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ホームGraphics.Direct3D11 › D3DX11_SCAN_OPCODE

D3DX11_SCAN_OPCODE

列挙型
基底型i4

メンバー 7

名前10進16進
D3DX11_SCAN_OPCODE_ADD10x1
D3DX11_SCAN_OPCODE_MIN20x2
D3DX11_SCAN_OPCODE_MAX30x3
D3DX11_SCAN_OPCODE_MUL40x4
D3DX11_SCAN_OPCODE_AND50x5
D3DX11_SCAN_OPCODE_OR60x6
D3DX11_SCAN_OPCODE_XOR70x7

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3DX11_SCAN_OPCODE : int {
    D3DX11_SCAN_OPCODE_ADD = 1,
    D3DX11_SCAN_OPCODE_MIN = 2,
    D3DX11_SCAN_OPCODE_MAX = 3,
    D3DX11_SCAN_OPCODE_MUL = 4,
    D3DX11_SCAN_OPCODE_AND = 5,
    D3DX11_SCAN_OPCODE_OR = 6,
    D3DX11_SCAN_OPCODE_XOR = 7
} D3DX11_SCAN_OPCODE;
public enum D3DX11_SCAN_OPCODE : int
{
    D3DX11_SCAN_OPCODE_ADD = 1,
    D3DX11_SCAN_OPCODE_MIN = 2,
    D3DX11_SCAN_OPCODE_MAX = 3,
    D3DX11_SCAN_OPCODE_MUL = 4,
    D3DX11_SCAN_OPCODE_AND = 5,
    D3DX11_SCAN_OPCODE_OR = 6,
    D3DX11_SCAN_OPCODE_XOR = 7,
}
Public Enum D3DX11_SCAN_OPCODE As Integer
    D3DX11_SCAN_OPCODE_ADD = 1
    D3DX11_SCAN_OPCODE_MIN = 2
    D3DX11_SCAN_OPCODE_MAX = 3
    D3DX11_SCAN_OPCODE_MUL = 4
    D3DX11_SCAN_OPCODE_AND = 5
    D3DX11_SCAN_OPCODE_OR = 6
    D3DX11_SCAN_OPCODE_XOR = 7
End Enum
import enum

class D3DX11_SCAN_OPCODE(enum.IntEnum):
    D3DX11_SCAN_OPCODE_ADD = 1
    D3DX11_SCAN_OPCODE_MIN = 2
    D3DX11_SCAN_OPCODE_MAX = 3
    D3DX11_SCAN_OPCODE_MUL = 4
    D3DX11_SCAN_OPCODE_AND = 5
    D3DX11_SCAN_OPCODE_OR = 6
    D3DX11_SCAN_OPCODE_XOR = 7
// D3DX11_SCAN_OPCODE
pub const D3DX11_SCAN_OPCODE_ADD: i32 = 1;
pub const D3DX11_SCAN_OPCODE_MIN: i32 = 2;
pub const D3DX11_SCAN_OPCODE_MAX: i32 = 3;
pub const D3DX11_SCAN_OPCODE_MUL: i32 = 4;
pub const D3DX11_SCAN_OPCODE_AND: i32 = 5;
pub const D3DX11_SCAN_OPCODE_OR: i32 = 6;
pub const D3DX11_SCAN_OPCODE_XOR: i32 = 7;
// D3DX11_SCAN_OPCODE
const (
	D3DX11_SCAN_OPCODE_ADD int32 = 1
	D3DX11_SCAN_OPCODE_MIN int32 = 2
	D3DX11_SCAN_OPCODE_MAX int32 = 3
	D3DX11_SCAN_OPCODE_MUL int32 = 4
	D3DX11_SCAN_OPCODE_AND int32 = 5
	D3DX11_SCAN_OPCODE_OR int32 = 6
	D3DX11_SCAN_OPCODE_XOR int32 = 7
)
const
  D3DX11_SCAN_OPCODE_ADD = 1;
  D3DX11_SCAN_OPCODE_MIN = 2;
  D3DX11_SCAN_OPCODE_MAX = 3;
  D3DX11_SCAN_OPCODE_MUL = 4;
  D3DX11_SCAN_OPCODE_AND = 5;
  D3DX11_SCAN_OPCODE_OR = 6;
  D3DX11_SCAN_OPCODE_XOR = 7;
// D3DX11_SCAN_OPCODE
pub const D3DX11_SCAN_OPCODE_ADD: i32 = 1;
pub const D3DX11_SCAN_OPCODE_MIN: i32 = 2;
pub const D3DX11_SCAN_OPCODE_MAX: i32 = 3;
pub const D3DX11_SCAN_OPCODE_MUL: i32 = 4;
pub const D3DX11_SCAN_OPCODE_AND: i32 = 5;
pub const D3DX11_SCAN_OPCODE_OR: i32 = 6;
pub const D3DX11_SCAN_OPCODE_XOR: i32 = 7;
const
  D3DX11_SCAN_OPCODE_ADD* = 1
  D3DX11_SCAN_OPCODE_MIN* = 2
  D3DX11_SCAN_OPCODE_MAX* = 3
  D3DX11_SCAN_OPCODE_MUL* = 4
  D3DX11_SCAN_OPCODE_AND* = 5
  D3DX11_SCAN_OPCODE_OR* = 6
  D3DX11_SCAN_OPCODE_XOR* = 7
enum D3DX11_SCAN_OPCODE : int {
    D3DX11_SCAN_OPCODE_ADD = 1,
    D3DX11_SCAN_OPCODE_MIN = 2,
    D3DX11_SCAN_OPCODE_MAX = 3,
    D3DX11_SCAN_OPCODE_MUL = 4,
    D3DX11_SCAN_OPCODE_AND = 5,
    D3DX11_SCAN_OPCODE_OR = 6,
    D3DX11_SCAN_OPCODE_XOR = 7,
}
#define global D3DX11_SCAN_OPCODE_ADD 0x1
#define global D3DX11_SCAN_OPCODE_MIN 0x2
#define global D3DX11_SCAN_OPCODE_MAX 0x3
#define global D3DX11_SCAN_OPCODE_MUL 0x4
#define global D3DX11_SCAN_OPCODE_AND 0x5
#define global D3DX11_SCAN_OPCODE_OR  0x6
#define global D3DX11_SCAN_OPCODE_XOR 0x7