ホーム › Graphics.Direct3D › D3D_CBUFFER_TYPE
D3D_CBUFFER_TYPE
列挙型メンバー 10
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D_CT_CBUFFER | 0 | 0x0 |
| D3D_CT_TBUFFER | 1 | 0x1 |
| D3D_CT_INTERFACE_POINTERS | 2 | 0x2 |
| D3D_CT_RESOURCE_BIND_INFO | 3 | 0x3 |
| D3D10_CT_CBUFFER | 0 | 0x0 |
| D3D10_CT_TBUFFER | 1 | 0x1 |
| D3D11_CT_CBUFFER | 0 | 0x0 |
| D3D11_CT_TBUFFER | 1 | 0x1 |
| D3D11_CT_INTERFACE_POINTERS | 2 | 0x2 |
| D3D11_CT_RESOURCE_BIND_INFO | 3 | 0x3 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D_CBUFFER_TYPE : int {
D3D_CT_CBUFFER = 0,
D3D_CT_TBUFFER = 1,
D3D_CT_INTERFACE_POINTERS = 2,
D3D_CT_RESOURCE_BIND_INFO = 3,
D3D10_CT_CBUFFER = 0,
D3D10_CT_TBUFFER = 1,
D3D11_CT_CBUFFER = 0,
D3D11_CT_TBUFFER = 1,
D3D11_CT_INTERFACE_POINTERS = 2,
D3D11_CT_RESOURCE_BIND_INFO = 3
} D3D_CBUFFER_TYPE;public enum D3D_CBUFFER_TYPE : int
{
D3D_CT_CBUFFER = 0,
D3D_CT_TBUFFER = 1,
D3D_CT_INTERFACE_POINTERS = 2,
D3D_CT_RESOURCE_BIND_INFO = 3,
D3D10_CT_CBUFFER = 0,
D3D10_CT_TBUFFER = 1,
D3D11_CT_CBUFFER = 0,
D3D11_CT_TBUFFER = 1,
D3D11_CT_INTERFACE_POINTERS = 2,
D3D11_CT_RESOURCE_BIND_INFO = 3,
}Public Enum D3D_CBUFFER_TYPE As Integer
D3D_CT_CBUFFER = 0
D3D_CT_TBUFFER = 1
D3D_CT_INTERFACE_POINTERS = 2
D3D_CT_RESOURCE_BIND_INFO = 3
D3D10_CT_CBUFFER = 0
D3D10_CT_TBUFFER = 1
D3D11_CT_CBUFFER = 0
D3D11_CT_TBUFFER = 1
D3D11_CT_INTERFACE_POINTERS = 2
D3D11_CT_RESOURCE_BIND_INFO = 3
End Enumimport enum
class D3D_CBUFFER_TYPE(enum.IntEnum):
D3D_CT_CBUFFER = 0
D3D_CT_TBUFFER = 1
D3D_CT_INTERFACE_POINTERS = 2
D3D_CT_RESOURCE_BIND_INFO = 3
D3D10_CT_CBUFFER = 0
D3D10_CT_TBUFFER = 1
D3D11_CT_CBUFFER = 0
D3D11_CT_TBUFFER = 1
D3D11_CT_INTERFACE_POINTERS = 2
D3D11_CT_RESOURCE_BIND_INFO = 3// D3D_CBUFFER_TYPE
pub const D3D_CT_CBUFFER: i32 = 0;
pub const D3D_CT_TBUFFER: i32 = 1;
pub const D3D_CT_INTERFACE_POINTERS: i32 = 2;
pub const D3D_CT_RESOURCE_BIND_INFO: i32 = 3;
pub const D3D10_CT_CBUFFER: i32 = 0;
pub const D3D10_CT_TBUFFER: i32 = 1;
pub const D3D11_CT_CBUFFER: i32 = 0;
pub const D3D11_CT_TBUFFER: i32 = 1;
pub const D3D11_CT_INTERFACE_POINTERS: i32 = 2;
pub const D3D11_CT_RESOURCE_BIND_INFO: i32 = 3;// D3D_CBUFFER_TYPE
const (
D3D_CT_CBUFFER int32 = 0
D3D_CT_TBUFFER int32 = 1
D3D_CT_INTERFACE_POINTERS int32 = 2
D3D_CT_RESOURCE_BIND_INFO int32 = 3
D3D10_CT_CBUFFER int32 = 0
D3D10_CT_TBUFFER int32 = 1
D3D11_CT_CBUFFER int32 = 0
D3D11_CT_TBUFFER int32 = 1
D3D11_CT_INTERFACE_POINTERS int32 = 2
D3D11_CT_RESOURCE_BIND_INFO int32 = 3
)const
D3D_CT_CBUFFER = 0;
D3D_CT_TBUFFER = 1;
D3D_CT_INTERFACE_POINTERS = 2;
D3D_CT_RESOURCE_BIND_INFO = 3;
D3D10_CT_CBUFFER = 0;
D3D10_CT_TBUFFER = 1;
D3D11_CT_CBUFFER = 0;
D3D11_CT_TBUFFER = 1;
D3D11_CT_INTERFACE_POINTERS = 2;
D3D11_CT_RESOURCE_BIND_INFO = 3;// D3D_CBUFFER_TYPE
pub const D3D_CT_CBUFFER: i32 = 0;
pub const D3D_CT_TBUFFER: i32 = 1;
pub const D3D_CT_INTERFACE_POINTERS: i32 = 2;
pub const D3D_CT_RESOURCE_BIND_INFO: i32 = 3;
pub const D3D10_CT_CBUFFER: i32 = 0;
pub const D3D10_CT_TBUFFER: i32 = 1;
pub const D3D11_CT_CBUFFER: i32 = 0;
pub const D3D11_CT_TBUFFER: i32 = 1;
pub const D3D11_CT_INTERFACE_POINTERS: i32 = 2;
pub const D3D11_CT_RESOURCE_BIND_INFO: i32 = 3;const
D3D_CT_CBUFFER* = 0
D3D_CT_TBUFFER* = 1
D3D_CT_INTERFACE_POINTERS* = 2
D3D_CT_RESOURCE_BIND_INFO* = 3
D3D10_CT_CBUFFER* = 0
D3D10_CT_TBUFFER* = 1
D3D11_CT_CBUFFER* = 0
D3D11_CT_TBUFFER* = 1
D3D11_CT_INTERFACE_POINTERS* = 2
D3D11_CT_RESOURCE_BIND_INFO* = 3enum D3D_CBUFFER_TYPE : int {
D3D_CT_CBUFFER = 0,
D3D_CT_TBUFFER = 1,
D3D_CT_INTERFACE_POINTERS = 2,
D3D_CT_RESOURCE_BIND_INFO = 3,
D3D10_CT_CBUFFER = 0,
D3D10_CT_TBUFFER = 1,
D3D11_CT_CBUFFER = 0,
D3D11_CT_TBUFFER = 1,
D3D11_CT_INTERFACE_POINTERS = 2,
D3D11_CT_RESOURCE_BIND_INFO = 3,
}#define global D3D_CT_CBUFFER 0x0
#define global D3D_CT_TBUFFER 0x1
#define global D3D_CT_INTERFACE_POINTERS 0x2
#define global D3D_CT_RESOURCE_BIND_INFO 0x3
#define global D3D10_CT_CBUFFER 0x0
#define global D3D10_CT_TBUFFER 0x1
#define global D3D11_CT_CBUFFER 0x0
#define global D3D11_CT_TBUFFER 0x1
#define global D3D11_CT_INTERFACE_POINTERS 0x2
#define global D3D11_CT_RESOURCE_BIND_INFO 0x3