ホーム › Graphics.Direct3D12 › D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE
列挙型メンバー 4
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_DISABLED | 0 | 0x0 |
| D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_WHEN_HASH_BYPASSED | 1 | 0x1 |
| D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_ALL_BYTECODE | 2 | 0x2 |
| D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE_DEFAULT | 1 | 0x1 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE : int {
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_DISABLED = 0,
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_WHEN_HASH_BYPASSED = 1,
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_ALL_BYTECODE = 2,
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE_DEFAULT = 1
} D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE;public enum D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE : int
{
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_DISABLED = 0,
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_WHEN_HASH_BYPASSED = 1,
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_ALL_BYTECODE = 2,
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE_DEFAULT = 1,
}Public Enum D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE As Integer
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_DISABLED = 0
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_WHEN_HASH_BYPASSED = 1
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_ALL_BYTECODE = 2
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE_DEFAULT = 1
End Enumimport enum
class D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE(enum.IntEnum):
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_DISABLED = 0
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_WHEN_HASH_BYPASSED = 1
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_ALL_BYTECODE = 2
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE_DEFAULT = 1// D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE
pub const D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_DISABLED: i32 = 0;
pub const D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_WHEN_HASH_BYPASSED: i32 = 1;
pub const D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_ALL_BYTECODE: i32 = 2;
pub const D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE_DEFAULT: i32 = 1;// D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE
const (
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_DISABLED int32 = 0
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_WHEN_HASH_BYPASSED int32 = 1
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_ALL_BYTECODE int32 = 2
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE_DEFAULT int32 = 1
)const
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_DISABLED = 0;
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_WHEN_HASH_BYPASSED = 1;
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_ALL_BYTECODE = 2;
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE_DEFAULT = 1;// D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE
pub const D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_DISABLED: i32 = 0;
pub const D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_WHEN_HASH_BYPASSED: i32 = 1;
pub const D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_ALL_BYTECODE: i32 = 2;
pub const D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE_DEFAULT: i32 = 1;const
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_DISABLED* = 0
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_WHEN_HASH_BYPASSED* = 1
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_ALL_BYTECODE* = 2
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE_DEFAULT* = 1enum D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE : int {
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_DISABLED = 0,
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_WHEN_HASH_BYPASSED = 1,
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_ALL_BYTECODE = 2,
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE_DEFAULT = 1,
}#define global D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_DISABLED 0x0
#define global D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_WHEN_HASH_BYPASSED 0x1
#define global D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_ALL_BYTECODE 0x2
#define global D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE_DEFAULT 0x1