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ホームGraphics.Direct3D11 › D3D11_DEVICE_CONTEXT_TYPE

D3D11_DEVICE_CONTEXT_TYPE

列挙型
基底型i4

メンバー 2

名前10進16進
D3D11_DEVICE_CONTEXT_IMMEDIATE00x0
D3D11_DEVICE_CONTEXT_DEFERRED10x1

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D11_DEVICE_CONTEXT_TYPE : int {
    D3D11_DEVICE_CONTEXT_IMMEDIATE = 0,
    D3D11_DEVICE_CONTEXT_DEFERRED = 1
} D3D11_DEVICE_CONTEXT_TYPE;
public enum D3D11_DEVICE_CONTEXT_TYPE : int
{
    D3D11_DEVICE_CONTEXT_IMMEDIATE = 0,
    D3D11_DEVICE_CONTEXT_DEFERRED = 1,
}
Public Enum D3D11_DEVICE_CONTEXT_TYPE As Integer
    D3D11_DEVICE_CONTEXT_IMMEDIATE = 0
    D3D11_DEVICE_CONTEXT_DEFERRED = 1
End Enum
import enum

class D3D11_DEVICE_CONTEXT_TYPE(enum.IntEnum):
    D3D11_DEVICE_CONTEXT_IMMEDIATE = 0
    D3D11_DEVICE_CONTEXT_DEFERRED = 1
// D3D11_DEVICE_CONTEXT_TYPE
pub const D3D11_DEVICE_CONTEXT_IMMEDIATE: i32 = 0;
pub const D3D11_DEVICE_CONTEXT_DEFERRED: i32 = 1;
// D3D11_DEVICE_CONTEXT_TYPE
const (
	D3D11_DEVICE_CONTEXT_IMMEDIATE int32 = 0
	D3D11_DEVICE_CONTEXT_DEFERRED int32 = 1
)
const
  D3D11_DEVICE_CONTEXT_IMMEDIATE = 0;
  D3D11_DEVICE_CONTEXT_DEFERRED = 1;
// D3D11_DEVICE_CONTEXT_TYPE
pub const D3D11_DEVICE_CONTEXT_IMMEDIATE: i32 = 0;
pub const D3D11_DEVICE_CONTEXT_DEFERRED: i32 = 1;
const
  D3D11_DEVICE_CONTEXT_IMMEDIATE* = 0
  D3D11_DEVICE_CONTEXT_DEFERRED* = 1
enum D3D11_DEVICE_CONTEXT_TYPE : int {
    D3D11_DEVICE_CONTEXT_IMMEDIATE = 0,
    D3D11_DEVICE_CONTEXT_DEFERRED = 1,
}
#define global D3D11_DEVICE_CONTEXT_IMMEDIATE 0x0
#define global D3D11_DEVICE_CONTEXT_DEFERRED  0x1