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定数

7

Windows.Win32.UI.Shell.Common

名前
PERCEIVEDFLAG_UNDEFINEDDWORD0
PERCEIVEDFLAG_SOFTCODEDDWORD1
PERCEIVEDFLAG_HARDCODEDDWORD2
PERCEIVEDFLAG_NATIVESUPPORTDWORD4
PERCEIVEDFLAG_GDIPLUSDWORD16
PERCEIVEDFLAG_WMSDKDWORD32
PERCEIVEDFLAG_ZIPFOLDERDWORD64

各言語での定義

定数の定義。C/C++〜Go タブは数値定数のみ(GUID・文字列定数は上の表 / HSP タブを参照)。HSP は #define global。

#define PERCEIVEDFLAG_UNDEFINED 0
#define PERCEIVEDFLAG_SOFTCODED 1
#define PERCEIVEDFLAG_HARDCODED 2
#define PERCEIVEDFLAG_NATIVESUPPORT 4
#define PERCEIVEDFLAG_GDIPLUS 16
#define PERCEIVEDFLAG_WMSDK 32
#define PERCEIVEDFLAG_ZIPFOLDER 64
public const uint PERCEIVEDFLAG_UNDEFINED = 0;
public const uint PERCEIVEDFLAG_SOFTCODED = 1;
public const uint PERCEIVEDFLAG_HARDCODED = 2;
public const uint PERCEIVEDFLAG_NATIVESUPPORT = 4;
public const uint PERCEIVEDFLAG_GDIPLUS = 16;
public const uint PERCEIVEDFLAG_WMSDK = 32;
public const uint PERCEIVEDFLAG_ZIPFOLDER = 64;
PERCEIVEDFLAG_UNDEFINED = 0
PERCEIVEDFLAG_SOFTCODED = 1
PERCEIVEDFLAG_HARDCODED = 2
PERCEIVEDFLAG_NATIVESUPPORT = 4
PERCEIVEDFLAG_GDIPLUS = 16
PERCEIVEDFLAG_WMSDK = 32
PERCEIVEDFLAG_ZIPFOLDER = 64
pub const PERCEIVEDFLAG_UNDEFINED: u32 = 0;
pub const PERCEIVEDFLAG_SOFTCODED: u32 = 1;
pub const PERCEIVEDFLAG_HARDCODED: u32 = 2;
pub const PERCEIVEDFLAG_NATIVESUPPORT: u32 = 4;
pub const PERCEIVEDFLAG_GDIPLUS: u32 = 16;
pub const PERCEIVEDFLAG_WMSDK: u32 = 32;
pub const PERCEIVEDFLAG_ZIPFOLDER: u32 = 64;
const (
	PERCEIVEDFLAG_UNDEFINED uint32 = 0
	PERCEIVEDFLAG_SOFTCODED uint32 = 1
	PERCEIVEDFLAG_HARDCODED uint32 = 2
	PERCEIVEDFLAG_NATIVESUPPORT uint32 = 4
	PERCEIVEDFLAG_GDIPLUS uint32 = 16
	PERCEIVEDFLAG_WMSDK uint32 = 32
	PERCEIVEDFLAG_ZIPFOLDER uint32 = 64
)
#define global PERCEIVEDFLAG_UNDEFINED     0
#define global PERCEIVEDFLAG_SOFTCODED     1
#define global PERCEIVEDFLAG_HARDCODED     2
#define global PERCEIVEDFLAG_NATIVESUPPORT 4
#define global PERCEIVEDFLAG_GDIPLUS       16
#define global PERCEIVEDFLAG_WMSDK         32
#define global PERCEIVEDFLAG_ZIPFOLDER     64