ホーム › Graphics.Direct3D11 › D3D11_VIDEO_FRAME_FORMAT
D3D11_VIDEO_FRAME_FORMAT
列挙型メンバー 3
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE | 0 | 0x0 |
| D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST | 1 | 0x1 |
| D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST | 2 | 0x2 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D11_VIDEO_FRAME_FORMAT : int {
D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE = 0,
D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST = 1,
D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST = 2
} D3D11_VIDEO_FRAME_FORMAT;public enum D3D11_VIDEO_FRAME_FORMAT : int
{
D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE = 0,
D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST = 1,
D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST = 2,
}Public Enum D3D11_VIDEO_FRAME_FORMAT As Integer
D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE = 0
D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST = 1
D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST = 2
End Enumimport enum
class D3D11_VIDEO_FRAME_FORMAT(enum.IntEnum):
D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE = 0
D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST = 1
D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST = 2// D3D11_VIDEO_FRAME_FORMAT
pub const D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE: i32 = 0;
pub const D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST: i32 = 1;
pub const D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST: i32 = 2;// D3D11_VIDEO_FRAME_FORMAT
const (
D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE int32 = 0
D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST int32 = 1
D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST int32 = 2
)const
D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE = 0;
D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST = 1;
D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST = 2;// D3D11_VIDEO_FRAME_FORMAT
pub const D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE: i32 = 0;
pub const D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST: i32 = 1;
pub const D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST: i32 = 2;const
D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE* = 0
D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST* = 1
D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST* = 2enum D3D11_VIDEO_FRAME_FORMAT : int {
D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE = 0,
D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST = 1,
D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST = 2,
}#define global D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE 0x0
#define global D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST 0x1
#define global D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST 0x2