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GAMESTATS_OPEN_TYPE

列挙型
基底型i4

メンバー 2

名前10進16進
GAMESTATS_OPEN_OPENORCREATE00x0
GAMESTATS_OPEN_OPENONLY10x1

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum GAMESTATS_OPEN_TYPE : int {
    GAMESTATS_OPEN_OPENORCREATE = 0,
    GAMESTATS_OPEN_OPENONLY = 1
} GAMESTATS_OPEN_TYPE;
public enum GAMESTATS_OPEN_TYPE : int
{
    GAMESTATS_OPEN_OPENORCREATE = 0,
    GAMESTATS_OPEN_OPENONLY = 1,
}
Public Enum GAMESTATS_OPEN_TYPE As Integer
    GAMESTATS_OPEN_OPENORCREATE = 0
    GAMESTATS_OPEN_OPENONLY = 1
End Enum
import enum

class GAMESTATS_OPEN_TYPE(enum.IntEnum):
    GAMESTATS_OPEN_OPENORCREATE = 0
    GAMESTATS_OPEN_OPENONLY = 1
// GAMESTATS_OPEN_TYPE
pub const GAMESTATS_OPEN_OPENORCREATE: i32 = 0;
pub const GAMESTATS_OPEN_OPENONLY: i32 = 1;
// GAMESTATS_OPEN_TYPE
const (
	GAMESTATS_OPEN_OPENORCREATE int32 = 0
	GAMESTATS_OPEN_OPENONLY int32 = 1
)
const
  GAMESTATS_OPEN_OPENORCREATE = 0;
  GAMESTATS_OPEN_OPENONLY = 1;
// GAMESTATS_OPEN_TYPE
pub const GAMESTATS_OPEN_OPENORCREATE: i32 = 0;
pub const GAMESTATS_OPEN_OPENONLY: i32 = 1;
const
  GAMESTATS_OPEN_OPENORCREATE* = 0
  GAMESTATS_OPEN_OPENONLY* = 1
enum GAMESTATS_OPEN_TYPE : int {
    GAMESTATS_OPEN_OPENORCREATE = 0,
    GAMESTATS_OPEN_OPENONLY = 1,
}
#define global GAMESTATS_OPEN_OPENORCREATE 0x0
#define global GAMESTATS_OPEN_OPENONLY     0x1