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D3DX11_SCAN_DIRECTION

列挙型
基底型i4

メンバー 2

名前10進16進
D3DX11_SCAN_DIRECTION_FORWARD10x1
D3DX11_SCAN_DIRECTION_BACKWARD20x2

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3DX11_SCAN_DIRECTION : int {
    D3DX11_SCAN_DIRECTION_FORWARD = 1,
    D3DX11_SCAN_DIRECTION_BACKWARD = 2
} D3DX11_SCAN_DIRECTION;
public enum D3DX11_SCAN_DIRECTION : int
{
    D3DX11_SCAN_DIRECTION_FORWARD = 1,
    D3DX11_SCAN_DIRECTION_BACKWARD = 2,
}
Public Enum D3DX11_SCAN_DIRECTION As Integer
    D3DX11_SCAN_DIRECTION_FORWARD = 1
    D3DX11_SCAN_DIRECTION_BACKWARD = 2
End Enum
import enum

class D3DX11_SCAN_DIRECTION(enum.IntEnum):
    D3DX11_SCAN_DIRECTION_FORWARD = 1
    D3DX11_SCAN_DIRECTION_BACKWARD = 2
// D3DX11_SCAN_DIRECTION
pub const D3DX11_SCAN_DIRECTION_FORWARD: i32 = 1;
pub const D3DX11_SCAN_DIRECTION_BACKWARD: i32 = 2;
// D3DX11_SCAN_DIRECTION
const (
	D3DX11_SCAN_DIRECTION_FORWARD int32 = 1
	D3DX11_SCAN_DIRECTION_BACKWARD int32 = 2
)
const
  D3DX11_SCAN_DIRECTION_FORWARD = 1;
  D3DX11_SCAN_DIRECTION_BACKWARD = 2;
// D3DX11_SCAN_DIRECTION
pub const D3DX11_SCAN_DIRECTION_FORWARD: i32 = 1;
pub const D3DX11_SCAN_DIRECTION_BACKWARD: i32 = 2;
const
  D3DX11_SCAN_DIRECTION_FORWARD* = 1
  D3DX11_SCAN_DIRECTION_BACKWARD* = 2
enum D3DX11_SCAN_DIRECTION : int {
    D3DX11_SCAN_DIRECTION_FORWARD = 1,
    D3DX11_SCAN_DIRECTION_BACKWARD = 2,
}
#define global D3DX11_SCAN_DIRECTION_FORWARD  0x1
#define global D3DX11_SCAN_DIRECTION_BACKWARD 0x2