ホーム › Graphics.Direct3D11 › D3D11_BLEND
D3D11_BLEND
列挙型メンバー 17
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D11_BLEND_ZERO | 1 | 0x1 |
| D3D11_BLEND_ONE | 2 | 0x2 |
| D3D11_BLEND_SRC_COLOR | 3 | 0x3 |
| D3D11_BLEND_INV_SRC_COLOR | 4 | 0x4 |
| D3D11_BLEND_SRC_ALPHA | 5 | 0x5 |
| D3D11_BLEND_INV_SRC_ALPHA | 6 | 0x6 |
| D3D11_BLEND_DEST_ALPHA | 7 | 0x7 |
| D3D11_BLEND_INV_DEST_ALPHA | 8 | 0x8 |
| D3D11_BLEND_DEST_COLOR | 9 | 0x9 |
| D3D11_BLEND_INV_DEST_COLOR | 10 | 0xA |
| D3D11_BLEND_SRC_ALPHA_SAT | 11 | 0xB |
| D3D11_BLEND_BLEND_FACTOR | 14 | 0xE |
| D3D11_BLEND_INV_BLEND_FACTOR | 15 | 0xF |
| D3D11_BLEND_SRC1_COLOR | 16 | 0x10 |
| D3D11_BLEND_INV_SRC1_COLOR | 17 | 0x11 |
| D3D11_BLEND_SRC1_ALPHA | 18 | 0x12 |
| D3D11_BLEND_INV_SRC1_ALPHA | 19 | 0x13 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D11_BLEND : int {
D3D11_BLEND_ZERO = 1,
D3D11_BLEND_ONE = 2,
D3D11_BLEND_SRC_COLOR = 3,
D3D11_BLEND_INV_SRC_COLOR = 4,
D3D11_BLEND_SRC_ALPHA = 5,
D3D11_BLEND_INV_SRC_ALPHA = 6,
D3D11_BLEND_DEST_ALPHA = 7,
D3D11_BLEND_INV_DEST_ALPHA = 8,
D3D11_BLEND_DEST_COLOR = 9,
D3D11_BLEND_INV_DEST_COLOR = 10,
D3D11_BLEND_SRC_ALPHA_SAT = 11,
D3D11_BLEND_BLEND_FACTOR = 14,
D3D11_BLEND_INV_BLEND_FACTOR = 15,
D3D11_BLEND_SRC1_COLOR = 16,
D3D11_BLEND_INV_SRC1_COLOR = 17,
D3D11_BLEND_SRC1_ALPHA = 18,
D3D11_BLEND_INV_SRC1_ALPHA = 19
} D3D11_BLEND;public enum D3D11_BLEND : int
{
D3D11_BLEND_ZERO = 1,
D3D11_BLEND_ONE = 2,
D3D11_BLEND_SRC_COLOR = 3,
D3D11_BLEND_INV_SRC_COLOR = 4,
D3D11_BLEND_SRC_ALPHA = 5,
D3D11_BLEND_INV_SRC_ALPHA = 6,
D3D11_BLEND_DEST_ALPHA = 7,
D3D11_BLEND_INV_DEST_ALPHA = 8,
D3D11_BLEND_DEST_COLOR = 9,
D3D11_BLEND_INV_DEST_COLOR = 10,
D3D11_BLEND_SRC_ALPHA_SAT = 11,
D3D11_BLEND_BLEND_FACTOR = 14,
D3D11_BLEND_INV_BLEND_FACTOR = 15,
D3D11_BLEND_SRC1_COLOR = 16,
D3D11_BLEND_INV_SRC1_COLOR = 17,
D3D11_BLEND_SRC1_ALPHA = 18,
D3D11_BLEND_INV_SRC1_ALPHA = 19,
}Public Enum D3D11_BLEND As Integer
D3D11_BLEND_ZERO = 1
D3D11_BLEND_ONE = 2
D3D11_BLEND_SRC_COLOR = 3
D3D11_BLEND_INV_SRC_COLOR = 4
D3D11_BLEND_SRC_ALPHA = 5
D3D11_BLEND_INV_SRC_ALPHA = 6
D3D11_BLEND_DEST_ALPHA = 7
D3D11_BLEND_INV_DEST_ALPHA = 8
D3D11_BLEND_DEST_COLOR = 9
D3D11_BLEND_INV_DEST_COLOR = 10
D3D11_BLEND_SRC_ALPHA_SAT = 11
D3D11_BLEND_BLEND_FACTOR = 14
D3D11_BLEND_INV_BLEND_FACTOR = 15
D3D11_BLEND_SRC1_COLOR = 16
D3D11_BLEND_INV_SRC1_COLOR = 17
D3D11_BLEND_SRC1_ALPHA = 18
D3D11_BLEND_INV_SRC1_ALPHA = 19
End Enumimport enum
class D3D11_BLEND(enum.IntEnum):
D3D11_BLEND_ZERO = 1
D3D11_BLEND_ONE = 2
D3D11_BLEND_SRC_COLOR = 3
D3D11_BLEND_INV_SRC_COLOR = 4
D3D11_BLEND_SRC_ALPHA = 5
D3D11_BLEND_INV_SRC_ALPHA = 6
D3D11_BLEND_DEST_ALPHA = 7
D3D11_BLEND_INV_DEST_ALPHA = 8
D3D11_BLEND_DEST_COLOR = 9
D3D11_BLEND_INV_DEST_COLOR = 10
D3D11_BLEND_SRC_ALPHA_SAT = 11
D3D11_BLEND_BLEND_FACTOR = 14
D3D11_BLEND_INV_BLEND_FACTOR = 15
D3D11_BLEND_SRC1_COLOR = 16
D3D11_BLEND_INV_SRC1_COLOR = 17
D3D11_BLEND_SRC1_ALPHA = 18
D3D11_BLEND_INV_SRC1_ALPHA = 19// D3D11_BLEND
pub const D3D11_BLEND_ZERO: i32 = 1;
pub const D3D11_BLEND_ONE: i32 = 2;
pub const D3D11_BLEND_SRC_COLOR: i32 = 3;
pub const D3D11_BLEND_INV_SRC_COLOR: i32 = 4;
pub const D3D11_BLEND_SRC_ALPHA: i32 = 5;
pub const D3D11_BLEND_INV_SRC_ALPHA: i32 = 6;
pub const D3D11_BLEND_DEST_ALPHA: i32 = 7;
pub const D3D11_BLEND_INV_DEST_ALPHA: i32 = 8;
pub const D3D11_BLEND_DEST_COLOR: i32 = 9;
pub const D3D11_BLEND_INV_DEST_COLOR: i32 = 10;
pub const D3D11_BLEND_SRC_ALPHA_SAT: i32 = 11;
pub const D3D11_BLEND_BLEND_FACTOR: i32 = 14;
pub const D3D11_BLEND_INV_BLEND_FACTOR: i32 = 15;
pub const D3D11_BLEND_SRC1_COLOR: i32 = 16;
pub const D3D11_BLEND_INV_SRC1_COLOR: i32 = 17;
pub const D3D11_BLEND_SRC1_ALPHA: i32 = 18;
pub const D3D11_BLEND_INV_SRC1_ALPHA: i32 = 19;// D3D11_BLEND
const (
D3D11_BLEND_ZERO int32 = 1
D3D11_BLEND_ONE int32 = 2
D3D11_BLEND_SRC_COLOR int32 = 3
D3D11_BLEND_INV_SRC_COLOR int32 = 4
D3D11_BLEND_SRC_ALPHA int32 = 5
D3D11_BLEND_INV_SRC_ALPHA int32 = 6
D3D11_BLEND_DEST_ALPHA int32 = 7
D3D11_BLEND_INV_DEST_ALPHA int32 = 8
D3D11_BLEND_DEST_COLOR int32 = 9
D3D11_BLEND_INV_DEST_COLOR int32 = 10
D3D11_BLEND_SRC_ALPHA_SAT int32 = 11
D3D11_BLEND_BLEND_FACTOR int32 = 14
D3D11_BLEND_INV_BLEND_FACTOR int32 = 15
D3D11_BLEND_SRC1_COLOR int32 = 16
D3D11_BLEND_INV_SRC1_COLOR int32 = 17
D3D11_BLEND_SRC1_ALPHA int32 = 18
D3D11_BLEND_INV_SRC1_ALPHA int32 = 19
)const
D3D11_BLEND_ZERO = 1;
D3D11_BLEND_ONE = 2;
D3D11_BLEND_SRC_COLOR = 3;
D3D11_BLEND_INV_SRC_COLOR = 4;
D3D11_BLEND_SRC_ALPHA = 5;
D3D11_BLEND_INV_SRC_ALPHA = 6;
D3D11_BLEND_DEST_ALPHA = 7;
D3D11_BLEND_INV_DEST_ALPHA = 8;
D3D11_BLEND_DEST_COLOR = 9;
D3D11_BLEND_INV_DEST_COLOR = 10;
D3D11_BLEND_SRC_ALPHA_SAT = 11;
D3D11_BLEND_BLEND_FACTOR = 14;
D3D11_BLEND_INV_BLEND_FACTOR = 15;
D3D11_BLEND_SRC1_COLOR = 16;
D3D11_BLEND_INV_SRC1_COLOR = 17;
D3D11_BLEND_SRC1_ALPHA = 18;
D3D11_BLEND_INV_SRC1_ALPHA = 19;// D3D11_BLEND
pub const D3D11_BLEND_ZERO: i32 = 1;
pub const D3D11_BLEND_ONE: i32 = 2;
pub const D3D11_BLEND_SRC_COLOR: i32 = 3;
pub const D3D11_BLEND_INV_SRC_COLOR: i32 = 4;
pub const D3D11_BLEND_SRC_ALPHA: i32 = 5;
pub const D3D11_BLEND_INV_SRC_ALPHA: i32 = 6;
pub const D3D11_BLEND_DEST_ALPHA: i32 = 7;
pub const D3D11_BLEND_INV_DEST_ALPHA: i32 = 8;
pub const D3D11_BLEND_DEST_COLOR: i32 = 9;
pub const D3D11_BLEND_INV_DEST_COLOR: i32 = 10;
pub const D3D11_BLEND_SRC_ALPHA_SAT: i32 = 11;
pub const D3D11_BLEND_BLEND_FACTOR: i32 = 14;
pub const D3D11_BLEND_INV_BLEND_FACTOR: i32 = 15;
pub const D3D11_BLEND_SRC1_COLOR: i32 = 16;
pub const D3D11_BLEND_INV_SRC1_COLOR: i32 = 17;
pub const D3D11_BLEND_SRC1_ALPHA: i32 = 18;
pub const D3D11_BLEND_INV_SRC1_ALPHA: i32 = 19;const
D3D11_BLEND_ZERO* = 1
D3D11_BLEND_ONE* = 2
D3D11_BLEND_SRC_COLOR* = 3
D3D11_BLEND_INV_SRC_COLOR* = 4
D3D11_BLEND_SRC_ALPHA* = 5
D3D11_BLEND_INV_SRC_ALPHA* = 6
D3D11_BLEND_DEST_ALPHA* = 7
D3D11_BLEND_INV_DEST_ALPHA* = 8
D3D11_BLEND_DEST_COLOR* = 9
D3D11_BLEND_INV_DEST_COLOR* = 10
D3D11_BLEND_SRC_ALPHA_SAT* = 11
D3D11_BLEND_BLEND_FACTOR* = 14
D3D11_BLEND_INV_BLEND_FACTOR* = 15
D3D11_BLEND_SRC1_COLOR* = 16
D3D11_BLEND_INV_SRC1_COLOR* = 17
D3D11_BLEND_SRC1_ALPHA* = 18
D3D11_BLEND_INV_SRC1_ALPHA* = 19enum D3D11_BLEND : int {
D3D11_BLEND_ZERO = 1,
D3D11_BLEND_ONE = 2,
D3D11_BLEND_SRC_COLOR = 3,
D3D11_BLEND_INV_SRC_COLOR = 4,
D3D11_BLEND_SRC_ALPHA = 5,
D3D11_BLEND_INV_SRC_ALPHA = 6,
D3D11_BLEND_DEST_ALPHA = 7,
D3D11_BLEND_INV_DEST_ALPHA = 8,
D3D11_BLEND_DEST_COLOR = 9,
D3D11_BLEND_INV_DEST_COLOR = 10,
D3D11_BLEND_SRC_ALPHA_SAT = 11,
D3D11_BLEND_BLEND_FACTOR = 14,
D3D11_BLEND_INV_BLEND_FACTOR = 15,
D3D11_BLEND_SRC1_COLOR = 16,
D3D11_BLEND_INV_SRC1_COLOR = 17,
D3D11_BLEND_SRC1_ALPHA = 18,
D3D11_BLEND_INV_SRC1_ALPHA = 19,
}#define global D3D11_BLEND_ZERO 0x1
#define global D3D11_BLEND_ONE 0x2
#define global D3D11_BLEND_SRC_COLOR 0x3
#define global D3D11_BLEND_INV_SRC_COLOR 0x4
#define global D3D11_BLEND_SRC_ALPHA 0x5
#define global D3D11_BLEND_INV_SRC_ALPHA 0x6
#define global D3D11_BLEND_DEST_ALPHA 0x7
#define global D3D11_BLEND_INV_DEST_ALPHA 0x8
#define global D3D11_BLEND_DEST_COLOR 0x9
#define global D3D11_BLEND_INV_DEST_COLOR 0xA
#define global D3D11_BLEND_SRC_ALPHA_SAT 0xB
#define global D3D11_BLEND_BLEND_FACTOR 0xE
#define global D3D11_BLEND_INV_BLEND_FACTOR 0xF
#define global D3D11_BLEND_SRC1_COLOR 0x10
#define global D3D11_BLEND_INV_SRC1_COLOR 0x11
#define global D3D11_BLEND_SRC1_ALPHA 0x12
#define global D3D11_BLEND_INV_SRC1_ALPHA 0x13