Win32 API 日本語リファレンス
ホームDevices.Display › BACKLIGHT_OPTIMIZATION_LEVEL

BACKLIGHT_OPTIMIZATION_LEVEL

列挙型
基底型i4

メンバー 5

名前10進16進
BacklightOptimizationDisable00x0
BacklightOptimizationDesktop10x1
BacklightOptimizationDynamic20x2
BacklightOptimizationDimmed30x3
BacklightOptimizationEDR40x4

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum BACKLIGHT_OPTIMIZATION_LEVEL : int {
    BacklightOptimizationDisable = 0,
    BacklightOptimizationDesktop = 1,
    BacklightOptimizationDynamic = 2,
    BacklightOptimizationDimmed = 3,
    BacklightOptimizationEDR = 4
} BACKLIGHT_OPTIMIZATION_LEVEL;
public enum BACKLIGHT_OPTIMIZATION_LEVEL : int
{
    BacklightOptimizationDisable = 0,
    BacklightOptimizationDesktop = 1,
    BacklightOptimizationDynamic = 2,
    BacklightOptimizationDimmed = 3,
    BacklightOptimizationEDR = 4,
}
Public Enum BACKLIGHT_OPTIMIZATION_LEVEL As Integer
    BacklightOptimizationDisable = 0
    BacklightOptimizationDesktop = 1
    BacklightOptimizationDynamic = 2
    BacklightOptimizationDimmed = 3
    BacklightOptimizationEDR = 4
End Enum
import enum

class BACKLIGHT_OPTIMIZATION_LEVEL(enum.IntEnum):
    BacklightOptimizationDisable = 0
    BacklightOptimizationDesktop = 1
    BacklightOptimizationDynamic = 2
    BacklightOptimizationDimmed = 3
    BacklightOptimizationEDR = 4
// BACKLIGHT_OPTIMIZATION_LEVEL
pub const BacklightOptimizationDisable: i32 = 0;
pub const BacklightOptimizationDesktop: i32 = 1;
pub const BacklightOptimizationDynamic: i32 = 2;
pub const BacklightOptimizationDimmed: i32 = 3;
pub const BacklightOptimizationEDR: i32 = 4;
// BACKLIGHT_OPTIMIZATION_LEVEL
const (
	BacklightOptimizationDisable int32 = 0
	BacklightOptimizationDesktop int32 = 1
	BacklightOptimizationDynamic int32 = 2
	BacklightOptimizationDimmed int32 = 3
	BacklightOptimizationEDR int32 = 4
)
const
  BacklightOptimizationDisable = 0;
  BacklightOptimizationDesktop = 1;
  BacklightOptimizationDynamic = 2;
  BacklightOptimizationDimmed = 3;
  BacklightOptimizationEDR = 4;
// BACKLIGHT_OPTIMIZATION_LEVEL
pub const BacklightOptimizationDisable: i32 = 0;
pub const BacklightOptimizationDesktop: i32 = 1;
pub const BacklightOptimizationDynamic: i32 = 2;
pub const BacklightOptimizationDimmed: i32 = 3;
pub const BacklightOptimizationEDR: i32 = 4;
const
  BacklightOptimizationDisable* = 0
  BacklightOptimizationDesktop* = 1
  BacklightOptimizationDynamic* = 2
  BacklightOptimizationDimmed* = 3
  BacklightOptimizationEDR* = 4
enum BACKLIGHT_OPTIMIZATION_LEVEL : int {
    BacklightOptimizationDisable = 0,
    BacklightOptimizationDesktop = 1,
    BacklightOptimizationDynamic = 2,
    BacklightOptimizationDimmed = 3,
    BacklightOptimizationEDR = 4,
}
#define global BacklightOptimizationDisable 0x0
#define global BacklightOptimizationDesktop 0x1
#define global BacklightOptimizationDynamic 0x2
#define global BacklightOptimizationDimmed  0x3
#define global BacklightOptimizationEDR     0x4