_BGRA_EXT uint32 = 32993
GL_COLOR_TABLE_FORMAT_EXT uint32 = 32984
GL_COLOR_TABLE_WIDTH_EXT uint32 = 32985
GL_COLOR_TABLE_RED_SIZE_EXT uint32 = 32986
GL_COLOR_TABLE_GREEN_SIZE_EXT uint32 = 32987
GL_COLOR_TABLE_BLUE_SIZE_EXT uint32 = 32988
GL_COLOR_TABLE_ALPHA_SIZE_EXT uint32 = 32989
GL_COLOR_TABLE_LUMINANCE_SIZE_EXT uint32 = 32990
GL_COLOR_TABLE_INTENSITY_SIZE_EXT uint32 = 32991
GL_COLOR_INDEX1_EXT uint32 = 32994
GL_COLOR_INDEX2_EXT uint32 = 32995
GL_COLOR_INDEX4_EXT uint32 = 32996
GL_COLOR_INDEX8_EXT uint32 = 32997
GL_COLOR_INDEX12_EXT uint32 = 32998
GL_COLOR_INDEX16_EXT uint32 = 32999
GL_MAX_ELEMENTS_VERTICES_WIN uint32 = 33000
GL_MAX_ELEMENTS_INDICES_WIN uint32 = 33001
GL_PHONG_WIN uint32 = 33002
GL_PHONG_HINT_WIN uint32 = 33003
GL_FOG_SPECULAR_TEXTURE_WIN uint32 = 33004
GL_LOGIC_OP uint32 = 3057
GL_TEXTURE_COMPONENTS uint32 = 4099
GLU_VERSION_1_1 uint32 = 1
GLU_VERSION_1_2 uint32 = 1
GLU_INVALID_ENUM uint32 = 100900
GLU_INVALID_VALUE uint32 = 100901
GLU_OUT_OF_MEMORY uint32 = 100902
GLU_INCOMPATIBLE_GL_VERSION uint32 = 100903
GLU_VERSION uint32 = 100800
GLU_EXTENSIONS uint32 = 100801
GLU_TRUE uint32 = 1
GLU_FALSE uint32 = 0
GLU_SMOOTH uint32 = 100000
GLU_FLAT uint32 = 100001
GLU_NONE uint32 = 100002
GLU_POINT uint32 = 100010
GLU_LINE uint32 = 100011
GLU_FILL uint32 = 100012
GLU_SILHOUETTE uint32 = 100013
GLU_OUTSIDE uint32 = 100020
GLU_INSIDE uint32 = 100021
GLU_TESS_WINDING_RULE uint32 = 100140
GLU_TESS_BOUNDARY_ONLY uint32 = 100141
GLU_TESS_TOLERANCE uint32 = 100142
GLU_TESS_WINDING_ODD uint32 = 100130
GLU_TESS_WINDING_NONZERO uint32 = 100131
GLU_TESS_WINDING_POSITIVE uint32 = 100132
GLU_TESS_WINDING_NEGATIVE uint32 = 100133
GLU_TESS_WINDING_ABS_GEQ_TWO uint32 = 100134
GLU_TESS_BEGIN uint32 = 100100
GLU_TESS_VERTEX uint32 = 100101
GLU_TESS_END uint32 = 100102
GLU_TESS_ERROR uint32 = 100103
GLU_TESS_EDGE_FLAG uint32 = 100104
GLU_TESS_COMBINE uint32 = 100105
GLU_TESS_BEGIN_DATA uint32 = 100106
GLU_TESS_VERTEX_DATA uint32 = 100107
GLU_TESS_END_DATA uint32 = 100108
GLU_TESS_ERROR_DATA uint32 = 100109
GLU_TESS_EDGE_FLAG_DATA uint32 = 100110
GLU_TESS_COMBINE_DATA uint32 = 100111
GLU_TESS_ERROR1 uint32 = 100151
GLU_TESS_ERROR2 uint32 = 100152
GLU_TESS_ERROR3 uint32 = 100153
GLU_TESS_ERROR4 uint32 = 100154
GLU_TESS_ERROR5 uint32 = 100155
GLU_TESS_ERROR6 uint32 = 100156
GLU_TESS_ERROR7 uint32 = 100157
GLU_TESS_ERROR8 uint32 = 100158
GLU_TESS_MISSING_BEGIN_POLYGON uint32 = 100151
GLU_TESS_MISSING_BEGIN_CONTOUR uint32 = 100152
GLU_TESS_MISSING_END_POLYGON uint32 = 100153
GLU_TESS_MISSING_END_CONTOUR uint32 = 100154
GLU_TESS_COORD_TOO_LARGE uint32 = 100155
GLU_TESS_NEED_COMBINE_CALLBACK uint32 = 100156
GLU_AUTO_LOAD_MATRIX uint32 = 100200
GLU_CULLING uint32 = 100201
GLU_SAMPLING_TOLERANCE uint32 = 100203
GLU_DISPLAY_MODE uint32 = 100204
GLU_PARAMETRIC_TOLERANCE uint32 = 100202
GLU_SAMPLING_METHOD uint32 = 100205
GLU_U_STEP uint32 = 100206
GLU_V_STEP uint32 = 100207
GLU_PATH_LENGTH uint32 = 100215
GLU_PARAMETRIC_ERROR uint32 = 100216
GLU_DOMAIN_DISTANCE uint32 = 100217
GLU_MAP1_TRIM_2 uint32 = 100210
GLU_MAP1_TRIM_3 uint32 = 100211
GLU_OUTLINE_POLYGON uint32 = 100240
GLU_OUTLINE_PATCH uint32 = 100241
GLU_NURBS_ERROR1 uint32 = 100251
GLU_NURBS_ERROR2 uint32 = 100252
GLU_NURBS_ERROR3 uint32 = 100253
GLU_NURBS_ERROR4 uint32 = 100254
GLU_NURBS_ERROR5 uint32 = 100255
GLU_NURBS_ERROR6 uint32 = 100256
GLU_NURBS_ERROR7 uint32 = 100257
GLU_NURBS_ERROR8 uint32 = 100258
GLU_NURBS_ERROR9 uint32 = 100259
GLU_NURBS_ERROR10 uint32 = 100260
GLU_NURBS_ERROR11 uint32 = 100261
GLU_NURBS_ERROR12 uint32 = 100262
GLU_NURBS_ERROR13 uint32 = 100263
GLU_NURBS_ERROR14 uint32 = 100264
GLU_NURBS_ERROR15 uint32 = 100265
GLU_NURBS_ERROR16 uint32 = 100266
GLU_NURBS_ERROR17 uint32 = 100267
GLU_NURBS_ERROR18 uint32 = 100268
GLU_NURBS_ERROR19 uint32 = 100269
GLU_NURBS_ERROR20 uint32 = 100270
GLU_NURBS_ERROR21 uint32 = 100271
GLU_NURBS_ERROR22 uint32 = 100272
GLU_NURBS_ERROR23 uint32 = 100273
GLU_NURBS_ERROR24 uint32 = 100274
GLU_NURBS_ERROR25 uint32 = 100275
GLU_NURBS_ERROR26 uint32 = 100276
GLU_NURBS_ERROR27 uint32 = 100277
GLU_NURBS_ERROR28 uint32 = 100278
GLU_NURBS_ERROR29 uint32 = 100279
GLU_NURBS_ERROR30 uint32 = 100280
GLU_NURBS_ERROR31 uint32 = 100281
GLU_NURBS_ERROR32 uint32 = 100282
GLU_NURBS_ERROR33 uint32 = 100283
GLU_NURBS_ERROR34 uint32 = 100284
GLU_NURBS_ERROR35 uint32 = 100285
GLU_NURBS_ERROR36 uint32 = 100286
GLU_NURBS_ERROR37 uint32 = 100287
GLU_CW uint32 = 100120
GLU_CCW uint32 = 100121
GLU_INTERIOR uint32 = 100122
GLU_EXTERIOR uint32 = 100123
GLU_UNKNOWN uint32 = 100124
GLU_BEGIN uint32 = 100100
GLU_VERTEX uint32 = 100101
GLU_END uint32 = 100102
GLU_ERROR uint32 = 100103
GLU_EDGE_FLAG uint32 = 100104
)#define global GL_VERSION_1_1 1
#define global GL_ACCUM 256
#define global GL_LOAD 257
#define global GL_RETURN 258
#define global GL_MULT 259
#define global GL_ADD 260
#define global GL_NEVER 512
#define global GL_LESS 513
#define global GL_EQUAL 514
#define global GL_LEQUAL 515
#define global GL_GREATER 516
#define global GL_NOTEQUAL 517
#define global GL_GEQUAL 518
#define global GL_ALWAYS 519
#define global GL_CURRENT_BIT 1
#define global GL_POINT_BIT 2
#define global GL_LINE_BIT 4
#define global GL_POLYGON_BIT 8
#define global GL_POLYGON_STIPPLE_BIT 16
#define global GL_PIXEL_MODE_BIT 32
#define global GL_LIGHTING_BIT 64
#define global GL_FOG_BIT 128
#define global GL_DEPTH_BUFFER_BIT 256
#define global GL_ACCUM_BUFFER_BIT 512
#define global GL_STENCIL_BUFFER_BIT 1024
#define global GL_VIEWPORT_BIT 2048
#define global GL_TRANSFORM_BIT 4096
#define global GL_ENABLE_BIT 8192
#define global GL_COLOR_BUFFER_BIT 16384
#define global GL_HINT_BIT 32768
#define global GL_EVAL_BIT 65536
#define global GL_LIST_BIT 131072
#define global GL_TEXTURE_BIT 262144
#define global GL_SCISSOR_BIT 524288
#define global GL_ALL_ATTRIB_BITS 1048575
#define global GL_POINTS 0
#define global GL_LINES 1
#define global GL_LINE_LOOP 2
#define global GL_LINE_STRIP 3
#define global GL_TRIANGLES 4
#define global GL_TRIANGLE_STRIP 5
#define global GL_TRIANGLE_FAN 6
#define global GL_QUADS 7
#define global GL_QUAD_STRIP 8
#define global GL_POLYGON 9
#define global GL_ZERO 0
#define global GL_ONE 1
#define global GL_SRC_COLOR 768
#define global GL_ONE_MINUS_SRC_COLOR 769
#define global GL_SRC_ALPHA 770
#define global GL_ONE_MINUS_SRC_ALPHA 771
#define global GL_DST_ALPHA 772
#define global GL_ONE_MINUS_DST_ALPHA 773
#define global GL_DST_COLOR 774
#define global GL_ONE_MINUS_DST_COLOR 775
#define global GL_SRC_ALPHA_SATURATE 776
#define global GL_TRUE 1
#define global GL_FALSE 0
#define global GL_CLIP_PLANE0 12288
#define global GL_CLIP_PLANE1 12289
#define global GL_CLIP_PLANE2 12290
#define global GL_CLIP_PLANE3 12291
#define global GL_CLIP_PLANE4 12292
#define global GL_CLIP_PLANE5 12293
#define global GL_BYTE 5120
#define global GL_UNSIGNED_BYTE 5121
#define global GL_SHORT 5122
#define global GL_UNSIGNED_SHORT 5123
#define global GL_INT 5124
#define global GL_UNSIGNED_INT 5125
#define global GL_FLOAT 5126
#define global GL_2_BYTES 5127
#define global GL_3_BYTES 5128
#define global GL_4_BYTES 5129
#define global GL_DOUBLE 5130
#define global GL_NONE 0
#define global GL_FRONT_LEFT 1024
#define global GL_FRONT_RIGHT 1025
#define global GL_BACK_LEFT 1026
#define global GL_BACK_RIGHT 1027
#define global GL_FRONT 1028
#define global GL_BACK 1029
#define global GL_LEFT 1030
#define global GL_RIGHT 1031
#define global GL_FRONT_AND_BACK 1032
#define global GL_AUX0 1033
#define global GL_AUX1 1034
#define global GL_AUX2 1035
#define global GL_AUX3 1036
#define global GL_NO_ERROR 0
#define global GL_INVALID_ENUM 1280
#define global GL_INVALID_VALUE 1281
#define global GL_INVALID_OPERATION 1282
#define global GL_STACK_OVERFLOW 1283
#define global GL_STACK_UNDERFLOW 1284
#define global GL_OUT_OF_MEMORY 1285
#define global GL_2D 1536
#define global GL_3D 1537
#define global GL_3D_COLOR 1538
#define global GL_3D_COLOR_TEXTURE 1539
#define global GL_4D_COLOR_TEXTURE 1540
#define global GL_PASS_THROUGH_TOKEN 1792
#define global GL_POINT_TOKEN 1793
#define global GL_LINE_TOKEN 1794
#define global GL_POLYGON_TOKEN 1795
#define global GL_BITMAP_TOKEN 1796
#define global GL_DRAW_PIXEL_TOKEN 1797
#define global GL_COPY_PIXEL_TOKEN 1798
#define global GL_LINE_RESET_TOKEN 1799
#define global GL_EXP 2048
#define global GL_EXP2 2049
#define global GL_CW 2304
#define global GL_CCW 2305
#define global GL_COEFF 2560
#define global GL_ORDER 2561
#define global GL_DOMAIN 2562
#define global GL_CURRENT_COLOR 2816
#define global GL_CURRENT_INDEX 2817
#define global GL_CURRENT_NORMAL 2818
#define global GL_CURRENT_TEXTURE_COORDS 2819
#define global GL_CURRENT_RASTER_COLOR 2820
#define global GL_CURRENT_RASTER_INDEX 2821
#define global GL_CURRENT_RASTER_TEXTURE_COORDS 2822
#define global GL_CURRENT_RASTER_POSITION 2823
#define global GL_CURRENT_RASTER_POSITION_VALID 2824
#define global GL_CURRENT_RASTER_DISTANCE 2825
#define global GL_POINT_SMOOTH 2832
#define global GL_POINT_SIZE 2833
#define global GL_POINT_SIZE_RANGE 2834
#define global GL_POINT_SIZE_GRANULARITY 2835
#define global GL_LINE_SMOOTH 2848
#define global GL_LINE_WIDTH 2849
#define global GL_LINE_WIDTH_RANGE 2850
#define global GL_LINE_WIDTH_GRANULARITY 2851
#define global GL_LINE_STIPPLE 2852
#define global GL_LINE_STIPPLE_PATTERN 2853
#define global GL_LINE_STIPPLE_REPEAT 2854
#define global GL_LIST_MODE 2864
#define global GL_MAX_LIST_NESTING 2865
#define global GL_LIST_BASE 2866
#define global GL_LIST_INDEX 2867
#define global GL_POLYGON_MODE 2880
#define global GL_POLYGON_SMOOTH 2881
#define global GL_POLYGON_STIPPLE 2882
#define global GL_EDGE_FLAG 2883
#define global GL_CULL_FACE 2884
#define global GL_CULL_FACE_MODE 2885
#define global GL_FRONT_FACE 2886
#define global GL_LIGHTING 2896
#define global GL_LIGHT_MODEL_LOCAL_VIEWER 2897
#define global GL_LIGHT_MODEL_TWO_SIDE 2898
#define global GL_LIGHT_MODEL_AMBIENT 2899
#define global GL_SHADE_MODEL 2900
#define global GL_COLOR_MATERIAL_FACE 2901
#define global GL_COLOR_MATERIAL_PARAMETER 2902
#define global GL_COLOR_MATERIAL 2903
#define global GL_FOG 2912
#define global GL_FOG_INDEX 2913
#define global GL_FOG_DENSITY 2914
#define global GL_FOG_START 2915
#define global GL_FOG_END 2916
#define global GL_FOG_MODE 2917
#define global GL_FOG_COLOR 2918
#define global GL_DEPTH_RANGE 2928
#define global GL_DEPTH_TEST 2929
#define global GL_DEPTH_WRITEMASK 2930
#define global GL_DEPTH_CLEAR_VALUE 2931
#define global GL_DEPTH_FUNC 2932
#define global GL_ACCUM_CLEAR_VALUE 2944
#define global GL_STENCIL_TEST 2960
#define global GL_STENCIL_CLEAR_VALUE 2961
#define global GL_STENCIL_FUNC 2962
#define global GL_STENCIL_VALUE_MASK 2963
#define global GL_STENCIL_FAIL 2964
#define global GL_STENCIL_PASS_DEPTH_FAIL 2965
#define global GL_STENCIL_PASS_DEPTH_PASS 2966
#define global GL_STENCIL_REF 2967
#define global GL_STENCIL_WRITEMASK 2968
#define global GL_MATRIX_MODE 2976
#define global GL_NORMALIZE 2977
#define global GL_VIEWPORT 2978
#define global GL_MODELVIEW_STACK_DEPTH 2979
#define global GL_PROJECTION_STACK_DEPTH 2980
#define global GL_TEXTURE_STACK_DEPTH 2981
#define global GL_MODELVIEW_MATRIX 2982
#define global GL_PROJECTION_MATRIX 2983
#define global GL_TEXTURE_MATRIX 2984
#define global GL_ATTRIB_STACK_DEPTH 2992
#define global GL_CLIENT_ATTRIB_STACK_DEPTH 2993
#define global GL_ALPHA_TEST 3008
#define global GL_ALPHA_TEST_FUNC 3009
#define global GL_ALPHA_TEST_REF 3010
#define global GL_DITHER 3024
#define global GL_BLEND_DST 3040
#define global GL_BLEND_SRC 3041
#define global GL_BLEND 3042
#define global GL_LOGIC_OP_MODE 3056
#define global GL_INDEX_LOGIC_OP 3057
#define global GL_COLOR_LOGIC_OP 3058
#define global GL_AUX_BUFFERS 3072
#define global GL_DRAW_BUFFER 3073
#define global GL_READ_BUFFER 3074
#define global GL_SCISSOR_BOX 3088
#define global GL_SCISSOR_TEST 3089
#define global GL_INDEX_CLEAR_VALUE 3104
#define global GL_INDEX_WRITEMASK 3105
#define global GL_COLOR_CLEAR_VALUE 3106
#define global GL_COLOR_WRITEMASK 3107
#define global GL_INDEX_MODE 3120
#define global GL_RGBA_MODE 3121
#define global GL_DOUBLEBUFFER 3122
#define global GL_STEREO 3123
#define global GL_RENDER_MODE 3136
#define global GL_PERSPECTIVE_CORRECTION_HINT 3152
#define global GL_POINT_SMOOTH_HINT 3153
#define global GL_LINE_SMOOTH_HINT 3154
#define global GL_POLYGON_SMOOTH_HINT 3155
#define global GL_FOG_HINT 3156
#define global GL_TEXTURE_GEN_S 3168
#define global GL_TEXTURE_GEN_T 3169
#define global GL_TEXTURE_GEN_R 3170
#define global GL_TEXTURE_GEN_Q 3171
#define global GL_PIXEL_MAP_I_TO_I 3184
#define global GL_PIXEL_MAP_S_TO_S 3185
#define global GL_PIXEL_MAP_I_TO_R 3186
#define global GL_PIXEL_MAP_I_TO_G 3187
#define global GL_PIXEL_MAP_I_TO_B 3188
#define global GL_PIXEL_MAP_I_TO_A 3189
#define global GL_PIXEL_MAP_R_TO_R 3190
#define global GL_PIXEL_MAP_G_TO_G 3191
#define global GL_PIXEL_MAP_B_TO_B 3192
#define global GL_PIXEL_MAP_A_TO_A 3193
#define global GL_PIXEL_MAP_I_TO_I_SIZE 3248
#define global GL_PIXEL_MAP_S_TO_S_SIZE 3249
#define global GL_PIXEL_MAP_I_TO_R_SIZE 3250
#define global GL_PIXEL_MAP_I_TO_G_SIZE 3251
#define global GL_PIXEL_MAP_I_TO_B_SIZE 3252
#define global GL_PIXEL_MAP_I_TO_A_SIZE 3253
#define global GL_PIXEL_MAP_R_TO_R_SIZE 3254
#define global GL_PIXEL_MAP_G_TO_G_SIZE 3255
#define global GL_PIXEL_MAP_B_TO_B_SIZE 3256
#define global GL_PIXEL_MAP_A_TO_A_SIZE 3257
#define global GL_UNPACK_SWAP_BYTES 3312
#define global GL_UNPACK_LSB_FIRST 3313
#define global GL_UNPACK_ROW_LENGTH 3314
#define global GL_UNPACK_SKIP_ROWS 3315
#define global GL_UNPACK_SKIP_PIXELS 3316
#define global GL_UNPACK_ALIGNMENT 3317
#define global GL_PACK_SWAP_BYTES 3328
#define global GL_PACK_LSB_FIRST 3329
#define global GL_PACK_ROW_LENGTH 3330
#define global GL_PACK_SKIP_ROWS 3331
#define global GL_PACK_SKIP_PIXELS 3332
#define global GL_PACK_ALIGNMENT 3333
#define global GL_MAP_COLOR 3344
#define global GL_MAP_STENCIL 3345
#define global GL_INDEX_SHIFT 3346
#define global GL_INDEX_OFFSET 3347
#define global GL_RED_SCALE 3348
#define global GL_RED_BIAS 3349
#define global GL_ZOOM_X 3350
#define global GL_ZOOM_Y 3351
#define global GL_GREEN_SCALE 3352
#define global GL_GREEN_BIAS 3353
#define global GL_BLUE_SCALE 3354
#define global GL_BLUE_BIAS 3355
#define global GL_ALPHA_SCALE 3356
#define global GL_ALPHA_BIAS 3357
#define global GL_DEPTH_SCALE 3358
#define global GL_DEPTH_BIAS 3359
#define global GL_MAX_EVAL_ORDER 3376
#define global GL_MAX_LIGHTS 3377
#define global GL_MAX_CLIP_PLANES 3378
#define global GL_MAX_TEXTURE_SIZE 3379
#define global GL_MAX_PIXEL_MAP_TABLE 3380
#define global GL_MAX_ATTRIB_STACK_DEPTH 3381
#define global GL_MAX_MODELVIEW_STACK_DEPTH 3382
#define global GL_MAX_NAME_STACK_DEPTH 3383
#define global GL_MAX_PROJECTION_STACK_DEPTH 3384
#define global GL_MAX_TEXTURE_STACK_DEPTH 3385
#define global GL_MAX_VIEWPORT_DIMS 3386
#define global GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 3387
#define global GL_SUBPIXEL_BITS 3408
#define global GL_INDEX_BITS 3409
#define global GL_RED_BITS 3410
#define global GL_GREEN_BITS 3411
#define global GL_BLUE_BITS 3412
#define global GL_ALPHA_BITS 3413
#define global GL_DEPTH_BITS 3414
#define global GL_STENCIL_BITS 3415
#define global GL_ACCUM_RED_BITS 3416
#define global GL_ACCUM_GREEN_BITS 3417
#define global GL_ACCUM_BLUE_BITS 3418
#define global GL_ACCUM_ALPHA_BITS 3419
#define global GL_NAME_STACK_DEPTH 3440
#define global GL_AUTO_NORMAL 3456
#define global GL_MAP1_COLOR_4 3472
#define global GL_MAP1_INDEX 3473
#define global GL_MAP1_NORMAL 3474
#define global GL_MAP1_TEXTURE_COORD_1 3475
#define global GL_MAP1_TEXTURE_COORD_2 3476
#define global GL_MAP1_TEXTURE_COORD_3 3477
#define global GL_MAP1_TEXTURE_COORD_4 3478
#define global GL_MAP1_VERTEX_3 3479
#define global GL_MAP1_VERTEX_4 3480
#define global GL_MAP2_COLOR_4 3504
#define global GL_MAP2_INDEX 3505
#define global GL_MAP2_NORMAL 3506
#define global GL_MAP2_TEXTURE_COORD_1 3507
#define global GL_MAP2_TEXTURE_COORD_2 3508
#define global GL_MAP2_TEXTURE_COORD_3 3509
#define global GL_MAP2_TEXTURE_COORD_4 3510
#define global GL_MAP2_VERTEX_3 3511
#define global GL_MAP2_VERTEX_4 3512
#define global GL_MAP1_GRID_DOMAIN 3536
#define global GL_MAP1_GRID_SEGMENTS 3537
#define global GL_MAP2_GRID_DOMAIN 3538
#define global GL_MAP2_GRID_SEGMENTS 3539
#define global GL_TEXTURE_1D 3552
#define global GL_TEXTURE_2D 3553
#define global GL_FEEDBACK_BUFFER_POINTER 3568
#define global GL_FEEDBACK_BUFFER_SIZE 3569
#define global GL_FEEDBACK_BUFFER_TYPE 3570
#define global GL_SELECTION_BUFFER_POINTER 3571
#define global GL_SELECTION_BUFFER_SIZE 3572
#define global GL_TEXTURE_WIDTH 4096
#define global GL_TEXTURE_HEIGHT 4097
#define global GL_TEXTURE_INTERNAL_FORMAT 4099
#define global GL_TEXTURE_BORDER_COLOR 4100
#define global GL_TEXTURE_BORDER 4101
#define global GL_DONT_CARE 4352
#define global GL_FASTEST 4353
#define global GL_NICEST 4354
#define global GL_LIGHT0 16384
#define global GL_LIGHT1 16385
#define global GL_LIGHT2 16386
#define global GL_LIGHT3 16387
#define global GL_LIGHT4 16388
#define global GL_LIGHT5 16389
#define global GL_LIGHT6 16390
#define global GL_LIGHT7 16391
#define global GL_AMBIENT 4608
#define global GL_DIFFUSE 4609
#define global GL_SPECULAR 4610
#define global GL_POSITION 4611
#define global GL_SPOT_DIRECTION 4612
#define global GL_SPOT_EXPONENT 4613
#define global GL_SPOT_CUTOFF 4614
#define global GL_CONSTANT_ATTENUATION 4615
#define global GL_LINEAR_ATTENUATION 4616
#define global GL_QUADRATIC_ATTENUATION 4617
#define global GL_COMPILE 4864
#define global GL_COMPILE_AND_EXECUTE 4865
#define global GL_CLEAR 5376
#define global GL_AND 5377
#define global GL_AND_REVERSE 5378
#define global GL_COPY 5379
#define global GL_AND_INVERTED 5380
#define global GL_NOOP 5381
#define global GL_XOR 5382
#define global GL_OR 5383
#define global GL_NOR 5384
#define global GL_EQUIV 5385
#define global GL_INVERT 5386
#define global GL_OR_REVERSE 5387
#define global GL_COPY_INVERTED 5388
#define global GL_OR_INVERTED 5389
#define global GL_NAND 5390
#define global GL_SET 5391
#define global GL_EMISSION 5632
#define global GL_SHININESS 5633
#define global GL_AMBIENT_AND_DIFFUSE 5634
#define global GL_COLOR_INDEXES 5635
#define global GL_MODELVIEW 5888
#define global GL_PROJECTION 5889
#define global GL_TEXTURE 5890
#define global GL_COLOR 6144
#define global GL_DEPTH 6145
#define global GL_STENCIL 6146
#define global GL_COLOR_INDEX 6400
#define global GL_STENCIL_INDEX 6401
#define global GL_DEPTH_COMPONENT 6402
#define global GL_RED 6403
#define global GL_GREEN 6404
#define global GL_BLUE 6405
#define global GL_ALPHA 6406
#define global GL_RGB 6407
#define global GL_RGBA 6408
#define global GL_LUMINANCE 6409
#define global GL_LUMINANCE_ALPHA 6410
#define global GL_BITMAP 6656
#define global GL_POINT 6912
#define global GL_LINE 6913
#define global GL_FILL 6914
#define global GL_RENDER 7168
#define global GL_FEEDBACK 7169
#define global GL_SELECT 7170
#define global GL_FLAT 7424
#define global GL_SMOOTH 7425
#define global GL_KEEP 7680
#define global GL_REPLACE 7681
#define global GL_INCR 7682
#define global GL_DECR 7683
#define global GL_VENDOR 7936
#define global GL_RENDERER 7937
#define global GL_VERSION 7938
#define global GL_EXTENSIONS 7939
#define global GL_S 8192
#define global GL_T 8193
#define global GL_R 8194
#define global GL_Q 8195
#define global GL_MODULATE 8448
#define global GL_DECAL 8449
#define global GL_TEXTURE_ENV_MODE 8704
#define global GL_TEXTURE_ENV_COLOR 8705
#define global GL_TEXTURE_ENV 8960
#define global GL_EYE_LINEAR 9216
#define global GL_OBJECT_LINEAR 9217
#define global GL_SPHERE_MAP 9218
#define global GL_TEXTURE_GEN_MODE 9472
#define global GL_OBJECT_PLANE 9473
#define global GL_EYE_PLANE 9474
#define global GL_NEAREST 9728
#define global GL_LINEAR 9729
#define global GL_NEAREST_MIPMAP_NEAREST 9984
#define global GL_LINEAR_MIPMAP_NEAREST 9985
#define global GL_NEAREST_MIPMAP_LINEAR 9986
#define global GL_LINEAR_MIPMAP_LINEAR 9987
#define global GL_TEXTURE_MAG_FILTER 10240
#define global GL_TEXTURE_MIN_FILTER 10241
#define global GL_TEXTURE_WRAP_S 10242
#define global GL_TEXTURE_WRAP_T 10243
#define global GL_CLAMP 10496
#define global GL_REPEAT 10497
#define global GL_CLIENT_PIXEL_STORE_BIT 1
#define global GL_CLIENT_VERTEX_ARRAY_BIT 2
#define global GL_CLIENT_ALL_ATTRIB_BITS 4294967295
#define global GL_POLYGON_OFFSET_FACTOR 32824
#define global GL_POLYGON_OFFSET_UNITS 10752
#define global GL_POLYGON_OFFSET_POINT 10753
#define global GL_POLYGON_OFFSET_LINE 10754
#define global GL_POLYGON_OFFSET_FILL 32823
#define global GL_ALPHA4 32827
#define global GL_ALPHA8 32828
#define global GL_ALPHA12 32829
#define global GL_ALPHA16 32830
#define global GL_LUMINANCE4 32831
#define global GL_LUMINANCE8 32832
#define global GL_LUMINANCE12 32833
#define global GL_LUMINANCE16 32834
#define global GL_LUMINANCE4_ALPHA4 32835
#define global GL_LUMINANCE6_ALPHA2 32836
#define global GL_LUMINANCE8_ALPHA8 32837
#define global GL_LUMINANCE12_ALPHA4 32838
#define global GL_LUMINANCE12_ALPHA12 32839
#define global GL_LUMINANCE16_ALPHA16 32840
#define global GL_INTENSITY 32841
#define global GL_INTENSITY4 32842
#define global GL_INTENSITY8 32843
#define global GL_INTENSITY12 32844
#define global GL_INTENSITY16 32845
#define global GL_R3_G3_B2 10768
#define global GL_RGB4 32847
#define global GL_RGB5 32848
#define global GL_RGB8 32849
#define global GL_RGB10 32850
#define global GL_RGB12 32851
#define global GL_RGB16 32852
#define global GL_RGBA2 32853
#define global GL_RGBA4 32854
#define global GL_RGB5_A1 32855
#define global GL_RGBA8 32856
#define global GL_RGB10_A2 32857
#define global GL_RGBA12 32858
#define global GL_RGBA16 32859
#define global GL_TEXTURE_RED_SIZE 32860
#define global GL_TEXTURE_GREEN_SIZE 32861
#define global GL_TEXTURE_BLUE_SIZE 32862
#define global GL_TEXTURE_ALPHA_SIZE 32863
#define global GL_TEXTURE_LUMINANCE_SIZE 32864
#define global GL_TEXTURE_INTENSITY_SIZE 32865
#define global GL_PROXY_TEXTURE_1D 32867
#define global GL_PROXY_TEXTURE_2D 32868
#define global GL_TEXTURE_PRIORITY 32870
#define global GL_TEXTURE_RESIDENT 32871
#define global GL_TEXTURE_BINDING_1D 32872
#define global GL_TEXTURE_BINDING_2D 32873
#define global GL_VERTEX_ARRAY 32884
#define global GL_NORMAL_ARRAY 32885
#define global GL_COLOR_ARRAY 32886
#define global GL_INDEX_ARRAY 32887
#define global GL_TEXTURE_COORD_ARRAY 32888
#define global GL_EDGE_FLAG_ARRAY 32889
#define global GL_VERTEX_ARRAY_SIZE 32890
#define global GL_VERTEX_ARRAY_TYPE 32891
#define global GL_VERTEX_ARRAY_STRIDE 32892
#define global GL_NORMAL_ARRAY_TYPE 32894
#define global GL_NORMAL_ARRAY_STRIDE 32895
#define global GL_COLOR_ARRAY_SIZE 32897
#define global GL_COLOR_ARRAY_TYPE 32898
#define global GL_COLOR_ARRAY_STRIDE 32899
#define global GL_INDEX_ARRAY_TYPE 32901
#define global GL_INDEX_ARRAY_STRIDE 32902
#define global GL_TEXTURE_COORD_ARRAY_SIZE 32904
#define global GL_TEXTURE_COORD_ARRAY_TYPE 32905
#define global GL_TEXTURE_COORD_ARRAY_STRIDE 32906
#define global GL_EDGE_FLAG_ARRAY_STRIDE 32908
#define global GL_VERTEX_ARRAY_POINTER 32910
#define global GL_NORMAL_ARRAY_POINTER 32911
#define global GL_COLOR_ARRAY_POINTER 32912
#define global GL_INDEX_ARRAY_POINTER 32913
#define global GL_TEXTURE_COORD_ARRAY_POINTER 32914
#define global GL_EDGE_FLAG_ARRAY_POINTER 32915
#define global GL_V2F 10784
#define global GL_V3F 10785
#define global GL_C4UB_V2F 10786
#define global GL_C4UB_V3F 10787
#define global GL_C3F_V3F 10788
#define global GL_N3F_V3F 10789
#define global GL_C4F_N3F_V3F 10790
#define global GL_T2F_V3F 10791
#define global GL_T4F_V4F 10792
#define global GL_T2F_C4UB_V3F 10793
#define global GL_T2F_C3F_V3F 10794
#define global GL_T2F_N3F_V3F 10795
#define global GL_T2F_C4F_N3F_V3F 10796
#define global GL_T4F_C4F_N3F_V4F 10797
#define global GL_EXT_vertex_array 1
#define global GL_EXT_bgra 1
#define global GL_EXT_paletted_texture 1
#define global GL_WIN_swap_hint 1
#define global GL_WIN_draw_range_elements 1
#define global GL_VERTEX_ARRAY_EXT 32884
#define global GL_NORMAL_ARRAY_EXT 32885
#define global GL_COLOR_ARRAY_EXT 32886
#define global GL_INDEX_ARRAY_EXT 32887
#define global GL_TEXTURE_COORD_ARRAY_EXT 32888
#define global GL_EDGE_FLAG_ARRAY_EXT 32889
#define global GL_VERTEX_ARRAY_SIZE_EXT 32890
#define global GL_VERTEX_ARRAY_TYPE_EXT 32891
#define global GL_VERTEX_ARRAY_STRIDE_EXT 32892
#define global GL_VERTEX_ARRAY_COUNT_EXT 32893
#define global GL_NORMAL_ARRAY_TYPE_EXT 32894
#define global GL_NORMAL_ARRAY_STRIDE_EXT 32895
#define global GL_NORMAL_ARRAY_COUNT_EXT 32896
#define global GL_COLOR_ARRAY_SIZE_EXT 32897
#define global GL_COLOR_ARRAY_TYPE_EXT 32898
#define global GL_COLOR_ARRAY_STRIDE_EXT 32899
#define global GL_COLOR_ARRAY_COUNT_EXT 32900
#define global GL_INDEX_ARRAY_TYPE_EXT 32901
#define global GL_INDEX_ARRAY_STRIDE_EXT 32902
#define global GL_INDEX_ARRAY_COUNT_EXT 32903
#define global GL_TEXTURE_COORD_ARRAY_SIZE_EXT 32904
#define global GL_TEXTURE_COORD_ARRAY_TYPE_EXT 32905
#define global GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 32906
#define global GL_TEXTURE_COORD_ARRAY_COUNT_EXT 32907
#define global GL_EDGE_FLAG_ARRAY_STRIDE_EXT 32908
#define global GL_EDGE_FLAG_ARRAY_COUNT_EXT 32909
#define global GL_VERTEX_ARRAY_POINTER_EXT 32910
#define global GL_NORMAL_ARRAY_POINTER_EXT 32911
#define global GL_COLOR_ARRAY_POINTER_EXT 32912
#define global GL_INDEX_ARRAY_POINTER_EXT 32913
#define global GL_TEXTURE_COORD_ARRAY_POINTER_EXT 32914
#define global GL_EDGE_FLAG_ARRAY_POINTER_EXT 32915
#define global GL_DOUBLE_EXT 5130
#define global GL_BGR_EXT 32992
#define global GL_BGRA_EXT 32993
#define global GL_COLOR_TABLE_FORMAT_EXT 32984
#define global GL_COLOR_TABLE_WIDTH_EXT 32985
#define global GL_COLOR_TABLE_RED_SIZE_EXT 32986
#define global GL_COLOR_TABLE_GREEN_SIZE_EXT 32987
#define global GL_COLOR_TABLE_BLUE_SIZE_EXT 32988
#define global GL_COLOR_TABLE_ALPHA_SIZE_EXT 32989
#define global GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 32990
#define global GL_COLOR_TABLE_INTENSITY_SIZE_EXT 32991
#define global GL_COLOR_INDEX1_EXT 32994
#define global GL_COLOR_INDEX2_EXT 32995
#define global GL_COLOR_INDEX4_EXT 32996
#define global GL_COLOR_INDEX8_EXT 32997
#define global GL_COLOR_INDEX12_EXT 32998
#define global GL_COLOR_INDEX16_EXT 32999
#define global GL_MAX_ELEMENTS_VERTICES_WIN 33000
#define global GL_MAX_ELEMENTS_INDICES_WIN 33001
#define global GL_PHONG_WIN 33002
#define global GL_PHONG_HINT_WIN 33003
#define global GL_FOG_SPECULAR_TEXTURE_WIN 33004
#define global GL_LOGIC_OP 3057
#define global GL_TEXTURE_COMPONENTS 4099
#define global GLU_VERSION_1_1 1
#define global GLU_VERSION_1_2 1
#define global GLU_INVALID_ENUM 100900
#define global GLU_INVALID_VALUE 100901
#define global GLU_OUT_OF_MEMORY 100902
#define global GLU_INCOMPATIBLE_GL_VERSION 100903
#define global GLU_VERSION 100800
#define global GLU_EXTENSIONS 100801
#define global GLU_TRUE 1
#define global GLU_FALSE 0
#define global GLU_SMOOTH 100000
#define global GLU_FLAT 100001
#define global GLU_NONE 100002
#define global GLU_POINT 100010
#define global GLU_LINE 100011
#define global GLU_FILL 100012
#define global GLU_SILHOUETTE 100013
#define global GLU_OUTSIDE 100020
#define global GLU_INSIDE 100021
#define global GLU_TESS_WINDING_RULE 100140
#define global GLU_TESS_BOUNDARY_ONLY 100141
#define global GLU_TESS_TOLERANCE 100142
#define global GLU_TESS_WINDING_ODD 100130
#define global GLU_TESS_WINDING_NONZERO 100131
#define global GLU_TESS_WINDING_POSITIVE 100132
#define global GLU_TESS_WINDING_NEGATIVE 100133
#define global GLU_TESS_WINDING_ABS_GEQ_TWO 100134
#define global GLU_TESS_BEGIN 100100
#define global GLU_TESS_VERTEX 100101
#define global GLU_TESS_END 100102
#define global GLU_TESS_ERROR 100103
#define global GLU_TESS_EDGE_FLAG 100104
#define global GLU_TESS_COMBINE 100105
#define global GLU_TESS_BEGIN_DATA 100106
#define global GLU_TESS_VERTEX_DATA 100107
#define global GLU_TESS_END_DATA 100108
#define global GLU_TESS_ERROR_DATA 100109
#define global GLU_TESS_EDGE_FLAG_DATA 100110
#define global GLU_TESS_COMBINE_DATA 100111
#define global GLU_TESS_ERROR1 100151
#define global GLU_TESS_ERROR2 100152
#define global GLU_TESS_ERROR3 100153
#define global GLU_TESS_ERROR4 100154
#define global GLU_TESS_ERROR5 100155
#define global GLU_TESS_ERROR6 100156
#define global GLU_TESS_ERROR7 100157
#define global GLU_TESS_ERROR8 100158
#define global GLU_TESS_MISSING_BEGIN_POLYGON 100151
#define global GLU_TESS_MISSING_BEGIN_CONTOUR 100152
#define global GLU_TESS_MISSING_END_POLYGON 100153
#define global GLU_TESS_MISSING_END_CONTOUR 100154
#define global GLU_TESS_COORD_TOO_LARGE 100155
#define global GLU_TESS_NEED_COMBINE_CALLBACK 100156
#define global GLU_AUTO_LOAD_MATRIX 100200
#define global GLU_CULLING 100201
#define global GLU_SAMPLING_TOLERANCE 100203
#define global GLU_DISPLAY_MODE 100204
#define global GLU_PARAMETRIC_TOLERANCE 100202
#define global GLU_SAMPLING_METHOD 100205
#define global GLU_U_STEP 100206
#define global GLU_V_STEP 100207
#define global GLU_PATH_LENGTH 100215
#define global GLU_PARAMETRIC_ERROR 100216
#define global GLU_DOMAIN_DISTANCE 100217
#define global GLU_MAP1_TRIM_2 100210
#define global GLU_MAP1_TRIM_3 100211
#define global GLU_OUTLINE_POLYGON 100240
#define global GLU_OUTLINE_PATCH 100241
#define global GLU_NURBS_ERROR1 100251
#define global GLU_NURBS_ERROR2 100252
#define global GLU_NURBS_ERROR3 100253
#define global GLU_NURBS_ERROR4 100254
#define global GLU_NURBS_ERROR5 100255
#define global GLU_NURBS_ERROR6 100256
#define global GLU_NURBS_ERROR7 100257
#define global GLU_NURBS_ERROR8 100258
#define global GLU_NURBS_ERROR9 100259
#define global GLU_NURBS_ERROR10 100260
#define global GLU_NURBS_ERROR11 100261
#define global GLU_NURBS_ERROR12 100262
#define global GLU_NURBS_ERROR13 100263
#define global GLU_NURBS_ERROR14 100264
#define global GLU_NURBS_ERROR15 100265
#define global GLU_NURBS_ERROR16 100266
#define global GLU_NURBS_ERROR17 100267
#define global GLU_NURBS_ERROR18 100268
#define global GLU_NURBS_ERROR19 100269
#define global GLU_NURBS_ERROR20 100270
#define global GLU_NURBS_ERROR21 100271
#define global GLU_NURBS_ERROR22 100272
#define global GLU_NURBS_ERROR23 100273
#define global GLU_NURBS_ERROR24 100274
#define global GLU_NURBS_ERROR25 100275
#define global GLU_NURBS_ERROR26 100276
#define global GLU_NURBS_ERROR27 100277
#define global GLU_NURBS_ERROR28 100278
#define global GLU_NURBS_ERROR29 100279
#define global GLU_NURBS_ERROR30 100280
#define global GLU_NURBS_ERROR31 100281
#define global GLU_NURBS_ERROR32 100282
#define global GLU_NURBS_ERROR33 100283
#define global GLU_NURBS_ERROR34 100284
#define global GLU_NURBS_ERROR35 100285
#define global GLU_NURBS_ERROR36 100286
#define global GLU_NURBS_ERROR37 100287
#define global GLU_CW 100120
#define global GLU_CCW 100121
#define global GLU_INTERIOR 100122
#define global GLU_EXTERIOR 100123
#define global GLU_UNKNOWN 100124
#define global GLU_BEGIN 100100
#define global GLU_VERTEX 100101
#define global GLU_END 100102
#define global GLU_ERROR 100103
#define global GLU_EDGE_FLAG 100104