ホーム › AI.MachineLearning.WinML › WINML_TENSOR_DATA_TYPE
WINML_TENSOR_DATA_TYPE
列挙型メンバー 16
| 名前 | 10進 | 16進 |
|---|---|---|
| WINML_TENSOR_UNDEFINED | 0 | 0x0 |
| WINML_TENSOR_FLOAT | 1 | 0x1 |
| WINML_TENSOR_UINT8 | 2 | 0x2 |
| WINML_TENSOR_INT8 | 3 | 0x3 |
| WINML_TENSOR_UINT16 | 4 | 0x4 |
| WINML_TENSOR_INT16 | 5 | 0x5 |
| WINML_TENSOR_INT32 | 6 | 0x6 |
| WINML_TENSOR_INT64 | 7 | 0x7 |
| WINML_TENSOR_STRING | 8 | 0x8 |
| WINML_TENSOR_BOOLEAN | 9 | 0x9 |
| WINML_TENSOR_FLOAT16 | 10 | 0xA |
| WINML_TENSOR_DOUBLE | 11 | 0xB |
| WINML_TENSOR_UINT32 | 12 | 0xC |
| WINML_TENSOR_UINT64 | 13 | 0xD |
| WINML_TENSOR_COMPLEX64 | 14 | 0xE |
| WINML_TENSOR_COMPLEX128 | 15 | 0xF |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum WINML_TENSOR_DATA_TYPE : int {
WINML_TENSOR_UNDEFINED = 0,
WINML_TENSOR_FLOAT = 1,
WINML_TENSOR_UINT8 = 2,
WINML_TENSOR_INT8 = 3,
WINML_TENSOR_UINT16 = 4,
WINML_TENSOR_INT16 = 5,
WINML_TENSOR_INT32 = 6,
WINML_TENSOR_INT64 = 7,
WINML_TENSOR_STRING = 8,
WINML_TENSOR_BOOLEAN = 9,
WINML_TENSOR_FLOAT16 = 10,
WINML_TENSOR_DOUBLE = 11,
WINML_TENSOR_UINT32 = 12,
WINML_TENSOR_UINT64 = 13,
WINML_TENSOR_COMPLEX64 = 14,
WINML_TENSOR_COMPLEX128 = 15
} WINML_TENSOR_DATA_TYPE;public enum WINML_TENSOR_DATA_TYPE : int
{
WINML_TENSOR_UNDEFINED = 0,
WINML_TENSOR_FLOAT = 1,
WINML_TENSOR_UINT8 = 2,
WINML_TENSOR_INT8 = 3,
WINML_TENSOR_UINT16 = 4,
WINML_TENSOR_INT16 = 5,
WINML_TENSOR_INT32 = 6,
WINML_TENSOR_INT64 = 7,
WINML_TENSOR_STRING = 8,
WINML_TENSOR_BOOLEAN = 9,
WINML_TENSOR_FLOAT16 = 10,
WINML_TENSOR_DOUBLE = 11,
WINML_TENSOR_UINT32 = 12,
WINML_TENSOR_UINT64 = 13,
WINML_TENSOR_COMPLEX64 = 14,
WINML_TENSOR_COMPLEX128 = 15,
}Public Enum WINML_TENSOR_DATA_TYPE As Integer
WINML_TENSOR_UNDEFINED = 0
WINML_TENSOR_FLOAT = 1
WINML_TENSOR_UINT8 = 2
WINML_TENSOR_INT8 = 3
WINML_TENSOR_UINT16 = 4
WINML_TENSOR_INT16 = 5
WINML_TENSOR_INT32 = 6
WINML_TENSOR_INT64 = 7
WINML_TENSOR_STRING = 8
WINML_TENSOR_BOOLEAN = 9
WINML_TENSOR_FLOAT16 = 10
WINML_TENSOR_DOUBLE = 11
WINML_TENSOR_UINT32 = 12
WINML_TENSOR_UINT64 = 13
WINML_TENSOR_COMPLEX64 = 14
WINML_TENSOR_COMPLEX128 = 15
End Enumimport enum
class WINML_TENSOR_DATA_TYPE(enum.IntEnum):
WINML_TENSOR_UNDEFINED = 0
WINML_TENSOR_FLOAT = 1
WINML_TENSOR_UINT8 = 2
WINML_TENSOR_INT8 = 3
WINML_TENSOR_UINT16 = 4
WINML_TENSOR_INT16 = 5
WINML_TENSOR_INT32 = 6
WINML_TENSOR_INT64 = 7
WINML_TENSOR_STRING = 8
WINML_TENSOR_BOOLEAN = 9
WINML_TENSOR_FLOAT16 = 10
WINML_TENSOR_DOUBLE = 11
WINML_TENSOR_UINT32 = 12
WINML_TENSOR_UINT64 = 13
WINML_TENSOR_COMPLEX64 = 14
WINML_TENSOR_COMPLEX128 = 15// WINML_TENSOR_DATA_TYPE
pub const WINML_TENSOR_UNDEFINED: i32 = 0;
pub const WINML_TENSOR_FLOAT: i32 = 1;
pub const WINML_TENSOR_UINT8: i32 = 2;
pub const WINML_TENSOR_INT8: i32 = 3;
pub const WINML_TENSOR_UINT16: i32 = 4;
pub const WINML_TENSOR_INT16: i32 = 5;
pub const WINML_TENSOR_INT32: i32 = 6;
pub const WINML_TENSOR_INT64: i32 = 7;
pub const WINML_TENSOR_STRING: i32 = 8;
pub const WINML_TENSOR_BOOLEAN: i32 = 9;
pub const WINML_TENSOR_FLOAT16: i32 = 10;
pub const WINML_TENSOR_DOUBLE: i32 = 11;
pub const WINML_TENSOR_UINT32: i32 = 12;
pub const WINML_TENSOR_UINT64: i32 = 13;
pub const WINML_TENSOR_COMPLEX64: i32 = 14;
pub const WINML_TENSOR_COMPLEX128: i32 = 15;// WINML_TENSOR_DATA_TYPE
const (
WINML_TENSOR_UNDEFINED int32 = 0
WINML_TENSOR_FLOAT int32 = 1
WINML_TENSOR_UINT8 int32 = 2
WINML_TENSOR_INT8 int32 = 3
WINML_TENSOR_UINT16 int32 = 4
WINML_TENSOR_INT16 int32 = 5
WINML_TENSOR_INT32 int32 = 6
WINML_TENSOR_INT64 int32 = 7
WINML_TENSOR_STRING int32 = 8
WINML_TENSOR_BOOLEAN int32 = 9
WINML_TENSOR_FLOAT16 int32 = 10
WINML_TENSOR_DOUBLE int32 = 11
WINML_TENSOR_UINT32 int32 = 12
WINML_TENSOR_UINT64 int32 = 13
WINML_TENSOR_COMPLEX64 int32 = 14
WINML_TENSOR_COMPLEX128 int32 = 15
)const
WINML_TENSOR_UNDEFINED = 0;
WINML_TENSOR_FLOAT = 1;
WINML_TENSOR_UINT8 = 2;
WINML_TENSOR_INT8 = 3;
WINML_TENSOR_UINT16 = 4;
WINML_TENSOR_INT16 = 5;
WINML_TENSOR_INT32 = 6;
WINML_TENSOR_INT64 = 7;
WINML_TENSOR_STRING = 8;
WINML_TENSOR_BOOLEAN = 9;
WINML_TENSOR_FLOAT16 = 10;
WINML_TENSOR_DOUBLE = 11;
WINML_TENSOR_UINT32 = 12;
WINML_TENSOR_UINT64 = 13;
WINML_TENSOR_COMPLEX64 = 14;
WINML_TENSOR_COMPLEX128 = 15;// WINML_TENSOR_DATA_TYPE
pub const WINML_TENSOR_UNDEFINED: i32 = 0;
pub const WINML_TENSOR_FLOAT: i32 = 1;
pub const WINML_TENSOR_UINT8: i32 = 2;
pub const WINML_TENSOR_INT8: i32 = 3;
pub const WINML_TENSOR_UINT16: i32 = 4;
pub const WINML_TENSOR_INT16: i32 = 5;
pub const WINML_TENSOR_INT32: i32 = 6;
pub const WINML_TENSOR_INT64: i32 = 7;
pub const WINML_TENSOR_STRING: i32 = 8;
pub const WINML_TENSOR_BOOLEAN: i32 = 9;
pub const WINML_TENSOR_FLOAT16: i32 = 10;
pub const WINML_TENSOR_DOUBLE: i32 = 11;
pub const WINML_TENSOR_UINT32: i32 = 12;
pub const WINML_TENSOR_UINT64: i32 = 13;
pub const WINML_TENSOR_COMPLEX64: i32 = 14;
pub const WINML_TENSOR_COMPLEX128: i32 = 15;const
WINML_TENSOR_UNDEFINED* = 0
WINML_TENSOR_FLOAT* = 1
WINML_TENSOR_UINT8* = 2
WINML_TENSOR_INT8* = 3
WINML_TENSOR_UINT16* = 4
WINML_TENSOR_INT16* = 5
WINML_TENSOR_INT32* = 6
WINML_TENSOR_INT64* = 7
WINML_TENSOR_STRING* = 8
WINML_TENSOR_BOOLEAN* = 9
WINML_TENSOR_FLOAT16* = 10
WINML_TENSOR_DOUBLE* = 11
WINML_TENSOR_UINT32* = 12
WINML_TENSOR_UINT64* = 13
WINML_TENSOR_COMPLEX64* = 14
WINML_TENSOR_COMPLEX128* = 15enum WINML_TENSOR_DATA_TYPE : int {
WINML_TENSOR_UNDEFINED = 0,
WINML_TENSOR_FLOAT = 1,
WINML_TENSOR_UINT8 = 2,
WINML_TENSOR_INT8 = 3,
WINML_TENSOR_UINT16 = 4,
WINML_TENSOR_INT16 = 5,
WINML_TENSOR_INT32 = 6,
WINML_TENSOR_INT64 = 7,
WINML_TENSOR_STRING = 8,
WINML_TENSOR_BOOLEAN = 9,
WINML_TENSOR_FLOAT16 = 10,
WINML_TENSOR_DOUBLE = 11,
WINML_TENSOR_UINT32 = 12,
WINML_TENSOR_UINT64 = 13,
WINML_TENSOR_COMPLEX64 = 14,
WINML_TENSOR_COMPLEX128 = 15,
}#define global WINML_TENSOR_UNDEFINED 0x0
#define global WINML_TENSOR_FLOAT 0x1
#define global WINML_TENSOR_UINT8 0x2
#define global WINML_TENSOR_INT8 0x3
#define global WINML_TENSOR_UINT16 0x4
#define global WINML_TENSOR_INT16 0x5
#define global WINML_TENSOR_INT32 0x6
#define global WINML_TENSOR_INT64 0x7
#define global WINML_TENSOR_STRING 0x8
#define global WINML_TENSOR_BOOLEAN 0x9
#define global WINML_TENSOR_FLOAT16 0xA
#define global WINML_TENSOR_DOUBLE 0xB
#define global WINML_TENSOR_UINT32 0xC
#define global WINML_TENSOR_UINT64 0xD
#define global WINML_TENSOR_COMPLEX64 0xE
#define global WINML_TENSOR_COMPLEX128 0xF