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ORIENTATION_PREFERENCE

列挙型フラグ
基底型i4

メンバー 5

名前10進16進
ORIENTATION_PREFERENCE_NONE00x0
ORIENTATION_PREFERENCE_LANDSCAPE10x1
ORIENTATION_PREFERENCE_PORTRAIT20x2
ORIENTATION_PREFERENCE_LANDSCAPE_FLIPPED40x4
ORIENTATION_PREFERENCE_PORTRAIT_FLIPPED80x8

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum ORIENTATION_PREFERENCE : int {
    ORIENTATION_PREFERENCE_NONE = 0,
    ORIENTATION_PREFERENCE_LANDSCAPE = 1,
    ORIENTATION_PREFERENCE_PORTRAIT = 2,
    ORIENTATION_PREFERENCE_LANDSCAPE_FLIPPED = 4,
    ORIENTATION_PREFERENCE_PORTRAIT_FLIPPED = 8
} ORIENTATION_PREFERENCE;
[Flags]
public enum ORIENTATION_PREFERENCE : int
{
    ORIENTATION_PREFERENCE_NONE = 0,
    ORIENTATION_PREFERENCE_LANDSCAPE = 1,
    ORIENTATION_PREFERENCE_PORTRAIT = 2,
    ORIENTATION_PREFERENCE_LANDSCAPE_FLIPPED = 4,
    ORIENTATION_PREFERENCE_PORTRAIT_FLIPPED = 8,
}
<Flags>
Public Enum ORIENTATION_PREFERENCE As Integer
    ORIENTATION_PREFERENCE_NONE = 0
    ORIENTATION_PREFERENCE_LANDSCAPE = 1
    ORIENTATION_PREFERENCE_PORTRAIT = 2
    ORIENTATION_PREFERENCE_LANDSCAPE_FLIPPED = 4
    ORIENTATION_PREFERENCE_PORTRAIT_FLIPPED = 8
End Enum
import enum

class ORIENTATION_PREFERENCE(enum.IntFlag):
    ORIENTATION_PREFERENCE_NONE = 0
    ORIENTATION_PREFERENCE_LANDSCAPE = 1
    ORIENTATION_PREFERENCE_PORTRAIT = 2
    ORIENTATION_PREFERENCE_LANDSCAPE_FLIPPED = 4
    ORIENTATION_PREFERENCE_PORTRAIT_FLIPPED = 8
// ORIENTATION_PREFERENCE (flags)
pub const ORIENTATION_PREFERENCE_NONE: i32 = 0;
pub const ORIENTATION_PREFERENCE_LANDSCAPE: i32 = 1;
pub const ORIENTATION_PREFERENCE_PORTRAIT: i32 = 2;
pub const ORIENTATION_PREFERENCE_LANDSCAPE_FLIPPED: i32 = 4;
pub const ORIENTATION_PREFERENCE_PORTRAIT_FLIPPED: i32 = 8;
// ORIENTATION_PREFERENCE
const (
	ORIENTATION_PREFERENCE_NONE int32 = 0
	ORIENTATION_PREFERENCE_LANDSCAPE int32 = 1
	ORIENTATION_PREFERENCE_PORTRAIT int32 = 2
	ORIENTATION_PREFERENCE_LANDSCAPE_FLIPPED int32 = 4
	ORIENTATION_PREFERENCE_PORTRAIT_FLIPPED int32 = 8
)
const
  ORIENTATION_PREFERENCE_NONE = 0;
  ORIENTATION_PREFERENCE_LANDSCAPE = 1;
  ORIENTATION_PREFERENCE_PORTRAIT = 2;
  ORIENTATION_PREFERENCE_LANDSCAPE_FLIPPED = 4;
  ORIENTATION_PREFERENCE_PORTRAIT_FLIPPED = 8;
// ORIENTATION_PREFERENCE
pub const ORIENTATION_PREFERENCE_NONE: i32 = 0;
pub const ORIENTATION_PREFERENCE_LANDSCAPE: i32 = 1;
pub const ORIENTATION_PREFERENCE_PORTRAIT: i32 = 2;
pub const ORIENTATION_PREFERENCE_LANDSCAPE_FLIPPED: i32 = 4;
pub const ORIENTATION_PREFERENCE_PORTRAIT_FLIPPED: i32 = 8;
const
  ORIENTATION_PREFERENCE_NONE* = 0
  ORIENTATION_PREFERENCE_LANDSCAPE* = 1
  ORIENTATION_PREFERENCE_PORTRAIT* = 2
  ORIENTATION_PREFERENCE_LANDSCAPE_FLIPPED* = 4
  ORIENTATION_PREFERENCE_PORTRAIT_FLIPPED* = 8
enum ORIENTATION_PREFERENCE : int {
    ORIENTATION_PREFERENCE_NONE = 0,
    ORIENTATION_PREFERENCE_LANDSCAPE = 1,
    ORIENTATION_PREFERENCE_PORTRAIT = 2,
    ORIENTATION_PREFERENCE_LANDSCAPE_FLIPPED = 4,
    ORIENTATION_PREFERENCE_PORTRAIT_FLIPPED = 8,
}
#define global ORIENTATION_PREFERENCE_NONE              0x0
#define global ORIENTATION_PREFERENCE_LANDSCAPE         0x1
#define global ORIENTATION_PREFERENCE_PORTRAIT          0x2
#define global ORIENTATION_PREFERENCE_LANDSCAPE_FLIPPED 0x4
#define global ORIENTATION_PREFERENCE_PORTRAIT_FLIPPED  0x8
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。