ホーム › Graphics.Direct3D11 › D3D11_VIDEO_PROCESSOR_FILTER
D3D11_VIDEO_PROCESSOR_FILTER
列挙型メンバー 8
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D11_VIDEO_PROCESSOR_FILTER_BRIGHTNESS | 0 | 0x0 |
| D3D11_VIDEO_PROCESSOR_FILTER_CONTRAST | 1 | 0x1 |
| D3D11_VIDEO_PROCESSOR_FILTER_HUE | 2 | 0x2 |
| D3D11_VIDEO_PROCESSOR_FILTER_SATURATION | 3 | 0x3 |
| D3D11_VIDEO_PROCESSOR_FILTER_NOISE_REDUCTION | 4 | 0x4 |
| D3D11_VIDEO_PROCESSOR_FILTER_EDGE_ENHANCEMENT | 5 | 0x5 |
| D3D11_VIDEO_PROCESSOR_FILTER_ANAMORPHIC_SCALING | 6 | 0x6 |
| D3D11_VIDEO_PROCESSOR_FILTER_STEREO_ADJUSTMENT | 7 | 0x7 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D11_VIDEO_PROCESSOR_FILTER : int {
D3D11_VIDEO_PROCESSOR_FILTER_BRIGHTNESS = 0,
D3D11_VIDEO_PROCESSOR_FILTER_CONTRAST = 1,
D3D11_VIDEO_PROCESSOR_FILTER_HUE = 2,
D3D11_VIDEO_PROCESSOR_FILTER_SATURATION = 3,
D3D11_VIDEO_PROCESSOR_FILTER_NOISE_REDUCTION = 4,
D3D11_VIDEO_PROCESSOR_FILTER_EDGE_ENHANCEMENT = 5,
D3D11_VIDEO_PROCESSOR_FILTER_ANAMORPHIC_SCALING = 6,
D3D11_VIDEO_PROCESSOR_FILTER_STEREO_ADJUSTMENT = 7
} D3D11_VIDEO_PROCESSOR_FILTER;public enum D3D11_VIDEO_PROCESSOR_FILTER : int
{
D3D11_VIDEO_PROCESSOR_FILTER_BRIGHTNESS = 0,
D3D11_VIDEO_PROCESSOR_FILTER_CONTRAST = 1,
D3D11_VIDEO_PROCESSOR_FILTER_HUE = 2,
D3D11_VIDEO_PROCESSOR_FILTER_SATURATION = 3,
D3D11_VIDEO_PROCESSOR_FILTER_NOISE_REDUCTION = 4,
D3D11_VIDEO_PROCESSOR_FILTER_EDGE_ENHANCEMENT = 5,
D3D11_VIDEO_PROCESSOR_FILTER_ANAMORPHIC_SCALING = 6,
D3D11_VIDEO_PROCESSOR_FILTER_STEREO_ADJUSTMENT = 7,
}Public Enum D3D11_VIDEO_PROCESSOR_FILTER As Integer
D3D11_VIDEO_PROCESSOR_FILTER_BRIGHTNESS = 0
D3D11_VIDEO_PROCESSOR_FILTER_CONTRAST = 1
D3D11_VIDEO_PROCESSOR_FILTER_HUE = 2
D3D11_VIDEO_PROCESSOR_FILTER_SATURATION = 3
D3D11_VIDEO_PROCESSOR_FILTER_NOISE_REDUCTION = 4
D3D11_VIDEO_PROCESSOR_FILTER_EDGE_ENHANCEMENT = 5
D3D11_VIDEO_PROCESSOR_FILTER_ANAMORPHIC_SCALING = 6
D3D11_VIDEO_PROCESSOR_FILTER_STEREO_ADJUSTMENT = 7
End Enumimport enum
class D3D11_VIDEO_PROCESSOR_FILTER(enum.IntEnum):
D3D11_VIDEO_PROCESSOR_FILTER_BRIGHTNESS = 0
D3D11_VIDEO_PROCESSOR_FILTER_CONTRAST = 1
D3D11_VIDEO_PROCESSOR_FILTER_HUE = 2
D3D11_VIDEO_PROCESSOR_FILTER_SATURATION = 3
D3D11_VIDEO_PROCESSOR_FILTER_NOISE_REDUCTION = 4
D3D11_VIDEO_PROCESSOR_FILTER_EDGE_ENHANCEMENT = 5
D3D11_VIDEO_PROCESSOR_FILTER_ANAMORPHIC_SCALING = 6
D3D11_VIDEO_PROCESSOR_FILTER_STEREO_ADJUSTMENT = 7// D3D11_VIDEO_PROCESSOR_FILTER
pub const D3D11_VIDEO_PROCESSOR_FILTER_BRIGHTNESS: i32 = 0;
pub const D3D11_VIDEO_PROCESSOR_FILTER_CONTRAST: i32 = 1;
pub const D3D11_VIDEO_PROCESSOR_FILTER_HUE: i32 = 2;
pub const D3D11_VIDEO_PROCESSOR_FILTER_SATURATION: i32 = 3;
pub const D3D11_VIDEO_PROCESSOR_FILTER_NOISE_REDUCTION: i32 = 4;
pub const D3D11_VIDEO_PROCESSOR_FILTER_EDGE_ENHANCEMENT: i32 = 5;
pub const D3D11_VIDEO_PROCESSOR_FILTER_ANAMORPHIC_SCALING: i32 = 6;
pub const D3D11_VIDEO_PROCESSOR_FILTER_STEREO_ADJUSTMENT: i32 = 7;// D3D11_VIDEO_PROCESSOR_FILTER
const (
D3D11_VIDEO_PROCESSOR_FILTER_BRIGHTNESS int32 = 0
D3D11_VIDEO_PROCESSOR_FILTER_CONTRAST int32 = 1
D3D11_VIDEO_PROCESSOR_FILTER_HUE int32 = 2
D3D11_VIDEO_PROCESSOR_FILTER_SATURATION int32 = 3
D3D11_VIDEO_PROCESSOR_FILTER_NOISE_REDUCTION int32 = 4
D3D11_VIDEO_PROCESSOR_FILTER_EDGE_ENHANCEMENT int32 = 5
D3D11_VIDEO_PROCESSOR_FILTER_ANAMORPHIC_SCALING int32 = 6
D3D11_VIDEO_PROCESSOR_FILTER_STEREO_ADJUSTMENT int32 = 7
)const
D3D11_VIDEO_PROCESSOR_FILTER_BRIGHTNESS = 0;
D3D11_VIDEO_PROCESSOR_FILTER_CONTRAST = 1;
D3D11_VIDEO_PROCESSOR_FILTER_HUE = 2;
D3D11_VIDEO_PROCESSOR_FILTER_SATURATION = 3;
D3D11_VIDEO_PROCESSOR_FILTER_NOISE_REDUCTION = 4;
D3D11_VIDEO_PROCESSOR_FILTER_EDGE_ENHANCEMENT = 5;
D3D11_VIDEO_PROCESSOR_FILTER_ANAMORPHIC_SCALING = 6;
D3D11_VIDEO_PROCESSOR_FILTER_STEREO_ADJUSTMENT = 7;// D3D11_VIDEO_PROCESSOR_FILTER
pub const D3D11_VIDEO_PROCESSOR_FILTER_BRIGHTNESS: i32 = 0;
pub const D3D11_VIDEO_PROCESSOR_FILTER_CONTRAST: i32 = 1;
pub const D3D11_VIDEO_PROCESSOR_FILTER_HUE: i32 = 2;
pub const D3D11_VIDEO_PROCESSOR_FILTER_SATURATION: i32 = 3;
pub const D3D11_VIDEO_PROCESSOR_FILTER_NOISE_REDUCTION: i32 = 4;
pub const D3D11_VIDEO_PROCESSOR_FILTER_EDGE_ENHANCEMENT: i32 = 5;
pub const D3D11_VIDEO_PROCESSOR_FILTER_ANAMORPHIC_SCALING: i32 = 6;
pub const D3D11_VIDEO_PROCESSOR_FILTER_STEREO_ADJUSTMENT: i32 = 7;const
D3D11_VIDEO_PROCESSOR_FILTER_BRIGHTNESS* = 0
D3D11_VIDEO_PROCESSOR_FILTER_CONTRAST* = 1
D3D11_VIDEO_PROCESSOR_FILTER_HUE* = 2
D3D11_VIDEO_PROCESSOR_FILTER_SATURATION* = 3
D3D11_VIDEO_PROCESSOR_FILTER_NOISE_REDUCTION* = 4
D3D11_VIDEO_PROCESSOR_FILTER_EDGE_ENHANCEMENT* = 5
D3D11_VIDEO_PROCESSOR_FILTER_ANAMORPHIC_SCALING* = 6
D3D11_VIDEO_PROCESSOR_FILTER_STEREO_ADJUSTMENT* = 7enum D3D11_VIDEO_PROCESSOR_FILTER : int {
D3D11_VIDEO_PROCESSOR_FILTER_BRIGHTNESS = 0,
D3D11_VIDEO_PROCESSOR_FILTER_CONTRAST = 1,
D3D11_VIDEO_PROCESSOR_FILTER_HUE = 2,
D3D11_VIDEO_PROCESSOR_FILTER_SATURATION = 3,
D3D11_VIDEO_PROCESSOR_FILTER_NOISE_REDUCTION = 4,
D3D11_VIDEO_PROCESSOR_FILTER_EDGE_ENHANCEMENT = 5,
D3D11_VIDEO_PROCESSOR_FILTER_ANAMORPHIC_SCALING = 6,
D3D11_VIDEO_PROCESSOR_FILTER_STEREO_ADJUSTMENT = 7,
}#define global D3D11_VIDEO_PROCESSOR_FILTER_BRIGHTNESS 0x0
#define global D3D11_VIDEO_PROCESSOR_FILTER_CONTRAST 0x1
#define global D3D11_VIDEO_PROCESSOR_FILTER_HUE 0x2
#define global D3D11_VIDEO_PROCESSOR_FILTER_SATURATION 0x3
#define global D3D11_VIDEO_PROCESSOR_FILTER_NOISE_REDUCTION 0x4
#define global D3D11_VIDEO_PROCESSOR_FILTER_EDGE_ENHANCEMENT 0x5
#define global D3D11_VIDEO_PROCESSOR_FILTER_ANAMORPHIC_SCALING 0x6
#define global D3D11_VIDEO_PROCESSOR_FILTER_STEREO_ADJUSTMENT 0x7