GAMESTATS_OPEN_TYPE
列挙型メンバー 2
| 名前 | 10進 | 16進 |
|---|---|---|
| GAMESTATS_OPEN_OPENORCREATE | 0 | 0x0 |
| GAMESTATS_OPEN_OPENONLY | 1 | 0x1 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum GAMESTATS_OPEN_TYPE : int {
GAMESTATS_OPEN_OPENORCREATE = 0,
GAMESTATS_OPEN_OPENONLY = 1
} GAMESTATS_OPEN_TYPE;public enum GAMESTATS_OPEN_TYPE : int
{
GAMESTATS_OPEN_OPENORCREATE = 0,
GAMESTATS_OPEN_OPENONLY = 1,
}Public Enum GAMESTATS_OPEN_TYPE As Integer
GAMESTATS_OPEN_OPENORCREATE = 0
GAMESTATS_OPEN_OPENONLY = 1
End Enumimport enum
class GAMESTATS_OPEN_TYPE(enum.IntEnum):
GAMESTATS_OPEN_OPENORCREATE = 0
GAMESTATS_OPEN_OPENONLY = 1// GAMESTATS_OPEN_TYPE
pub const GAMESTATS_OPEN_OPENORCREATE: i32 = 0;
pub const GAMESTATS_OPEN_OPENONLY: i32 = 1;// GAMESTATS_OPEN_TYPE
const (
GAMESTATS_OPEN_OPENORCREATE int32 = 0
GAMESTATS_OPEN_OPENONLY int32 = 1
)const
GAMESTATS_OPEN_OPENORCREATE = 0;
GAMESTATS_OPEN_OPENONLY = 1;// GAMESTATS_OPEN_TYPE
pub const GAMESTATS_OPEN_OPENORCREATE: i32 = 0;
pub const GAMESTATS_OPEN_OPENONLY: i32 = 1;const
GAMESTATS_OPEN_OPENORCREATE* = 0
GAMESTATS_OPEN_OPENONLY* = 1enum GAMESTATS_OPEN_TYPE : int {
GAMESTATS_OPEN_OPENORCREATE = 0,
GAMESTATS_OPEN_OPENONLY = 1,
}#define global GAMESTATS_OPEN_OPENORCREATE 0x0
#define global GAMESTATS_OPEN_OPENONLY 0x1