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SimpleDeviceOrientation

列挙型
基底型i4

メンバー 6

名前10進16進
SIMPLE_DEVICE_ORIENTATION_NOT_ROTATED00x0
SIMPLE_DEVICE_ORIENTATION_ROTATED_9010x1
SIMPLE_DEVICE_ORIENTATION_ROTATED_18020x2
SIMPLE_DEVICE_ORIENTATION_ROTATED_27030x3
SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_UP40x4
SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_DOWN50x5

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum SimpleDeviceOrientation : int {
    SIMPLE_DEVICE_ORIENTATION_NOT_ROTATED = 0,
    SIMPLE_DEVICE_ORIENTATION_ROTATED_90 = 1,
    SIMPLE_DEVICE_ORIENTATION_ROTATED_180 = 2,
    SIMPLE_DEVICE_ORIENTATION_ROTATED_270 = 3,
    SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_UP = 4,
    SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_DOWN = 5
} SimpleDeviceOrientation;
public enum SimpleDeviceOrientation : int
{
    SIMPLE_DEVICE_ORIENTATION_NOT_ROTATED = 0,
    SIMPLE_DEVICE_ORIENTATION_ROTATED_90 = 1,
    SIMPLE_DEVICE_ORIENTATION_ROTATED_180 = 2,
    SIMPLE_DEVICE_ORIENTATION_ROTATED_270 = 3,
    SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_UP = 4,
    SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_DOWN = 5,
}
Public Enum SimpleDeviceOrientation As Integer
    SIMPLE_DEVICE_ORIENTATION_NOT_ROTATED = 0
    SIMPLE_DEVICE_ORIENTATION_ROTATED_90 = 1
    SIMPLE_DEVICE_ORIENTATION_ROTATED_180 = 2
    SIMPLE_DEVICE_ORIENTATION_ROTATED_270 = 3
    SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_UP = 4
    SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_DOWN = 5
End Enum
import enum

class SimpleDeviceOrientation(enum.IntEnum):
    SIMPLE_DEVICE_ORIENTATION_NOT_ROTATED = 0
    SIMPLE_DEVICE_ORIENTATION_ROTATED_90 = 1
    SIMPLE_DEVICE_ORIENTATION_ROTATED_180 = 2
    SIMPLE_DEVICE_ORIENTATION_ROTATED_270 = 3
    SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_UP = 4
    SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_DOWN = 5
// SimpleDeviceOrientation
pub const SIMPLE_DEVICE_ORIENTATION_NOT_ROTATED: i32 = 0;
pub const SIMPLE_DEVICE_ORIENTATION_ROTATED_90: i32 = 1;
pub const SIMPLE_DEVICE_ORIENTATION_ROTATED_180: i32 = 2;
pub const SIMPLE_DEVICE_ORIENTATION_ROTATED_270: i32 = 3;
pub const SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_UP: i32 = 4;
pub const SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_DOWN: i32 = 5;
// SimpleDeviceOrientation
const (
	SIMPLE_DEVICE_ORIENTATION_NOT_ROTATED int32 = 0
	SIMPLE_DEVICE_ORIENTATION_ROTATED_90 int32 = 1
	SIMPLE_DEVICE_ORIENTATION_ROTATED_180 int32 = 2
	SIMPLE_DEVICE_ORIENTATION_ROTATED_270 int32 = 3
	SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_UP int32 = 4
	SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_DOWN int32 = 5
)
const
  SIMPLE_DEVICE_ORIENTATION_NOT_ROTATED = 0;
  SIMPLE_DEVICE_ORIENTATION_ROTATED_90 = 1;
  SIMPLE_DEVICE_ORIENTATION_ROTATED_180 = 2;
  SIMPLE_DEVICE_ORIENTATION_ROTATED_270 = 3;
  SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_UP = 4;
  SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_DOWN = 5;
// SimpleDeviceOrientation
pub const SIMPLE_DEVICE_ORIENTATION_NOT_ROTATED: i32 = 0;
pub const SIMPLE_DEVICE_ORIENTATION_ROTATED_90: i32 = 1;
pub const SIMPLE_DEVICE_ORIENTATION_ROTATED_180: i32 = 2;
pub const SIMPLE_DEVICE_ORIENTATION_ROTATED_270: i32 = 3;
pub const SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_UP: i32 = 4;
pub const SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_DOWN: i32 = 5;
const
  SIMPLE_DEVICE_ORIENTATION_NOT_ROTATED* = 0
  SIMPLE_DEVICE_ORIENTATION_ROTATED_90* = 1
  SIMPLE_DEVICE_ORIENTATION_ROTATED_180* = 2
  SIMPLE_DEVICE_ORIENTATION_ROTATED_270* = 3
  SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_UP* = 4
  SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_DOWN* = 5
enum SimpleDeviceOrientation : int {
    SIMPLE_DEVICE_ORIENTATION_NOT_ROTATED = 0,
    SIMPLE_DEVICE_ORIENTATION_ROTATED_90 = 1,
    SIMPLE_DEVICE_ORIENTATION_ROTATED_180 = 2,
    SIMPLE_DEVICE_ORIENTATION_ROTATED_270 = 3,
    SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_UP = 4,
    SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_DOWN = 5,
}
#define global SIMPLE_DEVICE_ORIENTATION_NOT_ROTATED       0x0
#define global SIMPLE_DEVICE_ORIENTATION_ROTATED_90        0x1
#define global SIMPLE_DEVICE_ORIENTATION_ROTATED_180       0x2
#define global SIMPLE_DEVICE_ORIENTATION_ROTATED_270       0x3
#define global SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_UP   0x4
#define global SIMPLE_DEVICE_ORIENTATION_ROTATED_FACE_DOWN 0x5