Win32 API 日本語リファレンス
ホームGraphics.Direct2D › D2D1_POINTSPECULAR_PROP

D2D1_POINTSPECULAR_PROP

列挙型
基底型i4

メンバー 7

名前10進16進
D2D1_POINTSPECULAR_PROP_LIGHT_POSITION00x0
D2D1_POINTSPECULAR_PROP_SPECULAR_EXPONENT10x1
D2D1_POINTSPECULAR_PROP_SPECULAR_CONSTANT20x2
D2D1_POINTSPECULAR_PROP_SURFACE_SCALE30x3
D2D1_POINTSPECULAR_PROP_COLOR40x4
D2D1_POINTSPECULAR_PROP_KERNEL_UNIT_LENGTH50x5
D2D1_POINTSPECULAR_PROP_SCALE_MODE60x6

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D2D1_POINTSPECULAR_PROP : int {
    D2D1_POINTSPECULAR_PROP_LIGHT_POSITION = 0,
    D2D1_POINTSPECULAR_PROP_SPECULAR_EXPONENT = 1,
    D2D1_POINTSPECULAR_PROP_SPECULAR_CONSTANT = 2,
    D2D1_POINTSPECULAR_PROP_SURFACE_SCALE = 3,
    D2D1_POINTSPECULAR_PROP_COLOR = 4,
    D2D1_POINTSPECULAR_PROP_KERNEL_UNIT_LENGTH = 5,
    D2D1_POINTSPECULAR_PROP_SCALE_MODE = 6
} D2D1_POINTSPECULAR_PROP;
public enum D2D1_POINTSPECULAR_PROP : int
{
    D2D1_POINTSPECULAR_PROP_LIGHT_POSITION = 0,
    D2D1_POINTSPECULAR_PROP_SPECULAR_EXPONENT = 1,
    D2D1_POINTSPECULAR_PROP_SPECULAR_CONSTANT = 2,
    D2D1_POINTSPECULAR_PROP_SURFACE_SCALE = 3,
    D2D1_POINTSPECULAR_PROP_COLOR = 4,
    D2D1_POINTSPECULAR_PROP_KERNEL_UNIT_LENGTH = 5,
    D2D1_POINTSPECULAR_PROP_SCALE_MODE = 6,
}
Public Enum D2D1_POINTSPECULAR_PROP As Integer
    D2D1_POINTSPECULAR_PROP_LIGHT_POSITION = 0
    D2D1_POINTSPECULAR_PROP_SPECULAR_EXPONENT = 1
    D2D1_POINTSPECULAR_PROP_SPECULAR_CONSTANT = 2
    D2D1_POINTSPECULAR_PROP_SURFACE_SCALE = 3
    D2D1_POINTSPECULAR_PROP_COLOR = 4
    D2D1_POINTSPECULAR_PROP_KERNEL_UNIT_LENGTH = 5
    D2D1_POINTSPECULAR_PROP_SCALE_MODE = 6
End Enum
import enum

class D2D1_POINTSPECULAR_PROP(enum.IntEnum):
    D2D1_POINTSPECULAR_PROP_LIGHT_POSITION = 0
    D2D1_POINTSPECULAR_PROP_SPECULAR_EXPONENT = 1
    D2D1_POINTSPECULAR_PROP_SPECULAR_CONSTANT = 2
    D2D1_POINTSPECULAR_PROP_SURFACE_SCALE = 3
    D2D1_POINTSPECULAR_PROP_COLOR = 4
    D2D1_POINTSPECULAR_PROP_KERNEL_UNIT_LENGTH = 5
    D2D1_POINTSPECULAR_PROP_SCALE_MODE = 6
// D2D1_POINTSPECULAR_PROP
pub const D2D1_POINTSPECULAR_PROP_LIGHT_POSITION: i32 = 0;
pub const D2D1_POINTSPECULAR_PROP_SPECULAR_EXPONENT: i32 = 1;
pub const D2D1_POINTSPECULAR_PROP_SPECULAR_CONSTANT: i32 = 2;
pub const D2D1_POINTSPECULAR_PROP_SURFACE_SCALE: i32 = 3;
pub const D2D1_POINTSPECULAR_PROP_COLOR: i32 = 4;
pub const D2D1_POINTSPECULAR_PROP_KERNEL_UNIT_LENGTH: i32 = 5;
pub const D2D1_POINTSPECULAR_PROP_SCALE_MODE: i32 = 6;
// D2D1_POINTSPECULAR_PROP
const (
	D2D1_POINTSPECULAR_PROP_LIGHT_POSITION int32 = 0
	D2D1_POINTSPECULAR_PROP_SPECULAR_EXPONENT int32 = 1
	D2D1_POINTSPECULAR_PROP_SPECULAR_CONSTANT int32 = 2
	D2D1_POINTSPECULAR_PROP_SURFACE_SCALE int32 = 3
	D2D1_POINTSPECULAR_PROP_COLOR int32 = 4
	D2D1_POINTSPECULAR_PROP_KERNEL_UNIT_LENGTH int32 = 5
	D2D1_POINTSPECULAR_PROP_SCALE_MODE int32 = 6
)
const
  D2D1_POINTSPECULAR_PROP_LIGHT_POSITION = 0;
  D2D1_POINTSPECULAR_PROP_SPECULAR_EXPONENT = 1;
  D2D1_POINTSPECULAR_PROP_SPECULAR_CONSTANT = 2;
  D2D1_POINTSPECULAR_PROP_SURFACE_SCALE = 3;
  D2D1_POINTSPECULAR_PROP_COLOR = 4;
  D2D1_POINTSPECULAR_PROP_KERNEL_UNIT_LENGTH = 5;
  D2D1_POINTSPECULAR_PROP_SCALE_MODE = 6;
// D2D1_POINTSPECULAR_PROP
pub const D2D1_POINTSPECULAR_PROP_LIGHT_POSITION: i32 = 0;
pub const D2D1_POINTSPECULAR_PROP_SPECULAR_EXPONENT: i32 = 1;
pub const D2D1_POINTSPECULAR_PROP_SPECULAR_CONSTANT: i32 = 2;
pub const D2D1_POINTSPECULAR_PROP_SURFACE_SCALE: i32 = 3;
pub const D2D1_POINTSPECULAR_PROP_COLOR: i32 = 4;
pub const D2D1_POINTSPECULAR_PROP_KERNEL_UNIT_LENGTH: i32 = 5;
pub const D2D1_POINTSPECULAR_PROP_SCALE_MODE: i32 = 6;
const
  D2D1_POINTSPECULAR_PROP_LIGHT_POSITION* = 0
  D2D1_POINTSPECULAR_PROP_SPECULAR_EXPONENT* = 1
  D2D1_POINTSPECULAR_PROP_SPECULAR_CONSTANT* = 2
  D2D1_POINTSPECULAR_PROP_SURFACE_SCALE* = 3
  D2D1_POINTSPECULAR_PROP_COLOR* = 4
  D2D1_POINTSPECULAR_PROP_KERNEL_UNIT_LENGTH* = 5
  D2D1_POINTSPECULAR_PROP_SCALE_MODE* = 6
enum D2D1_POINTSPECULAR_PROP : int {
    D2D1_POINTSPECULAR_PROP_LIGHT_POSITION = 0,
    D2D1_POINTSPECULAR_PROP_SPECULAR_EXPONENT = 1,
    D2D1_POINTSPECULAR_PROP_SPECULAR_CONSTANT = 2,
    D2D1_POINTSPECULAR_PROP_SURFACE_SCALE = 3,
    D2D1_POINTSPECULAR_PROP_COLOR = 4,
    D2D1_POINTSPECULAR_PROP_KERNEL_UNIT_LENGTH = 5,
    D2D1_POINTSPECULAR_PROP_SCALE_MODE = 6,
}
#define global D2D1_POINTSPECULAR_PROP_LIGHT_POSITION     0x0
#define global D2D1_POINTSPECULAR_PROP_SPECULAR_EXPONENT  0x1
#define global D2D1_POINTSPECULAR_PROP_SPECULAR_CONSTANT  0x2
#define global D2D1_POINTSPECULAR_PROP_SURFACE_SCALE      0x3
#define global D2D1_POINTSPECULAR_PROP_COLOR              0x4
#define global D2D1_POINTSPECULAR_PROP_KERNEL_UNIT_LENGTH 0x5
#define global D2D1_POINTSPECULAR_PROP_SCALE_MODE         0x6