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定数

5

Windows.Win32.UI.Animation

名前
UI_ANIMATION_SECONDS_EVENTUALLYINT-1
UI_ANIMATION_REPEAT_INDEFINITELYINT-1
UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_ENDINT-1
UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_STARTINT-2
UI_ANIMATION_SECONDS_INFINITEINT-1

各言語での定義

定数の定義。C/C++〜Go タブは数値定数のみ(GUID・文字列定数は上の表 / HSP タブを参照)。HSP は #define global。

#define UI_ANIMATION_SECONDS_EVENTUALLY -1
#define UI_ANIMATION_REPEAT_INDEFINITELY -1
#define UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_END -1
#define UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_START -2
#define UI_ANIMATION_SECONDS_INFINITE -1
public const int UI_ANIMATION_SECONDS_EVENTUALLY = -1;
public const int UI_ANIMATION_REPEAT_INDEFINITELY = -1;
public const int UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_END = -1;
public const int UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_START = -2;
public const int UI_ANIMATION_SECONDS_INFINITE = -1;
UI_ANIMATION_SECONDS_EVENTUALLY = -1
UI_ANIMATION_REPEAT_INDEFINITELY = -1
UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_END = -1
UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_START = -2
UI_ANIMATION_SECONDS_INFINITE = -1
pub const UI_ANIMATION_SECONDS_EVENTUALLY: i32 = -1;
pub const UI_ANIMATION_REPEAT_INDEFINITELY: i32 = -1;
pub const UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_END: i32 = -1;
pub const UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_START: i32 = -2;
pub const UI_ANIMATION_SECONDS_INFINITE: i32 = -1;
const (
	UI_ANIMATION_SECONDS_EVENTUALLY int32 = -1
	UI_ANIMATION_REPEAT_INDEFINITELY int32 = -1
	UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_END int32 = -1
	UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_START int32 = -2
	UI_ANIMATION_SECONDS_INFINITE int32 = -1
)
#define global UI_ANIMATION_SECONDS_EVENTUALLY                  (-1)
#define global UI_ANIMATION_REPEAT_INDEFINITELY                 (-1)
#define global UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_END (-1)
#define global UI_ANIMATION_REPEAT_INDEFINITELY_CONCLUDE_AT_START (-2)
#define global UI_ANIMATION_SECONDS_INFINITE                    (-1)