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ホームGraphics.Direct3D › D3D_FORMAT_LAYOUT

D3D_FORMAT_LAYOUT

列挙型
基底型i4

メンバー 2

名前10進16進
D3DFL_STANDARD00x0
D3DFL_CUSTOM-10xFFFFFFFF

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D_FORMAT_LAYOUT : int {
    D3DFL_STANDARD = 0,
    D3DFL_CUSTOM = -1
} D3D_FORMAT_LAYOUT;
public enum D3D_FORMAT_LAYOUT : int
{
    D3DFL_STANDARD = 0,
    D3DFL_CUSTOM = -1,
}
Public Enum D3D_FORMAT_LAYOUT As Integer
    D3DFL_STANDARD = 0
    D3DFL_CUSTOM = -1
End Enum
import enum

class D3D_FORMAT_LAYOUT(enum.IntEnum):
    D3DFL_STANDARD = 0
    D3DFL_CUSTOM = -1
// D3D_FORMAT_LAYOUT
pub const D3DFL_STANDARD: i32 = 0;
pub const D3DFL_CUSTOM: i32 = -1;
// D3D_FORMAT_LAYOUT
const (
	D3DFL_STANDARD int32 = 0
	D3DFL_CUSTOM int32 = -1
)
const
  D3DFL_STANDARD = 0;
  D3DFL_CUSTOM = -1;
// D3D_FORMAT_LAYOUT
pub const D3DFL_STANDARD: i32 = 0;
pub const D3DFL_CUSTOM: i32 = -1;
const
  D3DFL_STANDARD* = 0
  D3DFL_CUSTOM* = -1
enum D3D_FORMAT_LAYOUT : int {
    D3DFL_STANDARD = 0,
    D3DFL_CUSTOM = -1,
}
#define global D3DFL_STANDARD 0x0
#define global D3DFL_CUSTOM   0xFFFFFFFF