ホーム › Devices.Sensors › SimpleDeviceOrientation
SimpleDeviceOrientation
列挙型メンバー 6
| 名前 | 10進 | 16進 |
|---|---|---|
| SIMPLE_DEVICE_ORIENTATION_NOT_ROTATED | 0 | 0x0 |
| SIMPLE_DEVICE_ORIENTATION_ROTATED_90 | 1 | 0x1 |
| SIMPLE_DEVICE_ORIENTATION_ROTATED_180 | 2 | 0x2 |
| SIMPLE_DEVICE_ORIENTATION_ROTATED_270 | 3 | 0x3 |
| SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_UP | 4 | 0x4 |
| SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_DOWN | 5 | 0x5 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum SimpleDeviceOrientation : int {
SIMPLE_DEVICE_ORIENTATION_NOT_ROTATED = 0,
SIMPLE_DEVICE_ORIENTATION_ROTATED_90 = 1,
SIMPLE_DEVICE_ORIENTATION_ROTATED_180 = 2,
SIMPLE_DEVICE_ORIENTATION_ROTATED_270 = 3,
SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_UP = 4,
SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_DOWN = 5
} SimpleDeviceOrientation;public enum SimpleDeviceOrientation : int
{
SIMPLE_DEVICE_ORIENTATION_NOT_ROTATED = 0,
SIMPLE_DEVICE_ORIENTATION_ROTATED_90 = 1,
SIMPLE_DEVICE_ORIENTATION_ROTATED_180 = 2,
SIMPLE_DEVICE_ORIENTATION_ROTATED_270 = 3,
SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_UP = 4,
SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_DOWN = 5,
}Public Enum SimpleDeviceOrientation As Integer
SIMPLE_DEVICE_ORIENTATION_NOT_ROTATED = 0
SIMPLE_DEVICE_ORIENTATION_ROTATED_90 = 1
SIMPLE_DEVICE_ORIENTATION_ROTATED_180 = 2
SIMPLE_DEVICE_ORIENTATION_ROTATED_270 = 3
SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_UP = 4
SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_DOWN = 5
End Enumimport enum
class SimpleDeviceOrientation(enum.IntEnum):
SIMPLE_DEVICE_ORIENTATION_NOT_ROTATED = 0
SIMPLE_DEVICE_ORIENTATION_ROTATED_90 = 1
SIMPLE_DEVICE_ORIENTATION_ROTATED_180 = 2
SIMPLE_DEVICE_ORIENTATION_ROTATED_270 = 3
SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_UP = 4
SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_DOWN = 5// SimpleDeviceOrientation
pub const SIMPLE_DEVICE_ORIENTATION_NOT_ROTATED: i32 = 0;
pub const SIMPLE_DEVICE_ORIENTATION_ROTATED_90: i32 = 1;
pub const SIMPLE_DEVICE_ORIENTATION_ROTATED_180: i32 = 2;
pub const SIMPLE_DEVICE_ORIENTATION_ROTATED_270: i32 = 3;
pub const SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_UP: i32 = 4;
pub const SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_DOWN: i32 = 5;// SimpleDeviceOrientation
const (
SIMPLE_DEVICE_ORIENTATION_NOT_ROTATED int32 = 0
SIMPLE_DEVICE_ORIENTATION_ROTATED_90 int32 = 1
SIMPLE_DEVICE_ORIENTATION_ROTATED_180 int32 = 2
SIMPLE_DEVICE_ORIENTATION_ROTATED_270 int32 = 3
SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_UP int32 = 4
SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_DOWN int32 = 5
)const
SIMPLE_DEVICE_ORIENTATION_NOT_ROTATED = 0;
SIMPLE_DEVICE_ORIENTATION_ROTATED_90 = 1;
SIMPLE_DEVICE_ORIENTATION_ROTATED_180 = 2;
SIMPLE_DEVICE_ORIENTATION_ROTATED_270 = 3;
SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_UP = 4;
SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_DOWN = 5;// SimpleDeviceOrientation
pub const SIMPLE_DEVICE_ORIENTATION_NOT_ROTATED: i32 = 0;
pub const SIMPLE_DEVICE_ORIENTATION_ROTATED_90: i32 = 1;
pub const SIMPLE_DEVICE_ORIENTATION_ROTATED_180: i32 = 2;
pub const SIMPLE_DEVICE_ORIENTATION_ROTATED_270: i32 = 3;
pub const SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_UP: i32 = 4;
pub const SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_DOWN: i32 = 5;const
SIMPLE_DEVICE_ORIENTATION_NOT_ROTATED* = 0
SIMPLE_DEVICE_ORIENTATION_ROTATED_90* = 1
SIMPLE_DEVICE_ORIENTATION_ROTATED_180* = 2
SIMPLE_DEVICE_ORIENTATION_ROTATED_270* = 3
SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_UP* = 4
SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_DOWN* = 5enum SimpleDeviceOrientation : int {
SIMPLE_DEVICE_ORIENTATION_NOT_ROTATED = 0,
SIMPLE_DEVICE_ORIENTATION_ROTATED_90 = 1,
SIMPLE_DEVICE_ORIENTATION_ROTATED_180 = 2,
SIMPLE_DEVICE_ORIENTATION_ROTATED_270 = 3,
SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_UP = 4,
SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_DOWN = 5,
}#define global SIMPLE_DEVICE_ORIENTATION_NOT_ROTATED 0x0
#define global SIMPLE_DEVICE_ORIENTATION_ROTATED_90 0x1
#define global SIMPLE_DEVICE_ORIENTATION_ROTATED_180 0x2
#define global SIMPLE_DEVICE_ORIENTATION_ROTATED_270 0x3
#define global SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_UP 0x4
#define global SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_DOWN 0x5