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UDisplayContextType

列挙型
基底型i4

メンバー 4

名前10進16進
UDISPCTX_TYPE_DIALECT_HANDLING00x0
UDISPCTX_TYPE_CAPITALIZATION10x1
UDISPCTX_TYPE_DISPLAY_LENGTH20x2
UDISPCTX_TYPE_SUBSTITUTE_HANDLING30x3

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum UDisplayContextType : int {
    UDISPCTX_TYPE_DIALECT_HANDLING = 0,
    UDISPCTX_TYPE_CAPITALIZATION = 1,
    UDISPCTX_TYPE_DISPLAY_LENGTH = 2,
    UDISPCTX_TYPE_SUBSTITUTE_HANDLING = 3
} UDisplayContextType;
public enum UDisplayContextType : int
{
    UDISPCTX_TYPE_DIALECT_HANDLING = 0,
    UDISPCTX_TYPE_CAPITALIZATION = 1,
    UDISPCTX_TYPE_DISPLAY_LENGTH = 2,
    UDISPCTX_TYPE_SUBSTITUTE_HANDLING = 3,
}
Public Enum UDisplayContextType As Integer
    UDISPCTX_TYPE_DIALECT_HANDLING = 0
    UDISPCTX_TYPE_CAPITALIZATION = 1
    UDISPCTX_TYPE_DISPLAY_LENGTH = 2
    UDISPCTX_TYPE_SUBSTITUTE_HANDLING = 3
End Enum
import enum

class UDisplayContextType(enum.IntEnum):
    UDISPCTX_TYPE_DIALECT_HANDLING = 0
    UDISPCTX_TYPE_CAPITALIZATION = 1
    UDISPCTX_TYPE_DISPLAY_LENGTH = 2
    UDISPCTX_TYPE_SUBSTITUTE_HANDLING = 3
// UDisplayContextType
pub const UDISPCTX_TYPE_DIALECT_HANDLING: i32 = 0;
pub const UDISPCTX_TYPE_CAPITALIZATION: i32 = 1;
pub const UDISPCTX_TYPE_DISPLAY_LENGTH: i32 = 2;
pub const UDISPCTX_TYPE_SUBSTITUTE_HANDLING: i32 = 3;
// UDisplayContextType
const (
	UDISPCTX_TYPE_DIALECT_HANDLING int32 = 0
	UDISPCTX_TYPE_CAPITALIZATION int32 = 1
	UDISPCTX_TYPE_DISPLAY_LENGTH int32 = 2
	UDISPCTX_TYPE_SUBSTITUTE_HANDLING int32 = 3
)
const
  UDISPCTX_TYPE_DIALECT_HANDLING = 0;
  UDISPCTX_TYPE_CAPITALIZATION = 1;
  UDISPCTX_TYPE_DISPLAY_LENGTH = 2;
  UDISPCTX_TYPE_SUBSTITUTE_HANDLING = 3;
// UDisplayContextType
pub const UDISPCTX_TYPE_DIALECT_HANDLING: i32 = 0;
pub const UDISPCTX_TYPE_CAPITALIZATION: i32 = 1;
pub const UDISPCTX_TYPE_DISPLAY_LENGTH: i32 = 2;
pub const UDISPCTX_TYPE_SUBSTITUTE_HANDLING: i32 = 3;
const
  UDISPCTX_TYPE_DIALECT_HANDLING* = 0
  UDISPCTX_TYPE_CAPITALIZATION* = 1
  UDISPCTX_TYPE_DISPLAY_LENGTH* = 2
  UDISPCTX_TYPE_SUBSTITUTE_HANDLING* = 3
enum UDisplayContextType : int {
    UDISPCTX_TYPE_DIALECT_HANDLING = 0,
    UDISPCTX_TYPE_CAPITALIZATION = 1,
    UDISPCTX_TYPE_DISPLAY_LENGTH = 2,
    UDISPCTX_TYPE_SUBSTITUTE_HANDLING = 3,
}
#define global UDISPCTX_TYPE_DIALECT_HANDLING    0x0
#define global UDISPCTX_TYPE_CAPITALIZATION      0x1
#define global UDISPCTX_TYPE_DISPLAY_LENGTH      0x2
#define global UDISPCTX_TYPE_SUBSTITUTE_HANDLING 0x3