Win32 API 日本語リファレンス
ホームGaming › GAME_INSTALL_SCOPE

GAME_INSTALL_SCOPE

列挙型
基底型i4

メンバー 3

名前10進16進
GIS_NOT_INSTALLED10x1
GIS_CURRENT_USER20x2
GIS_ALL_USERS30x3

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum GAME_INSTALL_SCOPE : int {
    GIS_NOT_INSTALLED = 1,
    GIS_CURRENT_USER = 2,
    GIS_ALL_USERS = 3
} GAME_INSTALL_SCOPE;
public enum GAME_INSTALL_SCOPE : int
{
    GIS_NOT_INSTALLED = 1,
    GIS_CURRENT_USER = 2,
    GIS_ALL_USERS = 3,
}
Public Enum GAME_INSTALL_SCOPE As Integer
    GIS_NOT_INSTALLED = 1
    GIS_CURRENT_USER = 2
    GIS_ALL_USERS = 3
End Enum
import enum

class GAME_INSTALL_SCOPE(enum.IntEnum):
    GIS_NOT_INSTALLED = 1
    GIS_CURRENT_USER = 2
    GIS_ALL_USERS = 3
// GAME_INSTALL_SCOPE
pub const GIS_NOT_INSTALLED: i32 = 1;
pub const GIS_CURRENT_USER: i32 = 2;
pub const GIS_ALL_USERS: i32 = 3;
// GAME_INSTALL_SCOPE
const (
	GIS_NOT_INSTALLED int32 = 1
	GIS_CURRENT_USER int32 = 2
	GIS_ALL_USERS int32 = 3
)
const
  GIS_NOT_INSTALLED = 1;
  GIS_CURRENT_USER = 2;
  GIS_ALL_USERS = 3;
// GAME_INSTALL_SCOPE
pub const GIS_NOT_INSTALLED: i32 = 1;
pub const GIS_CURRENT_USER: i32 = 2;
pub const GIS_ALL_USERS: i32 = 3;
const
  GIS_NOT_INSTALLED* = 1
  GIS_CURRENT_USER* = 2
  GIS_ALL_USERS* = 3
enum GAME_INSTALL_SCOPE : int {
    GIS_NOT_INSTALLED = 1,
    GIS_CURRENT_USER = 2,
    GIS_ALL_USERS = 3,
}
#define global GIS_NOT_INSTALLED 0x1
#define global GIS_CURRENT_USER  0x2
#define global GIS_ALL_USERS     0x3