Win32 API 日本語リファレンス
ホームGraphics.Direct3D11 › D3D11_VPIV_DIMENSION

D3D11_VPIV_DIMENSION

列挙型
基底型i4

メンバー 2

名前10進16進
D3D11_VPIV_DIMENSION_UNKNOWN00x0
D3D11_VPIV_DIMENSION_TEXTURE2D10x1

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D11_VPIV_DIMENSION : int {
    D3D11_VPIV_DIMENSION_UNKNOWN = 0,
    D3D11_VPIV_DIMENSION_TEXTURE2D = 1
} D3D11_VPIV_DIMENSION;
public enum D3D11_VPIV_DIMENSION : int
{
    D3D11_VPIV_DIMENSION_UNKNOWN = 0,
    D3D11_VPIV_DIMENSION_TEXTURE2D = 1,
}
Public Enum D3D11_VPIV_DIMENSION As Integer
    D3D11_VPIV_DIMENSION_UNKNOWN = 0
    D3D11_VPIV_DIMENSION_TEXTURE2D = 1
End Enum
import enum

class D3D11_VPIV_DIMENSION(enum.IntEnum):
    D3D11_VPIV_DIMENSION_UNKNOWN = 0
    D3D11_VPIV_DIMENSION_TEXTURE2D = 1
// D3D11_VPIV_DIMENSION
pub const D3D11_VPIV_DIMENSION_UNKNOWN: i32 = 0;
pub const D3D11_VPIV_DIMENSION_TEXTURE2D: i32 = 1;
// D3D11_VPIV_DIMENSION
const (
	D3D11_VPIV_DIMENSION_UNKNOWN int32 = 0
	D3D11_VPIV_DIMENSION_TEXTURE2D int32 = 1
)
const
  D3D11_VPIV_DIMENSION_UNKNOWN = 0;
  D3D11_VPIV_DIMENSION_TEXTURE2D = 1;
// D3D11_VPIV_DIMENSION
pub const D3D11_VPIV_DIMENSION_UNKNOWN: i32 = 0;
pub const D3D11_VPIV_DIMENSION_TEXTURE2D: i32 = 1;
const
  D3D11_VPIV_DIMENSION_UNKNOWN* = 0
  D3D11_VPIV_DIMENSION_TEXTURE2D* = 1
enum D3D11_VPIV_DIMENSION : int {
    D3D11_VPIV_DIMENSION_UNKNOWN = 0,
    D3D11_VPIV_DIMENSION_TEXTURE2D = 1,
}
#define global D3D11_VPIV_DIMENSION_UNKNOWN   0x0
#define global D3D11_VPIV_DIMENSION_TEXTURE2D 0x1