ホーム › Graphics.Direct2D.Common › D2D1_FIGURE_END
D2D1_FIGURE_END
列挙型メンバー 2
| 名前 | 10進 | 16進 |
|---|---|---|
| D2D1_FIGURE_END_OPEN | 0 | 0x0 |
| D2D1_FIGURE_END_CLOSED | 1 | 0x1 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D2D1_FIGURE_END : int {
D2D1_FIGURE_END_OPEN = 0,
D2D1_FIGURE_END_CLOSED = 1
} D2D1_FIGURE_END;public enum D2D1_FIGURE_END : int
{
D2D1_FIGURE_END_OPEN = 0,
D2D1_FIGURE_END_CLOSED = 1,
}Public Enum D2D1_FIGURE_END As Integer
D2D1_FIGURE_END_OPEN = 0
D2D1_FIGURE_END_CLOSED = 1
End Enumimport enum
class D2D1_FIGURE_END(enum.IntEnum):
D2D1_FIGURE_END_OPEN = 0
D2D1_FIGURE_END_CLOSED = 1// D2D1_FIGURE_END
pub const D2D1_FIGURE_END_OPEN: i32 = 0;
pub const D2D1_FIGURE_END_CLOSED: i32 = 1;// D2D1_FIGURE_END
const (
D2D1_FIGURE_END_OPEN int32 = 0
D2D1_FIGURE_END_CLOSED int32 = 1
)const
D2D1_FIGURE_END_OPEN = 0;
D2D1_FIGURE_END_CLOSED = 1;// D2D1_FIGURE_END
pub const D2D1_FIGURE_END_OPEN: i32 = 0;
pub const D2D1_FIGURE_END_CLOSED: i32 = 1;const
D2D1_FIGURE_END_OPEN* = 0
D2D1_FIGURE_END_CLOSED* = 1enum D2D1_FIGURE_END : int {
D2D1_FIGURE_END_OPEN = 0,
D2D1_FIGURE_END_CLOSED = 1,
}#define global D2D1_FIGURE_END_OPEN 0x0
#define global D2D1_FIGURE_END_CLOSED 0x1