Win32 API 日本語リファレンス
ホームGraphics.Direct3D11 › D3D11_CRYPTO_SESSION_STATUS

D3D11_CRYPTO_SESSION_STATUS

列挙型
基底型i4

メンバー 3

名前10進16進
D3D11_CRYPTO_SESSION_STATUS_OK00x0
D3D11_CRYPTO_SESSION_STATUS_KEY_LOST10x1
D3D11_CRYPTO_SESSION_STATUS_KEY_AND_CONTENT_LOST20x2

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D11_CRYPTO_SESSION_STATUS : int {
    D3D11_CRYPTO_SESSION_STATUS_OK = 0,
    D3D11_CRYPTO_SESSION_STATUS_KEY_LOST = 1,
    D3D11_CRYPTO_SESSION_STATUS_KEY_AND_CONTENT_LOST = 2
} D3D11_CRYPTO_SESSION_STATUS;
public enum D3D11_CRYPTO_SESSION_STATUS : int
{
    D3D11_CRYPTO_SESSION_STATUS_OK = 0,
    D3D11_CRYPTO_SESSION_STATUS_KEY_LOST = 1,
    D3D11_CRYPTO_SESSION_STATUS_KEY_AND_CONTENT_LOST = 2,
}
Public Enum D3D11_CRYPTO_SESSION_STATUS As Integer
    D3D11_CRYPTO_SESSION_STATUS_OK = 0
    D3D11_CRYPTO_SESSION_STATUS_KEY_LOST = 1
    D3D11_CRYPTO_SESSION_STATUS_KEY_AND_CONTENT_LOST = 2
End Enum
import enum

class D3D11_CRYPTO_SESSION_STATUS(enum.IntEnum):
    D3D11_CRYPTO_SESSION_STATUS_OK = 0
    D3D11_CRYPTO_SESSION_STATUS_KEY_LOST = 1
    D3D11_CRYPTO_SESSION_STATUS_KEY_AND_CONTENT_LOST = 2
// D3D11_CRYPTO_SESSION_STATUS
pub const D3D11_CRYPTO_SESSION_STATUS_OK: i32 = 0;
pub const D3D11_CRYPTO_SESSION_STATUS_KEY_LOST: i32 = 1;
pub const D3D11_CRYPTO_SESSION_STATUS_KEY_AND_CONTENT_LOST: i32 = 2;
// D3D11_CRYPTO_SESSION_STATUS
const (
	D3D11_CRYPTO_SESSION_STATUS_OK int32 = 0
	D3D11_CRYPTO_SESSION_STATUS_KEY_LOST int32 = 1
	D3D11_CRYPTO_SESSION_STATUS_KEY_AND_CONTENT_LOST int32 = 2
)
const
  D3D11_CRYPTO_SESSION_STATUS_OK = 0;
  D3D11_CRYPTO_SESSION_STATUS_KEY_LOST = 1;
  D3D11_CRYPTO_SESSION_STATUS_KEY_AND_CONTENT_LOST = 2;
// D3D11_CRYPTO_SESSION_STATUS
pub const D3D11_CRYPTO_SESSION_STATUS_OK: i32 = 0;
pub const D3D11_CRYPTO_SESSION_STATUS_KEY_LOST: i32 = 1;
pub const D3D11_CRYPTO_SESSION_STATUS_KEY_AND_CONTENT_LOST: i32 = 2;
const
  D3D11_CRYPTO_SESSION_STATUS_OK* = 0
  D3D11_CRYPTO_SESSION_STATUS_KEY_LOST* = 1
  D3D11_CRYPTO_SESSION_STATUS_KEY_AND_CONTENT_LOST* = 2
enum D3D11_CRYPTO_SESSION_STATUS : int {
    D3D11_CRYPTO_SESSION_STATUS_OK = 0,
    D3D11_CRYPTO_SESSION_STATUS_KEY_LOST = 1,
    D3D11_CRYPTO_SESSION_STATUS_KEY_AND_CONTENT_LOST = 2,
}
#define global D3D11_CRYPTO_SESSION_STATUS_OK                   0x0
#define global D3D11_CRYPTO_SESSION_STATUS_KEY_LOST             0x1
#define global D3D11_CRYPTO_SESSION_STATUS_KEY_AND_CONTENT_LOST 0x2