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UNumberFormatRoundingMode
列挙型メンバー 11
| 名前 | 10進 | 16進 |
|---|---|---|
| UNUM_ROUND_CEILING | 0 | 0x0 |
| UNUM_ROUND_FLOOR | 1 | 0x1 |
| UNUM_ROUND_DOWN | 2 | 0x2 |
| UNUM_ROUND_UP | 3 | 0x3 |
| UNUM_ROUND_HALFEVEN | 4 | 0x4 |
| UNUM_ROUND_HALFDOWN | 5 | 0x5 |
| UNUM_ROUND_HALFUP | 6 | 0x6 |
| UNUM_ROUND_UNNECESSARY | 7 | 0x7 |
| UNUM_ROUND_HALF_ODD | 8 | 0x8 |
| UNUM_ROUND_HALF_CEILING | 9 | 0x9 |
| UNUM_ROUND_HALF_FLOOR | 10 | 0xA |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum UNumberFormatRoundingMode : int {
UNUM_ROUND_CEILING = 0,
UNUM_ROUND_FLOOR = 1,
UNUM_ROUND_DOWN = 2,
UNUM_ROUND_UP = 3,
UNUM_ROUND_HALFEVEN = 4,
UNUM_ROUND_HALFDOWN = 5,
UNUM_ROUND_HALFUP = 6,
UNUM_ROUND_UNNECESSARY = 7,
UNUM_ROUND_HALF_ODD = 8,
UNUM_ROUND_HALF_CEILING = 9,
UNUM_ROUND_HALF_FLOOR = 10
} UNumberFormatRoundingMode;public enum UNumberFormatRoundingMode : int
{
UNUM_ROUND_CEILING = 0,
UNUM_ROUND_FLOOR = 1,
UNUM_ROUND_DOWN = 2,
UNUM_ROUND_UP = 3,
UNUM_ROUND_HALFEVEN = 4,
UNUM_ROUND_HALFDOWN = 5,
UNUM_ROUND_HALFUP = 6,
UNUM_ROUND_UNNECESSARY = 7,
UNUM_ROUND_HALF_ODD = 8,
UNUM_ROUND_HALF_CEILING = 9,
UNUM_ROUND_HALF_FLOOR = 10,
}Public Enum UNumberFormatRoundingMode As Integer
UNUM_ROUND_CEILING = 0
UNUM_ROUND_FLOOR = 1
UNUM_ROUND_DOWN = 2
UNUM_ROUND_UP = 3
UNUM_ROUND_HALFEVEN = 4
UNUM_ROUND_HALFDOWN = 5
UNUM_ROUND_HALFUP = 6
UNUM_ROUND_UNNECESSARY = 7
UNUM_ROUND_HALF_ODD = 8
UNUM_ROUND_HALF_CEILING = 9
UNUM_ROUND_HALF_FLOOR = 10
End Enumimport enum
class UNumberFormatRoundingMode(enum.IntEnum):
UNUM_ROUND_CEILING = 0
UNUM_ROUND_FLOOR = 1
UNUM_ROUND_DOWN = 2
UNUM_ROUND_UP = 3
UNUM_ROUND_HALFEVEN = 4
UNUM_ROUND_HALFDOWN = 5
UNUM_ROUND_HALFUP = 6
UNUM_ROUND_UNNECESSARY = 7
UNUM_ROUND_HALF_ODD = 8
UNUM_ROUND_HALF_CEILING = 9
UNUM_ROUND_HALF_FLOOR = 10// UNumberFormatRoundingMode
pub const UNUM_ROUND_CEILING: i32 = 0;
pub const UNUM_ROUND_FLOOR: i32 = 1;
pub const UNUM_ROUND_DOWN: i32 = 2;
pub const UNUM_ROUND_UP: i32 = 3;
pub const UNUM_ROUND_HALFEVEN: i32 = 4;
pub const UNUM_ROUND_HALFDOWN: i32 = 5;
pub const UNUM_ROUND_HALFUP: i32 = 6;
pub const UNUM_ROUND_UNNECESSARY: i32 = 7;
pub const UNUM_ROUND_HALF_ODD: i32 = 8;
pub const UNUM_ROUND_HALF_CEILING: i32 = 9;
pub const UNUM_ROUND_HALF_FLOOR: i32 = 10;// UNumberFormatRoundingMode
const (
UNUM_ROUND_CEILING int32 = 0
UNUM_ROUND_FLOOR int32 = 1
UNUM_ROUND_DOWN int32 = 2
UNUM_ROUND_UP int32 = 3
UNUM_ROUND_HALFEVEN int32 = 4
UNUM_ROUND_HALFDOWN int32 = 5
UNUM_ROUND_HALFUP int32 = 6
UNUM_ROUND_UNNECESSARY int32 = 7
UNUM_ROUND_HALF_ODD int32 = 8
UNUM_ROUND_HALF_CEILING int32 = 9
UNUM_ROUND_HALF_FLOOR int32 = 10
)const
UNUM_ROUND_CEILING = 0;
UNUM_ROUND_FLOOR = 1;
UNUM_ROUND_DOWN = 2;
UNUM_ROUND_UP = 3;
UNUM_ROUND_HALFEVEN = 4;
UNUM_ROUND_HALFDOWN = 5;
UNUM_ROUND_HALFUP = 6;
UNUM_ROUND_UNNECESSARY = 7;
UNUM_ROUND_HALF_ODD = 8;
UNUM_ROUND_HALF_CEILING = 9;
UNUM_ROUND_HALF_FLOOR = 10;// UNumberFormatRoundingMode
pub const UNUM_ROUND_CEILING: i32 = 0;
pub const UNUM_ROUND_FLOOR: i32 = 1;
pub const UNUM_ROUND_DOWN: i32 = 2;
pub const UNUM_ROUND_UP: i32 = 3;
pub const UNUM_ROUND_HALFEVEN: i32 = 4;
pub const UNUM_ROUND_HALFDOWN: i32 = 5;
pub const UNUM_ROUND_HALFUP: i32 = 6;
pub const UNUM_ROUND_UNNECESSARY: i32 = 7;
pub const UNUM_ROUND_HALF_ODD: i32 = 8;
pub const UNUM_ROUND_HALF_CEILING: i32 = 9;
pub const UNUM_ROUND_HALF_FLOOR: i32 = 10;const
UNUM_ROUND_CEILING* = 0
UNUM_ROUND_FLOOR* = 1
UNUM_ROUND_DOWN* = 2
UNUM_ROUND_UP* = 3
UNUM_ROUND_HALFEVEN* = 4
UNUM_ROUND_HALFDOWN* = 5
UNUM_ROUND_HALFUP* = 6
UNUM_ROUND_UNNECESSARY* = 7
UNUM_ROUND_HALF_ODD* = 8
UNUM_ROUND_HALF_CEILING* = 9
UNUM_ROUND_HALF_FLOOR* = 10enum UNumberFormatRoundingMode : int {
UNUM_ROUND_CEILING = 0,
UNUM_ROUND_FLOOR = 1,
UNUM_ROUND_DOWN = 2,
UNUM_ROUND_UP = 3,
UNUM_ROUND_HALFEVEN = 4,
UNUM_ROUND_HALFDOWN = 5,
UNUM_ROUND_HALFUP = 6,
UNUM_ROUND_UNNECESSARY = 7,
UNUM_ROUND_HALF_ODD = 8,
UNUM_ROUND_HALF_CEILING = 9,
UNUM_ROUND_HALF_FLOOR = 10,
}#define global UNUM_ROUND_CEILING 0x0
#define global UNUM_ROUND_FLOOR 0x1
#define global UNUM_ROUND_DOWN 0x2
#define global UNUM_ROUND_UP 0x3
#define global UNUM_ROUND_HALFEVEN 0x4
#define global UNUM_ROUND_HALFDOWN 0x5
#define global UNUM_ROUND_HALFUP 0x6
#define global UNUM_ROUND_UNNECESSARY 0x7
#define global UNUM_ROUND_HALF_ODD 0x8
#define global UNUM_ROUND_HALF_CEILING 0x9
#define global UNUM_ROUND_HALF_FLOOR 0xA