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定数

703

Windows.Win32.Graphics.OpenGL

名前
GL_VERSION_1_1DWORD1
GL_ACCUMDWORD256
GL_LOADDWORD257
GL_RETURNDWORD258
GL_MULTDWORD259
GL_ADDDWORD260
GL_NEVERDWORD512
GL_LESSDWORD513
GL_EQUALDWORD514
GL_LEQUALDWORD515
GL_GREATERDWORD516
GL_NOTEQUALDWORD517
GL_GEQUALDWORD518
GL_ALWAYSDWORD519
GL_CURRENT_BITDWORD1
GL_POINT_BITDWORD2
GL_LINE_BITDWORD4
GL_POLYGON_BITDWORD8
GL_POLYGON_STIPPLE_BITDWORD16
GL_PIXEL_MODE_BITDWORD32
GL_LIGHTING_BITDWORD64
GL_FOG_BITDWORD128
GL_DEPTH_BUFFER_BITDWORD256
GL_ACCUM_BUFFER_BITDWORD512
GL_STENCIL_BUFFER_BITDWORD1024
GL_VIEWPORT_BITDWORD2048
GL_TRANSFORM_BITDWORD4096
GL_ENABLE_BITDWORD8192
GL_COLOR_BUFFER_BITDWORD16384
GL_HINT_BITDWORD32768
GL_EVAL_BITDWORD65536
GL_LIST_BITDWORD131072
GL_TEXTURE_BITDWORD262144
GL_SCISSOR_BITDWORD524288
GL_ALL_ATTRIB_BITSDWORD1048575
GL_POINTSDWORD0
GL_LINESDWORD1
GL_LINE_LOOPDWORD2
GL_LINE_STRIPDWORD3
GL_TRIANGLESDWORD4
GL_TRIANGLE_STRIPDWORD5
GL_TRIANGLE_FANDWORD6
GL_QUADSDWORD7
GL_QUAD_STRIPDWORD8
GL_POLYGONDWORD9
GL_ZERODWORD0
GL_ONEDWORD1
GL_SRC_COLORDWORD768
GL_ONE_MINUS_SRC_COLORDWORD769
GL_SRC_ALPHADWORD770
GL_ONE_MINUS_SRC_ALPHADWORD771
GL_DST_ALPHADWORD772
GL_ONE_MINUS_DST_ALPHADWORD773
GL_DST_COLORDWORD774
GL_ONE_MINUS_DST_COLORDWORD775
GL_SRC_ALPHA_SATURATEDWORD776
GL_TRUEDWORD1
GL_FALSEDWORD0
GL_CLIP_PLANE0DWORD12288
GL_CLIP_PLANE1DWORD12289
GL_CLIP_PLANE2DWORD12290
GL_CLIP_PLANE3DWORD12291
GL_CLIP_PLANE4DWORD12292
GL_CLIP_PLANE5DWORD12293
GL_BYTEDWORD5120
GL_UNSIGNED_BYTEDWORD5121
GL_SHORTDWORD5122
GL_UNSIGNED_SHORTDWORD5123
GL_INTDWORD5124
GL_UNSIGNED_INTDWORD5125
GL_FLOATDWORD5126
GL_2_BYTESDWORD5127
GL_3_BYTESDWORD5128
GL_4_BYTESDWORD5129
GL_DOUBLEDWORD5130
GL_NONEDWORD0
GL_FRONT_LEFTDWORD1024
GL_FRONT_RIGHTDWORD1025
GL_BACK_LEFTDWORD1026
GL_BACK_RIGHTDWORD1027
GL_FRONTDWORD1028
GL_BACKDWORD1029
GL_LEFTDWORD1030
GL_RIGHTDWORD1031
GL_FRONT_AND_BACKDWORD1032
GL_AUX0DWORD1033
GL_AUX1DWORD1034
GL_AUX2DWORD1035
GL_AUX3DWORD1036
GL_NO_ERRORDWORD0
GL_INVALID_ENUMDWORD1280
GL_INVALID_VALUEDWORD1281
GL_INVALID_OPERATIONDWORD1282
GL_STACK_OVERFLOWDWORD1283
GL_STACK_UNDERFLOWDWORD1284
GL_OUT_OF_MEMORYDWORD1285
GL_2DDWORD1536
GL_3DDWORD1537
GL_3D_COLORDWORD1538
GL_3D_COLOR_TEXTUREDWORD1539
GL_4D_COLOR_TEXTUREDWORD1540
GL_PASS_THROUGH_TOKENDWORD1792
GL_POINT_TOKENDWORD1793
GL_LINE_TOKENDWORD1794
GL_POLYGON_TOKENDWORD1795
GL_BITMAP_TOKENDWORD1796
GL_DRAW_PIXEL_TOKENDWORD1797
GL_COPY_PIXEL_TOKENDWORD1798
GL_LINE_RESET_TOKENDWORD1799
GL_EXPDWORD2048
GL_EXP2DWORD2049
GL_CWDWORD2304
GL_CCWDWORD2305
GL_COEFFDWORD2560
GL_ORDERDWORD2561
GL_DOMAINDWORD2562
GL_CURRENT_COLORDWORD2816
GL_CURRENT_INDEXDWORD2817
GL_CURRENT_NORMALDWORD2818
GL_CURRENT_TEXTURE_COORDSDWORD2819
GL_CURRENT_RASTER_COLORDWORD2820
GL_CURRENT_RASTER_INDEXDWORD2821
GL_CURRENT_RASTER_TEXTURE_COORDSDWORD2822
GL_CURRENT_RASTER_POSITIONDWORD2823
GL_CURRENT_RASTER_POSITION_VALIDDWORD2824
GL_CURRENT_RASTER_DISTANCEDWORD2825
GL_POINT_SMOOTHDWORD2832
GL_POINT_SIZEDWORD2833
GL_POINT_SIZE_RANGEDWORD2834
GL_POINT_SIZE_GRANULARITYDWORD2835
GL_LINE_SMOOTHDWORD2848
GL_LINE_WIDTHDWORD2849
GL_LINE_WIDTH_RANGEDWORD2850
GL_LINE_WIDTH_GRANULARITYDWORD2851
GL_LINE_STIPPLEDWORD2852
GL_LINE_STIPPLE_PATTERNDWORD2853
GL_LINE_STIPPLE_REPEATDWORD2854
GL_LIST_MODEDWORD2864
GL_MAX_LIST_NESTINGDWORD2865
GL_LIST_BASEDWORD2866
GL_LIST_INDEXDWORD2867
GL_POLYGON_MODEDWORD2880
GL_POLYGON_SMOOTHDWORD2881
GL_POLYGON_STIPPLEDWORD2882
GL_EDGE_FLAGDWORD2883
GL_CULL_FACEDWORD2884
GL_CULL_FACE_MODEDWORD2885
GL_FRONT_FACEDWORD2886
GL_LIGHTINGDWORD2896
GL_LIGHT_MODEL_LOCAL_VIEWERDWORD2897
GL_LIGHT_MODEL_TWO_SIDEDWORD2898
GL_LIGHT_MODEL_AMBIENTDWORD2899
GL_SHADE_MODELDWORD2900
GL_COLOR_MATERIAL_FACEDWORD2901
GL_COLOR_MATERIAL_PARAMETERDWORD2902
GL_COLOR_MATERIALDWORD2903
GL_FOGDWORD2912
GL_FOG_INDEXDWORD2913
GL_FOG_DENSITYDWORD2914
GL_FOG_STARTDWORD2915
GL_FOG_ENDDWORD2916
GL_FOG_MODEDWORD2917
GL_FOG_COLORDWORD2918
GL_DEPTH_RANGEDWORD2928
GL_DEPTH_TESTDWORD2929
GL_DEPTH_WRITEMASKDWORD2930
GL_DEPTH_CLEAR_VALUEDWORD2931
GL_DEPTH_FUNCDWORD2932
GL_ACCUM_CLEAR_VALUEDWORD2944
GL_STENCIL_TESTDWORD2960
GL_STENCIL_CLEAR_VALUEDWORD2961
GL_STENCIL_FUNCDWORD2962
GL_STENCIL_VALUE_MASKDWORD2963
GL_STENCIL_FAILDWORD2964
GL_STENCIL_PASS_DEPTH_FAILDWORD2965
GL_STENCIL_PASS_DEPTH_PASSDWORD2966
GL_STENCIL_REFDWORD2967
GL_STENCIL_WRITEMASKDWORD2968
GL_MATRIX_MODEDWORD2976
GL_NORMALIZEDWORD2977
GL_VIEWPORTDWORD2978
GL_MODELVIEW_STACK_DEPTHDWORD2979
GL_PROJECTION_STACK_DEPTHDWORD2980
GL_TEXTURE_STACK_DEPTHDWORD2981
GL_MODELVIEW_MATRIXDWORD2982
GL_PROJECTION_MATRIXDWORD2983
GL_TEXTURE_MATRIXDWORD2984
GL_ATTRIB_STACK_DEPTHDWORD2992
GL_CLIENT_ATTRIB_STACK_DEPTHDWORD2993
GL_ALPHA_TESTDWORD3008
GL_ALPHA_TEST_FUNCDWORD3009
GL_ALPHA_TEST_REFDWORD3010
GL_DITHERDWORD3024
GL_BLEND_DSTDWORD3040
GL_BLEND_SRCDWORD3041
GL_BLENDDWORD3042
GL_LOGIC_OP_MODEDWORD3056
GL_INDEX_LOGIC_OPDWORD3057
GL_COLOR_LOGIC_OPDWORD3058
GL_AUX_BUFFERSDWORD3072
GL_DRAW_BUFFERDWORD3073
GL_READ_BUFFERDWORD3074
GL_SCISSOR_BOXDWORD3088
GL_SCISSOR_TESTDWORD3089
GL_INDEX_CLEAR_VALUEDWORD3104
GL_INDEX_WRITEMASKDWORD3105
GL_COLOR_CLEAR_VALUEDWORD3106
GL_COLOR_WRITEMASKDWORD3107
GL_INDEX_MODEDWORD3120
GL_RGBA_MODEDWORD3121
GL_DOUBLEBUFFERDWORD3122
GL_STEREODWORD3123
GL_RENDER_MODEDWORD3136
GL_PERSPECTIVE_CORRECTION_HINTDWORD3152
GL_POINT_SMOOTH_HINTDWORD3153
GL_LINE_SMOOTH_HINTDWORD3154
GL_POLYGON_SMOOTH_HINTDWORD3155
GL_FOG_HINTDWORD3156
GL_TEXTURE_GEN_SDWORD3168
GL_TEXTURE_GEN_TDWORD3169
GL_TEXTURE_GEN_RDWORD3170
GL_TEXTURE_GEN_QDWORD3171
GL_PIXEL_MAP_I_TO_IDWORD3184
GL_PIXEL_MAP_S_TO_SDWORD3185
GL_PIXEL_MAP_I_TO_RDWORD3186
GL_PIXEL_MAP_I_TO_GDWORD3187
GL_PIXEL_MAP_I_TO_BDWORD3188
GL_PIXEL_MAP_I_TO_ADWORD3189
GL_PIXEL_MAP_R_TO_RDWORD3190
GL_PIXEL_MAP_G_TO_GDWORD3191
GL_PIXEL_MAP_B_TO_BDWORD3192
GL_PIXEL_MAP_A_TO_ADWORD3193
GL_PIXEL_MAP_I_TO_I_SIZEDWORD3248
GL_PIXEL_MAP_S_TO_S_SIZEDWORD3249
GL_PIXEL_MAP_I_TO_R_SIZEDWORD3250
GL_PIXEL_MAP_I_TO_G_SIZEDWORD3251
GL_PIXEL_MAP_I_TO_B_SIZEDWORD3252
GL_PIXEL_MAP_I_TO_A_SIZEDWORD3253
GL_PIXEL_MAP_R_TO_R_SIZEDWORD3254
GL_PIXEL_MAP_G_TO_G_SIZEDWORD3255
GL_PIXEL_MAP_B_TO_B_SIZEDWORD3256
GL_PIXEL_MAP_A_TO_A_SIZEDWORD3257
GL_UNPACK_SWAP_BYTESDWORD3312
GL_UNPACK_LSB_FIRSTDWORD3313
GL_UNPACK_ROW_LENGTHDWORD3314
GL_UNPACK_SKIP_ROWSDWORD3315
GL_UNPACK_SKIP_PIXELSDWORD3316
GL_UNPACK_ALIGNMENTDWORD3317
GL_PACK_SWAP_BYTESDWORD3328
GL_PACK_LSB_FIRSTDWORD3329
GL_PACK_ROW_LENGTHDWORD3330
GL_PACK_SKIP_ROWSDWORD3331
GL_PACK_SKIP_PIXELSDWORD3332
GL_PACK_ALIGNMENTDWORD3333
GL_MAP_COLORDWORD3344
GL_MAP_STENCILDWORD3345
GL_INDEX_SHIFTDWORD3346
GL_INDEX_OFFSETDWORD3347
GL_RED_SCALEDWORD3348
GL_RED_BIASDWORD3349
GL_ZOOM_XDWORD3350
GL_ZOOM_YDWORD3351
GL_GREEN_SCALEDWORD3352
GL_GREEN_BIASDWORD3353
GL_BLUE_SCALEDWORD3354
GL_BLUE_BIASDWORD3355
GL_ALPHA_SCALEDWORD3356
GL_ALPHA_BIASDWORD3357
GL_DEPTH_SCALEDWORD3358
GL_DEPTH_BIASDWORD3359
GL_MAX_EVAL_ORDERDWORD3376
GL_MAX_LIGHTSDWORD3377
GL_MAX_CLIP_PLANESDWORD3378
GL_MAX_TEXTURE_SIZEDWORD3379
GL_MAX_PIXEL_MAP_TABLEDWORD3380
GL_MAX_ATTRIB_STACK_DEPTHDWORD3381
GL_MAX_MODELVIEW_STACK_DEPTHDWORD3382
GL_MAX_NAME_STACK_DEPTHDWORD3383
GL_MAX_PROJECTION_STACK_DEPTHDWORD3384
GL_MAX_TEXTURE_STACK_DEPTHDWORD3385
GL_MAX_VIEWPORT_DIMSDWORD3386
GL_MAX_CLIENT_ATTRIB_STACK_DEPTHDWORD3387
GL_SUBPIXEL_BITSDWORD3408
GL_INDEX_BITSDWORD3409
GL_RED_BITSDWORD3410
GL_GREEN_BITSDWORD3411
GL_BLUE_BITSDWORD3412
GL_ALPHA_BITSDWORD3413
GL_DEPTH_BITSDWORD3414
GL_STENCIL_BITSDWORD3415
GL_ACCUM_RED_BITSDWORD3416
GL_ACCUM_GREEN_BITSDWORD3417
GL_ACCUM_BLUE_BITSDWORD3418
GL_ACCUM_ALPHA_BITSDWORD3419
GL_NAME_STACK_DEPTHDWORD3440
GL_AUTO_NORMALDWORD3456
GL_MAP1_COLOR_4DWORD3472
GL_MAP1_INDEXDWORD3473
GL_MAP1_NORMALDWORD3474
GL_MAP1_TEXTURE_COORD_1DWORD3475
GL_MAP1_TEXTURE_COORD_2DWORD3476
GL_MAP1_TEXTURE_COORD_3DWORD3477
GL_MAP1_TEXTURE_COORD_4DWORD3478
GL_MAP1_VERTEX_3DWORD3479
GL_MAP1_VERTEX_4DWORD3480
GL_MAP2_COLOR_4DWORD3504
GL_MAP2_INDEXDWORD3505
GL_MAP2_NORMALDWORD3506
GL_MAP2_TEXTURE_COORD_1DWORD3507
GL_MAP2_TEXTURE_COORD_2DWORD3508
GL_MAP2_TEXTURE_COORD_3DWORD3509
GL_MAP2_TEXTURE_COORD_4DWORD3510
GL_MAP2_VERTEX_3DWORD3511
GL_MAP2_VERTEX_4DWORD3512
GL_MAP1_GRID_DOMAINDWORD3536
GL_MAP1_GRID_SEGMENTSDWORD3537
GL_MAP2_GRID_DOMAINDWORD3538
GL_MAP2_GRID_SEGMENTSDWORD3539
GL_TEXTURE_1DDWORD3552
GL_TEXTURE_2DDWORD3553
GL_FEEDBACK_BUFFER_POINTERDWORD3568
GL_FEEDBACK_BUFFER_SIZEDWORD3569
GL_FEEDBACK_BUFFER_TYPEDWORD3570
GL_SELECTION_BUFFER_POINTERDWORD3571
GL_SELECTION_BUFFER_SIZEDWORD3572
GL_TEXTURE_WIDTHDWORD4096
GL_TEXTURE_HEIGHTDWORD4097
GL_TEXTURE_INTERNAL_FORMATDWORD4099
GL_TEXTURE_BORDER_COLORDWORD4100
GL_TEXTURE_BORDERDWORD4101
GL_DONT_CAREDWORD4352
GL_FASTESTDWORD4353
GL_NICESTDWORD4354
GL_LIGHT0DWORD16384
GL_LIGHT1DWORD16385
GL_LIGHT2DWORD16386
GL_LIGHT3DWORD16387
GL_LIGHT4DWORD16388
GL_LIGHT5DWORD16389
GL_LIGHT6DWORD16390
GL_LIGHT7DWORD16391
GL_AMBIENTDWORD4608
GL_DIFFUSEDWORD4609
GL_SPECULARDWORD4610
GL_POSITIONDWORD4611
GL_SPOT_DIRECTIONDWORD4612
GL_SPOT_EXPONENTDWORD4613
GL_SPOT_CUTOFFDWORD4614
GL_CONSTANT_ATTENUATIONDWORD4615
GL_LINEAR_ATTENUATIONDWORD4616
GL_QUADRATIC_ATTENUATIONDWORD4617
GL_COMPILEDWORD4864
GL_COMPILE_AND_EXECUTEDWORD4865
GL_CLEARDWORD5376
GL_ANDDWORD5377
GL_AND_REVERSEDWORD5378
GL_COPYDWORD5379
GL_AND_INVERTEDDWORD5380
GL_NOOPDWORD5381
GL_XORDWORD5382
GL_ORDWORD5383
GL_NORDWORD5384
GL_EQUIVDWORD5385
GL_INVERTDWORD5386
GL_OR_REVERSEDWORD5387
GL_COPY_INVERTEDDWORD5388
GL_OR_INVERTEDDWORD5389
GL_NANDDWORD5390
GL_SETDWORD5391
GL_EMISSIONDWORD5632
GL_SHININESSDWORD5633
GL_AMBIENT_AND_DIFFUSEDWORD5634
GL_COLOR_INDEXESDWORD5635
GL_MODELVIEWDWORD5888
GL_PROJECTIONDWORD5889
GL_TEXTUREDWORD5890
GL_COLORDWORD6144
GL_DEPTHDWORD6145
GL_STENCILDWORD6146
GL_COLOR_INDEXDWORD6400
GL_STENCIL_INDEXDWORD6401
GL_DEPTH_COMPONENTDWORD6402
GL_REDDWORD6403
GL_GREENDWORD6404
GL_BLUEDWORD6405
GL_ALPHADWORD6406
GL_RGBDWORD6407
GL_RGBADWORD6408
GL_LUMINANCEDWORD6409
GL_LUMINANCE_ALPHADWORD6410
GL_BITMAPDWORD6656
GL_POINTDWORD6912
GL_LINEDWORD6913
GL_FILLDWORD6914
GL_RENDERDWORD7168
GL_FEEDBACKDWORD7169
GL_SELECTDWORD7170
GL_FLATDWORD7424
GL_SMOOTHDWORD7425
GL_KEEPDWORD7680
GL_REPLACEDWORD7681
GL_INCRDWORD7682
GL_DECRDWORD7683
GL_VENDORDWORD7936
GL_RENDERERDWORD7937
GL_VERSIONDWORD7938
GL_EXTENSIONSDWORD7939
GL_SDWORD8192
GL_TDWORD8193
GL_RDWORD8194
GL_QDWORD8195
GL_MODULATEDWORD8448
GL_DECALDWORD8449
GL_TEXTURE_ENV_MODEDWORD8704
GL_TEXTURE_ENV_COLORDWORD8705
GL_TEXTURE_ENVDWORD8960
GL_EYE_LINEARDWORD9216
GL_OBJECT_LINEARDWORD9217
GL_SPHERE_MAPDWORD9218
GL_TEXTURE_GEN_MODEDWORD9472
GL_OBJECT_PLANEDWORD9473
GL_EYE_PLANEDWORD9474
GL_NEARESTDWORD9728
GL_LINEARDWORD9729
GL_NEAREST_MIPMAP_NEARESTDWORD9984
GL_LINEAR_MIPMAP_NEARESTDWORD9985
GL_NEAREST_MIPMAP_LINEARDWORD9986
GL_LINEAR_MIPMAP_LINEARDWORD9987
GL_TEXTURE_MAG_FILTERDWORD10240
GL_TEXTURE_MIN_FILTERDWORD10241
GL_TEXTURE_WRAP_SDWORD10242
GL_TEXTURE_WRAP_TDWORD10243
GL_CLAMPDWORD10496
GL_REPEATDWORD10497
GL_CLIENT_PIXEL_STORE_BITDWORD1
GL_CLIENT_VERTEX_ARRAY_BITDWORD2
GL_CLIENT_ALL_ATTRIB_BITSDWORD4294967295
GL_POLYGON_OFFSET_FACTORDWORD32824
GL_POLYGON_OFFSET_UNITSDWORD10752
GL_POLYGON_OFFSET_POINTDWORD10753
GL_POLYGON_OFFSET_LINEDWORD10754
GL_POLYGON_OFFSET_FILLDWORD32823
GL_ALPHA4DWORD32827
GL_ALPHA8DWORD32828
GL_ALPHA12DWORD32829
GL_ALPHA16DWORD32830
GL_LUMINANCE4DWORD32831
GL_LUMINANCE8DWORD32832
GL_LUMINANCE12DWORD32833
GL_LUMINANCE16DWORD32834
GL_LUMINANCE4_ALPHA4DWORD32835
GL_LUMINANCE6_ALPHA2DWORD32836
GL_LUMINANCE8_ALPHA8DWORD32837
GL_LUMINANCE12_ALPHA4DWORD32838
GL_LUMINANCE12_ALPHA12DWORD32839
GL_LUMINANCE16_ALPHA16DWORD32840
GL_INTENSITYDWORD32841
GL_INTENSITY4DWORD32842
GL_INTENSITY8DWORD32843
GL_INTENSITY12DWORD32844
GL_INTENSITY16DWORD32845
GL_R3_G3_B2DWORD10768
GL_RGB4DWORD32847
GL_RGB5DWORD32848
GL_RGB8DWORD32849
GL_RGB10DWORD32850
GL_RGB12DWORD32851
GL_RGB16DWORD32852
GL_RGBA2DWORD32853
GL_RGBA4DWORD32854
GL_RGB5_A1DWORD32855
GL_RGBA8DWORD32856
GL_RGB10_A2DWORD32857
GL_RGBA12DWORD32858
GL_RGBA16DWORD32859
GL_TEXTURE_RED_SIZEDWORD32860
GL_TEXTURE_GREEN_SIZEDWORD32861
GL_TEXTURE_BLUE_SIZEDWORD32862
GL_TEXTURE_ALPHA_SIZEDWORD32863
GL_TEXTURE_LUMINANCE_SIZEDWORD32864
GL_TEXTURE_INTENSITY_SIZEDWORD32865
GL_PROXY_TEXTURE_1DDWORD32867
GL_PROXY_TEXTURE_2DDWORD32868
GL_TEXTURE_PRIORITYDWORD32870
GL_TEXTURE_RESIDENTDWORD32871
GL_TEXTURE_BINDING_1DDWORD32872
GL_TEXTURE_BINDING_2DDWORD32873
GL_VERTEX_ARRAYDWORD32884
GL_NORMAL_ARRAYDWORD32885
GL_COLOR_ARRAYDWORD32886
GL_INDEX_ARRAYDWORD32887
GL_TEXTURE_COORD_ARRAYDWORD32888
GL_EDGE_FLAG_ARRAYDWORD32889
GL_VERTEX_ARRAY_SIZEDWORD32890
GL_VERTEX_ARRAY_TYPEDWORD32891
GL_VERTEX_ARRAY_STRIDEDWORD32892
GL_NORMAL_ARRAY_TYPEDWORD32894
GL_NORMAL_ARRAY_STRIDEDWORD32895
GL_COLOR_ARRAY_SIZEDWORD32897
GL_COLOR_ARRAY_TYPEDWORD32898
GL_COLOR_ARRAY_STRIDEDWORD32899
GL_INDEX_ARRAY_TYPEDWORD32901
GL_INDEX_ARRAY_STRIDEDWORD32902
GL_TEXTURE_COORD_ARRAY_SIZEDWORD32904
GL_TEXTURE_COORD_ARRAY_TYPEDWORD32905
GL_TEXTURE_COORD_ARRAY_STRIDEDWORD32906
GL_EDGE_FLAG_ARRAY_STRIDEDWORD32908
GL_VERTEX_ARRAY_POINTERDWORD32910
GL_NORMAL_ARRAY_POINTERDWORD32911
GL_COLOR_ARRAY_POINTERDWORD32912
GL_INDEX_ARRAY_POINTERDWORD32913
GL_TEXTURE_COORD_ARRAY_POINTERDWORD32914
GL_EDGE_FLAG_ARRAY_POINTERDWORD32915
GL_V2FDWORD10784
GL_V3FDWORD10785
GL_C4UB_V2FDWORD10786
GL_C4UB_V3FDWORD10787
GL_C3F_V3FDWORD10788
GL_N3F_V3FDWORD10789
GL_C4F_N3F_V3FDWORD10790
GL_T2F_V3FDWORD10791
GL_T4F_V4FDWORD10792
GL_T2F_C4UB_V3FDWORD10793
GL_T2F_C3F_V3FDWORD10794
GL_T2F_N3F_V3FDWORD10795
GL_T2F_C4F_N3F_V3FDWORD10796
GL_T4F_C4F_N3F_V4FDWORD10797
GL_EXT_vertex_arrayDWORD1
GL_EXT_bgraDWORD1
GL_EXT_paletted_textureDWORD1
GL_WIN_swap_hintDWORD1
GL_WIN_draw_range_elementsDWORD1
GL_VERTEX_ARRAY_EXTDWORD32884
GL_NORMAL_ARRAY_EXTDWORD32885
GL_COLOR_ARRAY_EXTDWORD32886
GL_INDEX_ARRAY_EXTDWORD32887
GL_TEXTURE_COORD_ARRAY_EXTDWORD32888
GL_EDGE_FLAG_ARRAY_EXTDWORD32889
GL_VERTEX_ARRAY_SIZE_EXTDWORD32890
GL_VERTEX_ARRAY_TYPE_EXTDWORD32891
GL_VERTEX_ARRAY_STRIDE_EXTDWORD32892
GL_VERTEX_ARRAY_COUNT_EXTDWORD32893
GL_NORMAL_ARRAY_TYPE_EXTDWORD32894
GL_NORMAL_ARRAY_STRIDE_EXTDWORD32895
GL_NORMAL_ARRAY_COUNT_EXTDWORD32896
GL_COLOR_ARRAY_SIZE_EXTDWORD32897
GL_COLOR_ARRAY_TYPE_EXTDWORD32898
GL_COLOR_ARRAY_STRIDE_EXTDWORD32899
GL_COLOR_ARRAY_COUNT_EXTDWORD32900
GL_INDEX_ARRAY_TYPE_EXTDWORD32901
GL_INDEX_ARRAY_STRIDE_EXTDWORD32902
GL_INDEX_ARRAY_COUNT_EXTDWORD32903
GL_TEXTURE_COORD_ARRAY_SIZE_EXTDWORD32904
GL_TEXTURE_COORD_ARRAY_TYPE_EXTDWORD32905
GL_TEXTURE_COORD_ARRAY_STRIDE_EXTDWORD32906
GL_TEXTURE_COORD_ARRAY_COUNT_EXTDWORD32907
GL_EDGE_FLAG_ARRAY_STRIDE_EXTDWORD32908
GL_EDGE_FLAG_ARRAY_COUNT_EXTDWORD32909
GL_VERTEX_ARRAY_POINTER_EXTDWORD32910
GL_NORMAL_ARRAY_POINTER_EXTDWORD32911
GL_COLOR_ARRAY_POINTER_EXTDWORD32912
GL_INDEX_ARRAY_POINTER_EXTDWORD32913
GL_TEXTURE_COORD_ARRAY_POINTER_EXTDWORD32914
GL_EDGE_FLAG_ARRAY_POINTER_EXTDWORD32915
GL_DOUBLE_EXTDWORD5130
GL_BGR_EXTDWORD32992
GL_BGRA_EXTDWORD32993
GL_COLOR_TABLE_FORMAT_EXTDWORD32984
GL_COLOR_TABLE_WIDTH_EXTDWORD32985
GL_COLOR_TABLE_RED_SIZE_EXTDWORD32986
GL_COLOR_TABLE_GREEN_SIZE_EXTDWORD32987
GL_COLOR_TABLE_BLUE_SIZE_EXTDWORD32988
GL_COLOR_TABLE_ALPHA_SIZE_EXTDWORD32989
GL_COLOR_TABLE_LUMINANCE_SIZE_EXTDWORD32990
GL_COLOR_TABLE_INTENSITY_SIZE_EXTDWORD32991
GL_COLOR_INDEX1_EXTDWORD32994
GL_COLOR_INDEX2_EXTDWORD32995
GL_COLOR_INDEX4_EXTDWORD32996
GL_COLOR_INDEX8_EXTDWORD32997
GL_COLOR_INDEX12_EXTDWORD32998
GL_COLOR_INDEX16_EXTDWORD32999
GL_MAX_ELEMENTS_VERTICES_WINDWORD33000
GL_MAX_ELEMENTS_INDICES_WINDWORD33001
GL_PHONG_WINDWORD33002
GL_PHONG_HINT_WINDWORD33003
GL_FOG_SPECULAR_TEXTURE_WINDWORD33004
GL_LOGIC_OPDWORD3057
GL_TEXTURE_COMPONENTSDWORD4099
GLU_VERSION_1_1DWORD1
GLU_VERSION_1_2DWORD1
GLU_INVALID_ENUMDWORD100900
GLU_INVALID_VALUEDWORD100901
GLU_OUT_OF_MEMORYDWORD100902
GLU_INCOMPATIBLE_GL_VERSIONDWORD100903
GLU_VERSIONDWORD100800
GLU_EXTENSIONSDWORD100801
GLU_TRUEDWORD1
GLU_FALSEDWORD0
GLU_SMOOTHDWORD100000
GLU_FLATDWORD100001
GLU_NONEDWORD100002
GLU_POINTDWORD100010
GLU_LINEDWORD100011
GLU_FILLDWORD100012
GLU_SILHOUETTEDWORD100013
GLU_OUTSIDEDWORD100020
GLU_INSIDEDWORD100021
GLU_TESS_WINDING_RULEDWORD100140
GLU_TESS_BOUNDARY_ONLYDWORD100141
GLU_TESS_TOLERANCEDWORD100142
GLU_TESS_WINDING_ODDDWORD100130
GLU_TESS_WINDING_NONZERODWORD100131
GLU_TESS_WINDING_POSITIVEDWORD100132
GLU_TESS_WINDING_NEGATIVEDWORD100133
GLU_TESS_WINDING_ABS_GEQ_TWODWORD100134
GLU_TESS_BEGINDWORD100100
GLU_TESS_VERTEXDWORD100101
GLU_TESS_ENDDWORD100102
GLU_TESS_ERRORDWORD100103
GLU_TESS_EDGE_FLAGDWORD100104
GLU_TESS_COMBINEDWORD100105
GLU_TESS_BEGIN_DATADWORD100106
GLU_TESS_VERTEX_DATADWORD100107
GLU_TESS_END_DATADWORD100108
GLU_TESS_ERROR_DATADWORD100109
GLU_TESS_EDGE_FLAG_DATADWORD100110
GLU_TESS_COMBINE_DATADWORD100111
GLU_TESS_ERROR1DWORD100151
GLU_TESS_ERROR2DWORD100152
GLU_TESS_ERROR3DWORD100153
GLU_TESS_ERROR4DWORD100154
GLU_TESS_ERROR5DWORD100155
GLU_TESS_ERROR6DWORD100156
GLU_TESS_ERROR7DWORD100157
GLU_TESS_ERROR8DWORD100158
GLU_TESS_MISSING_BEGIN_POLYGONDWORD100151
GLU_TESS_MISSING_BEGIN_CONTOURDWORD100152
GLU_TESS_MISSING_END_POLYGONDWORD100153
GLU_TESS_MISSING_END_CONTOURDWORD100154
GLU_TESS_COORD_TOO_LARGEDWORD100155
GLU_TESS_NEED_COMBINE_CALLBACKDWORD100156
GLU_AUTO_LOAD_MATRIXDWORD100200
GLU_CULLINGDWORD100201
GLU_SAMPLING_TOLERANCEDWORD100203
GLU_DISPLAY_MODEDWORD100204
GLU_PARAMETRIC_TOLERANCEDWORD100202
GLU_SAMPLING_METHODDWORD100205
GLU_U_STEPDWORD100206
GLU_V_STEPDWORD100207
GLU_PATH_LENGTHDWORD100215
GLU_PARAMETRIC_ERRORDWORD100216
GLU_DOMAIN_DISTANCEDWORD100217
GLU_MAP1_TRIM_2DWORD100210
GLU_MAP1_TRIM_3DWORD100211
GLU_OUTLINE_POLYGONDWORD100240
GLU_OUTLINE_PATCHDWORD100241
GLU_NURBS_ERROR1DWORD100251
GLU_NURBS_ERROR2DWORD100252
GLU_NURBS_ERROR3DWORD100253
GLU_NURBS_ERROR4DWORD100254
GLU_NURBS_ERROR5DWORD100255
GLU_NURBS_ERROR6DWORD100256
GLU_NURBS_ERROR7DWORD100257
GLU_NURBS_ERROR8DWORD100258
GLU_NURBS_ERROR9DWORD100259
GLU_NURBS_ERROR10DWORD100260
GLU_NURBS_ERROR11DWORD100261
GLU_NURBS_ERROR12DWORD100262
GLU_NURBS_ERROR13DWORD100263
GLU_NURBS_ERROR14DWORD100264
GLU_NURBS_ERROR15DWORD100265
GLU_NURBS_ERROR16DWORD100266
GLU_NURBS_ERROR17DWORD100267
GLU_NURBS_ERROR18DWORD100268
GLU_NURBS_ERROR19DWORD100269
GLU_NURBS_ERROR20DWORD100270
GLU_NURBS_ERROR21DWORD100271
GLU_NURBS_ERROR22DWORD100272
GLU_NURBS_ERROR23DWORD100273
GLU_NURBS_ERROR24DWORD100274
GLU_NURBS_ERROR25DWORD100275
GLU_NURBS_ERROR26DWORD100276
GLU_NURBS_ERROR27DWORD100277
GLU_NURBS_ERROR28DWORD100278
GLU_NURBS_ERROR29DWORD100279
GLU_NURBS_ERROR30DWORD100280
GLU_NURBS_ERROR31DWORD100281
GLU_NURBS_ERROR32DWORD100282
GLU_NURBS_ERROR33DWORD100283
GLU_NURBS_ERROR34DWORD100284
GLU_NURBS_ERROR35DWORD100285
GLU_NURBS_ERROR36DWORD100286
GLU_NURBS_ERROR37DWORD100287
GLU_CWDWORD100120
GLU_CCWDWORD100121
GLU_INTERIORDWORD100122
GLU_EXTERIORDWORD100123
GLU_UNKNOWNDWORD100124
GLU_BEGINDWORD100100
GLU_VERTEXDWORD100101
GLU_ENDDWORD100102
GLU_ERRORDWORD100103
GLU_EDGE_FLAGDWORD100104

各言語での定義

定数の定義。C/C++〜Go タブは数値定数のみ(GUID・文字列定数は上の表 / HSP タブを参照)。HSP は #define global。

#define GL_VERSION_1_1 1
#define GL_ACCUM 256
#define GL_LOAD 257
#define GL_RETURN 258
#define GL_MULT 259
#define GL_ADD 260
#define GL_NEVER 512
#define GL_LESS 513
#define GL_EQUAL 514
#define GL_LEQUAL 515
#define GL_GREATER 516
#define GL_NOTEQUAL 517
#define GL_GEQUAL 518
#define GL_ALWAYS 519
#define GL_CURRENT_BIT 1
#define GL_POINT_BIT 2
#define GL_LINE_BIT 4
#define GL_POLYGON_BIT 8
#define GL_POLYGON_STIPPLE_BIT 16
#define GL_PIXEL_MODE_BIT 32
#define GL_LIGHTING_BIT 64
#define GL_FOG_BIT 128
#define GL_DEPTH_BUFFER_BIT 256
#define GL_ACCUM_BUFFER_BIT 512
#define GL_STENCIL_BUFFER_BIT 1024
#define GL_VIEWPORT_BIT 2048
#define GL_TRANSFORM_BIT 4096
#define GL_ENABLE_BIT 8192
#define GL_COLOR_BUFFER_BIT 16384
#define GL_HINT_BIT 32768
#define GL_EVAL_BIT 65536
#define GL_LIST_BIT 131072
#define GL_TEXTURE_BIT 262144
#define GL_SCISSOR_BIT 524288
#define GL_ALL_ATTRIB_BITS 1048575
#define GL_POINTS 0
#define GL_LINES 1
#define GL_LINE_LOOP 2
#define GL_LINE_STRIP 3
#define GL_TRIANGLES 4
#define GL_TRIANGLE_STRIP 5
#define GL_TRIANGLE_FAN 6
#define GL_QUADS 7
#define GL_QUAD_STRIP 8
#define GL_POLYGON 9
#define GL_ZERO 0
#define GL_ONE 1
#define GL_SRC_COLOR 768
#define GL_ONE_MINUS_SRC_COLOR 769
#define GL_SRC_ALPHA 770
#define GL_ONE_MINUS_SRC_ALPHA 771
#define GL_DST_ALPHA 772
#define GL_ONE_MINUS_DST_ALPHA 773
#define GL_DST_COLOR 774
#define GL_ONE_MINUS_DST_COLOR 775
#define GL_SRC_ALPHA_SATURATE 776
#define GL_TRUE 1
#define GL_FALSE 0
#define GL_CLIP_PLANE0 12288
#define GL_CLIP_PLANE1 12289
#define GL_CLIP_PLANE2 12290
#define GL_CLIP_PLANE3 12291
#define GL_CLIP_PLANE4 12292
#define GL_CLIP_PLANE5 12293
#define GL_BYTE 5120
#define GL_UNSIGNED_BYTE 5121
#define GL_SHORT 5122
#define GL_UNSIGNED_SHORT 5123
#define GL_INT 5124
#define GL_UNSIGNED_INT 5125
#define GL_FLOAT 5126
#define GL_2_BYTES 5127
#define GL_3_BYTES 5128
#define GL_4_BYTES 5129
#define GL_DOUBLE 5130
#define GL_NONE 0
#define GL_FRONT_LEFT 1024
#define GL_FRONT_RIGHT 1025
#define GL_BACK_LEFT 1026
#define GL_BACK_RIGHT 1027
#define GL_FRONT 1028
#define GL_BACK 1029
#define GL_LEFT 1030
#define GL_RIGHT 1031
#define GL_FRONT_AND_BACK 1032
#define GL_AUX0 1033
#define GL_AUX1 1034
#define GL_AUX2 1035
#define GL_AUX3 1036
#define GL_NO_ERROR 0
#define GL_INVALID_ENUM 1280
#define GL_INVALID_VALUE 1281
#define GL_INVALID_OPERATION 1282
#define GL_STACK_OVERFLOW 1283
#define GL_STACK_UNDERFLOW 1284
#define GL_OUT_OF_MEMORY 1285
#define GL_2D 1536
#define GL_3D 1537
#define GL_3D_COLOR 1538
#define GL_3D_COLOR_TEXTURE 1539
#define GL_4D_COLOR_TEXTURE 1540
#define GL_PASS_THROUGH_TOKEN 1792
#define GL_POINT_TOKEN 1793
#define GL_LINE_TOKEN 1794
#define GL_POLYGON_TOKEN 1795
#define GL_BITMAP_TOKEN 1796
#define GL_DRAW_PIXEL_TOKEN 1797
#define GL_COPY_PIXEL_TOKEN 1798
#define GL_LINE_RESET_TOKEN 1799
#define GL_EXP 2048
#define GL_EXP2 2049
#define GL_CW 2304
#define GL_CCW 2305
#define GL_COEFF 2560
#define GL_ORDER 2561
#define GL_DOMAIN 2562
#define GL_CURRENT_COLOR 2816
#define GL_CURRENT_INDEX 2817
#define GL_CURRENT_NORMAL 2818
#define GL_CURRENT_TEXTURE_COORDS 2819
#define GL_CURRENT_RASTER_COLOR 2820
#define GL_CURRENT_RASTER_INDEX 2821
#define GL_CURRENT_RASTER_TEXTURE_COORDS 2822
#define GL_CURRENT_RASTER_POSITION 2823
#define GL_CURRENT_RASTER_POSITION_VALID 2824
#define GL_CURRENT_RASTER_DISTANCE 2825
#define GL_POINT_SMOOTH 2832
#define GL_POINT_SIZE 2833
#define GL_POINT_SIZE_RANGE 2834
#define GL_POINT_SIZE_GRANULARITY 2835
#define GL_LINE_SMOOTH 2848
#define GL_LINE_WIDTH 2849
#define GL_LINE_WIDTH_RANGE 2850
#define GL_LINE_WIDTH_GRANULARITY 2851
#define GL_LINE_STIPPLE 2852
#define GL_LINE_STIPPLE_PATTERN 2853
#define GL_LINE_STIPPLE_REPEAT 2854
#define GL_LIST_MODE 2864
#define GL_MAX_LIST_NESTING 2865
#define GL_LIST_BASE 2866
#define GL_LIST_INDEX 2867
#define GL_POLYGON_MODE 2880
#define GL_POLYGON_SMOOTH 2881
#define GL_POLYGON_STIPPLE 2882
#define GL_EDGE_FLAG 2883
#define GL_CULL_FACE 2884
#define GL_CULL_FACE_MODE 2885
#define GL_FRONT_FACE 2886
#define GL_LIGHTING 2896
#define GL_LIGHT_MODEL_LOCAL_VIEWER 2897
#define GL_LIGHT_MODEL_TWO_SIDE 2898
#define GL_LIGHT_MODEL_AMBIENT 2899
#define GL_SHADE_MODEL 2900
#define GL_COLOR_MATERIAL_FACE 2901
#define GL_COLOR_MATERIAL_PARAMETER 2902
#define GL_COLOR_MATERIAL 2903
#define GL_FOG 2912
#define GL_FOG_INDEX 2913
#define GL_FOG_DENSITY 2914
#define GL_FOG_START 2915
#define GL_FOG_END 2916
#define GL_FOG_MODE 2917
#define GL_FOG_COLOR 2918
#define GL_DEPTH_RANGE 2928
#define GL_DEPTH_TEST 2929
#define GL_DEPTH_WRITEMASK 2930
#define GL_DEPTH_CLEAR_VALUE 2931
#define GL_DEPTH_FUNC 2932
#define GL_ACCUM_CLEAR_VALUE 2944
#define GL_STENCIL_TEST 2960
#define GL_STENCIL_CLEAR_VALUE 2961
#define GL_STENCIL_FUNC 2962
#define GL_STENCIL_VALUE_MASK 2963
#define GL_STENCIL_FAIL 2964
#define GL_STENCIL_PASS_DEPTH_FAIL 2965
#define GL_STENCIL_PASS_DEPTH_PASS 2966
#define GL_STENCIL_REF 2967
#define GL_STENCIL_WRITEMASK 2968
#define GL_MATRIX_MODE 2976
#define GL_NORMALIZE 2977
#define GL_VIEWPORT 2978
#define GL_MODELVIEW_STACK_DEPTH 2979
#define GL_PROJECTION_STACK_DEPTH 2980
#define GL_TEXTURE_STACK_DEPTH 2981
#define GL_MODELVIEW_MATRIX 2982
#define GL_PROJECTION_MATRIX 2983
#define GL_TEXTURE_MATRIX 2984
#define GL_ATTRIB_STACK_DEPTH 2992
#define GL_CLIENT_ATTRIB_STACK_DEPTH 2993
#define GL_ALPHA_TEST 3008
#define GL_ALPHA_TEST_FUNC 3009
#define GL_ALPHA_TEST_REF 3010
#define GL_DITHER 3024
#define GL_BLEND_DST 3040
#define GL_BLEND_SRC 3041
#define GL_BLEND 3042
#define GL_LOGIC_OP_MODE 3056
#define GL_INDEX_LOGIC_OP 3057
#define GL_COLOR_LOGIC_OP 3058
#define GL_AUX_BUFFERS 3072
#define GL_DRAW_BUFFER 3073
#define GL_READ_BUFFER 3074
#define GL_SCISSOR_BOX 3088
#define GL_SCISSOR_TEST 3089
#define GL_INDEX_CLEAR_VALUE 3104
#define GL_INDEX_WRITEMASK 3105
#define GL_COLOR_CLEAR_VALUE 3106
#define GL_COLOR_WRITEMASK 3107
#define GL_INDEX_MODE 3120
#define GL_RGBA_MODE 3121
#define GL_DOUBLEBUFFER 3122
#define GL_STEREO 3123
#define GL_RENDER_MODE 3136
#define GL_PERSPECTIVE_CORRECTION_HINT 3152
#define GL_POINT_SMOOTH_HINT 3153
#define GL_LINE_SMOOTH_HINT 3154
#define GL_POLYGON_SMOOTH_HINT 3155
#define GL_FOG_HINT 3156
#define GL_TEXTURE_GEN_S 3168
#define GL_TEXTURE_GEN_T 3169
#define GL_TEXTURE_GEN_R 3170
#define GL_TEXTURE_GEN_Q 3171
#define GL_PIXEL_MAP_I_TO_I 3184
#define GL_PIXEL_MAP_S_TO_S 3185
#define GL_PIXEL_MAP_I_TO_R 3186
#define GL_PIXEL_MAP_I_TO_G 3187
#define GL_PIXEL_MAP_I_TO_B 3188
#define GL_PIXEL_MAP_I_TO_A 3189
#define GL_PIXEL_MAP_R_TO_R 3190
#define GL_PIXEL_MAP_G_TO_G 3191
#define GL_PIXEL_MAP_B_TO_B 3192
#define GL_PIXEL_MAP_A_TO_A 3193
#define GL_PIXEL_MAP_I_TO_I_SIZE 3248
#define GL_PIXEL_MAP_S_TO_S_SIZE 3249
#define GL_PIXEL_MAP_I_TO_R_SIZE 3250
#define GL_PIXEL_MAP_I_TO_G_SIZE 3251
#define GL_PIXEL_MAP_I_TO_B_SIZE 3252
#define GL_PIXEL_MAP_I_TO_A_SIZE 3253
#define GL_PIXEL_MAP_R_TO_R_SIZE 3254
#define GL_PIXEL_MAP_G_TO_G_SIZE 3255
#define GL_PIXEL_MAP_B_TO_B_SIZE 3256
#define GL_PIXEL_MAP_A_TO_A_SIZE 3257
#define GL_UNPACK_SWAP_BYTES 3312
#define GL_UNPACK_LSB_FIRST 3313
#define GL_UNPACK_ROW_LENGTH 3314
#define GL_UNPACK_SKIP_ROWS 3315
#define GL_UNPACK_SKIP_PIXELS 3316
#define GL_UNPACK_ALIGNMENT 3317
#define GL_PACK_SWAP_BYTES 3328
#define GL_PACK_LSB_FIRST 3329
#define GL_PACK_ROW_LENGTH 3330
#define GL_PACK_SKIP_ROWS 3331
#define GL_PACK_SKIP_PIXELS 3332
#define GL_PACK_ALIGNMENT 3333
#define GL_MAP_COLOR 3344
#define GL_MAP_STENCIL 3345
#define GL_INDEX_SHIFT 3346
#define GL_INDEX_OFFSET 3347
#define GL_RED_SCALE 3348
#define GL_RED_BIAS 3349
#define GL_ZOOM_X 3350
#define GL_ZOOM_Y 3351
#define GL_GREEN_SCALE 3352
#define GL_GREEN_BIAS 3353
#define GL_BLUE_SCALE 3354
#define GL_BLUE_BIAS 3355
#define GL_ALPHA_SCALE 3356
#define GL_ALPHA_BIAS 3357
#define GL_DEPTH_SCALE 3358
#define GL_DEPTH_BIAS 3359
#define GL_MAX_EVAL_ORDER 3376
#define GL_MAX_LIGHTS 3377
#define GL_MAX_CLIP_PLANES 3378
#define GL_MAX_TEXTURE_SIZE 3379
#define GL_MAX_PIXEL_MAP_TABLE 3380
#define GL_MAX_ATTRIB_STACK_DEPTH 3381
#define GL_MAX_MODELVIEW_STACK_DEPTH 3382
#define GL_MAX_NAME_STACK_DEPTH 3383
#define GL_MAX_PROJECTION_STACK_DEPTH 3384
#define GL_MAX_TEXTURE_STACK_DEPTH 3385
#define GL_MAX_VIEWPORT_DIMS 3386
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 3387
#define GL_SUBPIXEL_BITS 3408
#define GL_INDEX_BITS 3409
#define GL_RED_BITS 3410
#define GL_GREEN_BITS 3411
#define GL_BLUE_BITS 3412
#define GL_ALPHA_BITS 3413
#define GL_DEPTH_BITS 3414
#define GL_STENCIL_BITS 3415
#define GL_ACCUM_RED_BITS 3416
#define GL_ACCUM_GREEN_BITS 3417
#define GL_ACCUM_BLUE_BITS 3418
#define GL_ACCUM_ALPHA_BITS 3419
#define GL_NAME_STACK_DEPTH 3440
#define GL_AUTO_NORMAL 3456
#define GL_MAP1_COLOR_4 3472
#define GL_MAP1_INDEX 3473
#define GL_MAP1_NORMAL 3474
#define GL_MAP1_TEXTURE_COORD_1 3475
#define GL_MAP1_TEXTURE_COORD_2 3476
#define GL_MAP1_TEXTURE_COORD_3 3477
#define GL_MAP1_TEXTURE_COORD_4 3478
#define GL_MAP1_VERTEX_3 3479
#define GL_MAP1_VERTEX_4 3480
#define GL_MAP2_COLOR_4 3504
#define GL_MAP2_INDEX 3505
#define GL_MAP2_NORMAL 3506
#define GL_MAP2_TEXTURE_COORD_1 3507
#define GL_MAP2_TEXTURE_COORD_2 3508
#define GL_MAP2_TEXTURE_COORD_3 3509
#define GL_MAP2_TEXTURE_COORD_4 3510
#define GL_MAP2_VERTEX_3 3511
#define GL_MAP2_VERTEX_4 3512
#define GL_MAP1_GRID_DOMAIN 3536
#define GL_MAP1_GRID_SEGMENTS 3537
#define GL_MAP2_GRID_DOMAIN 3538
#define GL_MAP2_GRID_SEGMENTS 3539
#define GL_TEXTURE_1D 3552
#define GL_TEXTURE_2D 3553
#define GL_FEEDBACK_BUFFER_POINTER 3568
#define GL_FEEDBACK_BUFFER_SIZE 3569
#define GL_FEEDBACK_BUFFER_TYPE 3570
#define GL_SELECTION_BUFFER_POINTER 3571
#define GL_SELECTION_BUFFER_SIZE 3572
#define GL_TEXTURE_WIDTH 4096
#define GL_TEXTURE_HEIGHT 4097
#define GL_TEXTURE_INTERNAL_FORMAT 4099
#define GL_TEXTURE_BORDER_COLOR 4100
#define GL_TEXTURE_BORDER 4101
#define GL_DONT_CARE 4352
#define GL_FASTEST 4353
#define GL_NICEST 4354
#define GL_LIGHT0 16384
#define GL_LIGHT1 16385
#define GL_LIGHT2 16386
#define GL_LIGHT3 16387
#define GL_LIGHT4 16388
#define GL_LIGHT5 16389
#define GL_LIGHT6 16390
#define GL_LIGHT7 16391
#define GL_AMBIENT 4608
#define GL_DIFFUSE 4609
#define GL_SPECULAR 4610
#define GL_POSITION 4611
#define GL_SPOT_DIRECTION 4612
#define GL_SPOT_EXPONENT 4613
#define GL_SPOT_CUTOFF 4614
#define GL_CONSTANT_ATTENUATION 4615
#define GL_LINEAR_ATTENUATION 4616
#define GL_QUADRATIC_ATTENUATION 4617
#define GL_COMPILE 4864
#define GL_COMPILE_AND_EXECUTE 4865
#define GL_CLEAR 5376
#define GL_AND 5377
#define GL_AND_REVERSE 5378
#define GL_COPY 5379
#define GL_AND_INVERTED 5380
#define GL_NOOP 5381
#define GL_XOR 5382
#define GL_OR 5383
#define GL_NOR 5384
#define GL_EQUIV 5385
#define GL_INVERT 5386
#define GL_OR_REVERSE 5387
#define GL_COPY_INVERTED 5388
#define GL_OR_INVERTED 5389
#define GL_NAND 5390
#define GL_SET 5391
#define GL_EMISSION 5632
#define GL_SHININESS 5633
#define GL_AMBIENT_AND_DIFFUSE 5634
#define GL_COLOR_INDEXES 5635
#define GL_MODELVIEW 5888
#define GL_PROJECTION 5889
#define GL_TEXTURE 5890
#define GL_COLOR 6144
#define GL_DEPTH 6145
#define GL_STENCIL 6146
#define GL_COLOR_INDEX 6400
#define GL_STENCIL_INDEX 6401
#define GL_DEPTH_COMPONENT 6402
#define GL_RED 6403
#define GL_GREEN 6404
#define GL_BLUE 6405
#define GL_ALPHA 6406
#define GL_RGB 6407
#define GL_RGBA 6408
#define GL_LUMINANCE 6409
#define GL_LUMINANCE_ALPHA 6410
#define GL_BITMAP 6656
#define GL_POINT 6912
#define GL_LINE 6913
#define GL_FILL 6914
#define GL_RENDER 7168
#define GL_FEEDBACK 7169
#define GL_SELECT 7170
#define GL_FLAT 7424
#define GL_SMOOTH 7425
#define GL_KEEP 7680
#define GL_REPLACE 7681
#define GL_INCR 7682
#define GL_DECR 7683
#define GL_VENDOR 7936
#define GL_RENDERER 7937
#define GL_VERSION 7938
#define GL_EXTENSIONS 7939
#define GL_S 8192
#define GL_T 8193
#define GL_R 8194
#define GL_Q 8195
#define GL_MODULATE 8448
#define GL_DECAL 8449
#define GL_TEXTURE_ENV_MODE 8704
#define GL_TEXTURE_ENV_COLOR 8705
#define GL_TEXTURE_ENV 8960
#define GL_EYE_LINEAR 9216
#define GL_OBJECT_LINEAR 9217
#define GL_SPHERE_MAP 9218
#define GL_TEXTURE_GEN_MODE 9472
#define GL_OBJECT_PLANE 9473
#define GL_EYE_PLANE 9474
#define GL_NEAREST 9728
#define GL_LINEAR 9729
#define GL_NEAREST_MIPMAP_NEAREST 9984
#define GL_LINEAR_MIPMAP_NEAREST 9985
#define GL_NEAREST_MIPMAP_LINEAR 9986
#define GL_LINEAR_MIPMAP_LINEAR 9987
#define GL_TEXTURE_MAG_FILTER 10240
#define GL_TEXTURE_MIN_FILTER 10241
#define GL_TEXTURE_WRAP_S 10242
#define GL_TEXTURE_WRAP_T 10243
#define GL_CLAMP 10496
#define GL_REPEAT 10497
#define GL_CLIENT_PIXEL_STORE_BIT 1
#define GL_CLIENT_VERTEX_ARRAY_BIT 2
#define GL_CLIENT_ALL_ATTRIB_BITS 4294967295
#define GL_POLYGON_OFFSET_FACTOR 32824
#define GL_POLYGON_OFFSET_UNITS 10752
#define GL_POLYGON_OFFSET_POINT 10753
#define GL_POLYGON_OFFSET_LINE 10754
#define GL_POLYGON_OFFSET_FILL 32823
#define GL_ALPHA4 32827
#define GL_ALPHA8 32828
#define GL_ALPHA12 32829
#define GL_ALPHA16 32830
#define GL_LUMINANCE4 32831
#define GL_LUMINANCE8 32832
#define GL_LUMINANCE12 32833
#define GL_LUMINANCE16 32834
#define GL_LUMINANCE4_ALPHA4 32835
#define GL_LUMINANCE6_ALPHA2 32836
#define GL_LUMINANCE8_ALPHA8 32837
#define GL_LUMINANCE12_ALPHA4 32838
#define GL_LUMINANCE12_ALPHA12 32839
#define GL_LUMINANCE16_ALPHA16 32840
#define GL_INTENSITY 32841
#define GL_INTENSITY4 32842
#define GL_INTENSITY8 32843
#define GL_INTENSITY12 32844
#define GL_INTENSITY16 32845
#define GL_R3_G3_B2 10768
#define GL_RGB4 32847
#define GL_RGB5 32848
#define GL_RGB8 32849
#define GL_RGB10 32850
#define GL_RGB12 32851
#define GL_RGB16 32852
#define GL_RGBA2 32853
#define GL_RGBA4 32854
#define GL_RGB5_A1 32855
#define GL_RGBA8 32856
#define GL_RGB10_A2 32857
#define GL_RGBA12 32858
#define GL_RGBA16 32859
#define GL_TEXTURE_RED_SIZE 32860
#define GL_TEXTURE_GREEN_SIZE 32861
#define GL_TEXTURE_BLUE_SIZE 32862
#define GL_TEXTURE_ALPHA_SIZE 32863
#define GL_TEXTURE_LUMINANCE_SIZE 32864
#define GL_TEXTURE_INTENSITY_SIZE 32865
#define GL_PROXY_TEXTURE_1D 32867
#define GL_PROXY_TEXTURE_2D 32868
#define GL_TEXTURE_PRIORITY 32870
#define GL_TEXTURE_RESIDENT 32871
#define GL_TEXTURE_BINDING_1D 32872
#define GL_TEXTURE_BINDING_2D 32873
#define GL_VERTEX_ARRAY 32884
#define GL_NORMAL_ARRAY 32885
#define GL_COLOR_ARRAY 32886
#define GL_INDEX_ARRAY 32887
#define GL_TEXTURE_COORD_ARRAY 32888
#define GL_EDGE_FLAG_ARRAY 32889
#define GL_VERTEX_ARRAY_SIZE 32890
#define GL_VERTEX_ARRAY_TYPE 32891
#define GL_VERTEX_ARRAY_STRIDE 32892
#define GL_NORMAL_ARRAY_TYPE 32894
#define GL_NORMAL_ARRAY_STRIDE 32895
#define GL_COLOR_ARRAY_SIZE 32897
#define GL_COLOR_ARRAY_TYPE 32898
#define GL_COLOR_ARRAY_STRIDE 32899
#define GL_INDEX_ARRAY_TYPE 32901
#define GL_INDEX_ARRAY_STRIDE 32902
#define GL_TEXTURE_COORD_ARRAY_SIZE 32904
#define GL_TEXTURE_COORD_ARRAY_TYPE 32905
#define GL_TEXTURE_COORD_ARRAY_STRIDE 32906
#define GL_EDGE_FLAG_ARRAY_STRIDE 32908
#define GL_VERTEX_ARRAY_POINTER 32910
#define GL_NORMAL_ARRAY_POINTER 32911
#define GL_COLOR_ARRAY_POINTER 32912
#define GL_INDEX_ARRAY_POINTER 32913
#define GL_TEXTURE_COORD_ARRAY_POINTER 32914
#define GL_EDGE_FLAG_ARRAY_POINTER 32915
#define GL_V2F 10784
#define GL_V3F 10785
#define GL_C4UB_V2F 10786
#define GL_C4UB_V3F 10787
#define GL_C3F_V3F 10788
#define GL_N3F_V3F 10789
#define GL_C4F_N3F_V3F 10790
#define GL_T2F_V3F 10791
#define GL_T4F_V4F 10792
#define GL_T2F_C4UB_V3F 10793
#define GL_T2F_C3F_V3F 10794
#define GL_T2F_N3F_V3F 10795
#define GL_T2F_C4F_N3F_V3F 10796
#define GL_T4F_C4F_N3F_V4F 10797
#define GL_EXT_vertex_array 1
#define GL_EXT_bgra 1
#define GL_EXT_paletted_texture 1
#define GL_WIN_swap_hint 1
#define GL_WIN_draw_range_elements 1
#define GL_VERTEX_ARRAY_EXT 32884
#define GL_NORMAL_ARRAY_EXT 32885
#define GL_COLOR_ARRAY_EXT 32886
#define GL_INDEX_ARRAY_EXT 32887
#define GL_TEXTURE_COORD_ARRAY_EXT 32888
#define GL_EDGE_FLAG_ARRAY_EXT 32889
#define GL_VERTEX_ARRAY_SIZE_EXT 32890
#define GL_VERTEX_ARRAY_TYPE_EXT 32891
#define GL_VERTEX_ARRAY_STRIDE_EXT 32892
#define GL_VERTEX_ARRAY_COUNT_EXT 32893
#define GL_NORMAL_ARRAY_TYPE_EXT 32894
#define GL_NORMAL_ARRAY_STRIDE_EXT 32895
#define GL_NORMAL_ARRAY_COUNT_EXT 32896
#define GL_COLOR_ARRAY_SIZE_EXT 32897
#define GL_COLOR_ARRAY_TYPE_EXT 32898
#define GL_COLOR_ARRAY_STRIDE_EXT 32899
#define GL_COLOR_ARRAY_COUNT_EXT 32900
#define GL_INDEX_ARRAY_TYPE_EXT 32901
#define GL_INDEX_ARRAY_STRIDE_EXT 32902
#define GL_INDEX_ARRAY_COUNT_EXT 32903
#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 32904
#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 32905
#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 32906
#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 32907
#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 32908
#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 32909
#define GL_VERTEX_ARRAY_POINTER_EXT 32910
#define GL_NORMAL_ARRAY_POINTER_EXT 32911
#define GL_COLOR_ARRAY_POINTER_EXT 32912
#define GL_INDEX_ARRAY_POINTER_EXT 32913
#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 32914
#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 32915
#define GL_DOUBLE_EXT 5130
#define GL_BGR_EXT 32992
#define GL_BGRA_EXT 32993
#define GL_COLOR_TABLE_FORMAT_EXT 32984
#define GL_COLOR_TABLE_WIDTH_EXT 32985
#define GL_COLOR_TABLE_RED_SIZE_EXT 32986
#define GL_COLOR_TABLE_GREEN_SIZE_EXT 32987
#define GL_COLOR_TABLE_BLUE_SIZE_EXT 32988
#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 32989
#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 32990
#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 32991
#define GL_COLOR_INDEX1_EXT 32994
#define GL_COLOR_INDEX2_EXT 32995
#define GL_COLOR_INDEX4_EXT 32996
#define GL_COLOR_INDEX8_EXT 32997
#define GL_COLOR_INDEX12_EXT 32998
#define GL_COLOR_INDEX16_EXT 32999
#define GL_MAX_ELEMENTS_VERTICES_WIN 33000
#define GL_MAX_ELEMENTS_INDICES_WIN 33001
#define GL_PHONG_WIN 33002
#define GL_PHONG_HINT_WIN 33003
#define GL_FOG_SPECULAR_TEXTURE_WIN 33004
#define GL_LOGIC_OP 3057
#define GL_TEXTURE_COMPONENTS 4099
#define GLU_VERSION_1_1 1
#define GLU_VERSION_1_2 1
#define GLU_INVALID_ENUM 100900
#define GLU_INVALID_VALUE 100901
#define GLU_OUT_OF_MEMORY 100902
#define GLU_INCOMPATIBLE_GL_VERSION 100903
#define GLU_VERSION 100800
#define GLU_EXTENSIONS 100801
#define GLU_TRUE 1
#define GLU_FALSE 0
#define GLU_SMOOTH 100000
#define GLU_FLAT 100001
#define GLU_NONE 100002
#define GLU_POINT 100010
#define GLU_LINE 100011
#define GLU_FILL 100012
#define GLU_SILHOUETTE 100013
#define GLU_OUTSIDE 100020
#define GLU_INSIDE 100021
#define GLU_TESS_WINDING_RULE 100140
#define GLU_TESS_BOUNDARY_ONLY 100141
#define GLU_TESS_TOLERANCE 100142
#define GLU_TESS_WINDING_ODD 100130
#define GLU_TESS_WINDING_NONZERO 100131
#define GLU_TESS_WINDING_POSITIVE 100132
#define GLU_TESS_WINDING_NEGATIVE 100133
#define GLU_TESS_WINDING_ABS_GEQ_TWO 100134
#define GLU_TESS_BEGIN 100100
#define GLU_TESS_VERTEX 100101
#define GLU_TESS_END 100102
#define GLU_TESS_ERROR 100103
#define GLU_TESS_EDGE_FLAG 100104
#define GLU_TESS_COMBINE 100105
#define GLU_TESS_BEGIN_DATA 100106
#define GLU_TESS_VERTEX_DATA 100107
#define GLU_TESS_END_DATA 100108
#define GLU_TESS_ERROR_DATA 100109
#define GLU_TESS_EDGE_FLAG_DATA 100110
#define GLU_TESS_COMBINE_DATA 100111
#define GLU_TESS_ERROR1 100151
#define GLU_TESS_ERROR2 100152
#define GLU_TESS_ERROR3 100153
#define GLU_TESS_ERROR4 100154
#define GLU_TESS_ERROR5 100155
#define GLU_TESS_ERROR6 100156
#define GLU_TESS_ERROR7 100157
#define GLU_TESS_ERROR8 100158
#define GLU_TESS_MISSING_BEGIN_POLYGON 100151
#define GLU_TESS_MISSING_BEGIN_CONTOUR 100152
#define GLU_TESS_MISSING_END_POLYGON 100153
#define GLU_TESS_MISSING_END_CONTOUR 100154
#define GLU_TESS_COORD_TOO_LARGE 100155
#define GLU_TESS_NEED_COMBINE_CALLBACK 100156
#define GLU_AUTO_LOAD_MATRIX 100200
#define GLU_CULLING 100201
#define GLU_SAMPLING_TOLERANCE 100203
#define GLU_DISPLAY_MODE 100204
#define GLU_PARAMETRIC_TOLERANCE 100202
#define GLU_SAMPLING_METHOD 100205
#define GLU_U_STEP 100206
#define GLU_V_STEP 100207
#define GLU_PATH_LENGTH 100215
#define GLU_PARAMETRIC_ERROR 100216
#define GLU_DOMAIN_DISTANCE 100217
#define GLU_MAP1_TRIM_2 100210
#define GLU_MAP1_TRIM_3 100211
#define GLU_OUTLINE_POLYGON 100240
#define GLU_OUTLINE_PATCH 100241
#define GLU_NURBS_ERROR1 100251
#define GLU_NURBS_ERROR2 100252
#define GLU_NURBS_ERROR3 100253
#define GLU_NURBS_ERROR4 100254
#define GLU_NURBS_ERROR5 100255
#define GLU_NURBS_ERROR6 100256
#define GLU_NURBS_ERROR7 100257
#define GLU_NURBS_ERROR8 100258
#define GLU_NURBS_ERROR9 100259
#define GLU_NURBS_ERROR10 100260
#define GLU_NURBS_ERROR11 100261
#define GLU_NURBS_ERROR12 100262
#define GLU_NURBS_ERROR13 100263
#define GLU_NURBS_ERROR14 100264
#define GLU_NURBS_ERROR15 100265
#define GLU_NURBS_ERROR16 100266
#define GLU_NURBS_ERROR17 100267
#define GLU_NURBS_ERROR18 100268
#define GLU_NURBS_ERROR19 100269
#define GLU_NURBS_ERROR20 100270
#define GLU_NURBS_ERROR21 100271
#define GLU_NURBS_ERROR22 100272
#define GLU_NURBS_ERROR23 100273
#define GLU_NURBS_ERROR24 100274
#define GLU_NURBS_ERROR25 100275
#define GLU_NURBS_ERROR26 100276
#define GLU_NURBS_ERROR27 100277
#define GLU_NURBS_ERROR28 100278
#define GLU_NURBS_ERROR29 100279
#define GLU_NURBS_ERROR30 100280
#define GLU_NURBS_ERROR31 100281
#define GLU_NURBS_ERROR32 100282
#define GLU_NURBS_ERROR33 100283
#define GLU_NURBS_ERROR34 100284
#define GLU_NURBS_ERROR35 100285
#define GLU_NURBS_ERROR36 100286
#define GLU_NURBS_ERROR37 100287
#define GLU_CW 100120
#define GLU_CCW 100121
#define GLU_INTERIOR 100122
#define GLU_EXTERIOR 100123
#define GLU_UNKNOWN 100124
#define GLU_BEGIN 100100
#define GLU_VERTEX 100101
#define GLU_END 100102
#define GLU_ERROR 100103
#define GLU_EDGE_FLAG 100104
public const uint GL_VERSION_1_1 = 1;
public const uint GL_ACCUM = 256;
public const uint GL_LOAD = 257;
public const uint GL_RETURN = 258;
public const uint GL_MULT = 259;
public const uint GL_ADD = 260;
public const uint GL_NEVER = 512;
public const uint GL_LESS = 513;
public const uint GL_EQUAL = 514;
public const uint GL_LEQUAL = 515;
public const uint GL_GREATER = 516;
public const uint GL_NOTEQUAL = 517;
public const uint GL_GEQUAL = 518;
public const uint GL_ALWAYS = 519;
public const uint GL_CURRENT_BIT = 1;
public const uint GL_POINT_BIT = 2;
public const uint GL_LINE_BIT = 4;
public const uint GL_POLYGON_BIT = 8;
public const uint GL_POLYGON_STIPPLE_BIT = 16;
public const uint GL_PIXEL_MODE_BIT = 32;
public const uint GL_LIGHTING_BIT = 64;
public const uint GL_FOG_BIT = 128;
public const uint GL_DEPTH_BUFFER_BIT = 256;
public const uint GL_ACCUM_BUFFER_BIT = 512;
public const uint GL_STENCIL_BUFFER_BIT = 1024;
public const uint GL_VIEWPORT_BIT = 2048;
public const uint GL_TRANSFORM_BIT = 4096;
public const uint GL_ENABLE_BIT = 8192;
public const uint GL_COLOR_BUFFER_BIT = 16384;
public const uint GL_HINT_BIT = 32768;
public const uint GL_EVAL_BIT = 65536;
public const uint GL_LIST_BIT = 131072;
public const uint GL_TEXTURE_BIT = 262144;
public const uint GL_SCISSOR_BIT = 524288;
public const uint GL_ALL_ATTRIB_BITS = 1048575;
public const uint GL_POINTS = 0;
public const uint GL_LINES = 1;
public const uint GL_LINE_LOOP = 2;
public const uint GL_LINE_STRIP = 3;
public const uint GL_TRIANGLES = 4;
public const uint GL_TRIANGLE_STRIP = 5;
public const uint GL_TRIANGLE_FAN = 6;
public const uint GL_QUADS = 7;
public const uint GL_QUAD_STRIP = 8;
public const uint GL_POLYGON = 9;
public const uint GL_ZERO = 0;
public const uint GL_ONE = 1;
public const uint GL_SRC_COLOR = 768;
public const uint GL_ONE_MINUS_SRC_COLOR = 769;
public const uint GL_SRC_ALPHA = 770;
public const uint GL_ONE_MINUS_SRC_ALPHA = 771;
public const uint GL_DST_ALPHA = 772;
public const uint GL_ONE_MINUS_DST_ALPHA = 773;
public const uint GL_DST_COLOR = 774;
public const uint GL_ONE_MINUS_DST_COLOR = 775;
public const uint GL_SRC_ALPHA_SATURATE = 776;
public const uint GL_TRUE = 1;
public const uint GL_FALSE = 0;
public const uint GL_CLIP_PLANE0 = 12288;
public const uint GL_CLIP_PLANE1 = 12289;
public const uint GL_CLIP_PLANE2 = 12290;
public const uint GL_CLIP_PLANE3 = 12291;
public const uint GL_CLIP_PLANE4 = 12292;
public const uint GL_CLIP_PLANE5 = 12293;
public const uint GL_BYTE = 5120;
public const uint GL_UNSIGNED_BYTE = 5121;
public const uint GL_SHORT = 5122;
public const uint GL_UNSIGNED_SHORT = 5123;
public const uint GL_INT = 5124;
public const uint GL_UNSIGNED_INT = 5125;
public const uint GL_FLOAT = 5126;
public const uint GL_2_BYTES = 5127;
public const uint GL_3_BYTES = 5128;
public const uint GL_4_BYTES = 5129;
public const uint GL_DOUBLE = 5130;
public const uint GL_NONE = 0;
public const uint GL_FRONT_LEFT = 1024;
public const uint GL_FRONT_RIGHT = 1025;
public const uint GL_BACK_LEFT = 1026;
public const uint GL_BACK_RIGHT = 1027;
public const uint GL_FRONT = 1028;
public const uint GL_BACK = 1029;
public const uint GL_LEFT = 1030;
public const uint GL_RIGHT = 1031;
public const uint GL_FRONT_AND_BACK = 1032;
public const uint GL_AUX0 = 1033;
public const uint GL_AUX1 = 1034;
public const uint GL_AUX2 = 1035;
public const uint GL_AUX3 = 1036;
public const uint GL_NO_ERROR = 0;
public const uint GL_INVALID_ENUM = 1280;
public const uint GL_INVALID_VALUE = 1281;
public const uint GL_INVALID_OPERATION = 1282;
public const uint GL_STACK_OVERFLOW = 1283;
public const uint GL_STACK_UNDERFLOW = 1284;
public const uint GL_OUT_OF_MEMORY = 1285;
public const uint GL_2D = 1536;
public const uint GL_3D = 1537;
public const uint GL_3D_COLOR = 1538;
public const uint GL_3D_COLOR_TEXTURE = 1539;
public const uint GL_4D_COLOR_TEXTURE = 1540;
public const uint GL_PASS_THROUGH_TOKEN = 1792;
public const uint GL_POINT_TOKEN = 1793;
public const uint GL_LINE_TOKEN = 1794;
public const uint GL_POLYGON_TOKEN = 1795;
public const uint GL_BITMAP_TOKEN = 1796;
public const uint GL_DRAW_PIXEL_TOKEN = 1797;
public const uint GL_COPY_PIXEL_TOKEN = 1798;
public const uint GL_LINE_RESET_TOKEN = 1799;
public const uint GL_EXP = 2048;
public const uint GL_EXP2 = 2049;
public const uint GL_CW = 2304;
public const uint GL_CCW = 2305;
public const uint GL_COEFF = 2560;
public const uint GL_ORDER = 2561;
public const uint GL_DOMAIN = 2562;
public const uint GL_CURRENT_COLOR = 2816;
public const uint GL_CURRENT_INDEX = 2817;
public const uint GL_CURRENT_NORMAL = 2818;
public const uint GL_CURRENT_TEXTURE_COORDS = 2819;
public const uint GL_CURRENT_RASTER_COLOR = 2820;
public const uint GL_CURRENT_RASTER_INDEX = 2821;
public const uint GL_CURRENT_RASTER_TEXTURE_COORDS = 2822;
public const uint GL_CURRENT_RASTER_POSITION = 2823;
public const uint GL_CURRENT_RASTER_POSITION_VALID = 2824;
public const uint GL_CURRENT_RASTER_DISTANCE = 2825;
public const uint GL_POINT_SMOOTH = 2832;
public const uint GL_POINT_SIZE = 2833;
public const uint GL_POINT_SIZE_RANGE = 2834;
public const uint GL_POINT_SIZE_GRANULARITY = 2835;
public const uint GL_LINE_SMOOTH = 2848;
public const uint GL_LINE_WIDTH = 2849;
public const uint GL_LINE_WIDTH_RANGE = 2850;
public const uint GL_LINE_WIDTH_GRANULARITY = 2851;
public const uint GL_LINE_STIPPLE = 2852;
public const uint GL_LINE_STIPPLE_PATTERN = 2853;
public const uint GL_LINE_STIPPLE_REPEAT = 2854;
public const uint GL_LIST_MODE = 2864;
public const uint GL_MAX_LIST_NESTING = 2865;
public const uint GL_LIST_BASE = 2866;
public const uint GL_LIST_INDEX = 2867;
public const uint GL_POLYGON_MODE = 2880;
public const uint GL_POLYGON_SMOOTH = 2881;
public const uint GL_POLYGON_STIPPLE = 2882;
public const uint GL_EDGE_FLAG = 2883;
public const uint GL_CULL_FACE = 2884;
public const uint GL_CULL_FACE_MODE = 2885;
public const uint GL_FRONT_FACE = 2886;
public const uint GL_LIGHTING = 2896;
public const uint GL_LIGHT_MODEL_LOCAL_VIEWER = 2897;
public const uint GL_LIGHT_MODEL_TWO_SIDE = 2898;
public const uint GL_LIGHT_MODEL_AMBIENT = 2899;
public const uint GL_SHADE_MODEL = 2900;
public const uint GL_COLOR_MATERIAL_FACE = 2901;
public const uint GL_COLOR_MATERIAL_PARAMETER = 2902;
public const uint GL_COLOR_MATERIAL = 2903;
public const uint GL_FOG = 2912;
public const uint GL_FOG_INDEX = 2913;
public const uint GL_FOG_DENSITY = 2914;
public const uint GL_FOG_START = 2915;
public const uint GL_FOG_END = 2916;
public const uint GL_FOG_MODE = 2917;
public const uint GL_FOG_COLOR = 2918;
public const uint GL_DEPTH_RANGE = 2928;
public const uint GL_DEPTH_TEST = 2929;
public const uint GL_DEPTH_WRITEMASK = 2930;
public const uint GL_DEPTH_CLEAR_VALUE = 2931;
public const uint GL_DEPTH_FUNC = 2932;
public const uint GL_ACCUM_CLEAR_VALUE = 2944;
public const uint GL_STENCIL_TEST = 2960;
public const uint GL_STENCIL_CLEAR_VALUE = 2961;
public const uint GL_STENCIL_FUNC = 2962;
public const uint GL_STENCIL_VALUE_MASK = 2963;
public const uint GL_STENCIL_FAIL = 2964;
public const uint GL_STENCIL_PASS_DEPTH_FAIL = 2965;
public const uint GL_STENCIL_PASS_DEPTH_PASS = 2966;
public const uint GL_STENCIL_REF = 2967;
public const uint GL_STENCIL_WRITEMASK = 2968;
public const uint GL_MATRIX_MODE = 2976;
public const uint GL_NORMALIZE = 2977;
public const uint GL_VIEWPORT = 2978;
public const uint GL_MODELVIEW_STACK_DEPTH = 2979;
public const uint GL_PROJECTION_STACK_DEPTH = 2980;
public const uint GL_TEXTURE_STACK_DEPTH = 2981;
public const uint GL_MODELVIEW_MATRIX = 2982;
public const uint GL_PROJECTION_MATRIX = 2983;
public const uint GL_TEXTURE_MATRIX = 2984;
public const uint GL_ATTRIB_STACK_DEPTH = 2992;
public const uint GL_CLIENT_ATTRIB_STACK_DEPTH = 2993;
public const uint GL_ALPHA_TEST = 3008;
public const uint GL_ALPHA_TEST_FUNC = 3009;
public const uint GL_ALPHA_TEST_REF = 3010;
public const uint GL_DITHER = 3024;
public const uint GL_BLEND_DST = 3040;
public const uint GL_BLEND_SRC = 3041;
public const uint GL_BLEND = 3042;
public const uint GL_LOGIC_OP_MODE = 3056;
public const uint GL_INDEX_LOGIC_OP = 3057;
public const uint GL_COLOR_LOGIC_OP = 3058;
public const uint GL_AUX_BUFFERS = 3072;
public const uint GL_DRAW_BUFFER = 3073;
public const uint GL_READ_BUFFER = 3074;
public const uint GL_SCISSOR_BOX = 3088;
public const uint GL_SCISSOR_TEST = 3089;
public const uint GL_INDEX_CLEAR_VALUE = 3104;
public const uint GL_INDEX_WRITEMASK = 3105;
public const uint GL_COLOR_CLEAR_VALUE = 3106;
public const uint GL_COLOR_WRITEMASK = 3107;
public const uint GL_INDEX_MODE = 3120;
public const uint GL_RGBA_MODE = 3121;
public const uint GL_DOUBLEBUFFER = 3122;
public const uint GL_STEREO = 3123;
public const uint GL_RENDER_MODE = 3136;
public const uint GL_PERSPECTIVE_CORRECTION_HINT = 3152;
public const uint GL_POINT_SMOOTH_HINT = 3153;
public const uint GL_LINE_SMOOTH_HINT = 3154;
public const uint GL_POLYGON_SMOOTH_HINT = 3155;
public const uint GL_FOG_HINT = 3156;
public const uint GL_TEXTURE_GEN_S = 3168;
public const uint GL_TEXTURE_GEN_T = 3169;
public const uint GL_TEXTURE_GEN_R = 3170;
public const uint GL_TEXTURE_GEN_Q = 3171;
public const uint GL_PIXEL_MAP_I_TO_I = 3184;
public const uint GL_PIXEL_MAP_S_TO_S = 3185;
public const uint GL_PIXEL_MAP_I_TO_R = 3186;
public const uint GL_PIXEL_MAP_I_TO_G = 3187;
public const uint GL_PIXEL_MAP_I_TO_B = 3188;
public const uint GL_PIXEL_MAP_I_TO_A = 3189;
public const uint GL_PIXEL_MAP_R_TO_R = 3190;
public const uint GL_PIXEL_MAP_G_TO_G = 3191;
public const uint GL_PIXEL_MAP_B_TO_B = 3192;
public const uint GL_PIXEL_MAP_A_TO_A = 3193;
public const uint GL_PIXEL_MAP_I_TO_I_SIZE = 3248;
public const uint GL_PIXEL_MAP_S_TO_S_SIZE = 3249;
public const uint GL_PIXEL_MAP_I_TO_R_SIZE = 3250;
public const uint GL_PIXEL_MAP_I_TO_G_SIZE = 3251;
public const uint GL_PIXEL_MAP_I_TO_B_SIZE = 3252;
public const uint GL_PIXEL_MAP_I_TO_A_SIZE = 3253;
public const uint GL_PIXEL_MAP_R_TO_R_SIZE = 3254;
public const uint GL_PIXEL_MAP_G_TO_G_SIZE = 3255;
public const uint GL_PIXEL_MAP_B_TO_B_SIZE = 3256;
public const uint GL_PIXEL_MAP_A_TO_A_SIZE = 3257;
public const uint GL_UNPACK_SWAP_BYTES = 3312;
public const uint GL_UNPACK_LSB_FIRST = 3313;
public const uint GL_UNPACK_ROW_LENGTH = 3314;
public const uint GL_UNPACK_SKIP_ROWS = 3315;
public const uint GL_UNPACK_SKIP_PIXELS = 3316;
public const uint GL_UNPACK_ALIGNMENT = 3317;
public const uint GL_PACK_SWAP_BYTES = 3328;
public const uint GL_PACK_LSB_FIRST = 3329;
public const uint GL_PACK_ROW_LENGTH = 3330;
public const uint GL_PACK_SKIP_ROWS = 3331;
public const uint GL_PACK_SKIP_PIXELS = 3332;
public const uint GL_PACK_ALIGNMENT = 3333;
public const uint GL_MAP_COLOR = 3344;
public const uint GL_MAP_STENCIL = 3345;
public const uint GL_INDEX_SHIFT = 3346;
public const uint GL_INDEX_OFFSET = 3347;
public const uint GL_RED_SCALE = 3348;
public const uint GL_RED_BIAS = 3349;
public const uint GL_ZOOM_X = 3350;
public const uint GL_ZOOM_Y = 3351;
public const uint GL_GREEN_SCALE = 3352;
public const uint GL_GREEN_BIAS = 3353;
public const uint GL_BLUE_SCALE = 3354;
public const uint GL_BLUE_BIAS = 3355;
public const uint GL_ALPHA_SCALE = 3356;
public const uint GL_ALPHA_BIAS = 3357;
public const uint GL_DEPTH_SCALE = 3358;
public const uint GL_DEPTH_BIAS = 3359;
public const uint GL_MAX_EVAL_ORDER = 3376;
public const uint GL_MAX_LIGHTS = 3377;
public const uint GL_MAX_CLIP_PLANES = 3378;
public const uint GL_MAX_TEXTURE_SIZE = 3379;
public const uint GL_MAX_PIXEL_MAP_TABLE = 3380;
public const uint GL_MAX_ATTRIB_STACK_DEPTH = 3381;
public const uint GL_MAX_MODELVIEW_STACK_DEPTH = 3382;
public const uint GL_MAX_NAME_STACK_DEPTH = 3383;
public const uint GL_MAX_PROJECTION_STACK_DEPTH = 3384;
public const uint GL_MAX_TEXTURE_STACK_DEPTH = 3385;
public const uint GL_MAX_VIEWPORT_DIMS = 3386;
public const uint GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 3387;
public const uint GL_SUBPIXEL_BITS = 3408;
public const uint GL_INDEX_BITS = 3409;
public const uint GL_RED_BITS = 3410;
public const uint GL_GREEN_BITS = 3411;
public const uint GL_BLUE_BITS = 3412;
public const uint GL_ALPHA_BITS = 3413;
public const uint GL_DEPTH_BITS = 3414;
public const uint GL_STENCIL_BITS = 3415;
public const uint GL_ACCUM_RED_BITS = 3416;
public const uint GL_ACCUM_GREEN_BITS = 3417;
public const uint GL_ACCUM_BLUE_BITS = 3418;
public const uint GL_ACCUM_ALPHA_BITS = 3419;
public const uint GL_NAME_STACK_DEPTH = 3440;
public const uint GL_AUTO_NORMAL = 3456;
public const uint GL_MAP1_COLOR_4 = 3472;
public const uint GL_MAP1_INDEX = 3473;
public const uint GL_MAP1_NORMAL = 3474;
public const uint GL_MAP1_TEXTURE_COORD_1 = 3475;
public const uint GL_MAP1_TEXTURE_COORD_2 = 3476;
public const uint GL_MAP1_TEXTURE_COORD_3 = 3477;
public const uint GL_MAP1_TEXTURE_COORD_4 = 3478;
public const uint GL_MAP1_VERTEX_3 = 3479;
public const uint GL_MAP1_VERTEX_4 = 3480;
public const uint GL_MAP2_COLOR_4 = 3504;
public const uint GL_MAP2_INDEX = 3505;
public const uint GL_MAP2_NORMAL = 3506;
public const uint GL_MAP2_TEXTURE_COORD_1 = 3507;
public const uint GL_MAP2_TEXTURE_COORD_2 = 3508;
public const uint GL_MAP2_TEXTURE_COORD_3 = 3509;
public const uint GL_MAP2_TEXTURE_COORD_4 = 3510;
public const uint GL_MAP2_VERTEX_3 = 3511;
public const uint GL_MAP2_VERTEX_4 = 3512;
public const uint GL_MAP1_GRID_DOMAIN = 3536;
public const uint GL_MAP1_GRID_SEGMENTS = 3537;
public const uint GL_MAP2_GRID_DOMAIN = 3538;
public const uint GL_MAP2_GRID_SEGMENTS = 3539;
public const uint GL_TEXTURE_1D = 3552;
public const uint GL_TEXTURE_2D = 3553;
public const uint GL_FEEDBACK_BUFFER_POINTER = 3568;
public const uint GL_FEEDBACK_BUFFER_SIZE = 3569;
public const uint GL_FEEDBACK_BUFFER_TYPE = 3570;
public const uint GL_SELECTION_BUFFER_POINTER = 3571;
public const uint GL_SELECTION_BUFFER_SIZE = 3572;
public const uint GL_TEXTURE_WIDTH = 4096;
public const uint GL_TEXTURE_HEIGHT = 4097;
public const uint GL_TEXTURE_INTERNAL_FORMAT = 4099;
public const uint GL_TEXTURE_BORDER_COLOR = 4100;
public const uint GL_TEXTURE_BORDER = 4101;
public const uint GL_DONT_CARE = 4352;
public const uint GL_FASTEST = 4353;
public const uint GL_NICEST = 4354;
public const uint GL_LIGHT0 = 16384;
public const uint GL_LIGHT1 = 16385;
public const uint GL_LIGHT2 = 16386;
public const uint GL_LIGHT3 = 16387;
public const uint GL_LIGHT4 = 16388;
public const uint GL_LIGHT5 = 16389;
public const uint GL_LIGHT6 = 16390;
public const uint GL_LIGHT7 = 16391;
public const uint GL_AMBIENT = 4608;
public const uint GL_DIFFUSE = 4609;
public const uint GL_SPECULAR = 4610;
public const uint GL_POSITION = 4611;
public const uint GL_SPOT_DIRECTION = 4612;
public const uint GL_SPOT_EXPONENT = 4613;
public const uint GL_SPOT_CUTOFF = 4614;
public const uint GL_CONSTANT_ATTENUATION = 4615;
public const uint GL_LINEAR_ATTENUATION = 4616;
public const uint GL_QUADRATIC_ATTENUATION = 4617;
public const uint GL_COMPILE = 4864;
public const uint GL_COMPILE_AND_EXECUTE = 4865;
public const uint GL_CLEAR = 5376;
public const uint GL_AND = 5377;
public const uint GL_AND_REVERSE = 5378;
public const uint GL_COPY = 5379;
public const uint GL_AND_INVERTED = 5380;
public const uint GL_NOOP = 5381;
public const uint GL_XOR = 5382;
public const uint GL_OR = 5383;
public const uint GL_NOR = 5384;
public const uint GL_EQUIV = 5385;
public const uint GL_INVERT = 5386;
public const uint GL_OR_REVERSE = 5387;
public const uint GL_COPY_INVERTED = 5388;
public const uint GL_OR_INVERTED = 5389;
public const uint GL_NAND = 5390;
public const uint GL_SET = 5391;
public const uint GL_EMISSION = 5632;
public const uint GL_SHININESS = 5633;
public const uint GL_AMBIENT_AND_DIFFUSE = 5634;
public const uint GL_COLOR_INDEXES = 5635;
public const uint GL_MODELVIEW = 5888;
public const uint GL_PROJECTION = 5889;
public const uint GL_TEXTURE = 5890;
public const uint GL_COLOR = 6144;
public const uint GL_DEPTH = 6145;
public const uint GL_STENCIL = 6146;
public const uint GL_COLOR_INDEX = 6400;
public const uint GL_STENCIL_INDEX = 6401;
public const uint GL_DEPTH_COMPONENT = 6402;
public const uint GL_RED = 6403;
public const uint GL_GREEN = 6404;
public const uint GL_BLUE = 6405;
public const uint GL_ALPHA = 6406;
public const uint GL_RGB = 6407;
public const uint GL_RGBA = 6408;
public const uint GL_LUMINANCE = 6409;
public const uint GL_LUMINANCE_ALPHA = 6410;
public const uint GL_BITMAP = 6656;
public const uint GL_POINT = 6912;
public const uint GL_LINE = 6913;
public const uint GL_FILL = 6914;
public const uint GL_RENDER = 7168;
public const uint GL_FEEDBACK = 7169;
public const uint GL_SELECT = 7170;
public const uint GL_FLAT = 7424;
public const uint GL_SMOOTH = 7425;
public const uint GL_KEEP = 7680;
public const uint GL_REPLACE = 7681;
public const uint GL_INCR = 7682;
public const uint GL_DECR = 7683;
public const uint GL_VENDOR = 7936;
public const uint GL_RENDERER = 7937;
public const uint GL_VERSION = 7938;
public const uint GL_EXTENSIONS = 7939;
public const uint GL_S = 8192;
public const uint GL_T = 8193;
public const uint GL_R = 8194;
public const uint GL_Q = 8195;
public const uint GL_MODULATE = 8448;
public const uint GL_DECAL = 8449;
public const uint GL_TEXTURE_ENV_MODE = 8704;
public const uint GL_TEXTURE_ENV_COLOR = 8705;
public const uint GL_TEXTURE_ENV = 8960;
public const uint GL_EYE_LINEAR = 9216;
public const uint GL_OBJECT_LINEAR = 9217;
public const uint GL_SPHERE_MAP = 9218;
public const uint GL_TEXTURE_GEN_MODE = 9472;
public const uint GL_OBJECT_PLANE = 9473;
public const uint GL_EYE_PLANE = 9474;
public const uint GL_NEAREST = 9728;
public const uint GL_LINEAR = 9729;
public const uint GL_NEAREST_MIPMAP_NEAREST = 9984;
public const uint GL_LINEAR_MIPMAP_NEAREST = 9985;
public const uint GL_NEAREST_MIPMAP_LINEAR = 9986;
public const uint GL_LINEAR_MIPMAP_LINEAR = 9987;
public const uint GL_TEXTURE_MAG_FILTER = 10240;
public const uint GL_TEXTURE_MIN_FILTER = 10241;
public const uint GL_TEXTURE_WRAP_S = 10242;
public const uint GL_TEXTURE_WRAP_T = 10243;
public const uint GL_CLAMP = 10496;
public const uint GL_REPEAT = 10497;
public const uint GL_CLIENT_PIXEL_STORE_BIT = 1;
public const uint GL_CLIENT_VERTEX_ARRAY_BIT = 2;
public const uint GL_CLIENT_ALL_ATTRIB_BITS = 4294967295;
public const uint GL_POLYGON_OFFSET_FACTOR = 32824;
public const uint GL_POLYGON_OFFSET_UNITS = 10752;
public const uint GL_POLYGON_OFFSET_POINT = 10753;
public const uint GL_POLYGON_OFFSET_LINE = 10754;
public const uint GL_POLYGON_OFFSET_FILL = 32823;
public const uint GL_ALPHA4 = 32827;
public const uint GL_ALPHA8 = 32828;
public const uint GL_ALPHA12 = 32829;
public const uint GL_ALPHA16 = 32830;
public const uint GL_LUMINANCE4 = 32831;
public const uint GL_LUMINANCE8 = 32832;
public const uint GL_LUMINANCE12 = 32833;
public const uint GL_LUMINANCE16 = 32834;
public const uint GL_LUMINANCE4_ALPHA4 = 32835;
public const uint GL_LUMINANCE6_ALPHA2 = 32836;
public const uint GL_LUMINANCE8_ALPHA8 = 32837;
public const uint GL_LUMINANCE12_ALPHA4 = 32838;
public const uint GL_LUMINANCE12_ALPHA12 = 32839;
public const uint GL_LUMINANCE16_ALPHA16 = 32840;
public const uint GL_INTENSITY = 32841;
public const uint GL_INTENSITY4 = 32842;
public const uint GL_INTENSITY8 = 32843;
public const uint GL_INTENSITY12 = 32844;
public const uint GL_INTENSITY16 = 32845;
public const uint GL_R3_G3_B2 = 10768;
public const uint GL_RGB4 = 32847;
public const uint GL_RGB5 = 32848;
public const uint GL_RGB8 = 32849;
public const uint GL_RGB10 = 32850;
public const uint GL_RGB12 = 32851;
public const uint GL_RGB16 = 32852;
public const uint GL_RGBA2 = 32853;
public const uint GL_RGBA4 = 32854;
public const uint GL_RGB5_A1 = 32855;
public const uint GL_RGBA8 = 32856;
public const uint GL_RGB10_A2 = 32857;
public const uint GL_RGBA12 = 32858;
public const uint GL_RGBA16 = 32859;
public const uint GL_TEXTURE_RED_SIZE = 32860;
public const uint GL_TEXTURE_GREEN_SIZE = 32861;
public const uint GL_TEXTURE_BLUE_SIZE = 32862;
public const uint GL_TEXTURE_ALPHA_SIZE = 32863;
public const uint GL_TEXTURE_LUMINANCE_SIZE = 32864;
public const uint GL_TEXTURE_INTENSITY_SIZE = 32865;
public const uint GL_PROXY_TEXTURE_1D = 32867;
public const uint GL_PROXY_TEXTURE_2D = 32868;
public const uint GL_TEXTURE_PRIORITY = 32870;
public const uint GL_TEXTURE_RESIDENT = 32871;
public const uint GL_TEXTURE_BINDING_1D = 32872;
public const uint GL_TEXTURE_BINDING_2D = 32873;
public const uint GL_VERTEX_ARRAY = 32884;
public const uint GL_NORMAL_ARRAY = 32885;
public const uint GL_COLOR_ARRAY = 32886;
public const uint GL_INDEX_ARRAY = 32887;
public const uint GL_TEXTURE_COORD_ARRAY = 32888;
public const uint GL_EDGE_FLAG_ARRAY = 32889;
public const uint GL_VERTEX_ARRAY_SIZE = 32890;
public const uint GL_VERTEX_ARRAY_TYPE = 32891;
public const uint GL_VERTEX_ARRAY_STRIDE = 32892;
public const uint GL_NORMAL_ARRAY_TYPE = 32894;
public const uint GL_NORMAL_ARRAY_STRIDE = 32895;
public const uint GL_COLOR_ARRAY_SIZE = 32897;
public const uint GL_COLOR_ARRAY_TYPE = 32898;
public const uint GL_COLOR_ARRAY_STRIDE = 32899;
public const uint GL_INDEX_ARRAY_TYPE = 32901;
public const uint GL_INDEX_ARRAY_STRIDE = 32902;
public const uint GL_TEXTURE_COORD_ARRAY_SIZE = 32904;
public const uint GL_TEXTURE_COORD_ARRAY_TYPE = 32905;
public const uint GL_TEXTURE_COORD_ARRAY_STRIDE = 32906;
public const uint GL_EDGE_FLAG_ARRAY_STRIDE = 32908;
public const uint GL_VERTEX_ARRAY_POINTER = 32910;
public const uint GL_NORMAL_ARRAY_POINTER = 32911;
public const uint GL_COLOR_ARRAY_POINTER = 32912;
public const uint GL_INDEX_ARRAY_POINTER = 32913;
public const uint GL_TEXTURE_COORD_ARRAY_POINTER = 32914;
public const uint GL_EDGE_FLAG_ARRAY_POINTER = 32915;
public const uint GL_V2F = 10784;
public const uint GL_V3F = 10785;
public const uint GL_C4UB_V2F = 10786;
public const uint GL_C4UB_V3F = 10787;
public const uint GL_C3F_V3F = 10788;
public const uint GL_N3F_V3F = 10789;
public const uint GL_C4F_N3F_V3F = 10790;
public const uint GL_T2F_V3F = 10791;
public const uint GL_T4F_V4F = 10792;
public const uint GL_T2F_C4UB_V3F = 10793;
public const uint GL_T2F_C3F_V3F = 10794;
public const uint GL_T2F_N3F_V3F = 10795;
public const uint GL_T2F_C4F_N3F_V3F = 10796;
public const uint GL_T4F_C4F_N3F_V4F = 10797;
public const uint GL_EXT_vertex_array = 1;
public const uint GL_EXT_bgra = 1;
public const uint GL_EXT_paletted_texture = 1;
public const uint GL_WIN_swap_hint = 1;
public const uint GL_WIN_draw_range_elements = 1;
public const uint GL_VERTEX_ARRAY_EXT = 32884;
public const uint GL_NORMAL_ARRAY_EXT = 32885;
public const uint GL_COLOR_ARRAY_EXT = 32886;
public const uint GL_INDEX_ARRAY_EXT = 32887;
public const uint GL_TEXTURE_COORD_ARRAY_EXT = 32888;
public const uint GL_EDGE_FLAG_ARRAY_EXT = 32889;
public const uint GL_VERTEX_ARRAY_SIZE_EXT = 32890;
public const uint GL_VERTEX_ARRAY_TYPE_EXT = 32891;
public const uint GL_VERTEX_ARRAY_STRIDE_EXT = 32892;
public const uint GL_VERTEX_ARRAY_COUNT_EXT = 32893;
public const uint GL_NORMAL_ARRAY_TYPE_EXT = 32894;
public const uint GL_NORMAL_ARRAY_STRIDE_EXT = 32895;
public const uint GL_NORMAL_ARRAY_COUNT_EXT = 32896;
public const uint GL_COLOR_ARRAY_SIZE_EXT = 32897;
public const uint GL_COLOR_ARRAY_TYPE_EXT = 32898;
public const uint GL_COLOR_ARRAY_STRIDE_EXT = 32899;
public const uint GL_COLOR_ARRAY_COUNT_EXT = 32900;
public const uint GL_INDEX_ARRAY_TYPE_EXT = 32901;
public const uint GL_INDEX_ARRAY_STRIDE_EXT = 32902;
public const uint GL_INDEX_ARRAY_COUNT_EXT = 32903;
public const uint GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 32904;
public const uint GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 32905;
public const uint GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 32906;
public const uint GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 32907;
public const uint GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 32908;
public const uint GL_EDGE_FLAG_ARRAY_COUNT_EXT = 32909;
public const uint GL_VERTEX_ARRAY_POINTER_EXT = 32910;
public const uint GL_NORMAL_ARRAY_POINTER_EXT = 32911;
public const uint GL_COLOR_ARRAY_POINTER_EXT = 32912;
public const uint GL_INDEX_ARRAY_POINTER_EXT = 32913;
public const uint GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 32914;
public const uint GL_EDGE_FLAG_ARRAY_POINTER_EXT = 32915;
public const uint GL_DOUBLE_EXT = 5130;
public const uint GL_BGR_EXT = 32992;
public const uint GL_BGRA_EXT = 32993;
public const uint GL_COLOR_TABLE_FORMAT_EXT = 32984;
public const uint GL_COLOR_TABLE_WIDTH_EXT = 32985;
public const uint GL_COLOR_TABLE_RED_SIZE_EXT = 32986;
public const uint GL_COLOR_TABLE_GREEN_SIZE_EXT = 32987;
public const uint GL_COLOR_TABLE_BLUE_SIZE_EXT = 32988;
public const uint GL_COLOR_TABLE_ALPHA_SIZE_EXT = 32989;
public const uint GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = 32990;
public const uint GL_COLOR_TABLE_INTENSITY_SIZE_EXT = 32991;
public const uint GL_COLOR_INDEX1_EXT = 32994;
public const uint GL_COLOR_INDEX2_EXT = 32995;
public const uint GL_COLOR_INDEX4_EXT = 32996;
public const uint GL_COLOR_INDEX8_EXT = 32997;
public const uint GL_COLOR_INDEX12_EXT = 32998;
public const uint GL_COLOR_INDEX16_EXT = 32999;
public const uint GL_MAX_ELEMENTS_VERTICES_WIN = 33000;
public const uint GL_MAX_ELEMENTS_INDICES_WIN = 33001;
public const uint GL_PHONG_WIN = 33002;
public const uint GL_PHONG_HINT_WIN = 33003;
public const uint GL_FOG_SPECULAR_TEXTURE_WIN = 33004;
public const uint GL_LOGIC_OP = 3057;
public const uint GL_TEXTURE_COMPONENTS = 4099;
public const uint GLU_VERSION_1_1 = 1;
public const uint GLU_VERSION_1_2 = 1;
public const uint GLU_INVALID_ENUM = 100900;
public const uint GLU_INVALID_VALUE = 100901;
public const uint GLU_OUT_OF_MEMORY = 100902;
public const uint GLU_INCOMPATIBLE_GL_VERSION = 100903;
public const uint GLU_VERSION = 100800;
public const uint GLU_EXTENSIONS = 100801;
public const uint GLU_TRUE = 1;
public const uint GLU_FALSE = 0;
public const uint GLU_SMOOTH = 100000;
public const uint GLU_FLAT = 100001;
public const uint GLU_NONE = 100002;
public const uint GLU_POINT = 100010;
public const uint GLU_LINE = 100011;
public const uint GLU_FILL = 100012;
public const uint GLU_SILHOUETTE = 100013;
public const uint GLU_OUTSIDE = 100020;
public const uint GLU_INSIDE = 100021;
public const uint GLU_TESS_WINDING_RULE = 100140;
public const uint GLU_TESS_BOUNDARY_ONLY = 100141;
public const uint GLU_TESS_TOLERANCE = 100142;
public const uint GLU_TESS_WINDING_ODD = 100130;
public const uint GLU_TESS_WINDING_NONZERO = 100131;
public const uint GLU_TESS_WINDING_POSITIVE = 100132;
public const uint GLU_TESS_WINDING_NEGATIVE = 100133;
public const uint GLU_TESS_WINDING_ABS_GEQ_TWO = 100134;
public const uint GLU_TESS_BEGIN = 100100;
public const uint GLU_TESS_VERTEX = 100101;
public const uint GLU_TESS_END = 100102;
public const uint GLU_TESS_ERROR = 100103;
public const uint GLU_TESS_EDGE_FLAG = 100104;
public const uint GLU_TESS_COMBINE = 100105;
public const uint GLU_TESS_BEGIN_DATA = 100106;
public const uint GLU_TESS_VERTEX_DATA = 100107;
public const uint GLU_TESS_END_DATA = 100108;
public const uint GLU_TESS_ERROR_DATA = 100109;
public const uint GLU_TESS_EDGE_FLAG_DATA = 100110;
public const uint GLU_TESS_COMBINE_DATA = 100111;
public const uint GLU_TESS_ERROR1 = 100151;
public const uint GLU_TESS_ERROR2 = 100152;
public const uint GLU_TESS_ERROR3 = 100153;
public const uint GLU_TESS_ERROR4 = 100154;
public const uint GLU_TESS_ERROR5 = 100155;
public const uint GLU_TESS_ERROR6 = 100156;
public const uint GLU_TESS_ERROR7 = 100157;
public const uint GLU_TESS_ERROR8 = 100158;
public const uint GLU_TESS_MISSING_BEGIN_POLYGON = 100151;
public const uint GLU_TESS_MISSING_BEGIN_CONTOUR = 100152;
public const uint GLU_TESS_MISSING_END_POLYGON = 100153;
public const uint GLU_TESS_MISSING_END_CONTOUR = 100154;
public const uint GLU_TESS_COORD_TOO_LARGE = 100155;
public const uint GLU_TESS_NEED_COMBINE_CALLBACK = 100156;
public const uint GLU_AUTO_LOAD_MATRIX = 100200;
public const uint GLU_CULLING = 100201;
public const uint GLU_SAMPLING_TOLERANCE = 100203;
public const uint GLU_DISPLAY_MODE = 100204;
public const uint GLU_PARAMETRIC_TOLERANCE = 100202;
public const uint GLU_SAMPLING_METHOD = 100205;
public const uint GLU_U_STEP = 100206;
public const uint GLU_V_STEP = 100207;
public const uint GLU_PATH_LENGTH = 100215;
public const uint GLU_PARAMETRIC_ERROR = 100216;
public const uint GLU_DOMAIN_DISTANCE = 100217;
public const uint GLU_MAP1_TRIM_2 = 100210;
public const uint GLU_MAP1_TRIM_3 = 100211;
public const uint GLU_OUTLINE_POLYGON = 100240;
public const uint GLU_OUTLINE_PATCH = 100241;
public const uint GLU_NURBS_ERROR1 = 100251;
public const uint GLU_NURBS_ERROR2 = 100252;
public const uint GLU_NURBS_ERROR3 = 100253;
public const uint GLU_NURBS_ERROR4 = 100254;
public const uint GLU_NURBS_ERROR5 = 100255;
public const uint GLU_NURBS_ERROR6 = 100256;
public const uint GLU_NURBS_ERROR7 = 100257;
public const uint GLU_NURBS_ERROR8 = 100258;
public const uint GLU_NURBS_ERROR9 = 100259;
public const uint GLU_NURBS_ERROR10 = 100260;
public const uint GLU_NURBS_ERROR11 = 100261;
public const uint GLU_NURBS_ERROR12 = 100262;
public const uint GLU_NURBS_ERROR13 = 100263;
public const uint GLU_NURBS_ERROR14 = 100264;
public const uint GLU_NURBS_ERROR15 = 100265;
public const uint GLU_NURBS_ERROR16 = 100266;
public const uint GLU_NURBS_ERROR17 = 100267;
public const uint GLU_NURBS_ERROR18 = 100268;
public const uint GLU_NURBS_ERROR19 = 100269;
public const uint GLU_NURBS_ERROR20 = 100270;
public const uint GLU_NURBS_ERROR21 = 100271;
public const uint GLU_NURBS_ERROR22 = 100272;
public const uint GLU_NURBS_ERROR23 = 100273;
public const uint GLU_NURBS_ERROR24 = 100274;
public const uint GLU_NURBS_ERROR25 = 100275;
public const uint GLU_NURBS_ERROR26 = 100276;
public const uint GLU_NURBS_ERROR27 = 100277;
public const uint GLU_NURBS_ERROR28 = 100278;
public const uint GLU_NURBS_ERROR29 = 100279;
public const uint GLU_NURBS_ERROR30 = 100280;
public const uint GLU_NURBS_ERROR31 = 100281;
public const uint GLU_NURBS_ERROR32 = 100282;
public const uint GLU_NURBS_ERROR33 = 100283;
public const uint GLU_NURBS_ERROR34 = 100284;
public const uint GLU_NURBS_ERROR35 = 100285;
public const uint GLU_NURBS_ERROR36 = 100286;
public const uint GLU_NURBS_ERROR37 = 100287;
public const uint GLU_CW = 100120;
public const uint GLU_CCW = 100121;
public const uint GLU_INTERIOR = 100122;
public const uint GLU_EXTERIOR = 100123;
public const uint GLU_UNKNOWN = 100124;
public const uint GLU_BEGIN = 100100;
public const uint GLU_VERTEX = 100101;
public const uint GLU_END = 100102;
public const uint GLU_ERROR = 100103;
public const uint GLU_EDGE_FLAG = 100104;
GL_VERSION_1_1 = 1
GL_ACCUM = 256
GL_LOAD = 257
GL_RETURN = 258
GL_MULT = 259
GL_ADD = 260
GL_NEVER = 512
GL_LESS = 513
GL_EQUAL = 514
GL_LEQUAL = 515
GL_GREATER = 516
GL_NOTEQUAL = 517
GL_GEQUAL = 518
GL_ALWAYS = 519
GL_CURRENT_BIT = 1
GL_POINT_BIT = 2
GL_LINE_BIT = 4
GL_POLYGON_BIT = 8
GL_POLYGON_STIPPLE_BIT = 16
GL_PIXEL_MODE_BIT = 32
GL_LIGHTING_BIT = 64
GL_FOG_BIT = 128
GL_DEPTH_BUFFER_BIT = 256
GL_ACCUM_BUFFER_BIT = 512
GL_STENCIL_BUFFER_BIT = 1024
GL_VIEWPORT_BIT = 2048
GL_TRANSFORM_BIT = 4096
GL_ENABLE_BIT = 8192
GL_COLOR_BUFFER_BIT = 16384
GL_HINT_BIT = 32768
GL_EVAL_BIT = 65536
GL_LIST_BIT = 131072
GL_TEXTURE_BIT = 262144
GL_SCISSOR_BIT = 524288
GL_ALL_ATTRIB_BITS = 1048575
GL_POINTS = 0
GL_LINES = 1
GL_LINE_LOOP = 2
GL_LINE_STRIP = 3
GL_TRIANGLES = 4
GL_TRIANGLE_STRIP = 5
GL_TRIANGLE_FAN = 6
GL_QUADS = 7
GL_QUAD_STRIP = 8
GL_POLYGON = 9
GL_ZERO = 0
GL_ONE = 1
GL_SRC_COLOR = 768
GL_ONE_MINUS_SRC_COLOR = 769
GL_SRC_ALPHA = 770
GL_ONE_MINUS_SRC_ALPHA = 771
GL_DST_ALPHA = 772
GL_ONE_MINUS_DST_ALPHA = 773
GL_DST_COLOR = 774
GL_ONE_MINUS_DST_COLOR = 775
GL_SRC_ALPHA_SATURATE = 776
GL_TRUE = 1
GL_FALSE = 0
GL_CLIP_PLANE0 = 12288
GL_CLIP_PLANE1 = 12289
GL_CLIP_PLANE2 = 12290
GL_CLIP_PLANE3 = 12291
GL_CLIP_PLANE4 = 12292
GL_CLIP_PLANE5 = 12293
GL_BYTE = 5120
GL_UNSIGNED_BYTE = 5121
GL_SHORT = 5122
GL_UNSIGNED_SHORT = 5123
GL_INT = 5124
GL_UNSIGNED_INT = 5125
GL_FLOAT = 5126
GL_2_BYTES = 5127
GL_3_BYTES = 5128
GL_4_BYTES = 5129
GL_DOUBLE = 5130
GL_NONE = 0
GL_FRONT_LEFT = 1024
GL_FRONT_RIGHT = 1025
GL_BACK_LEFT = 1026
GL_BACK_RIGHT = 1027
GL_FRONT = 1028
GL_BACK = 1029
GL_LEFT = 1030
GL_RIGHT = 1031
GL_FRONT_AND_BACK = 1032
GL_AUX0 = 1033
GL_AUX1 = 1034
GL_AUX2 = 1035
GL_AUX3 = 1036
GL_NO_ERROR = 0
GL_INVALID_ENUM = 1280
GL_INVALID_VALUE = 1281
GL_INVALID_OPERATION = 1282
GL_STACK_OVERFLOW = 1283
GL_STACK_UNDERFLOW = 1284
GL_OUT_OF_MEMORY = 1285
GL_2D = 1536
GL_3D = 1537
GL_3D_COLOR = 1538
GL_3D_COLOR_TEXTURE = 1539
GL_4D_COLOR_TEXTURE = 1540
GL_PASS_THROUGH_TOKEN = 1792
GL_POINT_TOKEN = 1793
GL_LINE_TOKEN = 1794
GL_POLYGON_TOKEN = 1795
GL_BITMAP_TOKEN = 1796
GL_DRAW_PIXEL_TOKEN = 1797
GL_COPY_PIXEL_TOKEN = 1798
GL_LINE_RESET_TOKEN = 1799
GL_EXP = 2048
GL_EXP2 = 2049
GL_CW = 2304
GL_CCW = 2305
GL_COEFF = 2560
GL_ORDER = 2561
GL_DOMAIN = 2562
GL_CURRENT_COLOR = 2816
GL_CURRENT_INDEX = 2817
GL_CURRENT_NORMAL = 2818
GL_CURRENT_TEXTURE_COORDS = 2819
GL_CURRENT_RASTER_COLOR = 2820
GL_CURRENT_RASTER_INDEX = 2821
GL_CURRENT_RASTER_TEXTURE_COORDS = 2822
GL_CURRENT_RASTER_POSITION = 2823
GL_CURRENT_RASTER_POSITION_VALID = 2824
GL_CURRENT_RASTER_DISTANCE = 2825
GL_POINT_SMOOTH = 2832
GL_POINT_SIZE = 2833
GL_POINT_SIZE_RANGE = 2834
GL_POINT_SIZE_GRANULARITY = 2835
GL_LINE_SMOOTH = 2848
GL_LINE_WIDTH = 2849
GL_LINE_WIDTH_RANGE = 2850
GL_LINE_WIDTH_GRANULARITY = 2851
GL_LINE_STIPPLE = 2852
GL_LINE_STIPPLE_PATTERN = 2853
GL_LINE_STIPPLE_REPEAT = 2854
GL_LIST_MODE = 2864
GL_MAX_LIST_NESTING = 2865
GL_LIST_BASE = 2866
GL_LIST_INDEX = 2867
GL_POLYGON_MODE = 2880
GL_POLYGON_SMOOTH = 2881
GL_POLYGON_STIPPLE = 2882
GL_EDGE_FLAG = 2883
GL_CULL_FACE = 2884
GL_CULL_FACE_MODE = 2885
GL_FRONT_FACE = 2886
GL_LIGHTING = 2896
GL_LIGHT_MODEL_LOCAL_VIEWER = 2897
GL_LIGHT_MODEL_TWO_SIDE = 2898
GL_LIGHT_MODEL_AMBIENT = 2899
GL_SHADE_MODEL = 2900
GL_COLOR_MATERIAL_FACE = 2901
GL_COLOR_MATERIAL_PARAMETER = 2902
GL_COLOR_MATERIAL = 2903
GL_FOG = 2912
GL_FOG_INDEX = 2913
GL_FOG_DENSITY = 2914
GL_FOG_START = 2915
GL_FOG_END = 2916
GL_FOG_MODE = 2917
GL_FOG_COLOR = 2918
GL_DEPTH_RANGE = 2928
GL_DEPTH_TEST = 2929
GL_DEPTH_WRITEMASK = 2930
GL_DEPTH_CLEAR_VALUE = 2931
GL_DEPTH_FUNC = 2932
GL_ACCUM_CLEAR_VALUE = 2944
GL_STENCIL_TEST = 2960
GL_STENCIL_CLEAR_VALUE = 2961
GL_STENCIL_FUNC = 2962
GL_STENCIL_VALUE_MASK = 2963
GL_STENCIL_FAIL = 2964
GL_STENCIL_PASS_DEPTH_FAIL = 2965
GL_STENCIL_PASS_DEPTH_PASS = 2966
GL_STENCIL_REF = 2967
GL_STENCIL_WRITEMASK = 2968
GL_MATRIX_MODE = 2976
GL_NORMALIZE = 2977
GL_VIEWPORT = 2978
GL_MODELVIEW_STACK_DEPTH = 2979
GL_PROJECTION_STACK_DEPTH = 2980
GL_TEXTURE_STACK_DEPTH = 2981
GL_MODELVIEW_MATRIX = 2982
GL_PROJECTION_MATRIX = 2983
GL_TEXTURE_MATRIX = 2984
GL_ATTRIB_STACK_DEPTH = 2992
GL_CLIENT_ATTRIB_STACK_DEPTH = 2993
GL_ALPHA_TEST = 3008
GL_ALPHA_TEST_FUNC = 3009
GL_ALPHA_TEST_REF = 3010
GL_DITHER = 3024
GL_BLEND_DST = 3040
GL_BLEND_SRC = 3041
GL_BLEND = 3042
GL_LOGIC_OP_MODE = 3056
GL_INDEX_LOGIC_OP = 3057
GL_COLOR_LOGIC_OP = 3058
GL_AUX_BUFFERS = 3072
GL_DRAW_BUFFER = 3073
GL_READ_BUFFER = 3074
GL_SCISSOR_BOX = 3088
GL_SCISSOR_TEST = 3089
GL_INDEX_CLEAR_VALUE = 3104
GL_INDEX_WRITEMASK = 3105
GL_COLOR_CLEAR_VALUE = 3106
GL_COLOR_WRITEMASK = 3107
GL_INDEX_MODE = 3120
GL_RGBA_MODE = 3121
GL_DOUBLEBUFFER = 3122
GL_STEREO = 3123
GL_RENDER_MODE = 3136
GL_PERSPECTIVE_CORRECTION_HINT = 3152
GL_POINT_SMOOTH_HINT = 3153
GL_LINE_SMOOTH_HINT = 3154
GL_POLYGON_SMOOTH_HINT = 3155
GL_FOG_HINT = 3156
GL_TEXTURE_GEN_S = 3168
GL_TEXTURE_GEN_T = 3169
GL_TEXTURE_GEN_R = 3170
GL_TEXTURE_GEN_Q = 3171
GL_PIXEL_MAP_I_TO_I = 3184
GL_PIXEL_MAP_S_TO_S = 3185
GL_PIXEL_MAP_I_TO_R = 3186
GL_PIXEL_MAP_I_TO_G = 3187
GL_PIXEL_MAP_I_TO_B = 3188
GL_PIXEL_MAP_I_TO_A = 3189
GL_PIXEL_MAP_R_TO_R = 3190
GL_PIXEL_MAP_G_TO_G = 3191
GL_PIXEL_MAP_B_TO_B = 3192
GL_PIXEL_MAP_A_TO_A = 3193
GL_PIXEL_MAP_I_TO_I_SIZE = 3248
GL_PIXEL_MAP_S_TO_S_SIZE = 3249
GL_PIXEL_MAP_I_TO_R_SIZE = 3250
GL_PIXEL_MAP_I_TO_G_SIZE = 3251
GL_PIXEL_MAP_I_TO_B_SIZE = 3252
GL_PIXEL_MAP_I_TO_A_SIZE = 3253
GL_PIXEL_MAP_R_TO_R_SIZE = 3254
GL_PIXEL_MAP_G_TO_G_SIZE = 3255
GL_PIXEL_MAP_B_TO_B_SIZE = 3256
GL_PIXEL_MAP_A_TO_A_SIZE = 3257
GL_UNPACK_SWAP_BYTES = 3312
GL_UNPACK_LSB_FIRST = 3313
GL_UNPACK_ROW_LENGTH = 3314
GL_UNPACK_SKIP_ROWS = 3315
GL_UNPACK_SKIP_PIXELS = 3316
GL_UNPACK_ALIGNMENT = 3317
GL_PACK_SWAP_BYTES = 3328
GL_PACK_LSB_FIRST = 3329
GL_PACK_ROW_LENGTH = 3330
GL_PACK_SKIP_ROWS = 3331
GL_PACK_SKIP_PIXELS = 3332
GL_PACK_ALIGNMENT = 3333
GL_MAP_COLOR = 3344
GL_MAP_STENCIL = 3345
GL_INDEX_SHIFT = 3346
GL_INDEX_OFFSET = 3347
GL_RED_SCALE = 3348
GL_RED_BIAS = 3349
GL_ZOOM_X = 3350
GL_ZOOM_Y = 3351
GL_GREEN_SCALE = 3352
GL_GREEN_BIAS = 3353
GL_BLUE_SCALE = 3354
GL_BLUE_BIAS = 3355
GL_ALPHA_SCALE = 3356
GL_ALPHA_BIAS = 3357
GL_DEPTH_SCALE = 3358
GL_DEPTH_BIAS = 3359
GL_MAX_EVAL_ORDER = 3376
GL_MAX_LIGHTS = 3377
GL_MAX_CLIP_PLANES = 3378
GL_MAX_TEXTURE_SIZE = 3379
GL_MAX_PIXEL_MAP_TABLE = 3380
GL_MAX_ATTRIB_STACK_DEPTH = 3381
GL_MAX_MODELVIEW_STACK_DEPTH = 3382
GL_MAX_NAME_STACK_DEPTH = 3383
GL_MAX_PROJECTION_STACK_DEPTH = 3384
GL_MAX_TEXTURE_STACK_DEPTH = 3385
GL_MAX_VIEWPORT_DIMS = 3386
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 3387
GL_SUBPIXEL_BITS = 3408
GL_INDEX_BITS = 3409
GL_RED_BITS = 3410
GL_GREEN_BITS = 3411
GL_BLUE_BITS = 3412
GL_ALPHA_BITS = 3413
GL_DEPTH_BITS = 3414
GL_STENCIL_BITS = 3415
GL_ACCUM_RED_BITS = 3416
GL_ACCUM_GREEN_BITS = 3417
GL_ACCUM_BLUE_BITS = 3418
GL_ACCUM_ALPHA_BITS = 3419
GL_NAME_STACK_DEPTH = 3440
GL_AUTO_NORMAL = 3456
GL_MAP1_COLOR_4 = 3472
GL_MAP1_INDEX = 3473
GL_MAP1_NORMAL = 3474
GL_MAP1_TEXTURE_COORD_1 = 3475
GL_MAP1_TEXTURE_COORD_2 = 3476
GL_MAP1_TEXTURE_COORD_3 = 3477
GL_MAP1_TEXTURE_COORD_4 = 3478
GL_MAP1_VERTEX_3 = 3479
GL_MAP1_VERTEX_4 = 3480
GL_MAP2_COLOR_4 = 3504
GL_MAP2_INDEX = 3505
GL_MAP2_NORMAL = 3506
GL_MAP2_TEXTURE_COORD_1 = 3507
GL_MAP2_TEXTURE_COORD_2 = 3508
GL_MAP2_TEXTURE_COORD_3 = 3509
GL_MAP2_TEXTURE_COORD_4 = 3510
GL_MAP2_VERTEX_3 = 3511
GL_MAP2_VERTEX_4 = 3512
GL_MAP1_GRID_DOMAIN = 3536
GL_MAP1_GRID_SEGMENTS = 3537
GL_MAP2_GRID_DOMAIN = 3538
GL_MAP2_GRID_SEGMENTS = 3539
GL_TEXTURE_1D = 3552
GL_TEXTURE_2D = 3553
GL_FEEDBACK_BUFFER_POINTER = 3568
GL_FEEDBACK_BUFFER_SIZE = 3569
GL_FEEDBACK_BUFFER_TYPE = 3570
GL_SELECTION_BUFFER_POINTER = 3571
GL_SELECTION_BUFFER_SIZE = 3572
GL_TEXTURE_WIDTH = 4096
GL_TEXTURE_HEIGHT = 4097
GL_TEXTURE_INTERNAL_FORMAT = 4099
GL_TEXTURE_BORDER_COLOR = 4100
GL_TEXTURE_BORDER = 4101
GL_DONT_CARE = 4352
GL_FASTEST = 4353
GL_NICEST = 4354
GL_LIGHT0 = 16384
GL_LIGHT1 = 16385
GL_LIGHT2 = 16386
GL_LIGHT3 = 16387
GL_LIGHT4 = 16388
GL_LIGHT5 = 16389
GL_LIGHT6 = 16390
GL_LIGHT7 = 16391
GL_AMBIENT = 4608
GL_DIFFUSE = 4609
GL_SPECULAR = 4610
GL_POSITION = 4611
GL_SPOT_DIRECTION = 4612
GL_SPOT_EXPONENT = 4613
GL_SPOT_CUTOFF = 4614
GL_CONSTANT_ATTENUATION = 4615
GL_LINEAR_ATTENUATION = 4616
GL_QUADRATIC_ATTENUATION = 4617
GL_COMPILE = 4864
GL_COMPILE_AND_EXECUTE = 4865
GL_CLEAR = 5376
GL_AND = 5377
GL_AND_REVERSE = 5378
GL_COPY = 5379
GL_AND_INVERTED = 5380
GL_NOOP = 5381
GL_XOR = 5382
GL_OR = 5383
GL_NOR = 5384
GL_EQUIV = 5385
GL_INVERT = 5386
GL_OR_REVERSE = 5387
GL_COPY_INVERTED = 5388
GL_OR_INVERTED = 5389
GL_NAND = 5390
GL_SET = 5391
GL_EMISSION = 5632
GL_SHININESS = 5633
GL_AMBIENT_AND_DIFFUSE = 5634
GL_COLOR_INDEXES = 5635
GL_MODELVIEW = 5888
GL_PROJECTION = 5889
GL_TEXTURE = 5890
GL_COLOR = 6144
GL_DEPTH = 6145
GL_STENCIL = 6146
GL_COLOR_INDEX = 6400
GL_STENCIL_INDEX = 6401
GL_DEPTH_COMPONENT = 6402
GL_RED = 6403
GL_GREEN = 6404
GL_BLUE = 6405
GL_ALPHA = 6406
GL_RGB = 6407
GL_RGBA = 6408
GL_LUMINANCE = 6409
GL_LUMINANCE_ALPHA = 6410
GL_BITMAP = 6656
GL_POINT = 6912
GL_LINE = 6913
GL_FILL = 6914
GL_RENDER = 7168
GL_FEEDBACK = 7169
GL_SELECT = 7170
GL_FLAT = 7424
GL_SMOOTH = 7425
GL_KEEP = 7680
GL_REPLACE = 7681
GL_INCR = 7682
GL_DECR = 7683
GL_VENDOR = 7936
GL_RENDERER = 7937
GL_VERSION = 7938
GL_EXTENSIONS = 7939
GL_S = 8192
GL_T = 8193
GL_R = 8194
GL_Q = 8195
GL_MODULATE = 8448
GL_DECAL = 8449
GL_TEXTURE_ENV_MODE = 8704
GL_TEXTURE_ENV_COLOR = 8705
GL_TEXTURE_ENV = 8960
GL_EYE_LINEAR = 9216
GL_OBJECT_LINEAR = 9217
GL_SPHERE_MAP = 9218
GL_TEXTURE_GEN_MODE = 9472
GL_OBJECT_PLANE = 9473
GL_EYE_PLANE = 9474
GL_NEAREST = 9728
GL_LINEAR = 9729
GL_NEAREST_MIPMAP_NEAREST = 9984
GL_LINEAR_MIPMAP_NEAREST = 9985
GL_NEAREST_MIPMAP_LINEAR = 9986
GL_LINEAR_MIPMAP_LINEAR = 9987
GL_TEXTURE_MAG_FILTER = 10240
GL_TEXTURE_MIN_FILTER = 10241
GL_TEXTURE_WRAP_S = 10242
GL_TEXTURE_WRAP_T = 10243
GL_CLAMP = 10496
GL_REPEAT = 10497
GL_CLIENT_PIXEL_STORE_BIT = 1
GL_CLIENT_VERTEX_ARRAY_BIT = 2
GL_CLIENT_ALL_ATTRIB_BITS = 4294967295
GL_POLYGON_OFFSET_FACTOR = 32824
GL_POLYGON_OFFSET_UNITS = 10752
GL_POLYGON_OFFSET_POINT = 10753
GL_POLYGON_OFFSET_LINE = 10754
GL_POLYGON_OFFSET_FILL = 32823
GL_ALPHA4 = 32827
GL_ALPHA8 = 32828
GL_ALPHA12 = 32829
GL_ALPHA16 = 32830
GL_LUMINANCE4 = 32831
GL_LUMINANCE8 = 32832
GL_LUMINANCE12 = 32833
GL_LUMINANCE16 = 32834
GL_LUMINANCE4_ALPHA4 = 32835
GL_LUMINANCE6_ALPHA2 = 32836
GL_LUMINANCE8_ALPHA8 = 32837
GL_LUMINANCE12_ALPHA4 = 32838
GL_LUMINANCE12_ALPHA12 = 32839
GL_LUMINANCE16_ALPHA16 = 32840
GL_INTENSITY = 32841
GL_INTENSITY4 = 32842
GL_INTENSITY8 = 32843
GL_INTENSITY12 = 32844
GL_INTENSITY16 = 32845
GL_R3_G3_B2 = 10768
GL_RGB4 = 32847
GL_RGB5 = 32848
GL_RGB8 = 32849
GL_RGB10 = 32850
GL_RGB12 = 32851
GL_RGB16 = 32852
GL_RGBA2 = 32853
GL_RGBA4 = 32854
GL_RGB5_A1 = 32855
GL_RGBA8 = 32856
GL_RGB10_A2 = 32857
GL_RGBA12 = 32858
GL_RGBA16 = 32859
GL_TEXTURE_RED_SIZE = 32860
GL_TEXTURE_GREEN_SIZE = 32861
GL_TEXTURE_BLUE_SIZE = 32862
GL_TEXTURE_ALPHA_SIZE = 32863
GL_TEXTURE_LUMINANCE_SIZE = 32864
GL_TEXTURE_INTENSITY_SIZE = 32865
GL_PROXY_TEXTURE_1D = 32867
GL_PROXY_TEXTURE_2D = 32868
GL_TEXTURE_PRIORITY = 32870
GL_TEXTURE_RESIDENT = 32871
GL_TEXTURE_BINDING_1D = 32872
GL_TEXTURE_BINDING_2D = 32873
GL_VERTEX_ARRAY = 32884
GL_NORMAL_ARRAY = 32885
GL_COLOR_ARRAY = 32886
GL_INDEX_ARRAY = 32887
GL_TEXTURE_COORD_ARRAY = 32888
GL_EDGE_FLAG_ARRAY = 32889
GL_VERTEX_ARRAY_SIZE = 32890
GL_VERTEX_ARRAY_TYPE = 32891
GL_VERTEX_ARRAY_STRIDE = 32892
GL_NORMAL_ARRAY_TYPE = 32894
GL_NORMAL_ARRAY_STRIDE = 32895
GL_COLOR_ARRAY_SIZE = 32897
GL_COLOR_ARRAY_TYPE = 32898
GL_COLOR_ARRAY_STRIDE = 32899
GL_INDEX_ARRAY_TYPE = 32901
GL_INDEX_ARRAY_STRIDE = 32902
GL_TEXTURE_COORD_ARRAY_SIZE = 32904
GL_TEXTURE_COORD_ARRAY_TYPE = 32905
GL_TEXTURE_COORD_ARRAY_STRIDE = 32906
GL_EDGE_FLAG_ARRAY_STRIDE = 32908
GL_VERTEX_ARRAY_POINTER = 32910
GL_NORMAL_ARRAY_POINTER = 32911
GL_COLOR_ARRAY_POINTER = 32912
GL_INDEX_ARRAY_POINTER = 32913
GL_TEXTURE_COORD_ARRAY_POINTER = 32914
GL_EDGE_FLAG_ARRAY_POINTER = 32915
GL_V2F = 10784
GL_V3F = 10785
GL_C4UB_V2F = 10786
GL_C4UB_V3F = 10787
GL_C3F_V3F = 10788
GL_N3F_V3F = 10789
GL_C4F_N3F_V3F = 10790
GL_T2F_V3F = 10791
GL_T4F_V4F = 10792
GL_T2F_C4UB_V3F = 10793
GL_T2F_C3F_V3F = 10794
GL_T2F_N3F_V3F = 10795
GL_T2F_C4F_N3F_V3F = 10796
GL_T4F_C4F_N3F_V4F = 10797
GL_EXT_vertex_array = 1
GL_EXT_bgra = 1
GL_EXT_paletted_texture = 1
GL_WIN_swap_hint = 1
GL_WIN_draw_range_elements = 1
GL_VERTEX_ARRAY_EXT = 32884
GL_NORMAL_ARRAY_EXT = 32885
GL_COLOR_ARRAY_EXT = 32886
GL_INDEX_ARRAY_EXT = 32887
GL_TEXTURE_COORD_ARRAY_EXT = 32888
GL_EDGE_FLAG_ARRAY_EXT = 32889
GL_VERTEX_ARRAY_SIZE_EXT = 32890
GL_VERTEX_ARRAY_TYPE_EXT = 32891
GL_VERTEX_ARRAY_STRIDE_EXT = 32892
GL_VERTEX_ARRAY_COUNT_EXT = 32893
GL_NORMAL_ARRAY_TYPE_EXT = 32894
GL_NORMAL_ARRAY_STRIDE_EXT = 32895
GL_NORMAL_ARRAY_COUNT_EXT = 32896
GL_COLOR_ARRAY_SIZE_EXT = 32897
GL_COLOR_ARRAY_TYPE_EXT = 32898
GL_COLOR_ARRAY_STRIDE_EXT = 32899
GL_COLOR_ARRAY_COUNT_EXT = 32900
GL_INDEX_ARRAY_TYPE_EXT = 32901
GL_INDEX_ARRAY_STRIDE_EXT = 32902
GL_INDEX_ARRAY_COUNT_EXT = 32903
GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 32904
GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 32905
GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 32906
GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 32907
GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 32908
GL_EDGE_FLAG_ARRAY_COUNT_EXT = 32909
GL_VERTEX_ARRAY_POINTER_EXT = 32910
GL_NORMAL_ARRAY_POINTER_EXT = 32911
GL_COLOR_ARRAY_POINTER_EXT = 32912
GL_INDEX_ARRAY_POINTER_EXT = 32913
GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 32914
GL_EDGE_FLAG_ARRAY_POINTER_EXT = 32915
GL_DOUBLE_EXT = 5130
GL_BGR_EXT = 32992
GL_BGRA_EXT = 32993
GL_COLOR_TABLE_FORMAT_EXT = 32984
GL_COLOR_TABLE_WIDTH_EXT = 32985
GL_COLOR_TABLE_RED_SIZE_EXT = 32986
GL_COLOR_TABLE_GREEN_SIZE_EXT = 32987
GL_COLOR_TABLE_BLUE_SIZE_EXT = 32988
GL_COLOR_TABLE_ALPHA_SIZE_EXT = 32989
GL_COLOR_TABLE_LUMINANCE_SIZE_EXT = 32990
GL_COLOR_TABLE_INTENSITY_SIZE_EXT = 32991
GL_COLOR_INDEX1_EXT = 32994
GL_COLOR_INDEX2_EXT = 32995
GL_COLOR_INDEX4_EXT = 32996
GL_COLOR_INDEX8_EXT = 32997
GL_COLOR_INDEX12_EXT = 32998
GL_COLOR_INDEX16_EXT = 32999
GL_MAX_ELEMENTS_VERTICES_WIN = 33000
GL_MAX_ELEMENTS_INDICES_WIN = 33001
GL_PHONG_WIN = 33002
GL_PHONG_HINT_WIN = 33003
GL_FOG_SPECULAR_TEXTURE_WIN = 33004
GL_LOGIC_OP = 3057
GL_TEXTURE_COMPONENTS = 4099
GLU_VERSION_1_1 = 1
GLU_VERSION_1_2 = 1
GLU_INVALID_ENUM = 100900
GLU_INVALID_VALUE = 100901
GLU_OUT_OF_MEMORY = 100902
GLU_INCOMPATIBLE_GL_VERSION = 100903
GLU_VERSION = 100800
GLU_EXTENSIONS = 100801
GLU_TRUE = 1
GLU_FALSE = 0
GLU_SMOOTH = 100000
GLU_FLAT = 100001
GLU_NONE = 100002
GLU_POINT = 100010
GLU_LINE = 100011
GLU_FILL = 100012
GLU_SILHOUETTE = 100013
GLU_OUTSIDE = 100020
GLU_INSIDE = 100021
GLU_TESS_WINDING_RULE = 100140
GLU_TESS_BOUNDARY_ONLY = 100141
GLU_TESS_TOLERANCE = 100142
GLU_TESS_WINDING_ODD = 100130
GLU_TESS_WINDING_NONZERO = 100131
GLU_TESS_WINDING_POSITIVE = 100132
GLU_TESS_WINDING_NEGATIVE = 100133
GLU_TESS_WINDING_ABS_GEQ_TWO = 100134
GLU_TESS_BEGIN = 100100
GLU_TESS_VERTEX = 100101
GLU_TESS_END = 100102
GLU_TESS_ERROR = 100103
GLU_TESS_EDGE_FLAG = 100104
GLU_TESS_COMBINE = 100105
GLU_TESS_BEGIN_DATA = 100106
GLU_TESS_VERTEX_DATA = 100107
GLU_TESS_END_DATA = 100108
GLU_TESS_ERROR_DATA = 100109
GLU_TESS_EDGE_FLAG_DATA = 100110
GLU_TESS_COMBINE_DATA = 100111
GLU_TESS_ERROR1 = 100151
GLU_TESS_ERROR2 = 100152
GLU_TESS_ERROR3 = 100153
GLU_TESS_ERROR4 = 100154
GLU_TESS_ERROR5 = 100155
GLU_TESS_ERROR6 = 100156
GLU_TESS_ERROR7 = 100157
GLU_TESS_ERROR8 = 100158
GLU_TESS_MISSING_BEGIN_POLYGON = 100151
GLU_TESS_MISSING_BEGIN_CONTOUR = 100152
GLU_TESS_MISSING_END_POLYGON = 100153
GLU_TESS_MISSING_END_CONTOUR = 100154
GLU_TESS_COORD_TOO_LARGE = 100155
GLU_TESS_NEED_COMBINE_CALLBACK = 100156
GLU_AUTO_LOAD_MATRIX = 100200
GLU_CULLING = 100201
GLU_SAMPLING_TOLERANCE = 100203
GLU_DISPLAY_MODE = 100204
GLU_PARAMETRIC_TOLERANCE = 100202
GLU_SAMPLING_METHOD = 100205
GLU_U_STEP = 100206
GLU_V_STEP = 100207
GLU_PATH_LENGTH = 100215
GLU_PARAMETRIC_ERROR = 100216
GLU_DOMAIN_DISTANCE = 100217
GLU_MAP1_TRIM_2 = 100210
GLU_MAP1_TRIM_3 = 100211
GLU_OUTLINE_POLYGON = 100240
GLU_OUTLINE_PATCH = 100241
GLU_NURBS_ERROR1 = 100251
GLU_NURBS_ERROR2 = 100252
GLU_NURBS_ERROR3 = 100253
GLU_NURBS_ERROR4 = 100254
GLU_NURBS_ERROR5 = 100255
GLU_NURBS_ERROR6 = 100256
GLU_NURBS_ERROR7 = 100257
GLU_NURBS_ERROR8 = 100258
GLU_NURBS_ERROR9 = 100259
GLU_NURBS_ERROR10 = 100260
GLU_NURBS_ERROR11 = 100261
GLU_NURBS_ERROR12 = 100262
GLU_NURBS_ERROR13 = 100263
GLU_NURBS_ERROR14 = 100264
GLU_NURBS_ERROR15 = 100265
GLU_NURBS_ERROR16 = 100266
GLU_NURBS_ERROR17 = 100267
GLU_NURBS_ERROR18 = 100268
GLU_NURBS_ERROR19 = 100269
GLU_NURBS_ERROR20 = 100270
GLU_NURBS_ERROR21 = 100271
GLU_NURBS_ERROR22 = 100272
GLU_NURBS_ERROR23 = 100273
GLU_NURBS_ERROR24 = 100274
GLU_NURBS_ERROR25 = 100275
GLU_NURBS_ERROR26 = 100276
GLU_NURBS_ERROR27 = 100277
GLU_NURBS_ERROR28 = 100278
GLU_NURBS_ERROR29 = 100279
GLU_NURBS_ERROR30 = 100280
GLU_NURBS_ERROR31 = 100281
GLU_NURBS_ERROR32 = 100282
GLU_NURBS_ERROR33 = 100283
GLU_NURBS_ERROR34 = 100284
GLU_NURBS_ERROR35 = 100285
GLU_NURBS_ERROR36 = 100286
GLU_NURBS_ERROR37 = 100287
GLU_CW = 100120
GLU_CCW = 100121
GLU_INTERIOR = 100122
GLU_EXTERIOR = 100123
GLU_UNKNOWN = 100124
GLU_BEGIN = 100100
GLU_VERTEX = 100101
GLU_END = 100102
GLU_ERROR = 100103
GLU_EDGE_FLAG = 100104
pub const GL_VERSION_1_1: u32 = 1;
pub const GL_ACCUM: u32 = 256;
pub const GL_LOAD: u32 = 257;
pub const GL_RETURN: u32 = 258;
pub const GL_MULT: u32 = 259;
pub const GL_ADD: u32 = 260;
pub const GL_NEVER: u32 = 512;
pub const GL_LESS: u32 = 513;
pub const GL_EQUAL: u32 = 514;
pub const GL_LEQUAL: u32 = 515;
pub const GL_GREATER: u32 = 516;
pub const GL_NOTEQUAL: u32 = 517;
pub const GL_GEQUAL: u32 = 518;
pub const GL_ALWAYS: u32 = 519;
pub const GL_CURRENT_BIT: u32 = 1;
pub const GL_POINT_BIT: u32 = 2;
pub const GL_LINE_BIT: u32 = 4;
pub const GL_POLYGON_BIT: u32 = 8;
pub const GL_POLYGON_STIPPLE_BIT: u32 = 16;
pub const GL_PIXEL_MODE_BIT: u32 = 32;
pub const GL_LIGHTING_BIT: u32 = 64;
pub const GL_FOG_BIT: u32 = 128;
pub const GL_DEPTH_BUFFER_BIT: u32 = 256;
pub const GL_ACCUM_BUFFER_BIT: u32 = 512;
pub const GL_STENCIL_BUFFER_BIT: u32 = 1024;
pub const GL_VIEWPORT_BIT: u32 = 2048;
pub const GL_TRANSFORM_BIT: u32 = 4096;
pub const GL_ENABLE_BIT: u32 = 8192;
pub const GL_COLOR_BUFFER_BIT: u32 = 16384;
pub const GL_HINT_BIT: u32 = 32768;
pub const GL_EVAL_BIT: u32 = 65536;
pub const GL_LIST_BIT: u32 = 131072;
pub const GL_TEXTURE_BIT: u32 = 262144;
pub const GL_SCISSOR_BIT: u32 = 524288;
pub const GL_ALL_ATTRIB_BITS: u32 = 1048575;
pub const GL_POINTS: u32 = 0;
pub const GL_LINES: u32 = 1;
pub const GL_LINE_LOOP: u32 = 2;
pub const GL_LINE_STRIP: u32 = 3;
pub const GL_TRIANGLES: u32 = 4;
pub const GL_TRIANGLE_STRIP: u32 = 5;
pub const GL_TRIANGLE_FAN: u32 = 6;
pub const GL_QUADS: u32 = 7;
pub const GL_QUAD_STRIP: u32 = 8;
pub const GL_POLYGON: u32 = 9;
pub const GL_ZERO: u32 = 0;
pub const GL_ONE: u32 = 1;
pub const GL_SRC_COLOR: u32 = 768;
pub const GL_ONE_MINUS_SRC_COLOR: u32 = 769;
pub const GL_SRC_ALPHA: u32 = 770;
pub const GL_ONE_MINUS_SRC_ALPHA: u32 = 771;
pub const GL_DST_ALPHA: u32 = 772;
pub const GL_ONE_MINUS_DST_ALPHA: u32 = 773;
pub const GL_DST_COLOR: u32 = 774;
pub const GL_ONE_MINUS_DST_COLOR: u32 = 775;
pub const GL_SRC_ALPHA_SATURATE: u32 = 776;
pub const GL_TRUE: u32 = 1;
pub const GL_FALSE: u32 = 0;
pub const GL_CLIP_PLANE0: u32 = 12288;
pub const GL_CLIP_PLANE1: u32 = 12289;
pub const GL_CLIP_PLANE2: u32 = 12290;
pub const GL_CLIP_PLANE3: u32 = 12291;
pub const GL_CLIP_PLANE4: u32 = 12292;
pub const GL_CLIP_PLANE5: u32 = 12293;
pub const GL_BYTE: u32 = 5120;
pub const GL_UNSIGNED_BYTE: u32 = 5121;
pub const GL_SHORT: u32 = 5122;
pub const GL_UNSIGNED_SHORT: u32 = 5123;
pub const GL_INT: u32 = 5124;
pub const GL_UNSIGNED_INT: u32 = 5125;
pub const GL_FLOAT: u32 = 5126;
pub const GL_2_BYTES: u32 = 5127;
pub const GL_3_BYTES: u32 = 5128;
pub const GL_4_BYTES: u32 = 5129;
pub const GL_DOUBLE: u32 = 5130;
pub const GL_NONE: u32 = 0;
pub const GL_FRONT_LEFT: u32 = 1024;
pub const GL_FRONT_RIGHT: u32 = 1025;
pub const GL_BACK_LEFT: u32 = 1026;
pub const GL_BACK_RIGHT: u32 = 1027;
pub const GL_FRONT: u32 = 1028;
pub const GL_BACK: u32 = 1029;
pub const GL_LEFT: u32 = 1030;
pub const GL_RIGHT: u32 = 1031;
pub const GL_FRONT_AND_BACK: u32 = 1032;
pub const GL_AUX0: u32 = 1033;
pub const GL_AUX1: u32 = 1034;
pub const GL_AUX2: u32 = 1035;
pub const GL_AUX3: u32 = 1036;
pub const GL_NO_ERROR: u32 = 0;
pub const GL_INVALID_ENUM: u32 = 1280;
pub const GL_INVALID_VALUE: u32 = 1281;
pub const GL_INVALID_OPERATION: u32 = 1282;
pub const GL_STACK_OVERFLOW: u32 = 1283;
pub const GL_STACK_UNDERFLOW: u32 = 1284;
pub const GL_OUT_OF_MEMORY: u32 = 1285;
pub const GL_2D: u32 = 1536;
pub const GL_3D: u32 = 1537;
pub const GL_3D_COLOR: u32 = 1538;
pub const GL_3D_COLOR_TEXTURE: u32 = 1539;
pub const GL_4D_COLOR_TEXTURE: u32 = 1540;
pub const GL_PASS_THROUGH_TOKEN: u32 = 1792;
pub const GL_POINT_TOKEN: u32 = 1793;
pub const GL_LINE_TOKEN: u32 = 1794;
pub const GL_POLYGON_TOKEN: u32 = 1795;
pub const GL_BITMAP_TOKEN: u32 = 1796;
pub const GL_DRAW_PIXEL_TOKEN: u32 = 1797;
pub const GL_COPY_PIXEL_TOKEN: u32 = 1798;
pub const GL_LINE_RESET_TOKEN: u32 = 1799;
pub const GL_EXP: u32 = 2048;
pub const GL_EXP2: u32 = 2049;
pub const GL_CW: u32 = 2304;
pub const GL_CCW: u32 = 2305;
pub const GL_COEFF: u32 = 2560;
pub const GL_ORDER: u32 = 2561;
pub const GL_DOMAIN: u32 = 2562;
pub const GL_CURRENT_COLOR: u32 = 2816;
pub const GL_CURRENT_INDEX: u32 = 2817;
pub const GL_CURRENT_NORMAL: u32 = 2818;
pub const GL_CURRENT_TEXTURE_COORDS: u32 = 2819;
pub const GL_CURRENT_RASTER_COLOR: u32 = 2820;
pub const GL_CURRENT_RASTER_INDEX: u32 = 2821;
pub const GL_CURRENT_RASTER_TEXTURE_COORDS: u32 = 2822;
pub const GL_CURRENT_RASTER_POSITION: u32 = 2823;
pub const GL_CURRENT_RASTER_POSITION_VALID: u32 = 2824;
pub const GL_CURRENT_RASTER_DISTANCE: u32 = 2825;
pub const GL_POINT_SMOOTH: u32 = 2832;
pub const GL_POINT_SIZE: u32 = 2833;
pub const GL_POINT_SIZE_RANGE: u32 = 2834;
pub const GL_POINT_SIZE_GRANULARITY: u32 = 2835;
pub const GL_LINE_SMOOTH: u32 = 2848;
pub const GL_LINE_WIDTH: u32 = 2849;
pub const GL_LINE_WIDTH_RANGE: u32 = 2850;
pub const GL_LINE_WIDTH_GRANULARITY: u32 = 2851;
pub const GL_LINE_STIPPLE: u32 = 2852;
pub const GL_LINE_STIPPLE_PATTERN: u32 = 2853;
pub const GL_LINE_STIPPLE_REPEAT: u32 = 2854;
pub const GL_LIST_MODE: u32 = 2864;
pub const GL_MAX_LIST_NESTING: u32 = 2865;
pub const GL_LIST_BASE: u32 = 2866;
pub const GL_LIST_INDEX: u32 = 2867;
pub const GL_POLYGON_MODE: u32 = 2880;
pub const GL_POLYGON_SMOOTH: u32 = 2881;
pub const GL_POLYGON_STIPPLE: u32 = 2882;
pub const GL_EDGE_FLAG: u32 = 2883;
pub const GL_CULL_FACE: u32 = 2884;
pub const GL_CULL_FACE_MODE: u32 = 2885;
pub const GL_FRONT_FACE: u32 = 2886;
pub const GL_LIGHTING: u32 = 2896;
pub const GL_LIGHT_MODEL_LOCAL_VIEWER: u32 = 2897;
pub const GL_LIGHT_MODEL_TWO_SIDE: u32 = 2898;
pub const GL_LIGHT_MODEL_AMBIENT: u32 = 2899;
pub const GL_SHADE_MODEL: u32 = 2900;
pub const GL_COLOR_MATERIAL_FACE: u32 = 2901;
pub const GL_COLOR_MATERIAL_PARAMETER: u32 = 2902;
pub const GL_COLOR_MATERIAL: u32 = 2903;
pub const GL_FOG: u32 = 2912;
pub const GL_FOG_INDEX: u32 = 2913;
pub const GL_FOG_DENSITY: u32 = 2914;
pub const GL_FOG_START: u32 = 2915;
pub const GL_FOG_END: u32 = 2916;
pub const GL_FOG_MODE: u32 = 2917;
pub const GL_FOG_COLOR: u32 = 2918;
pub const GL_DEPTH_RANGE: u32 = 2928;
pub const GL_DEPTH_TEST: u32 = 2929;
pub const GL_DEPTH_WRITEMASK: u32 = 2930;
pub const GL_DEPTH_CLEAR_VALUE: u32 = 2931;
pub const GL_DEPTH_FUNC: u32 = 2932;
pub const GL_ACCUM_CLEAR_VALUE: u32 = 2944;
pub const GL_STENCIL_TEST: u32 = 2960;
pub const GL_STENCIL_CLEAR_VALUE: u32 = 2961;
pub const GL_STENCIL_FUNC: u32 = 2962;
pub const GL_STENCIL_VALUE_MASK: u32 = 2963;
pub const GL_STENCIL_FAIL: u32 = 2964;
pub const GL_STENCIL_PASS_DEPTH_FAIL: u32 = 2965;
pub const GL_STENCIL_PASS_DEPTH_PASS: u32 = 2966;
pub const GL_STENCIL_REF: u32 = 2967;
pub const GL_STENCIL_WRITEMASK: u32 = 2968;
pub const GL_MATRIX_MODE: u32 = 2976;
pub const GL_NORMALIZE: u32 = 2977;
pub const GL_VIEWPORT: u32 = 2978;
pub const GL_MODELVIEW_STACK_DEPTH: u32 = 2979;
pub const GL_PROJECTION_STACK_DEPTH: u32 = 2980;
pub const GL_TEXTURE_STACK_DEPTH: u32 = 2981;
pub const GL_MODELVIEW_MATRIX: u32 = 2982;
pub const GL_PROJECTION_MATRIX: u32 = 2983;
pub const GL_TEXTURE_MATRIX: u32 = 2984;
pub const GL_ATTRIB_STACK_DEPTH: u32 = 2992;
pub const GL_CLIENT_ATTRIB_STACK_DEPTH: u32 = 2993;
pub const GL_ALPHA_TEST: u32 = 3008;
pub const GL_ALPHA_TEST_FUNC: u32 = 3009;
pub const GL_ALPHA_TEST_REF: u32 = 3010;
pub const GL_DITHER: u32 = 3024;
pub const GL_BLEND_DST: u32 = 3040;
pub const GL_BLEND_SRC: u32 = 3041;
pub const GL_BLEND: u32 = 3042;
pub const GL_LOGIC_OP_MODE: u32 = 3056;
pub const GL_INDEX_LOGIC_OP: u32 = 3057;
pub const GL_COLOR_LOGIC_OP: u32 = 3058;
pub const GL_AUX_BUFFERS: u32 = 3072;
pub const GL_DRAW_BUFFER: u32 = 3073;
pub const GL_READ_BUFFER: u32 = 3074;
pub const GL_SCISSOR_BOX: u32 = 3088;
pub const GL_SCISSOR_TEST: u32 = 3089;
pub const GL_INDEX_CLEAR_VALUE: u32 = 3104;
pub const GL_INDEX_WRITEMASK: u32 = 3105;
pub const GL_COLOR_CLEAR_VALUE: u32 = 3106;
pub const GL_COLOR_WRITEMASK: u32 = 3107;
pub const GL_INDEX_MODE: u32 = 3120;
pub const GL_RGBA_MODE: u32 = 3121;
pub const GL_DOUBLEBUFFER: u32 = 3122;
pub const GL_STEREO: u32 = 3123;
pub const GL_RENDER_MODE: u32 = 3136;
pub const GL_PERSPECTIVE_CORRECTION_HINT: u32 = 3152;
pub const GL_POINT_SMOOTH_HINT: u32 = 3153;
pub const GL_LINE_SMOOTH_HINT: u32 = 3154;
pub const GL_POLYGON_SMOOTH_HINT: u32 = 3155;
pub const GL_FOG_HINT: u32 = 3156;
pub const GL_TEXTURE_GEN_S: u32 = 3168;
pub const GL_TEXTURE_GEN_T: u32 = 3169;
pub const GL_TEXTURE_GEN_R: u32 = 3170;
pub const GL_TEXTURE_GEN_Q: u32 = 3171;
pub const GL_PIXEL_MAP_I_TO_I: u32 = 3184;
pub const GL_PIXEL_MAP_S_TO_S: u32 = 3185;
pub const GL_PIXEL_MAP_I_TO_R: u32 = 3186;
pub const GL_PIXEL_MAP_I_TO_G: u32 = 3187;
pub const GL_PIXEL_MAP_I_TO_B: u32 = 3188;
pub const GL_PIXEL_MAP_I_TO_A: u32 = 3189;
pub const GL_PIXEL_MAP_R_TO_R: u32 = 3190;
pub const GL_PIXEL_MAP_G_TO_G: u32 = 3191;
pub const GL_PIXEL_MAP_B_TO_B: u32 = 3192;
pub const GL_PIXEL_MAP_A_TO_A: u32 = 3193;
pub const GL_PIXEL_MAP_I_TO_I_SIZE: u32 = 3248;
pub const GL_PIXEL_MAP_S_TO_S_SIZE: u32 = 3249;
pub const GL_PIXEL_MAP_I_TO_R_SIZE: u32 = 3250;
pub const GL_PIXEL_MAP_I_TO_G_SIZE: u32 = 3251;
pub const GL_PIXEL_MAP_I_TO_B_SIZE: u32 = 3252;
pub const GL_PIXEL_MAP_I_TO_A_SIZE: u32 = 3253;
pub const GL_PIXEL_MAP_R_TO_R_SIZE: u32 = 3254;
pub const GL_PIXEL_MAP_G_TO_G_SIZE: u32 = 3255;
pub const GL_PIXEL_MAP_B_TO_B_SIZE: u32 = 3256;
pub const GL_PIXEL_MAP_A_TO_A_SIZE: u32 = 3257;
pub const GL_UNPACK_SWAP_BYTES: u32 = 3312;
pub const GL_UNPACK_LSB_FIRST: u32 = 3313;
pub const GL_UNPACK_ROW_LENGTH: u32 = 3314;
pub const GL_UNPACK_SKIP_ROWS: u32 = 3315;
pub const GL_UNPACK_SKIP_PIXELS: u32 = 3316;
pub const GL_UNPACK_ALIGNMENT: u32 = 3317;
pub const GL_PACK_SWAP_BYTES: u32 = 3328;
pub const GL_PACK_LSB_FIRST: u32 = 3329;
pub const GL_PACK_ROW_LENGTH: u32 = 3330;
pub const GL_PACK_SKIP_ROWS: u32 = 3331;
pub const GL_PACK_SKIP_PIXELS: u32 = 3332;
pub const GL_PACK_ALIGNMENT: u32 = 3333;
pub const GL_MAP_COLOR: u32 = 3344;
pub const GL_MAP_STENCIL: u32 = 3345;
pub const GL_INDEX_SHIFT: u32 = 3346;
pub const GL_INDEX_OFFSET: u32 = 3347;
pub const GL_RED_SCALE: u32 = 3348;
pub const GL_RED_BIAS: u32 = 3349;
pub const GL_ZOOM_X: u32 = 3350;
pub const GL_ZOOM_Y: u32 = 3351;
pub const GL_GREEN_SCALE: u32 = 3352;
pub const GL_GREEN_BIAS: u32 = 3353;
pub const GL_BLUE_SCALE: u32 = 3354;
pub const GL_BLUE_BIAS: u32 = 3355;
pub const GL_ALPHA_SCALE: u32 = 3356;
pub const GL_ALPHA_BIAS: u32 = 3357;
pub const GL_DEPTH_SCALE: u32 = 3358;
pub const GL_DEPTH_BIAS: u32 = 3359;
pub const GL_MAX_EVAL_ORDER: u32 = 3376;
pub const GL_MAX_LIGHTS: u32 = 3377;
pub const GL_MAX_CLIP_PLANES: u32 = 3378;
pub const GL_MAX_TEXTURE_SIZE: u32 = 3379;
pub const GL_MAX_PIXEL_MAP_TABLE: u32 = 3380;
pub const GL_MAX_ATTRIB_STACK_DEPTH: u32 = 3381;
pub const GL_MAX_MODELVIEW_STACK_DEPTH: u32 = 3382;
pub const GL_MAX_NAME_STACK_DEPTH: u32 = 3383;
pub const GL_MAX_PROJECTION_STACK_DEPTH: u32 = 3384;
pub const GL_MAX_TEXTURE_STACK_DEPTH: u32 = 3385;
pub const GL_MAX_VIEWPORT_DIMS: u32 = 3386;
pub const GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: u32 = 3387;
pub const GL_SUBPIXEL_BITS: u32 = 3408;
pub const GL_INDEX_BITS: u32 = 3409;
pub const GL_RED_BITS: u32 = 3410;
pub const GL_GREEN_BITS: u32 = 3411;
pub const GL_BLUE_BITS: u32 = 3412;
pub const GL_ALPHA_BITS: u32 = 3413;
pub const GL_DEPTH_BITS: u32 = 3414;
pub const GL_STENCIL_BITS: u32 = 3415;
pub const GL_ACCUM_RED_BITS: u32 = 3416;
pub const GL_ACCUM_GREEN_BITS: u32 = 3417;
pub const GL_ACCUM_BLUE_BITS: u32 = 3418;
pub const GL_ACCUM_ALPHA_BITS: u32 = 3419;
pub const GL_NAME_STACK_DEPTH: u32 = 3440;
pub const GL_AUTO_NORMAL: u32 = 3456;
pub const GL_MAP1_COLOR_4: u32 = 3472;
pub const GL_MAP1_INDEX: u32 = 3473;
pub const GL_MAP1_NORMAL: u32 = 3474;
pub const GL_MAP1_TEXTURE_COORD_1: u32 = 3475;
pub const GL_MAP1_TEXTURE_COORD_2: u32 = 3476;
pub const GL_MAP1_TEXTURE_COORD_3: u32 = 3477;
pub const GL_MAP1_TEXTURE_COORD_4: u32 = 3478;
pub const GL_MAP1_VERTEX_3: u32 = 3479;
pub const GL_MAP1_VERTEX_4: u32 = 3480;
pub const GL_MAP2_COLOR_4: u32 = 3504;
pub const GL_MAP2_INDEX: u32 = 3505;
pub const GL_MAP2_NORMAL: u32 = 3506;
pub const GL_MAP2_TEXTURE_COORD_1: u32 = 3507;
pub const GL_MAP2_TEXTURE_COORD_2: u32 = 3508;
pub const GL_MAP2_TEXTURE_COORD_3: u32 = 3509;
pub const GL_MAP2_TEXTURE_COORD_4: u32 = 3510;
pub const GL_MAP2_VERTEX_3: u32 = 3511;
pub const GL_MAP2_VERTEX_4: u32 = 3512;
pub const GL_MAP1_GRID_DOMAIN: u32 = 3536;
pub const GL_MAP1_GRID_SEGMENTS: u32 = 3537;
pub const GL_MAP2_GRID_DOMAIN: u32 = 3538;
pub const GL_MAP2_GRID_SEGMENTS: u32 = 3539;
pub const GL_TEXTURE_1D: u32 = 3552;
pub const GL_TEXTURE_2D: u32 = 3553;
pub const GL_FEEDBACK_BUFFER_POINTER: u32 = 3568;
pub const GL_FEEDBACK_BUFFER_SIZE: u32 = 3569;
pub const GL_FEEDBACK_BUFFER_TYPE: u32 = 3570;
pub const GL_SELECTION_BUFFER_POINTER: u32 = 3571;
pub const GL_SELECTION_BUFFER_SIZE: u32 = 3572;
pub const GL_TEXTURE_WIDTH: u32 = 4096;
pub const GL_TEXTURE_HEIGHT: u32 = 4097;
pub const GL_TEXTURE_INTERNAL_FORMAT: u32 = 4099;
pub const GL_TEXTURE_BORDER_COLOR: u32 = 4100;
pub const GL_TEXTURE_BORDER: u32 = 4101;
pub const GL_DONT_CARE: u32 = 4352;
pub const GL_FASTEST: u32 = 4353;
pub const GL_NICEST: u32 = 4354;
pub const GL_LIGHT0: u32 = 16384;
pub const GL_LIGHT1: u32 = 16385;
pub const GL_LIGHT2: u32 = 16386;
pub const GL_LIGHT3: u32 = 16387;
pub const GL_LIGHT4: u32 = 16388;
pub const GL_LIGHT5: u32 = 16389;
pub const GL_LIGHT6: u32 = 16390;
pub const GL_LIGHT7: u32 = 16391;
pub const GL_AMBIENT: u32 = 4608;
pub const GL_DIFFUSE: u32 = 4609;
pub const GL_SPECULAR: u32 = 4610;
pub const GL_POSITION: u32 = 4611;
pub const GL_SPOT_DIRECTION: u32 = 4612;
pub const GL_SPOT_EXPONENT: u32 = 4613;
pub const GL_SPOT_CUTOFF: u32 = 4614;
pub const GL_CONSTANT_ATTENUATION: u32 = 4615;
pub const GL_LINEAR_ATTENUATION: u32 = 4616;
pub const GL_QUADRATIC_ATTENUATION: u32 = 4617;
pub const GL_COMPILE: u32 = 4864;
pub const GL_COMPILE_AND_EXECUTE: u32 = 4865;
pub const GL_CLEAR: u32 = 5376;
pub const GL_AND: u32 = 5377;
pub const GL_AND_REVERSE: u32 = 5378;
pub const GL_COPY: u32 = 5379;
pub const GL_AND_INVERTED: u32 = 5380;
pub const GL_NOOP: u32 = 5381;
pub const GL_XOR: u32 = 5382;
pub const GL_OR: u32 = 5383;
pub const GL_NOR: u32 = 5384;
pub const GL_EQUIV: u32 = 5385;
pub const GL_INVERT: u32 = 5386;
pub const GL_OR_REVERSE: u32 = 5387;
pub const GL_COPY_INVERTED: u32 = 5388;
pub const GL_OR_INVERTED: u32 = 5389;
pub const GL_NAND: u32 = 5390;
pub const GL_SET: u32 = 5391;
pub const GL_EMISSION: u32 = 5632;
pub const GL_SHININESS: u32 = 5633;
pub const GL_AMBIENT_AND_DIFFUSE: u32 = 5634;
pub const GL_COLOR_INDEXES: u32 = 5635;
pub const GL_MODELVIEW: u32 = 5888;
pub const GL_PROJECTION: u32 = 5889;
pub const GL_TEXTURE: u32 = 5890;
pub const GL_COLOR: u32 = 6144;
pub const GL_DEPTH: u32 = 6145;
pub const GL_STENCIL: u32 = 6146;
pub const GL_COLOR_INDEX: u32 = 6400;
pub const GL_STENCIL_INDEX: u32 = 6401;
pub const GL_DEPTH_COMPONENT: u32 = 6402;
pub const GL_RED: u32 = 6403;
pub const GL_GREEN: u32 = 6404;
pub const GL_BLUE: u32 = 6405;
pub const GL_ALPHA: u32 = 6406;
pub const GL_RGB: u32 = 6407;
pub const GL_RGBA: u32 = 6408;
pub const GL_LUMINANCE: u32 = 6409;
pub const GL_LUMINANCE_ALPHA: u32 = 6410;
pub const GL_BITMAP: u32 = 6656;
pub const GL_POINT: u32 = 6912;
pub const GL_LINE: u32 = 6913;
pub const GL_FILL: u32 = 6914;
pub const GL_RENDER: u32 = 7168;
pub const GL_FEEDBACK: u32 = 7169;
pub const GL_SELECT: u32 = 7170;
pub const GL_FLAT: u32 = 7424;
pub const GL_SMOOTH: u32 = 7425;
pub const GL_KEEP: u32 = 7680;
pub const GL_REPLACE: u32 = 7681;
pub const GL_INCR: u32 = 7682;
pub const GL_DECR: u32 = 7683;
pub const GL_VENDOR: u32 = 7936;
pub const GL_RENDERER: u32 = 7937;
pub const GL_VERSION: u32 = 7938;
pub const GL_EXTENSIONS: u32 = 7939;
pub const GL_S: u32 = 8192;
pub const GL_T: u32 = 8193;
pub const GL_R: u32 = 8194;
pub const GL_Q: u32 = 8195;
pub const GL_MODULATE: u32 = 8448;
pub const GL_DECAL: u32 = 8449;
pub const GL_TEXTURE_ENV_MODE: u32 = 8704;
pub const GL_TEXTURE_ENV_COLOR: u32 = 8705;
pub const GL_TEXTURE_ENV: u32 = 8960;
pub const GL_EYE_LINEAR: u32 = 9216;
pub const GL_OBJECT_LINEAR: u32 = 9217;
pub const GL_SPHERE_MAP: u32 = 9218;
pub const GL_TEXTURE_GEN_MODE: u32 = 9472;
pub const GL_OBJECT_PLANE: u32 = 9473;
pub const GL_EYE_PLANE: u32 = 9474;
pub const GL_NEAREST: u32 = 9728;
pub const GL_LINEAR: u32 = 9729;
pub const GL_NEAREST_MIPMAP_NEAREST: u32 = 9984;
pub const GL_LINEAR_MIPMAP_NEAREST: u32 = 9985;
pub const GL_NEAREST_MIPMAP_LINEAR: u32 = 9986;
pub const GL_LINEAR_MIPMAP_LINEAR: u32 = 9987;
pub const GL_TEXTURE_MAG_FILTER: u32 = 10240;
pub const GL_TEXTURE_MIN_FILTER: u32 = 10241;
pub const GL_TEXTURE_WRAP_S: u32 = 10242;
pub const GL_TEXTURE_WRAP_T: u32 = 10243;
pub const GL_CLAMP: u32 = 10496;
pub const GL_REPEAT: u32 = 10497;
pub const GL_CLIENT_PIXEL_STORE_BIT: u32 = 1;
pub const GL_CLIENT_VERTEX_ARRAY_BIT: u32 = 2;
pub const GL_CLIENT_ALL_ATTRIB_BITS: u32 = 4294967295;
pub const GL_POLYGON_OFFSET_FACTOR: u32 = 32824;
pub const GL_POLYGON_OFFSET_UNITS: u32 = 10752;
pub const GL_POLYGON_OFFSET_POINT: u32 = 10753;
pub const GL_POLYGON_OFFSET_LINE: u32 = 10754;
pub const GL_POLYGON_OFFSET_FILL: u32 = 32823;
pub const GL_ALPHA4: u32 = 32827;
pub const GL_ALPHA8: u32 = 32828;
pub const GL_ALPHA12: u32 = 32829;
pub const GL_ALPHA16: u32 = 32830;
pub const GL_LUMINANCE4: u32 = 32831;
pub const GL_LUMINANCE8: u32 = 32832;
pub const GL_LUMINANCE12: u32 = 32833;
pub const GL_LUMINANCE16: u32 = 32834;
pub const GL_LUMINANCE4_ALPHA4: u32 = 32835;
pub const GL_LUMINANCE6_ALPHA2: u32 = 32836;
pub const GL_LUMINANCE8_ALPHA8: u32 = 32837;
pub const GL_LUMINANCE12_ALPHA4: u32 = 32838;
pub const GL_LUMINANCE12_ALPHA12: u32 = 32839;
pub const GL_LUMINANCE16_ALPHA16: u32 = 32840;
pub const GL_INTENSITY: u32 = 32841;
pub const GL_INTENSITY4: u32 = 32842;
pub const GL_INTENSITY8: u32 = 32843;
pub const GL_INTENSITY12: u32 = 32844;
pub const GL_INTENSITY16: u32 = 32845;
pub const GL_R3_G3_B2: u32 = 10768;
pub const GL_RGB4: u32 = 32847;
pub const GL_RGB5: u32 = 32848;
pub const GL_RGB8: u32 = 32849;
pub const GL_RGB10: u32 = 32850;
pub const GL_RGB12: u32 = 32851;
pub const GL_RGB16: u32 = 32852;
pub const GL_RGBA2: u32 = 32853;
pub const GL_RGBA4: u32 = 32854;
pub const GL_RGB5_A1: u32 = 32855;
pub const GL_RGBA8: u32 = 32856;
pub const GL_RGB10_A2: u32 = 32857;
pub const GL_RGBA12: u32 = 32858;
pub const GL_RGBA16: u32 = 32859;
pub const GL_TEXTURE_RED_SIZE: u32 = 32860;
pub const GL_TEXTURE_GREEN_SIZE: u32 = 32861;
pub const GL_TEXTURE_BLUE_SIZE: u32 = 32862;
pub const GL_TEXTURE_ALPHA_SIZE: u32 = 32863;
pub const GL_TEXTURE_LUMINANCE_SIZE: u32 = 32864;
pub const GL_TEXTURE_INTENSITY_SIZE: u32 = 32865;
pub const GL_PROXY_TEXTURE_1D: u32 = 32867;
pub const GL_PROXY_TEXTURE_2D: u32 = 32868;
pub const GL_TEXTURE_PRIORITY: u32 = 32870;
pub const GL_TEXTURE_RESIDENT: u32 = 32871;
pub const GL_TEXTURE_BINDING_1D: u32 = 32872;
pub const GL_TEXTURE_BINDING_2D: u32 = 32873;
pub const GL_VERTEX_ARRAY: u32 = 32884;
pub const GL_NORMAL_ARRAY: u32 = 32885;
pub const GL_COLOR_ARRAY: u32 = 32886;
pub const GL_INDEX_ARRAY: u32 = 32887;
pub const GL_TEXTURE_COORD_ARRAY: u32 = 32888;
pub const GL_EDGE_FLAG_ARRAY: u32 = 32889;
pub const GL_VERTEX_ARRAY_SIZE: u32 = 32890;
pub const GL_VERTEX_ARRAY_TYPE: u32 = 32891;
pub const GL_VERTEX_ARRAY_STRIDE: u32 = 32892;
pub const GL_NORMAL_ARRAY_TYPE: u32 = 32894;
pub const GL_NORMAL_ARRAY_STRIDE: u32 = 32895;
pub const GL_COLOR_ARRAY_SIZE: u32 = 32897;
pub const GL_COLOR_ARRAY_TYPE: u32 = 32898;
pub const GL_COLOR_ARRAY_STRIDE: u32 = 32899;
pub const GL_INDEX_ARRAY_TYPE: u32 = 32901;
pub const GL_INDEX_ARRAY_STRIDE: u32 = 32902;
pub const GL_TEXTURE_COORD_ARRAY_SIZE: u32 = 32904;
pub const GL_TEXTURE_COORD_ARRAY_TYPE: u32 = 32905;
pub const GL_TEXTURE_COORD_ARRAY_STRIDE: u32 = 32906;
pub const GL_EDGE_FLAG_ARRAY_STRIDE: u32 = 32908;
pub const GL_VERTEX_ARRAY_POINTER: u32 = 32910;
pub const GL_NORMAL_ARRAY_POINTER: u32 = 32911;
pub const GL_COLOR_ARRAY_POINTER: u32 = 32912;
pub const GL_INDEX_ARRAY_POINTER: u32 = 32913;
pub const GL_TEXTURE_COORD_ARRAY_POINTER: u32 = 32914;
pub const GL_EDGE_FLAG_ARRAY_POINTER: u32 = 32915;
pub const GL_V2F: u32 = 10784;
pub const GL_V3F: u32 = 10785;
pub const GL_C4UB_V2F: u32 = 10786;
pub const GL_C4UB_V3F: u32 = 10787;
pub const GL_C3F_V3F: u32 = 10788;
pub const GL_N3F_V3F: u32 = 10789;
pub const GL_C4F_N3F_V3F: u32 = 10790;
pub const GL_T2F_V3F: u32 = 10791;
pub const GL_T4F_V4F: u32 = 10792;
pub const GL_T2F_C4UB_V3F: u32 = 10793;
pub const GL_T2F_C3F_V3F: u32 = 10794;
pub const GL_T2F_N3F_V3F: u32 = 10795;
pub const GL_T2F_C4F_N3F_V3F: u32 = 10796;
pub const GL_T4F_C4F_N3F_V4F: u32 = 10797;
pub const GL_EXT_vertex_array: u32 = 1;
pub const GL_EXT_bgra: u32 = 1;
pub const GL_EXT_paletted_texture: u32 = 1;
pub const GL_WIN_swap_hint: u32 = 1;
pub const GL_WIN_draw_range_elements: u32 = 1;
pub const GL_VERTEX_ARRAY_EXT: u32 = 32884;
pub const GL_NORMAL_ARRAY_EXT: u32 = 32885;
pub const GL_COLOR_ARRAY_EXT: u32 = 32886;
pub const GL_INDEX_ARRAY_EXT: u32 = 32887;
pub const GL_TEXTURE_COORD_ARRAY_EXT: u32 = 32888;
pub const GL_EDGE_FLAG_ARRAY_EXT: u32 = 32889;
pub const GL_VERTEX_ARRAY_SIZE_EXT: u32 = 32890;
pub const GL_VERTEX_ARRAY_TYPE_EXT: u32 = 32891;
pub const GL_VERTEX_ARRAY_STRIDE_EXT: u32 = 32892;
pub const GL_VERTEX_ARRAY_COUNT_EXT: u32 = 32893;
pub const GL_NORMAL_ARRAY_TYPE_EXT: u32 = 32894;
pub const GL_NORMAL_ARRAY_STRIDE_EXT: u32 = 32895;
pub const GL_NORMAL_ARRAY_COUNT_EXT: u32 = 32896;
pub const GL_COLOR_ARRAY_SIZE_EXT: u32 = 32897;
pub const GL_COLOR_ARRAY_TYPE_EXT: u32 = 32898;
pub const GL_COLOR_ARRAY_STRIDE_EXT: u32 = 32899;
pub const GL_COLOR_ARRAY_COUNT_EXT: u32 = 32900;
pub const GL_INDEX_ARRAY_TYPE_EXT: u32 = 32901;
pub const GL_INDEX_ARRAY_STRIDE_EXT: u32 = 32902;
pub const GL_INDEX_ARRAY_COUNT_EXT: u32 = 32903;
pub const GL_TEXTURE_COORD_ARRAY_SIZE_EXT: u32 = 32904;
pub const GL_TEXTURE_COORD_ARRAY_TYPE_EXT: u32 = 32905;
pub const GL_TEXTURE_COORD_ARRAY_STRIDE_EXT: u32 = 32906;
pub const GL_TEXTURE_COORD_ARRAY_COUNT_EXT: u32 = 32907;
pub const GL_EDGE_FLAG_ARRAY_STRIDE_EXT: u32 = 32908;
pub const GL_EDGE_FLAG_ARRAY_COUNT_EXT: u32 = 32909;
pub const GL_VERTEX_ARRAY_POINTER_EXT: u32 = 32910;
pub const GL_NORMAL_ARRAY_POINTER_EXT: u32 = 32911;
pub const GL_COLOR_ARRAY_POINTER_EXT: u32 = 32912;
pub const GL_INDEX_ARRAY_POINTER_EXT: u32 = 32913;
pub const GL_TEXTURE_COORD_ARRAY_POINTER_EXT: u32 = 32914;
pub const GL_EDGE_FLAG_ARRAY_POINTER_EXT: u32 = 32915;
pub const GL_DOUBLE_EXT: u32 = 5130;
pub const GL_BGR_EXT: u32 = 32992;
pub const GL_BGRA_EXT: u32 = 32993;
pub const GL_COLOR_TABLE_FORMAT_EXT: u32 = 32984;
pub const GL_COLOR_TABLE_WIDTH_EXT: u32 = 32985;
pub const GL_COLOR_TABLE_RED_SIZE_EXT: u32 = 32986;
pub const GL_COLOR_TABLE_GREEN_SIZE_EXT: u32 = 32987;
pub const GL_COLOR_TABLE_BLUE_SIZE_EXT: u32 = 32988;
pub const GL_COLOR_TABLE_ALPHA_SIZE_EXT: u32 = 32989;
pub const GL_COLOR_TABLE_LUMINANCE_SIZE_EXT: u32 = 32990;
pub const GL_COLOR_TABLE_INTENSITY_SIZE_EXT: u32 = 32991;
pub const GL_COLOR_INDEX1_EXT: u32 = 32994;
pub const GL_COLOR_INDEX2_EXT: u32 = 32995;
pub const GL_COLOR_INDEX4_EXT: u32 = 32996;
pub const GL_COLOR_INDEX8_EXT: u32 = 32997;
pub const GL_COLOR_INDEX12_EXT: u32 = 32998;
pub const GL_COLOR_INDEX16_EXT: u32 = 32999;
pub const GL_MAX_ELEMENTS_VERTICES_WIN: u32 = 33000;
pub const GL_MAX_ELEMENTS_INDICES_WIN: u32 = 33001;
pub const GL_PHONG_WIN: u32 = 33002;
pub const GL_PHONG_HINT_WIN: u32 = 33003;
pub const GL_FOG_SPECULAR_TEXTURE_WIN: u32 = 33004;
pub const GL_LOGIC_OP: u32 = 3057;
pub const GL_TEXTURE_COMPONENTS: u32 = 4099;
pub const GLU_VERSION_1_1: u32 = 1;
pub const GLU_VERSION_1_2: u32 = 1;
pub const GLU_INVALID_ENUM: u32 = 100900;
pub const GLU_INVALID_VALUE: u32 = 100901;
pub const GLU_OUT_OF_MEMORY: u32 = 100902;
pub const GLU_INCOMPATIBLE_GL_VERSION: u32 = 100903;
pub const GLU_VERSION: u32 = 100800;
pub const GLU_EXTENSIONS: u32 = 100801;
pub const GLU_TRUE: u32 = 1;
pub const GLU_FALSE: u32 = 0;
pub const GLU_SMOOTH: u32 = 100000;
pub const GLU_FLAT: u32 = 100001;
pub const GLU_NONE: u32 = 100002;
pub const GLU_POINT: u32 = 100010;
pub const GLU_LINE: u32 = 100011;
pub const GLU_FILL: u32 = 100012;
pub const GLU_SILHOUETTE: u32 = 100013;
pub const GLU_OUTSIDE: u32 = 100020;
pub const GLU_INSIDE: u32 = 100021;
pub const GLU_TESS_WINDING_RULE: u32 = 100140;
pub const GLU_TESS_BOUNDARY_ONLY: u32 = 100141;
pub const GLU_TESS_TOLERANCE: u32 = 100142;
pub const GLU_TESS_WINDING_ODD: u32 = 100130;
pub const GLU_TESS_WINDING_NONZERO: u32 = 100131;
pub const GLU_TESS_WINDING_POSITIVE: u32 = 100132;
pub const GLU_TESS_WINDING_NEGATIVE: u32 = 100133;
pub const GLU_TESS_WINDING_ABS_GEQ_TWO: u32 = 100134;
pub const GLU_TESS_BEGIN: u32 = 100100;
pub const GLU_TESS_VERTEX: u32 = 100101;
pub const GLU_TESS_END: u32 = 100102;
pub const GLU_TESS_ERROR: u32 = 100103;
pub const GLU_TESS_EDGE_FLAG: u32 = 100104;
pub const GLU_TESS_COMBINE: u32 = 100105;
pub const GLU_TESS_BEGIN_DATA: u32 = 100106;
pub const GLU_TESS_VERTEX_DATA: u32 = 100107;
pub const GLU_TESS_END_DATA: u32 = 100108;
pub const GLU_TESS_ERROR_DATA: u32 = 100109;
pub const GLU_TESS_EDGE_FLAG_DATA: u32 = 100110;
pub const GLU_TESS_COMBINE_DATA: u32 = 100111;
pub const GLU_TESS_ERROR1: u32 = 100151;
pub const GLU_TESS_ERROR2: u32 = 100152;
pub const GLU_TESS_ERROR3: u32 = 100153;
pub const GLU_TESS_ERROR4: u32 = 100154;
pub const GLU_TESS_ERROR5: u32 = 100155;
pub const GLU_TESS_ERROR6: u32 = 100156;
pub const GLU_TESS_ERROR7: u32 = 100157;
pub const GLU_TESS_ERROR8: u32 = 100158;
pub const GLU_TESS_MISSING_BEGIN_POLYGON: u32 = 100151;
pub const GLU_TESS_MISSING_BEGIN_CONTOUR: u32 = 100152;
pub const GLU_TESS_MISSING_END_POLYGON: u32 = 100153;
pub const GLU_TESS_MISSING_END_CONTOUR: u32 = 100154;
pub const GLU_TESS_COORD_TOO_LARGE: u32 = 100155;
pub const GLU_TESS_NEED_COMBINE_CALLBACK: u32 = 100156;
pub const GLU_AUTO_LOAD_MATRIX: u32 = 100200;
pub const GLU_CULLING: u32 = 100201;
pub const GLU_SAMPLING_TOLERANCE: u32 = 100203;
pub const GLU_DISPLAY_MODE: u32 = 100204;
pub const GLU_PARAMETRIC_TOLERANCE: u32 = 100202;
pub const GLU_SAMPLING_METHOD: u32 = 100205;
pub const GLU_U_STEP: u32 = 100206;
pub const GLU_V_STEP: u32 = 100207;
pub const GLU_PATH_LENGTH: u32 = 100215;
pub const GLU_PARAMETRIC_ERROR: u32 = 100216;
pub const GLU_DOMAIN_DISTANCE: u32 = 100217;
pub const GLU_MAP1_TRIM_2: u32 = 100210;
pub const GLU_MAP1_TRIM_3: u32 = 100211;
pub const GLU_OUTLINE_POLYGON: u32 = 100240;
pub const GLU_OUTLINE_PATCH: u32 = 100241;
pub const GLU_NURBS_ERROR1: u32 = 100251;
pub const GLU_NURBS_ERROR2: u32 = 100252;
pub const GLU_NURBS_ERROR3: u32 = 100253;
pub const GLU_NURBS_ERROR4: u32 = 100254;
pub const GLU_NURBS_ERROR5: u32 = 100255;
pub const GLU_NURBS_ERROR6: u32 = 100256;
pub const GLU_NURBS_ERROR7: u32 = 100257;
pub const GLU_NURBS_ERROR8: u32 = 100258;
pub const GLU_NURBS_ERROR9: u32 = 100259;
pub const GLU_NURBS_ERROR10: u32 = 100260;
pub const GLU_NURBS_ERROR11: u32 = 100261;
pub const GLU_NURBS_ERROR12: u32 = 100262;
pub const GLU_NURBS_ERROR13: u32 = 100263;
pub const GLU_NURBS_ERROR14: u32 = 100264;
pub const GLU_NURBS_ERROR15: u32 = 100265;
pub const GLU_NURBS_ERROR16: u32 = 100266;
pub const GLU_NURBS_ERROR17: u32 = 100267;
pub const GLU_NURBS_ERROR18: u32 = 100268;
pub const GLU_NURBS_ERROR19: u32 = 100269;
pub const GLU_NURBS_ERROR20: u32 = 100270;
pub const GLU_NURBS_ERROR21: u32 = 100271;
pub const GLU_NURBS_ERROR22: u32 = 100272;
pub const GLU_NURBS_ERROR23: u32 = 100273;
pub const GLU_NURBS_ERROR24: u32 = 100274;
pub const GLU_NURBS_ERROR25: u32 = 100275;
pub const GLU_NURBS_ERROR26: u32 = 100276;
pub const GLU_NURBS_ERROR27: u32 = 100277;
pub const GLU_NURBS_ERROR28: u32 = 100278;
pub const GLU_NURBS_ERROR29: u32 = 100279;
pub const GLU_NURBS_ERROR30: u32 = 100280;
pub const GLU_NURBS_ERROR31: u32 = 100281;
pub const GLU_NURBS_ERROR32: u32 = 100282;
pub const GLU_NURBS_ERROR33: u32 = 100283;
pub const GLU_NURBS_ERROR34: u32 = 100284;
pub const GLU_NURBS_ERROR35: u32 = 100285;
pub const GLU_NURBS_ERROR36: u32 = 100286;
pub const GLU_NURBS_ERROR37: u32 = 100287;
pub const GLU_CW: u32 = 100120;
pub const GLU_CCW: u32 = 100121;
pub const GLU_INTERIOR: u32 = 100122;
pub const GLU_EXTERIOR: u32 = 100123;
pub const GLU_UNKNOWN: u32 = 100124;
pub const GLU_BEGIN: u32 = 100100;
pub const GLU_VERTEX: u32 = 100101;
pub const GLU_END: u32 = 100102;
pub const GLU_ERROR: u32 = 100103;
pub const GLU_EDGE_FLAG: u32 = 100104;
const (
	GL_VERSION_1_1 uint32 = 1
	GL_ACCUM uint32 = 256
	GL_LOAD uint32 = 257
	GL_RETURN uint32 = 258
	GL_MULT uint32 = 259
	GL_ADD uint32 = 260
	GL_NEVER uint32 = 512
	GL_LESS uint32 = 513
	GL_EQUAL uint32 = 514
	GL_LEQUAL uint32 = 515
	GL_GREATER uint32 = 516
	GL_NOTEQUAL uint32 = 517
	GL_GEQUAL uint32 = 518
	GL_ALWAYS uint32 = 519
	GL_CURRENT_BIT uint32 = 1
	GL_POINT_BIT uint32 = 2
	GL_LINE_BIT uint32 = 4
	GL_POLYGON_BIT uint32 = 8
	GL_POLYGON_STIPPLE_BIT uint32 = 16
	GL_PIXEL_MODE_BIT uint32 = 32
	GL_LIGHTING_BIT uint32 = 64
	GL_FOG_BIT uint32 = 128
	GL_DEPTH_BUFFER_BIT uint32 = 256
	GL_ACCUM_BUFFER_BIT uint32 = 512
	GL_STENCIL_BUFFER_BIT uint32 = 1024
	GL_VIEWPORT_BIT uint32 = 2048
	GL_TRANSFORM_BIT uint32 = 4096
	GL_ENABLE_BIT uint32 = 8192
	GL_COLOR_BUFFER_BIT uint32 = 16384
	GL_HINT_BIT uint32 = 32768
	GL_EVAL_BIT uint32 = 65536
	GL_LIST_BIT uint32 = 131072
	GL_TEXTURE_BIT uint32 = 262144
	GL_SCISSOR_BIT uint32 = 524288
	GL_ALL_ATTRIB_BITS uint32 = 1048575
	GL_POINTS uint32 = 0
	GL_LINES uint32 = 1
	GL_LINE_LOOP uint32 = 2
	GL_LINE_STRIP uint32 = 3
	GL_TRIANGLES uint32 = 4
	GL_TRIANGLE_STRIP uint32 = 5
	GL_TRIANGLE_FAN uint32 = 6
	GL_QUADS uint32 = 7
	GL_QUAD_STRIP uint32 = 8
	GL_POLYGON uint32 = 9
	GL_ZERO uint32 = 0
	GL_ONE uint32 = 1
	GL_SRC_COLOR uint32 = 768
	GL_ONE_MINUS_SRC_COLOR uint32 = 769
	GL_SRC_ALPHA uint32 = 770
	GL_ONE_MINUS_SRC_ALPHA uint32 = 771
	GL_DST_ALPHA uint32 = 772
	GL_ONE_MINUS_DST_ALPHA uint32 = 773
	GL_DST_COLOR uint32 = 774
	GL_ONE_MINUS_DST_COLOR uint32 = 775
	GL_SRC_ALPHA_SATURATE uint32 = 776
	GL_TRUE uint32 = 1
	GL_FALSE uint32 = 0
	GL_CLIP_PLANE0 uint32 = 12288
	GL_CLIP_PLANE1 uint32 = 12289
	GL_CLIP_PLANE2 uint32 = 12290
	GL_CLIP_PLANE3 uint32 = 12291
	GL_CLIP_PLANE4 uint32 = 12292
	GL_CLIP_PLANE5 uint32 = 12293
	GL_BYTE uint32 = 5120
	GL_UNSIGNED_BYTE uint32 = 5121
	GL_SHORT uint32 = 5122
	GL_UNSIGNED_SHORT uint32 = 5123
	GL_INT uint32 = 5124
	GL_UNSIGNED_INT uint32 = 5125
	GL_FLOAT uint32 = 5126
	GL_2_BYTES uint32 = 5127
	GL_3_BYTES uint32 = 5128
	GL_4_BYTES uint32 = 5129
	GL_DOUBLE uint32 = 5130
	GL_NONE uint32 = 0
	GL_FRONT_LEFT uint32 = 1024
	GL_FRONT_RIGHT uint32 = 1025
	GL_BACK_LEFT uint32 = 1026
	GL_BACK_RIGHT uint32 = 1027
	GL_FRONT uint32 = 1028
	GL_BACK uint32 = 1029
	GL_LEFT uint32 = 1030
	GL_RIGHT uint32 = 1031
	GL_FRONT_AND_BACK uint32 = 1032
	GL_AUX0 uint32 = 1033
	GL_AUX1 uint32 = 1034
	GL_AUX2 uint32 = 1035
	GL_AUX3 uint32 = 1036
	GL_NO_ERROR uint32 = 0
	GL_INVALID_ENUM uint32 = 1280
	GL_INVALID_VALUE uint32 = 1281
	GL_INVALID_OPERATION uint32 = 1282
	GL_STACK_OVERFLOW uint32 = 1283
	GL_STACK_UNDERFLOW uint32 = 1284
	GL_OUT_OF_MEMORY uint32 = 1285
	GL_2D uint32 = 1536
	GL_3D uint32 = 1537
	GL_3D_COLOR uint32 = 1538
	GL_3D_COLOR_TEXTURE uint32 = 1539
	GL_4D_COLOR_TEXTURE uint32 = 1540
	GL_PASS_THROUGH_TOKEN uint32 = 1792
	GL_POINT_TOKEN uint32 = 1793
	GL_LINE_TOKEN uint32 = 1794
	GL_POLYGON_TOKEN uint32 = 1795
	GL_BITMAP_TOKEN uint32 = 1796
	GL_DRAW_PIXEL_TOKEN uint32 = 1797
	GL_COPY_PIXEL_TOKEN uint32 = 1798
	GL_LINE_RESET_TOKEN uint32 = 1799
	GL_EXP uint32 = 2048
	GL_EXP2 uint32 = 2049
	GL_CW uint32 = 2304
	GL_CCW uint32 = 2305
	GL_COEFF uint32 = 2560
	GL_ORDER uint32 = 2561
	GL_DOMAIN uint32 = 2562
	GL_CURRENT_COLOR uint32 = 2816
	GL_CURRENT_INDEX uint32 = 2817
	GL_CURRENT_NORMAL uint32 = 2818
	GL_CURRENT_TEXTURE_COORDS uint32 = 2819
	GL_CURRENT_RASTER_COLOR uint32 = 2820
	GL_CURRENT_RASTER_INDEX uint32 = 2821
	GL_CURRENT_RASTER_TEXTURE_COORDS uint32 = 2822
	GL_CURRENT_RASTER_POSITION uint32 = 2823
	GL_CURRENT_RASTER_POSITION_VALID uint32 = 2824
	GL_CURRENT_RASTER_DISTANCE uint32 = 2825
	GL_POINT_SMOOTH uint32 = 2832
	GL_POINT_SIZE uint32 = 2833
	GL_POINT_SIZE_RANGE uint32 = 2834
	GL_POINT_SIZE_GRANULARITY uint32 = 2835
	GL_LINE_SMOOTH uint32 = 2848
	GL_LINE_WIDTH uint32 = 2849
	GL_LINE_WIDTH_RANGE uint32 = 2850
	GL_LINE_WIDTH_GRANULARITY uint32 = 2851
	GL_LINE_STIPPLE uint32 = 2852
	GL_LINE_STIPPLE_PATTERN uint32 = 2853
	GL_LINE_STIPPLE_REPEAT uint32 = 2854
	GL_LIST_MODE uint32 = 2864
	GL_MAX_LIST_NESTING uint32 = 2865
	GL_LIST_BASE uint32 = 2866
	GL_LIST_INDEX uint32 = 2867
	GL_POLYGON_MODE uint32 = 2880
	GL_POLYGON_SMOOTH uint32 = 2881
	GL_POLYGON_STIPPLE uint32 = 2882
	GL_EDGE_FLAG uint32 = 2883
	GL_CULL_FACE uint32 = 2884
	GL_CULL_FACE_MODE uint32 = 2885
	GL_FRONT_FACE uint32 = 2886
	GL_LIGHTING uint32 = 2896
	GL_LIGHT_MODEL_LOCAL_VIEWER uint32 = 2897
	GL_LIGHT_MODEL_TWO_SIDE uint32 = 2898
	GL_LIGHT_MODEL_AMBIENT uint32 = 2899
	GL_SHADE_MODEL uint32 = 2900
	GL_COLOR_MATERIAL_FACE uint32 = 2901
	GL_COLOR_MATERIAL_PARAMETER uint32 = 2902
	GL_COLOR_MATERIAL uint32 = 2903
	GL_FOG uint32 = 2912
	GL_FOG_INDEX uint32 = 2913
	GL_FOG_DENSITY uint32 = 2914
	GL_FOG_START uint32 = 2915
	GL_FOG_END uint32 = 2916
	GL_FOG_MODE uint32 = 2917
	GL_FOG_COLOR uint32 = 2918
	GL_DEPTH_RANGE uint32 = 2928
	GL_DEPTH_TEST uint32 = 2929
	GL_DEPTH_WRITEMASK uint32 = 2930
	GL_DEPTH_CLEAR_VALUE uint32 = 2931
	GL_DEPTH_FUNC uint32 = 2932
	GL_ACCUM_CLEAR_VALUE uint32 = 2944
	GL_STENCIL_TEST uint32 = 2960
	GL_STENCIL_CLEAR_VALUE uint32 = 2961
	GL_STENCIL_FUNC uint32 = 2962
	GL_STENCIL_VALUE_MASK uint32 = 2963
	GL_STENCIL_FAIL uint32 = 2964
	GL_STENCIL_PASS_DEPTH_FAIL uint32 = 2965
	GL_STENCIL_PASS_DEPTH_PASS uint32 = 2966
	GL_STENCIL_REF uint32 = 2967
	GL_STENCIL_WRITEMASK uint32 = 2968
	GL_MATRIX_MODE uint32 = 2976
	GL_NORMALIZE uint32 = 2977
	GL_VIEWPORT uint32 = 2978
	GL_MODELVIEW_STACK_DEPTH uint32 = 2979
	GL_PROJECTION_STACK_DEPTH uint32 = 2980
	GL_TEXTURE_STACK_DEPTH uint32 = 2981
	GL_MODELVIEW_MATRIX uint32 = 2982
	GL_PROJECTION_MATRIX uint32 = 2983
	GL_TEXTURE_MATRIX uint32 = 2984
	GL_ATTRIB_STACK_DEPTH uint32 = 2992
	GL_CLIENT_ATTRIB_STACK_DEPTH uint32 = 2993
	GL_ALPHA_TEST uint32 = 3008
	GL_ALPHA_TEST_FUNC uint32 = 3009
	GL_ALPHA_TEST_REF uint32 = 3010
	GL_DITHER uint32 = 3024
	GL_BLEND_DST uint32 = 3040
	GL_BLEND_SRC uint32 = 3041
	GL_BLEND uint32 = 3042
	GL_LOGIC_OP_MODE uint32 = 3056
	GL_INDEX_LOGIC_OP uint32 = 3057
	GL_COLOR_LOGIC_OP uint32 = 3058
	GL_AUX_BUFFERS uint32 = 3072
	GL_DRAW_BUFFER uint32 = 3073
	GL_READ_BUFFER uint32 = 3074
	GL_SCISSOR_BOX uint32 = 3088
	GL_SCISSOR_TEST uint32 = 3089
	GL_INDEX_CLEAR_VALUE uint32 = 3104
	GL_INDEX_WRITEMASK uint32 = 3105
	GL_COLOR_CLEAR_VALUE uint32 = 3106
	GL_COLOR_WRITEMASK uint32 = 3107
	GL_INDEX_MODE uint32 = 3120
	GL_RGBA_MODE uint32 = 3121
	GL_DOUBLEBUFFER uint32 = 3122
	GL_STEREO uint32 = 3123
	GL_RENDER_MODE uint32 = 3136
	GL_PERSPECTIVE_CORRECTION_HINT uint32 = 3152
	GL_POINT_SMOOTH_HINT uint32 = 3153
	GL_LINE_SMOOTH_HINT uint32 = 3154
	GL_POLYGON_SMOOTH_HINT uint32 = 3155
	GL_FOG_HINT uint32 = 3156
	GL_TEXTURE_GEN_S uint32 = 3168
	GL_TEXTURE_GEN_T uint32 = 3169
	GL_TEXTURE_GEN_R uint32 = 3170
	GL_TEXTURE_GEN_Q uint32 = 3171
	GL_PIXEL_MAP_I_TO_I uint32 = 3184
	GL_PIXEL_MAP_S_TO_S uint32 = 3185
	GL_PIXEL_MAP_I_TO_R uint32 = 3186
	GL_PIXEL_MAP_I_TO_G uint32 = 3187
	GL_PIXEL_MAP_I_TO_B uint32 = 3188
	GL_PIXEL_MAP_I_TO_A uint32 = 3189
	GL_PIXEL_MAP_R_TO_R uint32 = 3190
	GL_PIXEL_MAP_G_TO_G uint32 = 3191
	GL_PIXEL_MAP_B_TO_B uint32 = 3192
	GL_PIXEL_MAP_A_TO_A uint32 = 3193
	GL_PIXEL_MAP_I_TO_I_SIZE uint32 = 3248
	GL_PIXEL_MAP_S_TO_S_SIZE uint32 = 3249
	GL_PIXEL_MAP_I_TO_R_SIZE uint32 = 3250
	GL_PIXEL_MAP_I_TO_G_SIZE uint32 = 3251
	GL_PIXEL_MAP_I_TO_B_SIZE uint32 = 3252
	GL_PIXEL_MAP_I_TO_A_SIZE uint32 = 3253
	GL_PIXEL_MAP_R_TO_R_SIZE uint32 = 3254
	GL_PIXEL_MAP_G_TO_G_SIZE uint32 = 3255
	GL_PIXEL_MAP_B_TO_B_SIZE uint32 = 3256
	GL_PIXEL_MAP_A_TO_A_SIZE uint32 = 3257
	GL_UNPACK_SWAP_BYTES uint32 = 3312
	GL_UNPACK_LSB_FIRST uint32 = 3313
	GL_UNPACK_ROW_LENGTH uint32 = 3314
	GL_UNPACK_SKIP_ROWS uint32 = 3315
	GL_UNPACK_SKIP_PIXELS uint32 = 3316
	GL_UNPACK_ALIGNMENT uint32 = 3317
	GL_PACK_SWAP_BYTES uint32 = 3328
	GL_PACK_LSB_FIRST uint32 = 3329
	GL_PACK_ROW_LENGTH uint32 = 3330
	GL_PACK_SKIP_ROWS uint32 = 3331
	GL_PACK_SKIP_PIXELS uint32 = 3332
	GL_PACK_ALIGNMENT uint32 = 3333
	GL_MAP_COLOR uint32 = 3344
	GL_MAP_STENCIL uint32 = 3345
	GL_INDEX_SHIFT uint32 = 3346
	GL_INDEX_OFFSET uint32 = 3347
	GL_RED_SCALE uint32 = 3348
	GL_RED_BIAS uint32 = 3349
	GL_ZOOM_X uint32 = 3350
	GL_ZOOM_Y uint32 = 3351
	GL_GREEN_SCALE uint32 = 3352
	GL_GREEN_BIAS uint32 = 3353
	GL_BLUE_SCALE uint32 = 3354
	GL_BLUE_BIAS uint32 = 3355
	GL_ALPHA_SCALE uint32 = 3356
	GL_ALPHA_BIAS uint32 = 3357
	GL_DEPTH_SCALE uint32 = 3358
	GL_DEPTH_BIAS uint32 = 3359
	GL_MAX_EVAL_ORDER uint32 = 3376
	GL_MAX_LIGHTS uint32 = 3377
	GL_MAX_CLIP_PLANES uint32 = 3378
	GL_MAX_TEXTURE_SIZE uint32 = 3379
	GL_MAX_PIXEL_MAP_TABLE uint32 = 3380
	GL_MAX_ATTRIB_STACK_DEPTH uint32 = 3381
	GL_MAX_MODELVIEW_STACK_DEPTH uint32 = 3382
	GL_MAX_NAME_STACK_DEPTH uint32 = 3383
	GL_MAX_PROJECTION_STACK_DEPTH uint32 = 3384
	GL_MAX_TEXTURE_STACK_DEPTH uint32 = 3385
	GL_MAX_VIEWPORT_DIMS uint32 = 3386
	GL_MAX_CLIENT_ATTRIB_STACK_DEPTH uint32 = 3387
	GL_SUBPIXEL_BITS uint32 = 3408
	GL_INDEX_BITS uint32 = 3409
	GL_RED_BITS uint32 = 3410
	GL_GREEN_BITS uint32 = 3411
	GL_BLUE_BITS uint32 = 3412
	GL_ALPHA_BITS uint32 = 3413
	GL_DEPTH_BITS uint32 = 3414
	GL_STENCIL_BITS uint32 = 3415
	GL_ACCUM_RED_BITS uint32 = 3416
	GL_ACCUM_GREEN_BITS uint32 = 3417
	GL_ACCUM_BLUE_BITS uint32 = 3418
	GL_ACCUM_ALPHA_BITS uint32 = 3419
	GL_NAME_STACK_DEPTH uint32 = 3440
	GL_AUTO_NORMAL uint32 = 3456
	GL_MAP1_COLOR_4 uint32 = 3472
	GL_MAP1_INDEX uint32 = 3473
	GL_MAP1_NORMAL uint32 = 3474
	GL_MAP1_TEXTURE_COORD_1 uint32 = 3475
	GL_MAP1_TEXTURE_COORD_2 uint32 = 3476
	GL_MAP1_TEXTURE_COORD_3 uint32 = 3477
	GL_MAP1_TEXTURE_COORD_4 uint32 = 3478
	GL_MAP1_VERTEX_3 uint32 = 3479
	GL_MAP1_VERTEX_4 uint32 = 3480
	GL_MAP2_COLOR_4 uint32 = 3504
	GL_MAP2_INDEX uint32 = 3505
	GL_MAP2_NORMAL uint32 = 3506
	GL_MAP2_TEXTURE_COORD_1 uint32 = 3507
	GL_MAP2_TEXTURE_COORD_2 uint32 = 3508
	GL_MAP2_TEXTURE_COORD_3 uint32 = 3509
	GL_MAP2_TEXTURE_COORD_4 uint32 = 3510
	GL_MAP2_VERTEX_3 uint32 = 3511
	GL_MAP2_VERTEX_4 uint32 = 3512
	GL_MAP1_GRID_DOMAIN uint32 = 3536
	GL_MAP1_GRID_SEGMENTS uint32 = 3537
	GL_MAP2_GRID_DOMAIN uint32 = 3538
	GL_MAP2_GRID_SEGMENTS uint32 = 3539
	GL_TEXTURE_1D uint32 = 3552
	GL_TEXTURE_2D uint32 = 3553
	GL_FEEDBACK_BUFFER_POINTER uint32 = 3568
	GL_FEEDBACK_BUFFER_SIZE uint32 = 3569
	GL_FEEDBACK_BUFFER_TYPE uint32 = 3570
	GL_SELECTION_BUFFER_POINTER uint32 = 3571
	GL_SELECTION_BUFFER_SIZE uint32 = 3572
	GL_TEXTURE_WIDTH uint32 = 4096
	GL_TEXTURE_HEIGHT uint32 = 4097
	GL_TEXTURE_INTERNAL_FORMAT uint32 = 4099
	GL_TEXTURE_BORDER_COLOR uint32 = 4100
	GL_TEXTURE_BORDER uint32 = 4101
	GL_DONT_CARE uint32 = 4352
	GL_FASTEST uint32 = 4353
	GL_NICEST uint32 = 4354
	GL_LIGHT0 uint32 = 16384
	GL_LIGHT1 uint32 = 16385
	GL_LIGHT2 uint32 = 16386
	GL_LIGHT3 uint32 = 16387
	GL_LIGHT4 uint32 = 16388
	GL_LIGHT5 uint32 = 16389
	GL_LIGHT6 uint32 = 16390
	GL_LIGHT7 uint32 = 16391
	GL_AMBIENT uint32 = 4608
	GL_DIFFUSE uint32 = 4609
	GL_SPECULAR uint32 = 4610
	GL_POSITION uint32 = 4611
	GL_SPOT_DIRECTION uint32 = 4612
	GL_SPOT_EXPONENT uint32 = 4613
	GL_SPOT_CUTOFF uint32 = 4614
	GL_CONSTANT_ATTENUATION uint32 = 4615
	GL_LINEAR_ATTENUATION uint32 = 4616
	GL_QUADRATIC_ATTENUATION uint32 = 4617
	GL_COMPILE uint32 = 4864
	GL_COMPILE_AND_EXECUTE uint32 = 4865
	GL_CLEAR uint32 = 5376
	GL_AND uint32 = 5377
	GL_AND_REVERSE uint32 = 5378
	GL_COPY uint32 = 5379
	GL_AND_INVERTED uint32 = 5380
	GL_NOOP uint32 = 5381
	GL_XOR uint32 = 5382
	GL_OR uint32 = 5383
	GL_NOR uint32 = 5384
	GL_EQUIV uint32 = 5385
	GL_INVERT uint32 = 5386
	GL_OR_REVERSE uint32 = 5387
	GL_COPY_INVERTED uint32 = 5388
	GL_OR_INVERTED uint32 = 5389
	GL_NAND uint32 = 5390
	GL_SET uint32 = 5391
	GL_EMISSION uint32 = 5632
	GL_SHININESS uint32 = 5633
	GL_AMBIENT_AND_DIFFUSE uint32 = 5634
	GL_COLOR_INDEXES uint32 = 5635
	GL_MODELVIEW uint32 = 5888
	GL_PROJECTION uint32 = 5889
	GL_TEXTURE uint32 = 5890
	GL_COLOR uint32 = 6144
	GL_DEPTH uint32 = 6145
	GL_STENCIL uint32 = 6146
	GL_COLOR_INDEX uint32 = 6400
	GL_STENCIL_INDEX uint32 = 6401
	GL_DEPTH_COMPONENT uint32 = 6402
	GL_RED uint32 = 6403
	GL_GREEN uint32 = 6404
	GL_BLUE uint32 = 6405
	GL_ALPHA uint32 = 6406
	GL_RGB uint32 = 6407
	GL_RGBA uint32 = 6408
	GL_LUMINANCE uint32 = 6409
	GL_LUMINANCE_ALPHA uint32 = 6410
	GL_BITMAP uint32 = 6656
	GL_POINT uint32 = 6912
	GL_LINE uint32 = 6913
	GL_FILL uint32 = 6914
	GL_RENDER uint32 = 7168
	GL_FEEDBACK uint32 = 7169
	GL_SELECT uint32 = 7170
	GL_FLAT uint32 = 7424
	GL_SMOOTH uint32 = 7425
	GL_KEEP uint32 = 7680
	GL_REPLACE uint32 = 7681
	GL_INCR uint32 = 7682
	GL_DECR uint32 = 7683
	GL_VENDOR uint32 = 7936
	GL_RENDERER uint32 = 7937
	GL_VERSION uint32 = 7938
	GL_EXTENSIONS uint32 = 7939
	GL_S uint32 = 8192
	GL_T uint32 = 8193
	GL_R uint32 = 8194
	GL_Q uint32 = 8195
	GL_MODULATE uint32 = 8448
	GL_DECAL uint32 = 8449
	GL_TEXTURE_ENV_MODE uint32 = 8704
	GL_TEXTURE_ENV_COLOR uint32 = 8705
	GL_TEXTURE_ENV uint32 = 8960
	GL_EYE_LINEAR uint32 = 9216
	GL_OBJECT_LINEAR uint32 = 9217
	GL_SPHERE_MAP uint32 = 9218
	GL_TEXTURE_GEN_MODE uint32 = 9472
	GL_OBJECT_PLANE uint32 = 9473
	GL_EYE_PLANE uint32 = 9474
	GL_NEAREST uint32 = 9728
	GL_LINEAR uint32 = 9729
	GL_NEAREST_MIPMAP_NEAREST uint32 = 9984
	GL_LINEAR_MIPMAP_NEAREST uint32 = 9985
	GL_NEAREST_MIPMAP_LINEAR uint32 = 9986
	GL_LINEAR_MIPMAP_LINEAR uint32 = 9987
	GL_TEXTURE_MAG_FILTER uint32 = 10240
	GL_TEXTURE_MIN_FILTER uint32 = 10241
	GL_TEXTURE_WRAP_S uint32 = 10242
	GL_TEXTURE_WRAP_T uint32 = 10243
	GL_CLAMP uint32 = 10496
	GL_REPEAT uint32 = 10497
	GL_CLIENT_PIXEL_STORE_BIT uint32 = 1
	GL_CLIENT_VERTEX_ARRAY_BIT uint32 = 2
	GL_CLIENT_ALL_ATTRIB_BITS uint32 = 4294967295
	GL_POLYGON_OFFSET_FACTOR uint32 = 32824
	GL_POLYGON_OFFSET_UNITS uint32 = 10752
	GL_POLYGON_OFFSET_POINT uint32 = 10753
	GL_POLYGON_OFFSET_LINE uint32 = 10754
	GL_POLYGON_OFFSET_FILL uint32 = 32823
	GL_ALPHA4 uint32 = 32827
	GL_ALPHA8 uint32 = 32828
	GL_ALPHA12 uint32 = 32829
	GL_ALPHA16 uint32 = 32830
	GL_LUMINANCE4 uint32 = 32831
	GL_LUMINANCE8 uint32 = 32832
	GL_LUMINANCE12 uint32 = 32833
	GL_LUMINANCE16 uint32 = 32834
	GL_LUMINANCE4_ALPHA4 uint32 = 32835
	GL_LUMINANCE6_ALPHA2 uint32 = 32836
	GL_LUMINANCE8_ALPHA8 uint32 = 32837
	GL_LUMINANCE12_ALPHA4 uint32 = 32838
	GL_LUMINANCE12_ALPHA12 uint32 = 32839
	GL_LUMINANCE16_ALPHA16 uint32 = 32840
	GL_INTENSITY uint32 = 32841
	GL_INTENSITY4 uint32 = 32842
	GL_INTENSITY8 uint32 = 32843
	GL_INTENSITY12 uint32 = 32844
	GL_INTENSITY16 uint32 = 32845
	GL_R3_G3_B2 uint32 = 10768
	GL_RGB4 uint32 = 32847
	GL_RGB5 uint32 = 32848
	GL_RGB8 uint32 = 32849
	GL_RGB10 uint32 = 32850
	GL_RGB12 uint32 = 32851
	GL_RGB16 uint32 = 32852
	GL_RGBA2 uint32 = 32853
	GL_RGBA4 uint32 = 32854
	GL_RGB5_A1 uint32 = 32855
	GL_RGBA8 uint32 = 32856
	GL_RGB10_A2 uint32 = 32857
	GL_RGBA12 uint32 = 32858
	GL_RGBA16 uint32 = 32859
	GL_TEXTURE_RED_SIZE uint32 = 32860
	GL_TEXTURE_GREEN_SIZE uint32 = 32861
	GL_TEXTURE_BLUE_SIZE uint32 = 32862
	GL_TEXTURE_ALPHA_SIZE uint32 = 32863
	GL_TEXTURE_LUMINANCE_SIZE uint32 = 32864
	GL_TEXTURE_INTENSITY_SIZE uint32 = 32865
	GL_PROXY_TEXTURE_1D uint32 = 32867
	GL_PROXY_TEXTURE_2D uint32 = 32868
	GL_TEXTURE_PRIORITY uint32 = 32870
	GL_TEXTURE_RESIDENT uint32 = 32871
	GL_TEXTURE_BINDING_1D uint32 = 32872
	GL_TEXTURE_BINDING_2D uint32 = 32873
	GL_VERTEX_ARRAY uint32 = 32884
	GL_NORMAL_ARRAY uint32 = 32885
	GL_COLOR_ARRAY uint32 = 32886
	GL_INDEX_ARRAY uint32 = 32887
	GL_TEXTURE_COORD_ARRAY uint32 = 32888
	GL_EDGE_FLAG_ARRAY uint32 = 32889
	GL_VERTEX_ARRAY_SIZE uint32 = 32890
	GL_VERTEX_ARRAY_TYPE uint32 = 32891
	GL_VERTEX_ARRAY_STRIDE uint32 = 32892
	GL_NORMAL_ARRAY_TYPE uint32 = 32894
	GL_NORMAL_ARRAY_STRIDE uint32 = 32895
	GL_COLOR_ARRAY_SIZE uint32 = 32897
	GL_COLOR_ARRAY_TYPE uint32 = 32898
	GL_COLOR_ARRAY_STRIDE uint32 = 32899
	GL_INDEX_ARRAY_TYPE uint32 = 32901
	GL_INDEX_ARRAY_STRIDE uint32 = 32902
	GL_TEXTURE_COORD_ARRAY_SIZE uint32 = 32904
	GL_TEXTURE_COORD_ARRAY_TYPE uint32 = 32905
	GL_TEXTURE_COORD_ARRAY_STRIDE uint32 = 32906
	GL_EDGE_FLAG_ARRAY_STRIDE uint32 = 32908
	GL_VERTEX_ARRAY_POINTER uint32 = 32910
	GL_NORMAL_ARRAY_POINTER uint32 = 32911
	GL_COLOR_ARRAY_POINTER uint32 = 32912
	GL_INDEX_ARRAY_POINTER uint32 = 32913
	GL_TEXTURE_COORD_ARRAY_POINTER uint32 = 32914
	GL_EDGE_FLAG_ARRAY_POINTER uint32 = 32915
	GL_V2F uint32 = 10784
	GL_V3F uint32 = 10785
	GL_C4UB_V2F uint32 = 10786
	GL_C4UB_V3F uint32 = 10787
	GL_C3F_V3F uint32 = 10788
	GL_N3F_V3F uint32 = 10789
	GL_C4F_N3F_V3F uint32 = 10790
	GL_T2F_V3F uint32 = 10791
	GL_T4F_V4F uint32 = 10792
	GL_T2F_C4UB_V3F uint32 = 10793
	GL_T2F_C3F_V3F uint32 = 10794
	GL_T2F_N3F_V3F uint32 = 10795
	GL_T2F_C4F_N3F_V3F uint32 = 10796
	GL_T4F_C4F_N3F_V4F uint32 = 10797
	GL_EXT_vertex_array uint32 = 1
	GL_EXT_bgra uint32 = 1
	GL_EXT_paletted_texture uint32 = 1
	GL_WIN_swap_hint uint32 = 1
	GL_WIN_draw_range_elements uint32 = 1
	GL_VERTEX_ARRAY_EXT uint32 = 32884
	GL_NORMAL_ARRAY_EXT uint32 = 32885
	GL_COLOR_ARRAY_EXT uint32 = 32886
	GL_INDEX_ARRAY_EXT uint32 = 32887
	GL_TEXTURE_COORD_ARRAY_EXT uint32 = 32888
	GL_EDGE_FLAG_ARRAY_EXT uint32 = 32889
	GL_VERTEX_ARRAY_SIZE_EXT uint32 = 32890
	GL_VERTEX_ARRAY_TYPE_EXT uint32 = 32891
	GL_VERTEX_ARRAY_STRIDE_EXT uint32 = 32892
	GL_VERTEX_ARRAY_COUNT_EXT uint32 = 32893
	GL_NORMAL_ARRAY_TYPE_EXT uint32 = 32894
	GL_NORMAL_ARRAY_STRIDE_EXT uint32 = 32895
	GL_NORMAL_ARRAY_COUNT_EXT uint32 = 32896
	GL_COLOR_ARRAY_SIZE_EXT uint32 = 32897
	GL_COLOR_ARRAY_TYPE_EXT uint32 = 32898
	GL_COLOR_ARRAY_STRIDE_EXT uint32 = 32899
	GL_COLOR_ARRAY_COUNT_EXT uint32 = 32900
	GL_INDEX_ARRAY_TYPE_EXT uint32 = 32901
	GL_INDEX_ARRAY_STRIDE_EXT uint32 = 32902
	GL_INDEX_ARRAY_COUNT_EXT uint32 = 32903
	GL_TEXTURE_COORD_ARRAY_SIZE_EXT uint32 = 32904
	GL_TEXTURE_COORD_ARRAY_TYPE_EXT uint32 = 32905
	GL_TEXTURE_COORD_ARRAY_STRIDE_EXT uint32 = 32906
	GL_TEXTURE_COORD_ARRAY_COUNT_EXT uint32 = 32907
	GL_EDGE_FLAG_ARRAY_STRIDE_EXT uint32 = 32908
	GL_EDGE_FLAG_ARRAY_COUNT_EXT uint32 = 32909
	GL_VERTEX_ARRAY_POINTER_EXT uint32 = 32910
	GL_NORMAL_ARRAY_POINTER_EXT uint32 = 32911
	GL_COLOR_ARRAY_POINTER_EXT uint32 = 32912
	GL_INDEX_ARRAY_POINTER_EXT uint32 = 32913
	GL_TEXTURE_COORD_ARRAY_POINTER_EXT uint32 = 32914
	GL_EDGE_FLAG_ARRAY_POINTER_EXT uint32 = 32915
	GL_DOUBLE_EXT uint32 = 5130
	GL_BGR_EXT uint32 = 32992
	GL_BGRA_EXT uint32 = 32993
	GL_COLOR_TABLE_FORMAT_EXT uint32 = 32984
	GL_COLOR_TABLE_WIDTH_EXT uint32 = 32985
	GL_COLOR_TABLE_RED_SIZE_EXT uint32 = 32986
	GL_COLOR_TABLE_GREEN_SIZE_EXT uint32 = 32987
	GL_COLOR_TABLE_BLUE_SIZE_EXT uint32 = 32988
	GL_COLOR_TABLE_ALPHA_SIZE_EXT uint32 = 32989
	GL_COLOR_TABLE_LUMINANCE_SIZE_EXT uint32 = 32990
	GL_COLOR_TABLE_INTENSITY_SIZE_EXT uint32 = 32991
	GL_COLOR_INDEX1_EXT uint32 = 32994
	GL_COLOR_INDEX2_EXT uint32 = 32995
	GL_COLOR_INDEX4_EXT uint32 = 32996
	GL_COLOR_INDEX8_EXT uint32 = 32997
	GL_COLOR_INDEX12_EXT uint32 = 32998
	GL_COLOR_INDEX16_EXT uint32 = 32999
	GL_MAX_ELEMENTS_VERTICES_WIN uint32 = 33000
	GL_MAX_ELEMENTS_INDICES_WIN uint32 = 33001
	GL_PHONG_WIN uint32 = 33002
	GL_PHONG_HINT_WIN uint32 = 33003
	GL_FOG_SPECULAR_TEXTURE_WIN uint32 = 33004
	GL_LOGIC_OP uint32 = 3057
	GL_TEXTURE_COMPONENTS uint32 = 4099
	GLU_VERSION_1_1 uint32 = 1
	GLU_VERSION_1_2 uint32 = 1
	GLU_INVALID_ENUM uint32 = 100900
	GLU_INVALID_VALUE uint32 = 100901
	GLU_OUT_OF_MEMORY uint32 = 100902
	GLU_INCOMPATIBLE_GL_VERSION uint32 = 100903
	GLU_VERSION uint32 = 100800
	GLU_EXTENSIONS uint32 = 100801
	GLU_TRUE uint32 = 1
	GLU_FALSE uint32 = 0
	GLU_SMOOTH uint32 = 100000
	GLU_FLAT uint32 = 100001
	GLU_NONE uint32 = 100002
	GLU_POINT uint32 = 100010
	GLU_LINE uint32 = 100011
	GLU_FILL uint32 = 100012
	GLU_SILHOUETTE uint32 = 100013
	GLU_OUTSIDE uint32 = 100020
	GLU_INSIDE uint32 = 100021
	GLU_TESS_WINDING_RULE uint32 = 100140
	GLU_TESS_BOUNDARY_ONLY uint32 = 100141
	GLU_TESS_TOLERANCE uint32 = 100142
	GLU_TESS_WINDING_ODD uint32 = 100130
	GLU_TESS_WINDING_NONZERO uint32 = 100131
	GLU_TESS_WINDING_POSITIVE uint32 = 100132
	GLU_TESS_WINDING_NEGATIVE uint32 = 100133
	GLU_TESS_WINDING_ABS_GEQ_TWO uint32 = 100134
	GLU_TESS_BEGIN uint32 = 100100
	GLU_TESS_VERTEX uint32 = 100101
	GLU_TESS_END uint32 = 100102
	GLU_TESS_ERROR uint32 = 100103
	GLU_TESS_EDGE_FLAG uint32 = 100104
	GLU_TESS_COMBINE uint32 = 100105
	GLU_TESS_BEGIN_DATA uint32 = 100106
	GLU_TESS_VERTEX_DATA uint32 = 100107
	GLU_TESS_END_DATA uint32 = 100108
	GLU_TESS_ERROR_DATA uint32 = 100109
	GLU_TESS_EDGE_FLAG_DATA uint32 = 100110
	GLU_TESS_COMBINE_DATA uint32 = 100111
	GLU_TESS_ERROR1 uint32 = 100151
	GLU_TESS_ERROR2 uint32 = 100152
	GLU_TESS_ERROR3 uint32 = 100153
	GLU_TESS_ERROR4 uint32 = 100154
	GLU_TESS_ERROR5 uint32 = 100155
	GLU_TESS_ERROR6 uint32 = 100156
	GLU_TESS_ERROR7 uint32 = 100157
	GLU_TESS_ERROR8 uint32 = 100158
	GLU_TESS_MISSING_BEGIN_POLYGON uint32 = 100151
	GLU_TESS_MISSING_BEGIN_CONTOUR uint32 = 100152
	GLU_TESS_MISSING_END_POLYGON uint32 = 100153
	GLU_TESS_MISSING_END_CONTOUR uint32 = 100154
	GLU_TESS_COORD_TOO_LARGE uint32 = 100155
	GLU_TESS_NEED_COMBINE_CALLBACK uint32 = 100156
	GLU_AUTO_LOAD_MATRIX uint32 = 100200
	GLU_CULLING uint32 = 100201
	GLU_SAMPLING_TOLERANCE uint32 = 100203
	GLU_DISPLAY_MODE uint32 = 100204
	GLU_PARAMETRIC_TOLERANCE uint32 = 100202
	GLU_SAMPLING_METHOD uint32 = 100205
	GLU_U_STEP uint32 = 100206
	GLU_V_STEP uint32 = 100207
	GLU_PATH_LENGTH uint32 = 100215
	GLU_PARAMETRIC_ERROR uint32 = 100216
	GLU_DOMAIN_DISTANCE uint32 = 100217
	GLU_MAP1_TRIM_2 uint32 = 100210
	GLU_MAP1_TRIM_3 uint32 = 100211
	GLU_OUTLINE_POLYGON uint32 = 100240
	GLU_OUTLINE_PATCH uint32 = 100241
	GLU_NURBS_ERROR1 uint32 = 100251
	GLU_NURBS_ERROR2 uint32 = 100252
	GLU_NURBS_ERROR3 uint32 = 100253
	GLU_NURBS_ERROR4 uint32 = 100254
	GLU_NURBS_ERROR5 uint32 = 100255
	GLU_NURBS_ERROR6 uint32 = 100256
	GLU_NURBS_ERROR7 uint32 = 100257
	GLU_NURBS_ERROR8 uint32 = 100258
	GLU_NURBS_ERROR9 uint32 = 100259
	GLU_NURBS_ERROR10 uint32 = 100260
	GLU_NURBS_ERROR11 uint32 = 100261
	GLU_NURBS_ERROR12 uint32 = 100262
	GLU_NURBS_ERROR13 uint32 = 100263
	GLU_NURBS_ERROR14 uint32 = 100264
	GLU_NURBS_ERROR15 uint32 = 100265
	GLU_NURBS_ERROR16 uint32 = 100266
	GLU_NURBS_ERROR17 uint32 = 100267
	GLU_NURBS_ERROR18 uint32 = 100268
	GLU_NURBS_ERROR19 uint32 = 100269
	GLU_NURBS_ERROR20 uint32 = 100270
	GLU_NURBS_ERROR21 uint32 = 100271
	GLU_NURBS_ERROR22 uint32 = 100272
	GLU_NURBS_ERROR23 uint32 = 100273
	GLU_NURBS_ERROR24 uint32 = 100274
	GLU_NURBS_ERROR25 uint32 = 100275
	GLU_NURBS_ERROR26 uint32 = 100276
	GLU_NURBS_ERROR27 uint32 = 100277
	GLU_NURBS_ERROR28 uint32 = 100278
	GLU_NURBS_ERROR29 uint32 = 100279
	GLU_NURBS_ERROR30 uint32 = 100280
	GLU_NURBS_ERROR31 uint32 = 100281
	GLU_NURBS_ERROR32 uint32 = 100282
	GLU_NURBS_ERROR33 uint32 = 100283
	GLU_NURBS_ERROR34 uint32 = 100284
	GLU_NURBS_ERROR35 uint32 = 100285
	GLU_NURBS_ERROR36 uint32 = 100286
	GLU_NURBS_ERROR37 uint32 = 100287
	GLU_CW uint32 = 100120
	GLU_CCW uint32 = 100121
	GLU_INTERIOR uint32 = 100122
	GLU_EXTERIOR uint32 = 100123
	GLU_UNKNOWN uint32 = 100124
	GLU_BEGIN uint32 = 100100
	GLU_VERTEX uint32 = 100101
	GLU_END uint32 = 100102
	GLU_ERROR uint32 = 100103
	GLU_EDGE_FLAG uint32 = 100104
)
#define global GL_VERSION_1_1                     1
#define global GL_ACCUM                           256
#define global GL_LOAD                            257
#define global GL_RETURN                          258
#define global GL_MULT                            259
#define global GL_ADD                             260
#define global GL_NEVER                           512
#define global GL_LESS                            513
#define global GL_EQUAL                           514
#define global GL_LEQUAL                          515
#define global GL_GREATER                         516
#define global GL_NOTEQUAL                        517
#define global GL_GEQUAL                          518
#define global GL_ALWAYS                          519
#define global GL_CURRENT_BIT                     1
#define global GL_POINT_BIT                       2
#define global GL_LINE_BIT                        4
#define global GL_POLYGON_BIT                     8
#define global GL_POLYGON_STIPPLE_BIT             16
#define global GL_PIXEL_MODE_BIT                  32
#define global GL_LIGHTING_BIT                    64
#define global GL_FOG_BIT                         128
#define global GL_DEPTH_BUFFER_BIT                256
#define global GL_ACCUM_BUFFER_BIT                512
#define global GL_STENCIL_BUFFER_BIT              1024
#define global GL_VIEWPORT_BIT                    2048
#define global GL_TRANSFORM_BIT                   4096
#define global GL_ENABLE_BIT                      8192
#define global GL_COLOR_BUFFER_BIT                16384
#define global GL_HINT_BIT                        32768
#define global GL_EVAL_BIT                        65536
#define global GL_LIST_BIT                        131072
#define global GL_TEXTURE_BIT                     262144
#define global GL_SCISSOR_BIT                     524288
#define global GL_ALL_ATTRIB_BITS                 1048575
#define global GL_POINTS                          0
#define global GL_LINES                           1
#define global GL_LINE_LOOP                       2
#define global GL_LINE_STRIP                      3
#define global GL_TRIANGLES                       4
#define global GL_TRIANGLE_STRIP                  5
#define global GL_TRIANGLE_FAN                    6
#define global GL_QUADS                           7
#define global GL_QUAD_STRIP                      8
#define global GL_POLYGON                         9
#define global GL_ZERO                            0
#define global GL_ONE                             1
#define global GL_SRC_COLOR                       768
#define global GL_ONE_MINUS_SRC_COLOR             769
#define global GL_SRC_ALPHA                       770
#define global GL_ONE_MINUS_SRC_ALPHA             771
#define global GL_DST_ALPHA                       772
#define global GL_ONE_MINUS_DST_ALPHA             773
#define global GL_DST_COLOR                       774
#define global GL_ONE_MINUS_DST_COLOR             775
#define global GL_SRC_ALPHA_SATURATE              776
#define global GL_TRUE                            1
#define global GL_FALSE                           0
#define global GL_CLIP_PLANE0                     12288
#define global GL_CLIP_PLANE1                     12289
#define global GL_CLIP_PLANE2                     12290
#define global GL_CLIP_PLANE3                     12291
#define global GL_CLIP_PLANE4                     12292
#define global GL_CLIP_PLANE5                     12293
#define global GL_BYTE                            5120
#define global GL_UNSIGNED_BYTE                   5121
#define global GL_SHORT                           5122
#define global GL_UNSIGNED_SHORT                  5123
#define global GL_INT                             5124
#define global GL_UNSIGNED_INT                    5125
#define global GL_FLOAT                           5126
#define global GL_2_BYTES                         5127
#define global GL_3_BYTES                         5128
#define global GL_4_BYTES                         5129
#define global GL_DOUBLE                          5130
#define global GL_NONE                            0
#define global GL_FRONT_LEFT                      1024
#define global GL_FRONT_RIGHT                     1025
#define global GL_BACK_LEFT                       1026
#define global GL_BACK_RIGHT                      1027
#define global GL_FRONT                           1028
#define global GL_BACK                            1029
#define global GL_LEFT                            1030
#define global GL_RIGHT                           1031
#define global GL_FRONT_AND_BACK                  1032
#define global GL_AUX0                            1033
#define global GL_AUX1                            1034
#define global GL_AUX2                            1035
#define global GL_AUX3                            1036
#define global GL_NO_ERROR                        0
#define global GL_INVALID_ENUM                    1280
#define global GL_INVALID_VALUE                   1281
#define global GL_INVALID_OPERATION               1282
#define global GL_STACK_OVERFLOW                  1283
#define global GL_STACK_UNDERFLOW                 1284
#define global GL_OUT_OF_MEMORY                   1285
#define global GL_2D                              1536
#define global GL_3D                              1537
#define global GL_3D_COLOR                        1538
#define global GL_3D_COLOR_TEXTURE                1539
#define global GL_4D_COLOR_TEXTURE                1540
#define global GL_PASS_THROUGH_TOKEN              1792
#define global GL_POINT_TOKEN                     1793
#define global GL_LINE_TOKEN                      1794
#define global GL_POLYGON_TOKEN                   1795
#define global GL_BITMAP_TOKEN                    1796
#define global GL_DRAW_PIXEL_TOKEN                1797
#define global GL_COPY_PIXEL_TOKEN                1798
#define global GL_LINE_RESET_TOKEN                1799
#define global GL_EXP                             2048
#define global GL_EXP2                            2049
#define global GL_CW                              2304
#define global GL_CCW                             2305
#define global GL_COEFF                           2560
#define global GL_ORDER                           2561
#define global GL_DOMAIN                          2562
#define global GL_CURRENT_COLOR                   2816
#define global GL_CURRENT_INDEX                   2817
#define global GL_CURRENT_NORMAL                  2818
#define global GL_CURRENT_TEXTURE_COORDS          2819
#define global GL_CURRENT_RASTER_COLOR            2820
#define global GL_CURRENT_RASTER_INDEX            2821
#define global GL_CURRENT_RASTER_TEXTURE_COORDS   2822
#define global GL_CURRENT_RASTER_POSITION         2823
#define global GL_CURRENT_RASTER_POSITION_VALID   2824
#define global GL_CURRENT_RASTER_DISTANCE         2825
#define global GL_POINT_SMOOTH                    2832
#define global GL_POINT_SIZE                      2833
#define global GL_POINT_SIZE_RANGE                2834
#define global GL_POINT_SIZE_GRANULARITY          2835
#define global GL_LINE_SMOOTH                     2848
#define global GL_LINE_WIDTH                      2849
#define global GL_LINE_WIDTH_RANGE                2850
#define global GL_LINE_WIDTH_GRANULARITY          2851
#define global GL_LINE_STIPPLE                    2852
#define global GL_LINE_STIPPLE_PATTERN            2853
#define global GL_LINE_STIPPLE_REPEAT             2854
#define global GL_LIST_MODE                       2864
#define global GL_MAX_LIST_NESTING                2865
#define global GL_LIST_BASE                       2866
#define global GL_LIST_INDEX                      2867
#define global GL_POLYGON_MODE                    2880
#define global GL_POLYGON_SMOOTH                  2881
#define global GL_POLYGON_STIPPLE                 2882
#define global GL_EDGE_FLAG                       2883
#define global GL_CULL_FACE                       2884
#define global GL_CULL_FACE_MODE                  2885
#define global GL_FRONT_FACE                      2886
#define global GL_LIGHTING                        2896
#define global GL_LIGHT_MODEL_LOCAL_VIEWER        2897
#define global GL_LIGHT_MODEL_TWO_SIDE            2898
#define global GL_LIGHT_MODEL_AMBIENT             2899
#define global GL_SHADE_MODEL                     2900
#define global GL_COLOR_MATERIAL_FACE             2901
#define global GL_COLOR_MATERIAL_PARAMETER        2902
#define global GL_COLOR_MATERIAL                  2903
#define global GL_FOG                             2912
#define global GL_FOG_INDEX                       2913
#define global GL_FOG_DENSITY                     2914
#define global GL_FOG_START                       2915
#define global GL_FOG_END                         2916
#define global GL_FOG_MODE                        2917
#define global GL_FOG_COLOR                       2918
#define global GL_DEPTH_RANGE                     2928
#define global GL_DEPTH_TEST                      2929
#define global GL_DEPTH_WRITEMASK                 2930
#define global GL_DEPTH_CLEAR_VALUE               2931
#define global GL_DEPTH_FUNC                      2932
#define global GL_ACCUM_CLEAR_VALUE               2944
#define global GL_STENCIL_TEST                    2960
#define global GL_STENCIL_CLEAR_VALUE             2961
#define global GL_STENCIL_FUNC                    2962
#define global GL_STENCIL_VALUE_MASK              2963
#define global GL_STENCIL_FAIL                    2964
#define global GL_STENCIL_PASS_DEPTH_FAIL         2965
#define global GL_STENCIL_PASS_DEPTH_PASS         2966
#define global GL_STENCIL_REF                     2967
#define global GL_STENCIL_WRITEMASK               2968
#define global GL_MATRIX_MODE                     2976
#define global GL_NORMALIZE                       2977
#define global GL_VIEWPORT                        2978
#define global GL_MODELVIEW_STACK_DEPTH           2979
#define global GL_PROJECTION_STACK_DEPTH          2980
#define global GL_TEXTURE_STACK_DEPTH             2981
#define global GL_MODELVIEW_MATRIX                2982
#define global GL_PROJECTION_MATRIX               2983
#define global GL_TEXTURE_MATRIX                  2984
#define global GL_ATTRIB_STACK_DEPTH              2992
#define global GL_CLIENT_ATTRIB_STACK_DEPTH       2993
#define global GL_ALPHA_TEST                      3008
#define global GL_ALPHA_TEST_FUNC                 3009
#define global GL_ALPHA_TEST_REF                  3010
#define global GL_DITHER                          3024
#define global GL_BLEND_DST                       3040
#define global GL_BLEND_SRC                       3041
#define global GL_BLEND                           3042
#define global GL_LOGIC_OP_MODE                   3056
#define global GL_INDEX_LOGIC_OP                  3057
#define global GL_COLOR_LOGIC_OP                  3058
#define global GL_AUX_BUFFERS                     3072
#define global GL_DRAW_BUFFER                     3073
#define global GL_READ_BUFFER                     3074
#define global GL_SCISSOR_BOX                     3088
#define global GL_SCISSOR_TEST                    3089
#define global GL_INDEX_CLEAR_VALUE               3104
#define global GL_INDEX_WRITEMASK                 3105
#define global GL_COLOR_CLEAR_VALUE               3106
#define global GL_COLOR_WRITEMASK                 3107
#define global GL_INDEX_MODE                      3120
#define global GL_RGBA_MODE                       3121
#define global GL_DOUBLEBUFFER                    3122
#define global GL_STEREO                          3123
#define global GL_RENDER_MODE                     3136
#define global GL_PERSPECTIVE_CORRECTION_HINT     3152
#define global GL_POINT_SMOOTH_HINT               3153
#define global GL_LINE_SMOOTH_HINT                3154
#define global GL_POLYGON_SMOOTH_HINT             3155
#define global GL_FOG_HINT                        3156
#define global GL_TEXTURE_GEN_S                   3168
#define global GL_TEXTURE_GEN_T                   3169
#define global GL_TEXTURE_GEN_R                   3170
#define global GL_TEXTURE_GEN_Q                   3171
#define global GL_PIXEL_MAP_I_TO_I                3184
#define global GL_PIXEL_MAP_S_TO_S                3185
#define global GL_PIXEL_MAP_I_TO_R                3186
#define global GL_PIXEL_MAP_I_TO_G                3187
#define global GL_PIXEL_MAP_I_TO_B                3188
#define global GL_PIXEL_MAP_I_TO_A                3189
#define global GL_PIXEL_MAP_R_TO_R                3190
#define global GL_PIXEL_MAP_G_TO_G                3191
#define global GL_PIXEL_MAP_B_TO_B                3192
#define global GL_PIXEL_MAP_A_TO_A                3193
#define global GL_PIXEL_MAP_I_TO_I_SIZE           3248
#define global GL_PIXEL_MAP_S_TO_S_SIZE           3249
#define global GL_PIXEL_MAP_I_TO_R_SIZE           3250
#define global GL_PIXEL_MAP_I_TO_G_SIZE           3251
#define global GL_PIXEL_MAP_I_TO_B_SIZE           3252
#define global GL_PIXEL_MAP_I_TO_A_SIZE           3253
#define global GL_PIXEL_MAP_R_TO_R_SIZE           3254
#define global GL_PIXEL_MAP_G_TO_G_SIZE           3255
#define global GL_PIXEL_MAP_B_TO_B_SIZE           3256
#define global GL_PIXEL_MAP_A_TO_A_SIZE           3257
#define global GL_UNPACK_SWAP_BYTES               3312
#define global GL_UNPACK_LSB_FIRST                3313
#define global GL_UNPACK_ROW_LENGTH               3314
#define global GL_UNPACK_SKIP_ROWS                3315
#define global GL_UNPACK_SKIP_PIXELS              3316
#define global GL_UNPACK_ALIGNMENT                3317
#define global GL_PACK_SWAP_BYTES                 3328
#define global GL_PACK_LSB_FIRST                  3329
#define global GL_PACK_ROW_LENGTH                 3330
#define global GL_PACK_SKIP_ROWS                  3331
#define global GL_PACK_SKIP_PIXELS                3332
#define global GL_PACK_ALIGNMENT                  3333
#define global GL_MAP_COLOR                       3344
#define global GL_MAP_STENCIL                     3345
#define global GL_INDEX_SHIFT                     3346
#define global GL_INDEX_OFFSET                    3347
#define global GL_RED_SCALE                       3348
#define global GL_RED_BIAS                        3349
#define global GL_ZOOM_X                          3350
#define global GL_ZOOM_Y                          3351
#define global GL_GREEN_SCALE                     3352
#define global GL_GREEN_BIAS                      3353
#define global GL_BLUE_SCALE                      3354
#define global GL_BLUE_BIAS                       3355
#define global GL_ALPHA_SCALE                     3356
#define global GL_ALPHA_BIAS                      3357
#define global GL_DEPTH_SCALE                     3358
#define global GL_DEPTH_BIAS                      3359
#define global GL_MAX_EVAL_ORDER                  3376
#define global GL_MAX_LIGHTS                      3377
#define global GL_MAX_CLIP_PLANES                 3378
#define global GL_MAX_TEXTURE_SIZE                3379
#define global GL_MAX_PIXEL_MAP_TABLE             3380
#define global GL_MAX_ATTRIB_STACK_DEPTH          3381
#define global GL_MAX_MODELVIEW_STACK_DEPTH       3382
#define global GL_MAX_NAME_STACK_DEPTH            3383
#define global GL_MAX_PROJECTION_STACK_DEPTH      3384
#define global GL_MAX_TEXTURE_STACK_DEPTH         3385
#define global GL_MAX_VIEWPORT_DIMS               3386
#define global GL_MAX_CLIENT_ATTRIB_STACK_DEPTH   3387
#define global GL_SUBPIXEL_BITS                   3408
#define global GL_INDEX_BITS                      3409
#define global GL_RED_BITS                        3410
#define global GL_GREEN_BITS                      3411
#define global GL_BLUE_BITS                       3412
#define global GL_ALPHA_BITS                      3413
#define global GL_DEPTH_BITS                      3414
#define global GL_STENCIL_BITS                    3415
#define global GL_ACCUM_RED_BITS                  3416
#define global GL_ACCUM_GREEN_BITS                3417
#define global GL_ACCUM_BLUE_BITS                 3418
#define global GL_ACCUM_ALPHA_BITS                3419
#define global GL_NAME_STACK_DEPTH                3440
#define global GL_AUTO_NORMAL                     3456
#define global GL_MAP1_COLOR_4                    3472
#define global GL_MAP1_INDEX                      3473
#define global GL_MAP1_NORMAL                     3474
#define global GL_MAP1_TEXTURE_COORD_1            3475
#define global GL_MAP1_TEXTURE_COORD_2            3476
#define global GL_MAP1_TEXTURE_COORD_3            3477
#define global GL_MAP1_TEXTURE_COORD_4            3478
#define global GL_MAP1_VERTEX_3                   3479
#define global GL_MAP1_VERTEX_4                   3480
#define global GL_MAP2_COLOR_4                    3504
#define global GL_MAP2_INDEX                      3505
#define global GL_MAP2_NORMAL                     3506
#define global GL_MAP2_TEXTURE_COORD_1            3507
#define global GL_MAP2_TEXTURE_COORD_2            3508
#define global GL_MAP2_TEXTURE_COORD_3            3509
#define global GL_MAP2_TEXTURE_COORD_4            3510
#define global GL_MAP2_VERTEX_3                   3511
#define global GL_MAP2_VERTEX_4                   3512
#define global GL_MAP1_GRID_DOMAIN                3536
#define global GL_MAP1_GRID_SEGMENTS              3537
#define global GL_MAP2_GRID_DOMAIN                3538
#define global GL_MAP2_GRID_SEGMENTS              3539
#define global GL_TEXTURE_1D                      3552
#define global GL_TEXTURE_2D                      3553
#define global GL_FEEDBACK_BUFFER_POINTER         3568
#define global GL_FEEDBACK_BUFFER_SIZE            3569
#define global GL_FEEDBACK_BUFFER_TYPE            3570
#define global GL_SELECTION_BUFFER_POINTER        3571
#define global GL_SELECTION_BUFFER_SIZE           3572
#define global GL_TEXTURE_WIDTH                   4096
#define global GL_TEXTURE_HEIGHT                  4097
#define global GL_TEXTURE_INTERNAL_FORMAT         4099
#define global GL_TEXTURE_BORDER_COLOR            4100
#define global GL_TEXTURE_BORDER                  4101
#define global GL_DONT_CARE                       4352
#define global GL_FASTEST                         4353
#define global GL_NICEST                          4354
#define global GL_LIGHT0                          16384
#define global GL_LIGHT1                          16385
#define global GL_LIGHT2                          16386
#define global GL_LIGHT3                          16387
#define global GL_LIGHT4                          16388
#define global GL_LIGHT5                          16389
#define global GL_LIGHT6                          16390
#define global GL_LIGHT7                          16391
#define global GL_AMBIENT                         4608
#define global GL_DIFFUSE                         4609
#define global GL_SPECULAR                        4610
#define global GL_POSITION                        4611
#define global GL_SPOT_DIRECTION                  4612
#define global GL_SPOT_EXPONENT                   4613
#define global GL_SPOT_CUTOFF                     4614
#define global GL_CONSTANT_ATTENUATION            4615
#define global GL_LINEAR_ATTENUATION              4616
#define global GL_QUADRATIC_ATTENUATION           4617
#define global GL_COMPILE                         4864
#define global GL_COMPILE_AND_EXECUTE             4865
#define global GL_CLEAR                           5376
#define global GL_AND                             5377
#define global GL_AND_REVERSE                     5378
#define global GL_COPY                            5379
#define global GL_AND_INVERTED                    5380
#define global GL_NOOP                            5381
#define global GL_XOR                             5382
#define global GL_OR                              5383
#define global GL_NOR                             5384
#define global GL_EQUIV                           5385
#define global GL_INVERT                          5386
#define global GL_OR_REVERSE                      5387
#define global GL_COPY_INVERTED                   5388
#define global GL_OR_INVERTED                     5389
#define global GL_NAND                            5390
#define global GL_SET                             5391
#define global GL_EMISSION                        5632
#define global GL_SHININESS                       5633
#define global GL_AMBIENT_AND_DIFFUSE             5634
#define global GL_COLOR_INDEXES                   5635
#define global GL_MODELVIEW                       5888
#define global GL_PROJECTION                      5889
#define global GL_TEXTURE                         5890
#define global GL_COLOR                           6144
#define global GL_DEPTH                           6145
#define global GL_STENCIL                         6146
#define global GL_COLOR_INDEX                     6400
#define global GL_STENCIL_INDEX                   6401
#define global GL_DEPTH_COMPONENT                 6402
#define global GL_RED                             6403
#define global GL_GREEN                           6404
#define global GL_BLUE                            6405
#define global GL_ALPHA                           6406
#define global GL_RGB                             6407
#define global GL_RGBA                            6408
#define global GL_LUMINANCE                       6409
#define global GL_LUMINANCE_ALPHA                 6410
#define global GL_BITMAP                          6656
#define global GL_POINT                           6912
#define global GL_LINE                            6913
#define global GL_FILL                            6914
#define global GL_RENDER                          7168
#define global GL_FEEDBACK                        7169
#define global GL_SELECT                          7170
#define global GL_FLAT                            7424
#define global GL_SMOOTH                          7425
#define global GL_KEEP                            7680
#define global GL_REPLACE                         7681
#define global GL_INCR                            7682
#define global GL_DECR                            7683
#define global GL_VENDOR                          7936
#define global GL_RENDERER                        7937
#define global GL_VERSION                         7938
#define global GL_EXTENSIONS                      7939
#define global GL_S                               8192
#define global GL_T                               8193
#define global GL_R                               8194
#define global GL_Q                               8195
#define global GL_MODULATE                        8448
#define global GL_DECAL                           8449
#define global GL_TEXTURE_ENV_MODE                8704
#define global GL_TEXTURE_ENV_COLOR               8705
#define global GL_TEXTURE_ENV                     8960
#define global GL_EYE_LINEAR                      9216
#define global GL_OBJECT_LINEAR                   9217
#define global GL_SPHERE_MAP                      9218
#define global GL_TEXTURE_GEN_MODE                9472
#define global GL_OBJECT_PLANE                    9473
#define global GL_EYE_PLANE                       9474
#define global GL_NEAREST                         9728
#define global GL_LINEAR                          9729
#define global GL_NEAREST_MIPMAP_NEAREST          9984
#define global GL_LINEAR_MIPMAP_NEAREST           9985
#define global GL_NEAREST_MIPMAP_LINEAR           9986
#define global GL_LINEAR_MIPMAP_LINEAR            9987
#define global GL_TEXTURE_MAG_FILTER              10240
#define global GL_TEXTURE_MIN_FILTER              10241
#define global GL_TEXTURE_WRAP_S                  10242
#define global GL_TEXTURE_WRAP_T                  10243
#define global GL_CLAMP                           10496
#define global GL_REPEAT                          10497
#define global GL_CLIENT_PIXEL_STORE_BIT          1
#define global GL_CLIENT_VERTEX_ARRAY_BIT         2
#define global GL_CLIENT_ALL_ATTRIB_BITS          4294967295
#define global GL_POLYGON_OFFSET_FACTOR           32824
#define global GL_POLYGON_OFFSET_UNITS            10752
#define global GL_POLYGON_OFFSET_POINT            10753
#define global GL_POLYGON_OFFSET_LINE             10754
#define global GL_POLYGON_OFFSET_FILL             32823
#define global GL_ALPHA4                          32827
#define global GL_ALPHA8                          32828
#define global GL_ALPHA12                         32829
#define global GL_ALPHA16                         32830
#define global GL_LUMINANCE4                      32831
#define global GL_LUMINANCE8                      32832
#define global GL_LUMINANCE12                     32833
#define global GL_LUMINANCE16                     32834
#define global GL_LUMINANCE4_ALPHA4               32835
#define global GL_LUMINANCE6_ALPHA2               32836
#define global GL_LUMINANCE8_ALPHA8               32837
#define global GL_LUMINANCE12_ALPHA4              32838
#define global GL_LUMINANCE12_ALPHA12             32839
#define global GL_LUMINANCE16_ALPHA16             32840
#define global GL_INTENSITY                       32841
#define global GL_INTENSITY4                      32842
#define global GL_INTENSITY8                      32843
#define global GL_INTENSITY12                     32844
#define global GL_INTENSITY16                     32845
#define global GL_R3_G3_B2                        10768
#define global GL_RGB4                            32847
#define global GL_RGB5                            32848
#define global GL_RGB8                            32849
#define global GL_RGB10                           32850
#define global GL_RGB12                           32851
#define global GL_RGB16                           32852
#define global GL_RGBA2                           32853
#define global GL_RGBA4                           32854
#define global GL_RGB5_A1                         32855
#define global GL_RGBA8                           32856
#define global GL_RGB10_A2                        32857
#define global GL_RGBA12                          32858
#define global GL_RGBA16                          32859
#define global GL_TEXTURE_RED_SIZE                32860
#define global GL_TEXTURE_GREEN_SIZE              32861
#define global GL_TEXTURE_BLUE_SIZE               32862
#define global GL_TEXTURE_ALPHA_SIZE              32863
#define global GL_TEXTURE_LUMINANCE_SIZE          32864
#define global GL_TEXTURE_INTENSITY_SIZE          32865
#define global GL_PROXY_TEXTURE_1D                32867
#define global GL_PROXY_TEXTURE_2D                32868
#define global GL_TEXTURE_PRIORITY                32870
#define global GL_TEXTURE_RESIDENT                32871
#define global GL_TEXTURE_BINDING_1D              32872
#define global GL_TEXTURE_BINDING_2D              32873
#define global GL_VERTEX_ARRAY                    32884
#define global GL_NORMAL_ARRAY                    32885
#define global GL_COLOR_ARRAY                     32886
#define global GL_INDEX_ARRAY                     32887
#define global GL_TEXTURE_COORD_ARRAY             32888
#define global GL_EDGE_FLAG_ARRAY                 32889
#define global GL_VERTEX_ARRAY_SIZE               32890
#define global GL_VERTEX_ARRAY_TYPE               32891
#define global GL_VERTEX_ARRAY_STRIDE             32892
#define global GL_NORMAL_ARRAY_TYPE               32894
#define global GL_NORMAL_ARRAY_STRIDE             32895
#define global GL_COLOR_ARRAY_SIZE                32897
#define global GL_COLOR_ARRAY_TYPE                32898
#define global GL_COLOR_ARRAY_STRIDE              32899
#define global GL_INDEX_ARRAY_TYPE                32901
#define global GL_INDEX_ARRAY_STRIDE              32902
#define global GL_TEXTURE_COORD_ARRAY_SIZE        32904
#define global GL_TEXTURE_COORD_ARRAY_TYPE        32905
#define global GL_TEXTURE_COORD_ARRAY_STRIDE      32906
#define global GL_EDGE_FLAG_ARRAY_STRIDE          32908
#define global GL_VERTEX_ARRAY_POINTER            32910
#define global GL_NORMAL_ARRAY_POINTER            32911
#define global GL_COLOR_ARRAY_POINTER             32912
#define global GL_INDEX_ARRAY_POINTER             32913
#define global GL_TEXTURE_COORD_ARRAY_POINTER     32914
#define global GL_EDGE_FLAG_ARRAY_POINTER         32915
#define global GL_V2F                             10784
#define global GL_V3F                             10785
#define global GL_C4UB_V2F                        10786
#define global GL_C4UB_V3F                        10787
#define global GL_C3F_V3F                         10788
#define global GL_N3F_V3F                         10789
#define global GL_C4F_N3F_V3F                     10790
#define global GL_T2F_V3F                         10791
#define global GL_T4F_V4F                         10792
#define global GL_T2F_C4UB_V3F                    10793
#define global GL_T2F_C3F_V3F                     10794
#define global GL_T2F_N3F_V3F                     10795
#define global GL_T2F_C4F_N3F_V3F                 10796
#define global GL_T4F_C4F_N3F_V4F                 10797
#define global GL_EXT_vertex_array                1
#define global GL_EXT_bgra                        1
#define global GL_EXT_paletted_texture            1
#define global GL_WIN_swap_hint                   1
#define global GL_WIN_draw_range_elements         1
#define global GL_VERTEX_ARRAY_EXT                32884
#define global GL_NORMAL_ARRAY_EXT                32885
#define global GL_COLOR_ARRAY_EXT                 32886
#define global GL_INDEX_ARRAY_EXT                 32887
#define global GL_TEXTURE_COORD_ARRAY_EXT         32888
#define global GL_EDGE_FLAG_ARRAY_EXT             32889
#define global GL_VERTEX_ARRAY_SIZE_EXT           32890
#define global GL_VERTEX_ARRAY_TYPE_EXT           32891
#define global GL_VERTEX_ARRAY_STRIDE_EXT         32892
#define global GL_VERTEX_ARRAY_COUNT_EXT          32893
#define global GL_NORMAL_ARRAY_TYPE_EXT           32894
#define global GL_NORMAL_ARRAY_STRIDE_EXT         32895
#define global GL_NORMAL_ARRAY_COUNT_EXT          32896
#define global GL_COLOR_ARRAY_SIZE_EXT            32897
#define global GL_COLOR_ARRAY_TYPE_EXT            32898
#define global GL_COLOR_ARRAY_STRIDE_EXT          32899
#define global GL_COLOR_ARRAY_COUNT_EXT           32900
#define global GL_INDEX_ARRAY_TYPE_EXT            32901
#define global GL_INDEX_ARRAY_STRIDE_EXT          32902
#define global GL_INDEX_ARRAY_COUNT_EXT           32903
#define global GL_TEXTURE_COORD_ARRAY_SIZE_EXT    32904
#define global GL_TEXTURE_COORD_ARRAY_TYPE_EXT    32905
#define global GL_TEXTURE_COORD_ARRAY_STRIDE_EXT  32906
#define global GL_TEXTURE_COORD_ARRAY_COUNT_EXT   32907
#define global GL_EDGE_FLAG_ARRAY_STRIDE_EXT      32908
#define global GL_EDGE_FLAG_ARRAY_COUNT_EXT       32909
#define global GL_VERTEX_ARRAY_POINTER_EXT        32910
#define global GL_NORMAL_ARRAY_POINTER_EXT        32911
#define global GL_COLOR_ARRAY_POINTER_EXT         32912
#define global GL_INDEX_ARRAY_POINTER_EXT         32913
#define global GL_TEXTURE_COORD_ARRAY_POINTER_EXT 32914
#define global GL_EDGE_FLAG_ARRAY_POINTER_EXT     32915
#define global GL_DOUBLE_EXT                      5130
#define global GL_BGR_EXT                         32992
#define global GL_BGRA_EXT                        32993
#define global GL_COLOR_TABLE_FORMAT_EXT          32984
#define global GL_COLOR_TABLE_WIDTH_EXT           32985
#define global GL_COLOR_TABLE_RED_SIZE_EXT        32986
#define global GL_COLOR_TABLE_GREEN_SIZE_EXT      32987
#define global GL_COLOR_TABLE_BLUE_SIZE_EXT       32988
#define global GL_COLOR_TABLE_ALPHA_SIZE_EXT      32989
#define global GL_COLOR_TABLE_LUMINANCE_SIZE_EXT  32990
#define global GL_COLOR_TABLE_INTENSITY_SIZE_EXT  32991
#define global GL_COLOR_INDEX1_EXT                32994
#define global GL_COLOR_INDEX2_EXT                32995
#define global GL_COLOR_INDEX4_EXT                32996
#define global GL_COLOR_INDEX8_EXT                32997
#define global GL_COLOR_INDEX12_EXT               32998
#define global GL_COLOR_INDEX16_EXT               32999
#define global GL_MAX_ELEMENTS_VERTICES_WIN       33000
#define global GL_MAX_ELEMENTS_INDICES_WIN        33001
#define global GL_PHONG_WIN                       33002
#define global GL_PHONG_HINT_WIN                  33003
#define global GL_FOG_SPECULAR_TEXTURE_WIN        33004
#define global GL_LOGIC_OP                        3057
#define global GL_TEXTURE_COMPONENTS              4099
#define global GLU_VERSION_1_1                    1
#define global GLU_VERSION_1_2                    1
#define global GLU_INVALID_ENUM                   100900
#define global GLU_INVALID_VALUE                  100901
#define global GLU_OUT_OF_MEMORY                  100902
#define global GLU_INCOMPATIBLE_GL_VERSION        100903
#define global GLU_VERSION                        100800
#define global GLU_EXTENSIONS                     100801
#define global GLU_TRUE                           1
#define global GLU_FALSE                          0
#define global GLU_SMOOTH                         100000
#define global GLU_FLAT                           100001
#define global GLU_NONE                           100002
#define global GLU_POINT                          100010
#define global GLU_LINE                           100011
#define global GLU_FILL                           100012
#define global GLU_SILHOUETTE                     100013
#define global GLU_OUTSIDE                        100020
#define global GLU_INSIDE                         100021
#define global GLU_TESS_WINDING_RULE              100140
#define global GLU_TESS_BOUNDARY_ONLY             100141
#define global GLU_TESS_TOLERANCE                 100142
#define global GLU_TESS_WINDING_ODD               100130
#define global GLU_TESS_WINDING_NONZERO           100131
#define global GLU_TESS_WINDING_POSITIVE          100132
#define global GLU_TESS_WINDING_NEGATIVE          100133
#define global GLU_TESS_WINDING_ABS_GEQ_TWO       100134
#define global GLU_TESS_BEGIN                     100100
#define global GLU_TESS_VERTEX                    100101
#define global GLU_TESS_END                       100102
#define global GLU_TESS_ERROR                     100103
#define global GLU_TESS_EDGE_FLAG                 100104
#define global GLU_TESS_COMBINE                   100105
#define global GLU_TESS_BEGIN_DATA                100106
#define global GLU_TESS_VERTEX_DATA               100107
#define global GLU_TESS_END_DATA                  100108
#define global GLU_TESS_ERROR_DATA                100109
#define global GLU_TESS_EDGE_FLAG_DATA            100110
#define global GLU_TESS_COMBINE_DATA              100111
#define global GLU_TESS_ERROR1                    100151
#define global GLU_TESS_ERROR2                    100152
#define global GLU_TESS_ERROR3                    100153
#define global GLU_TESS_ERROR4                    100154
#define global GLU_TESS_ERROR5                    100155
#define global GLU_TESS_ERROR6                    100156
#define global GLU_TESS_ERROR7                    100157
#define global GLU_TESS_ERROR8                    100158
#define global GLU_TESS_MISSING_BEGIN_POLYGON     100151
#define global GLU_TESS_MISSING_BEGIN_CONTOUR     100152
#define global GLU_TESS_MISSING_END_POLYGON       100153
#define global GLU_TESS_MISSING_END_CONTOUR       100154
#define global GLU_TESS_COORD_TOO_LARGE           100155
#define global GLU_TESS_NEED_COMBINE_CALLBACK     100156
#define global GLU_AUTO_LOAD_MATRIX               100200
#define global GLU_CULLING                        100201
#define global GLU_SAMPLING_TOLERANCE             100203
#define global GLU_DISPLAY_MODE                   100204
#define global GLU_PARAMETRIC_TOLERANCE           100202
#define global GLU_SAMPLING_METHOD                100205
#define global GLU_U_STEP                         100206
#define global GLU_V_STEP                         100207
#define global GLU_PATH_LENGTH                    100215
#define global GLU_PARAMETRIC_ERROR               100216
#define global GLU_DOMAIN_DISTANCE                100217
#define global GLU_MAP1_TRIM_2                    100210
#define global GLU_MAP1_TRIM_3                    100211
#define global GLU_OUTLINE_POLYGON                100240
#define global GLU_OUTLINE_PATCH                  100241
#define global GLU_NURBS_ERROR1                   100251
#define global GLU_NURBS_ERROR2                   100252
#define global GLU_NURBS_ERROR3                   100253
#define global GLU_NURBS_ERROR4                   100254
#define global GLU_NURBS_ERROR5                   100255
#define global GLU_NURBS_ERROR6                   100256
#define global GLU_NURBS_ERROR7                   100257
#define global GLU_NURBS_ERROR8                   100258
#define global GLU_NURBS_ERROR9                   100259
#define global GLU_NURBS_ERROR10                  100260
#define global GLU_NURBS_ERROR11                  100261
#define global GLU_NURBS_ERROR12                  100262
#define global GLU_NURBS_ERROR13                  100263
#define global GLU_NURBS_ERROR14                  100264
#define global GLU_NURBS_ERROR15                  100265
#define global GLU_NURBS_ERROR16                  100266
#define global GLU_NURBS_ERROR17                  100267
#define global GLU_NURBS_ERROR18                  100268
#define global GLU_NURBS_ERROR19                  100269
#define global GLU_NURBS_ERROR20                  100270
#define global GLU_NURBS_ERROR21                  100271
#define global GLU_NURBS_ERROR22                  100272
#define global GLU_NURBS_ERROR23                  100273
#define global GLU_NURBS_ERROR24                  100274
#define global GLU_NURBS_ERROR25                  100275
#define global GLU_NURBS_ERROR26                  100276
#define global GLU_NURBS_ERROR27                  100277
#define global GLU_NURBS_ERROR28                  100278
#define global GLU_NURBS_ERROR29                  100279
#define global GLU_NURBS_ERROR30                  100280
#define global GLU_NURBS_ERROR31                  100281
#define global GLU_NURBS_ERROR32                  100282
#define global GLU_NURBS_ERROR33                  100283
#define global GLU_NURBS_ERROR34                  100284
#define global GLU_NURBS_ERROR35                  100285
#define global GLU_NURBS_ERROR36                  100286
#define global GLU_NURBS_ERROR37                  100287
#define global GLU_CW                             100120
#define global GLU_CCW                            100121
#define global GLU_INTERIOR                       100122
#define global GLU_EXTERIOR                       100123
#define global GLU_UNKNOWN                        100124
#define global GLU_BEGIN                          100100
#define global GLU_VERTEX                         100101
#define global GLU_END                            100102
#define global GLU_ERROR                          100103
#define global GLU_EDGE_FLAG                      100104