ホーム › Devices.Tapi › PHONE_LAMP_MODE
PHONE_LAMP_MODE
列挙型メンバー 8
| 名前 | 10進 | 16進 |
|---|---|---|
| LM_DUMMY | 1 | 0x1 |
| LM_OFF | 2 | 0x2 |
| LM_STEADY | 4 | 0x4 |
| LM_WINK | 8 | 0x8 |
| LM_FLASH | 16 | 0x10 |
| LM_FLUTTER | 32 | 0x20 |
| LM_BROKENFLUTTER | 64 | 0x40 |
| LM_UNKNOWN | 128 | 0x80 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum PHONE_LAMP_MODE : int {
LM_DUMMY = 1,
LM_OFF = 2,
LM_STEADY = 4,
LM_WINK = 8,
LM_FLASH = 16,
LM_FLUTTER = 32,
LM_BROKENFLUTTER = 64,
LM_UNKNOWN = 128
} PHONE_LAMP_MODE;public enum PHONE_LAMP_MODE : int
{
LM_DUMMY = 1,
LM_OFF = 2,
LM_STEADY = 4,
LM_WINK = 8,
LM_FLASH = 16,
LM_FLUTTER = 32,
LM_BROKENFLUTTER = 64,
LM_UNKNOWN = 128,
}Public Enum PHONE_LAMP_MODE As Integer
LM_DUMMY = 1
LM_OFF = 2
LM_STEADY = 4
LM_WINK = 8
LM_FLASH = 16
LM_FLUTTER = 32
LM_BROKENFLUTTER = 64
LM_UNKNOWN = 128
End Enumimport enum
class PHONE_LAMP_MODE(enum.IntEnum):
LM_DUMMY = 1
LM_OFF = 2
LM_STEADY = 4
LM_WINK = 8
LM_FLASH = 16
LM_FLUTTER = 32
LM_BROKENFLUTTER = 64
LM_UNKNOWN = 128// PHONE_LAMP_MODE
pub const LM_DUMMY: i32 = 1;
pub const LM_OFF: i32 = 2;
pub const LM_STEADY: i32 = 4;
pub const LM_WINK: i32 = 8;
pub const LM_FLASH: i32 = 16;
pub const LM_FLUTTER: i32 = 32;
pub const LM_BROKENFLUTTER: i32 = 64;
pub const LM_UNKNOWN: i32 = 128;// PHONE_LAMP_MODE
const (
LM_DUMMY int32 = 1
LM_OFF int32 = 2
LM_STEADY int32 = 4
LM_WINK int32 = 8
LM_FLASH int32 = 16
LM_FLUTTER int32 = 32
LM_BROKENFLUTTER int32 = 64
LM_UNKNOWN int32 = 128
)const
LM_DUMMY = 1;
LM_OFF = 2;
LM_STEADY = 4;
LM_WINK = 8;
LM_FLASH = 16;
LM_FLUTTER = 32;
LM_BROKENFLUTTER = 64;
LM_UNKNOWN = 128;// PHONE_LAMP_MODE
pub const LM_DUMMY: i32 = 1;
pub const LM_OFF: i32 = 2;
pub const LM_STEADY: i32 = 4;
pub const LM_WINK: i32 = 8;
pub const LM_FLASH: i32 = 16;
pub const LM_FLUTTER: i32 = 32;
pub const LM_BROKENFLUTTER: i32 = 64;
pub const LM_UNKNOWN: i32 = 128;const
LM_DUMMY* = 1
LM_OFF* = 2
LM_STEADY* = 4
LM_WINK* = 8
LM_FLASH* = 16
LM_FLUTTER* = 32
LM_BROKENFLUTTER* = 64
LM_UNKNOWN* = 128enum PHONE_LAMP_MODE : int {
LM_DUMMY = 1,
LM_OFF = 2,
LM_STEADY = 4,
LM_WINK = 8,
LM_FLASH = 16,
LM_FLUTTER = 32,
LM_BROKENFLUTTER = 64,
LM_UNKNOWN = 128,
}#define global LM_DUMMY 0x1
#define global LM_OFF 0x2
#define global LM_STEADY 0x4
#define global LM_WINK 0x8
#define global LM_FLASH 0x10
#define global LM_FLUTTER 0x20
#define global LM_BROKENFLUTTER 0x40
#define global LM_UNKNOWN 0x80