Win32 API 日本語リファレンス
ホームGraphics.Direct3D11 › D3D11_CONTEXT_TYPE

D3D11_CONTEXT_TYPE

列挙型
基底型i4

メンバー 5

名前10進16進
D3D11_CONTEXT_TYPE_ALL00x0
D3D11_CONTEXT_TYPE_3D10x1
D3D11_CONTEXT_TYPE_COMPUTE20x2
D3D11_CONTEXT_TYPE_COPY30x3
D3D11_CONTEXT_TYPE_VIDEO40x4

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D11_CONTEXT_TYPE : int {
    D3D11_CONTEXT_TYPE_ALL = 0,
    D3D11_CONTEXT_TYPE_3D = 1,
    D3D11_CONTEXT_TYPE_COMPUTE = 2,
    D3D11_CONTEXT_TYPE_COPY = 3,
    D3D11_CONTEXT_TYPE_VIDEO = 4
} D3D11_CONTEXT_TYPE;
public enum D3D11_CONTEXT_TYPE : int
{
    D3D11_CONTEXT_TYPE_ALL = 0,
    D3D11_CONTEXT_TYPE_3D = 1,
    D3D11_CONTEXT_TYPE_COMPUTE = 2,
    D3D11_CONTEXT_TYPE_COPY = 3,
    D3D11_CONTEXT_TYPE_VIDEO = 4,
}
Public Enum D3D11_CONTEXT_TYPE As Integer
    D3D11_CONTEXT_TYPE_ALL = 0
    D3D11_CONTEXT_TYPE_3D = 1
    D3D11_CONTEXT_TYPE_COMPUTE = 2
    D3D11_CONTEXT_TYPE_COPY = 3
    D3D11_CONTEXT_TYPE_VIDEO = 4
End Enum
import enum

class D3D11_CONTEXT_TYPE(enum.IntEnum):
    D3D11_CONTEXT_TYPE_ALL = 0
    D3D11_CONTEXT_TYPE_3D = 1
    D3D11_CONTEXT_TYPE_COMPUTE = 2
    D3D11_CONTEXT_TYPE_COPY = 3
    D3D11_CONTEXT_TYPE_VIDEO = 4
// D3D11_CONTEXT_TYPE
pub const D3D11_CONTEXT_TYPE_ALL: i32 = 0;
pub const D3D11_CONTEXT_TYPE_3D: i32 = 1;
pub const D3D11_CONTEXT_TYPE_COMPUTE: i32 = 2;
pub const D3D11_CONTEXT_TYPE_COPY: i32 = 3;
pub const D3D11_CONTEXT_TYPE_VIDEO: i32 = 4;
// D3D11_CONTEXT_TYPE
const (
	D3D11_CONTEXT_TYPE_ALL int32 = 0
	D3D11_CONTEXT_TYPE_3D int32 = 1
	D3D11_CONTEXT_TYPE_COMPUTE int32 = 2
	D3D11_CONTEXT_TYPE_COPY int32 = 3
	D3D11_CONTEXT_TYPE_VIDEO int32 = 4
)
const
  D3D11_CONTEXT_TYPE_ALL = 0;
  D3D11_CONTEXT_TYPE_3D = 1;
  D3D11_CONTEXT_TYPE_COMPUTE = 2;
  D3D11_CONTEXT_TYPE_COPY = 3;
  D3D11_CONTEXT_TYPE_VIDEO = 4;
// D3D11_CONTEXT_TYPE
pub const D3D11_CONTEXT_TYPE_ALL: i32 = 0;
pub const D3D11_CONTEXT_TYPE_3D: i32 = 1;
pub const D3D11_CONTEXT_TYPE_COMPUTE: i32 = 2;
pub const D3D11_CONTEXT_TYPE_COPY: i32 = 3;
pub const D3D11_CONTEXT_TYPE_VIDEO: i32 = 4;
const
  D3D11_CONTEXT_TYPE_ALL* = 0
  D3D11_CONTEXT_TYPE_3D* = 1
  D3D11_CONTEXT_TYPE_COMPUTE* = 2
  D3D11_CONTEXT_TYPE_COPY* = 3
  D3D11_CONTEXT_TYPE_VIDEO* = 4
enum D3D11_CONTEXT_TYPE : int {
    D3D11_CONTEXT_TYPE_ALL = 0,
    D3D11_CONTEXT_TYPE_3D = 1,
    D3D11_CONTEXT_TYPE_COMPUTE = 2,
    D3D11_CONTEXT_TYPE_COPY = 3,
    D3D11_CONTEXT_TYPE_VIDEO = 4,
}
#define global D3D11_CONTEXT_TYPE_ALL     0x0
#define global D3D11_CONTEXT_TYPE_3D      0x1
#define global D3D11_CONTEXT_TYPE_COMPUTE 0x2
#define global D3D11_CONTEXT_TYPE_COPY    0x3
#define global D3D11_CONTEXT_TYPE_VIDEO   0x4