ホーム › Graphics.Direct3D11 › D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT
D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT
列挙型メンバー 2
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT | 1 | 0x1 |
| D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT | 2 | 0x2 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT : int {
D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT = 1,
D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT = 2
} D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT;public enum D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT : int
{
D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT = 1,
D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT = 2,
}Public Enum D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT As Integer
D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT = 1
D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT = 2
End Enumimport enum
class D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT(enum.IntEnum):
D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT = 1
D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT = 2// D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT
pub const D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT: i32 = 1;
pub const D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT: i32 = 2;// D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT
const (
D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT int32 = 1
D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT int32 = 2
)const
D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT = 1;
D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT = 2;// D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT
pub const D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT: i32 = 1;
pub const D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT: i32 = 2;const
D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT* = 1
D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT* = 2enum D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT : int {
D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT = 1,
D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT = 2,
}#define global D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT 0x1
#define global D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT 0x2