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ホームGraphics.Direct2D › D2D1_RENDER_TARGET_USAGE

D2D1_RENDER_TARGET_USAGE

列挙型フラグ
基底型i4

メンバー 3

名前10進16進
D2D1_RENDER_TARGET_USAGE_NONE00x0
D2D1_RENDER_TARGET_USAGE_FORCE_BITMAP_REMOTING10x1
D2D1_RENDER_TARGET_USAGE_GDI_COMPATIBLE20x2

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D2D1_RENDER_TARGET_USAGE : int {
    D2D1_RENDER_TARGET_USAGE_NONE = 0,
    D2D1_RENDER_TARGET_USAGE_FORCE_BITMAP_REMOTING = 1,
    D2D1_RENDER_TARGET_USAGE_GDI_COMPATIBLE = 2
} D2D1_RENDER_TARGET_USAGE;
[Flags]
public enum D2D1_RENDER_TARGET_USAGE : int
{
    D2D1_RENDER_TARGET_USAGE_NONE = 0,
    D2D1_RENDER_TARGET_USAGE_FORCE_BITMAP_REMOTING = 1,
    D2D1_RENDER_TARGET_USAGE_GDI_COMPATIBLE = 2,
}
<Flags>
Public Enum D2D1_RENDER_TARGET_USAGE As Integer
    D2D1_RENDER_TARGET_USAGE_NONE = 0
    D2D1_RENDER_TARGET_USAGE_FORCE_BITMAP_REMOTING = 1
    D2D1_RENDER_TARGET_USAGE_GDI_COMPATIBLE = 2
End Enum
import enum

class D2D1_RENDER_TARGET_USAGE(enum.IntFlag):
    D2D1_RENDER_TARGET_USAGE_NONE = 0
    D2D1_RENDER_TARGET_USAGE_FORCE_BITMAP_REMOTING = 1
    D2D1_RENDER_TARGET_USAGE_GDI_COMPATIBLE = 2
// D2D1_RENDER_TARGET_USAGE (flags)
pub const D2D1_RENDER_TARGET_USAGE_NONE: i32 = 0;
pub const D2D1_RENDER_TARGET_USAGE_FORCE_BITMAP_REMOTING: i32 = 1;
pub const D2D1_RENDER_TARGET_USAGE_GDI_COMPATIBLE: i32 = 2;
// D2D1_RENDER_TARGET_USAGE
const (
	D2D1_RENDER_TARGET_USAGE_NONE int32 = 0
	D2D1_RENDER_TARGET_USAGE_FORCE_BITMAP_REMOTING int32 = 1
	D2D1_RENDER_TARGET_USAGE_GDI_COMPATIBLE int32 = 2
)
const
  D2D1_RENDER_TARGET_USAGE_NONE = 0;
  D2D1_RENDER_TARGET_USAGE_FORCE_BITMAP_REMOTING = 1;
  D2D1_RENDER_TARGET_USAGE_GDI_COMPATIBLE = 2;
// D2D1_RENDER_TARGET_USAGE
pub const D2D1_RENDER_TARGET_USAGE_NONE: i32 = 0;
pub const D2D1_RENDER_TARGET_USAGE_FORCE_BITMAP_REMOTING: i32 = 1;
pub const D2D1_RENDER_TARGET_USAGE_GDI_COMPATIBLE: i32 = 2;
const
  D2D1_RENDER_TARGET_USAGE_NONE* = 0
  D2D1_RENDER_TARGET_USAGE_FORCE_BITMAP_REMOTING* = 1
  D2D1_RENDER_TARGET_USAGE_GDI_COMPATIBLE* = 2
enum D2D1_RENDER_TARGET_USAGE : int {
    D2D1_RENDER_TARGET_USAGE_NONE = 0,
    D2D1_RENDER_TARGET_USAGE_FORCE_BITMAP_REMOTING = 1,
    D2D1_RENDER_TARGET_USAGE_GDI_COMPATIBLE = 2,
}
#define global D2D1_RENDER_TARGET_USAGE_NONE                  0x0
#define global D2D1_RENDER_TARGET_USAGE_FORCE_BITMAP_REMOTING 0x1
#define global D2D1_RENDER_TARGET_USAGE_GDI_COMPATIBLE        0x2
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。