ホーム › Globalization › UIndicPositionalCategory
UIndicPositionalCategory
列挙型メンバー 16
| 名前 | 10進 | 16進 |
|---|---|---|
| U_INPC_NA | 0 | 0x0 |
| U_INPC_BOTTOM | 1 | 0x1 |
| U_INPC_BOTTOM_AND_LEFT | 2 | 0x2 |
| U_INPC_BOTTOM_AND_RIGHT | 3 | 0x3 |
| U_INPC_LEFT | 4 | 0x4 |
| U_INPC_LEFT_AND_RIGHT | 5 | 0x5 |
| U_INPC_OVERSTRUCK | 6 | 0x6 |
| U_INPC_RIGHT | 7 | 0x7 |
| U_INPC_TOP | 8 | 0x8 |
| U_INPC_TOP_AND_BOTTOM | 9 | 0x9 |
| U_INPC_TOP_AND_BOTTOM_AND_RIGHT | 10 | 0xA |
| U_INPC_TOP_AND_LEFT | 11 | 0xB |
| U_INPC_TOP_AND_LEFT_AND_RIGHT | 12 | 0xC |
| U_INPC_TOP_AND_RIGHT | 13 | 0xD |
| U_INPC_VISUAL_ORDER_LEFT | 14 | 0xE |
| U_INPC_TOP_AND_BOTTOM_AND_LEFT | 15 | 0xF |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum UIndicPositionalCategory : int {
U_INPC_NA = 0,
U_INPC_BOTTOM = 1,
U_INPC_BOTTOM_AND_LEFT = 2,
U_INPC_BOTTOM_AND_RIGHT = 3,
U_INPC_LEFT = 4,
U_INPC_LEFT_AND_RIGHT = 5,
U_INPC_OVERSTRUCK = 6,
U_INPC_RIGHT = 7,
U_INPC_TOP = 8,
U_INPC_TOP_AND_BOTTOM = 9,
U_INPC_TOP_AND_BOTTOM_AND_RIGHT = 10,
U_INPC_TOP_AND_LEFT = 11,
U_INPC_TOP_AND_LEFT_AND_RIGHT = 12,
U_INPC_TOP_AND_RIGHT = 13,
U_INPC_VISUAL_ORDER_LEFT = 14,
U_INPC_TOP_AND_BOTTOM_AND_LEFT = 15
} UIndicPositionalCategory;public enum UIndicPositionalCategory : int
{
U_INPC_NA = 0,
U_INPC_BOTTOM = 1,
U_INPC_BOTTOM_AND_LEFT = 2,
U_INPC_BOTTOM_AND_RIGHT = 3,
U_INPC_LEFT = 4,
U_INPC_LEFT_AND_RIGHT = 5,
U_INPC_OVERSTRUCK = 6,
U_INPC_RIGHT = 7,
U_INPC_TOP = 8,
U_INPC_TOP_AND_BOTTOM = 9,
U_INPC_TOP_AND_BOTTOM_AND_RIGHT = 10,
U_INPC_TOP_AND_LEFT = 11,
U_INPC_TOP_AND_LEFT_AND_RIGHT = 12,
U_INPC_TOP_AND_RIGHT = 13,
U_INPC_VISUAL_ORDER_LEFT = 14,
U_INPC_TOP_AND_BOTTOM_AND_LEFT = 15,
}Public Enum UIndicPositionalCategory As Integer
U_INPC_NA = 0
U_INPC_BOTTOM = 1
U_INPC_BOTTOM_AND_LEFT = 2
U_INPC_BOTTOM_AND_RIGHT = 3
U_INPC_LEFT = 4
U_INPC_LEFT_AND_RIGHT = 5
U_INPC_OVERSTRUCK = 6
U_INPC_RIGHT = 7
U_INPC_TOP = 8
U_INPC_TOP_AND_BOTTOM = 9
U_INPC_TOP_AND_BOTTOM_AND_RIGHT = 10
U_INPC_TOP_AND_LEFT = 11
U_INPC_TOP_AND_LEFT_AND_RIGHT = 12
U_INPC_TOP_AND_RIGHT = 13
U_INPC_VISUAL_ORDER_LEFT = 14
U_INPC_TOP_AND_BOTTOM_AND_LEFT = 15
End Enumimport enum
class UIndicPositionalCategory(enum.IntEnum):
U_INPC_NA = 0
U_INPC_BOTTOM = 1
U_INPC_BOTTOM_AND_LEFT = 2
U_INPC_BOTTOM_AND_RIGHT = 3
U_INPC_LEFT = 4
U_INPC_LEFT_AND_RIGHT = 5
U_INPC_OVERSTRUCK = 6
U_INPC_RIGHT = 7
U_INPC_TOP = 8
U_INPC_TOP_AND_BOTTOM = 9
U_INPC_TOP_AND_BOTTOM_AND_RIGHT = 10
U_INPC_TOP_AND_LEFT = 11
U_INPC_TOP_AND_LEFT_AND_RIGHT = 12
U_INPC_TOP_AND_RIGHT = 13
U_INPC_VISUAL_ORDER_LEFT = 14
U_INPC_TOP_AND_BOTTOM_AND_LEFT = 15// UIndicPositionalCategory
pub const U_INPC_NA: i32 = 0;
pub const U_INPC_BOTTOM: i32 = 1;
pub const U_INPC_BOTTOM_AND_LEFT: i32 = 2;
pub const U_INPC_BOTTOM_AND_RIGHT: i32 = 3;
pub const U_INPC_LEFT: i32 = 4;
pub const U_INPC_LEFT_AND_RIGHT: i32 = 5;
pub const U_INPC_OVERSTRUCK: i32 = 6;
pub const U_INPC_RIGHT: i32 = 7;
pub const U_INPC_TOP: i32 = 8;
pub const U_INPC_TOP_AND_BOTTOM: i32 = 9;
pub const U_INPC_TOP_AND_BOTTOM_AND_RIGHT: i32 = 10;
pub const U_INPC_TOP_AND_LEFT: i32 = 11;
pub const U_INPC_TOP_AND_LEFT_AND_RIGHT: i32 = 12;
pub const U_INPC_TOP_AND_RIGHT: i32 = 13;
pub const U_INPC_VISUAL_ORDER_LEFT: i32 = 14;
pub const U_INPC_TOP_AND_BOTTOM_AND_LEFT: i32 = 15;// UIndicPositionalCategory
const (
U_INPC_NA int32 = 0
U_INPC_BOTTOM int32 = 1
U_INPC_BOTTOM_AND_LEFT int32 = 2
U_INPC_BOTTOM_AND_RIGHT int32 = 3
U_INPC_LEFT int32 = 4
U_INPC_LEFT_AND_RIGHT int32 = 5
U_INPC_OVERSTRUCK int32 = 6
U_INPC_RIGHT int32 = 7
U_INPC_TOP int32 = 8
U_INPC_TOP_AND_BOTTOM int32 = 9
U_INPC_TOP_AND_BOTTOM_AND_RIGHT int32 = 10
U_INPC_TOP_AND_LEFT int32 = 11
U_INPC_TOP_AND_LEFT_AND_RIGHT int32 = 12
U_INPC_TOP_AND_RIGHT int32 = 13
U_INPC_VISUAL_ORDER_LEFT int32 = 14
U_INPC_TOP_AND_BOTTOM_AND_LEFT int32 = 15
)const
U_INPC_NA = 0;
U_INPC_BOTTOM = 1;
U_INPC_BOTTOM_AND_LEFT = 2;
U_INPC_BOTTOM_AND_RIGHT = 3;
U_INPC_LEFT = 4;
U_INPC_LEFT_AND_RIGHT = 5;
U_INPC_OVERSTRUCK = 6;
U_INPC_RIGHT = 7;
U_INPC_TOP = 8;
U_INPC_TOP_AND_BOTTOM = 9;
U_INPC_TOP_AND_BOTTOM_AND_RIGHT = 10;
U_INPC_TOP_AND_LEFT = 11;
U_INPC_TOP_AND_LEFT_AND_RIGHT = 12;
U_INPC_TOP_AND_RIGHT = 13;
U_INPC_VISUAL_ORDER_LEFT = 14;
U_INPC_TOP_AND_BOTTOM_AND_LEFT = 15;// UIndicPositionalCategory
pub const U_INPC_NA: i32 = 0;
pub const U_INPC_BOTTOM: i32 = 1;
pub const U_INPC_BOTTOM_AND_LEFT: i32 = 2;
pub const U_INPC_BOTTOM_AND_RIGHT: i32 = 3;
pub const U_INPC_LEFT: i32 = 4;
pub const U_INPC_LEFT_AND_RIGHT: i32 = 5;
pub const U_INPC_OVERSTRUCK: i32 = 6;
pub const U_INPC_RIGHT: i32 = 7;
pub const U_INPC_TOP: i32 = 8;
pub const U_INPC_TOP_AND_BOTTOM: i32 = 9;
pub const U_INPC_TOP_AND_BOTTOM_AND_RIGHT: i32 = 10;
pub const U_INPC_TOP_AND_LEFT: i32 = 11;
pub const U_INPC_TOP_AND_LEFT_AND_RIGHT: i32 = 12;
pub const U_INPC_TOP_AND_RIGHT: i32 = 13;
pub const U_INPC_VISUAL_ORDER_LEFT: i32 = 14;
pub const U_INPC_TOP_AND_BOTTOM_AND_LEFT: i32 = 15;const
U_INPC_NA* = 0
U_INPC_BOTTOM* = 1
U_INPC_BOTTOM_AND_LEFT* = 2
U_INPC_BOTTOM_AND_RIGHT* = 3
U_INPC_LEFT* = 4
U_INPC_LEFT_AND_RIGHT* = 5
U_INPC_OVERSTRUCK* = 6
U_INPC_RIGHT* = 7
U_INPC_TOP* = 8
U_INPC_TOP_AND_BOTTOM* = 9
U_INPC_TOP_AND_BOTTOM_AND_RIGHT* = 10
U_INPC_TOP_AND_LEFT* = 11
U_INPC_TOP_AND_LEFT_AND_RIGHT* = 12
U_INPC_TOP_AND_RIGHT* = 13
U_INPC_VISUAL_ORDER_LEFT* = 14
U_INPC_TOP_AND_BOTTOM_AND_LEFT* = 15enum UIndicPositionalCategory : int {
U_INPC_NA = 0,
U_INPC_BOTTOM = 1,
U_INPC_BOTTOM_AND_LEFT = 2,
U_INPC_BOTTOM_AND_RIGHT = 3,
U_INPC_LEFT = 4,
U_INPC_LEFT_AND_RIGHT = 5,
U_INPC_OVERSTRUCK = 6,
U_INPC_RIGHT = 7,
U_INPC_TOP = 8,
U_INPC_TOP_AND_BOTTOM = 9,
U_INPC_TOP_AND_BOTTOM_AND_RIGHT = 10,
U_INPC_TOP_AND_LEFT = 11,
U_INPC_TOP_AND_LEFT_AND_RIGHT = 12,
U_INPC_TOP_AND_RIGHT = 13,
U_INPC_VISUAL_ORDER_LEFT = 14,
U_INPC_TOP_AND_BOTTOM_AND_LEFT = 15,
}#define global U_INPC_NA 0x0
#define global U_INPC_BOTTOM 0x1
#define global U_INPC_BOTTOM_AND_LEFT 0x2
#define global U_INPC_BOTTOM_AND_RIGHT 0x3
#define global U_INPC_LEFT 0x4
#define global U_INPC_LEFT_AND_RIGHT 0x5
#define global U_INPC_OVERSTRUCK 0x6
#define global U_INPC_RIGHT 0x7
#define global U_INPC_TOP 0x8
#define global U_INPC_TOP_AND_BOTTOM 0x9
#define global U_INPC_TOP_AND_BOTTOM_AND_RIGHT 0xA
#define global U_INPC_TOP_AND_LEFT 0xB
#define global U_INPC_TOP_AND_LEFT_AND_RIGHT 0xC
#define global U_INPC_TOP_AND_RIGHT 0xD
#define global U_INPC_VISUAL_ORDER_LEFT 0xE
#define global U_INPC_TOP_AND_BOTTOM_AND_LEFT 0xF