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ホームGraphics.Direct3D › D3D_CBUFFER_TYPE

D3D_CBUFFER_TYPE

列挙型
基底型i4

メンバー 10

名前10進16進
D3D_CT_CBUFFER00x0
D3D_CT_TBUFFER10x1
D3D_CT_INTERFACE_POINTERS20x2
D3D_CT_RESOURCE_BIND_INFO30x3
D3D10_CT_CBUFFER00x0
D3D10_CT_TBUFFER10x1
D3D11_CT_CBUFFER00x0
D3D11_CT_TBUFFER10x1
D3D11_CT_INTERFACE_POINTERS20x2
D3D11_CT_RESOURCE_BIND_INFO30x3

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D_CBUFFER_TYPE : int {
    D3D_CT_CBUFFER = 0,
    D3D_CT_TBUFFER = 1,
    D3D_CT_INTERFACE_POINTERS = 2,
    D3D_CT_RESOURCE_BIND_INFO = 3,
    D3D10_CT_CBUFFER = 0,
    D3D10_CT_TBUFFER = 1,
    D3D11_CT_CBUFFER = 0,
    D3D11_CT_TBUFFER = 1,
    D3D11_CT_INTERFACE_POINTERS = 2,
    D3D11_CT_RESOURCE_BIND_INFO = 3
} D3D_CBUFFER_TYPE;
public enum D3D_CBUFFER_TYPE : int
{
    D3D_CT_CBUFFER = 0,
    D3D_CT_TBUFFER = 1,
    D3D_CT_INTERFACE_POINTERS = 2,
    D3D_CT_RESOURCE_BIND_INFO = 3,
    D3D10_CT_CBUFFER = 0,
    D3D10_CT_TBUFFER = 1,
    D3D11_CT_CBUFFER = 0,
    D3D11_CT_TBUFFER = 1,
    D3D11_CT_INTERFACE_POINTERS = 2,
    D3D11_CT_RESOURCE_BIND_INFO = 3,
}
Public Enum D3D_CBUFFER_TYPE As Integer
    D3D_CT_CBUFFER = 0
    D3D_CT_TBUFFER = 1
    D3D_CT_INTERFACE_POINTERS = 2
    D3D_CT_RESOURCE_BIND_INFO = 3
    D3D10_CT_CBUFFER = 0
    D3D10_CT_TBUFFER = 1
    D3D11_CT_CBUFFER = 0
    D3D11_CT_TBUFFER = 1
    D3D11_CT_INTERFACE_POINTERS = 2
    D3D11_CT_RESOURCE_BIND_INFO = 3
End Enum
import enum

class D3D_CBUFFER_TYPE(enum.IntEnum):
    D3D_CT_CBUFFER = 0
    D3D_CT_TBUFFER = 1
    D3D_CT_INTERFACE_POINTERS = 2
    D3D_CT_RESOURCE_BIND_INFO = 3
    D3D10_CT_CBUFFER = 0
    D3D10_CT_TBUFFER = 1
    D3D11_CT_CBUFFER = 0
    D3D11_CT_TBUFFER = 1
    D3D11_CT_INTERFACE_POINTERS = 2
    D3D11_CT_RESOURCE_BIND_INFO = 3
// D3D_CBUFFER_TYPE
pub const D3D_CT_CBUFFER: i32 = 0;
pub const D3D_CT_TBUFFER: i32 = 1;
pub const D3D_CT_INTERFACE_POINTERS: i32 = 2;
pub const D3D_CT_RESOURCE_BIND_INFO: i32 = 3;
pub const D3D10_CT_CBUFFER: i32 = 0;
pub const D3D10_CT_TBUFFER: i32 = 1;
pub const D3D11_CT_CBUFFER: i32 = 0;
pub const D3D11_CT_TBUFFER: i32 = 1;
pub const D3D11_CT_INTERFACE_POINTERS: i32 = 2;
pub const D3D11_CT_RESOURCE_BIND_INFO: i32 = 3;
// D3D_CBUFFER_TYPE
const (
	D3D_CT_CBUFFER int32 = 0
	D3D_CT_TBUFFER int32 = 1
	D3D_CT_INTERFACE_POINTERS int32 = 2
	D3D_CT_RESOURCE_BIND_INFO int32 = 3
	D3D10_CT_CBUFFER int32 = 0
	D3D10_CT_TBUFFER int32 = 1
	D3D11_CT_CBUFFER int32 = 0
	D3D11_CT_TBUFFER int32 = 1
	D3D11_CT_INTERFACE_POINTERS int32 = 2
	D3D11_CT_RESOURCE_BIND_INFO int32 = 3
)
const
  D3D_CT_CBUFFER = 0;
  D3D_CT_TBUFFER = 1;
  D3D_CT_INTERFACE_POINTERS = 2;
  D3D_CT_RESOURCE_BIND_INFO = 3;
  D3D10_CT_CBUFFER = 0;
  D3D10_CT_TBUFFER = 1;
  D3D11_CT_CBUFFER = 0;
  D3D11_CT_TBUFFER = 1;
  D3D11_CT_INTERFACE_POINTERS = 2;
  D3D11_CT_RESOURCE_BIND_INFO = 3;
// D3D_CBUFFER_TYPE
pub const D3D_CT_CBUFFER: i32 = 0;
pub const D3D_CT_TBUFFER: i32 = 1;
pub const D3D_CT_INTERFACE_POINTERS: i32 = 2;
pub const D3D_CT_RESOURCE_BIND_INFO: i32 = 3;
pub const D3D10_CT_CBUFFER: i32 = 0;
pub const D3D10_CT_TBUFFER: i32 = 1;
pub const D3D11_CT_CBUFFER: i32 = 0;
pub const D3D11_CT_TBUFFER: i32 = 1;
pub const D3D11_CT_INTERFACE_POINTERS: i32 = 2;
pub const D3D11_CT_RESOURCE_BIND_INFO: i32 = 3;
const
  D3D_CT_CBUFFER* = 0
  D3D_CT_TBUFFER* = 1
  D3D_CT_INTERFACE_POINTERS* = 2
  D3D_CT_RESOURCE_BIND_INFO* = 3
  D3D10_CT_CBUFFER* = 0
  D3D10_CT_TBUFFER* = 1
  D3D11_CT_CBUFFER* = 0
  D3D11_CT_TBUFFER* = 1
  D3D11_CT_INTERFACE_POINTERS* = 2
  D3D11_CT_RESOURCE_BIND_INFO* = 3
enum D3D_CBUFFER_TYPE : int {
    D3D_CT_CBUFFER = 0,
    D3D_CT_TBUFFER = 1,
    D3D_CT_INTERFACE_POINTERS = 2,
    D3D_CT_RESOURCE_BIND_INFO = 3,
    D3D10_CT_CBUFFER = 0,
    D3D10_CT_TBUFFER = 1,
    D3D11_CT_CBUFFER = 0,
    D3D11_CT_TBUFFER = 1,
    D3D11_CT_INTERFACE_POINTERS = 2,
    D3D11_CT_RESOURCE_BIND_INFO = 3,
}
#define global D3D_CT_CBUFFER              0x0
#define global D3D_CT_TBUFFER              0x1
#define global D3D_CT_INTERFACE_POINTERS   0x2
#define global D3D_CT_RESOURCE_BIND_INFO   0x3
#define global D3D10_CT_CBUFFER            0x0
#define global D3D10_CT_TBUFFER            0x1
#define global D3D11_CT_CBUFFER            0x0
#define global D3D11_CT_TBUFFER            0x1
#define global D3D11_CT_INTERFACE_POINTERS 0x2
#define global D3D11_CT_RESOURCE_BIND_INFO 0x3