ホーム › Globalization › UNumberRangeIdentityResult
UNumberRangeIdentityResult
列挙型メンバー 3
| 名前 | 10進 | 16進 |
|---|---|---|
| UNUM_IDENTITY_RESULT_EQUAL_BEFORE_ROUNDING | 0 | 0x0 |
| UNUM_IDENTITY_RESULT_EQUAL_AFTER_ROUNDING | 1 | 0x1 |
| UNUM_IDENTITY_RESULT_NOT_EQUAL | 2 | 0x2 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum UNumberRangeIdentityResult : int {
UNUM_IDENTITY_RESULT_EQUAL_BEFORE_ROUNDING = 0,
UNUM_IDENTITY_RESULT_EQUAL_AFTER_ROUNDING = 1,
UNUM_IDENTITY_RESULT_NOT_EQUAL = 2
} UNumberRangeIdentityResult;public enum UNumberRangeIdentityResult : int
{
UNUM_IDENTITY_RESULT_EQUAL_BEFORE_ROUNDING = 0,
UNUM_IDENTITY_RESULT_EQUAL_AFTER_ROUNDING = 1,
UNUM_IDENTITY_RESULT_NOT_EQUAL = 2,
}Public Enum UNumberRangeIdentityResult As Integer
UNUM_IDENTITY_RESULT_EQUAL_BEFORE_ROUNDING = 0
UNUM_IDENTITY_RESULT_EQUAL_AFTER_ROUNDING = 1
UNUM_IDENTITY_RESULT_NOT_EQUAL = 2
End Enumimport enum
class UNumberRangeIdentityResult(enum.IntEnum):
UNUM_IDENTITY_RESULT_EQUAL_BEFORE_ROUNDING = 0
UNUM_IDENTITY_RESULT_EQUAL_AFTER_ROUNDING = 1
UNUM_IDENTITY_RESULT_NOT_EQUAL = 2// UNumberRangeIdentityResult
pub const UNUM_IDENTITY_RESULT_EQUAL_BEFORE_ROUNDING: i32 = 0;
pub const UNUM_IDENTITY_RESULT_EQUAL_AFTER_ROUNDING: i32 = 1;
pub const UNUM_IDENTITY_RESULT_NOT_EQUAL: i32 = 2;// UNumberRangeIdentityResult
const (
UNUM_IDENTITY_RESULT_EQUAL_BEFORE_ROUNDING int32 = 0
UNUM_IDENTITY_RESULT_EQUAL_AFTER_ROUNDING int32 = 1
UNUM_IDENTITY_RESULT_NOT_EQUAL int32 = 2
)const
UNUM_IDENTITY_RESULT_EQUAL_BEFORE_ROUNDING = 0;
UNUM_IDENTITY_RESULT_EQUAL_AFTER_ROUNDING = 1;
UNUM_IDENTITY_RESULT_NOT_EQUAL = 2;// UNumberRangeIdentityResult
pub const UNUM_IDENTITY_RESULT_EQUAL_BEFORE_ROUNDING: i32 = 0;
pub const UNUM_IDENTITY_RESULT_EQUAL_AFTER_ROUNDING: i32 = 1;
pub const UNUM_IDENTITY_RESULT_NOT_EQUAL: i32 = 2;const
UNUM_IDENTITY_RESULT_EQUAL_BEFORE_ROUNDING* = 0
UNUM_IDENTITY_RESULT_EQUAL_AFTER_ROUNDING* = 1
UNUM_IDENTITY_RESULT_NOT_EQUAL* = 2enum UNumberRangeIdentityResult : int {
UNUM_IDENTITY_RESULT_EQUAL_BEFORE_ROUNDING = 0,
UNUM_IDENTITY_RESULT_EQUAL_AFTER_ROUNDING = 1,
UNUM_IDENTITY_RESULT_NOT_EQUAL = 2,
}#define global UNUM_IDENTITY_RESULT_EQUAL_BEFORE_ROUNDING 0x0
#define global UNUM_IDENTITY_RESULT_EQUAL_AFTER_ROUNDING 0x1
#define global UNUM_IDENTITY_RESULT_NOT_EQUAL 0x2