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ホームGraphics.Direct3D12 › D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE

D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE

列挙型
基底型i4

メンバー 4

名前10進16進
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_DISABLED00x0
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_WHEN_HASH_BYPASSED10x1
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_ALL_BYTECODE20x2
D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE_DEFAULT10x1

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE : int {
    D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_DISABLED = 0,
    D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_WHEN_HASH_BYPASSED = 1,
    D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_ALL_BYTECODE = 2,
    D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE_DEFAULT = 1
} D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE;
public enum D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE : int
{
    D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_DISABLED = 0,
    D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_WHEN_HASH_BYPASSED = 1,
    D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_ALL_BYTECODE = 2,
    D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE_DEFAULT = 1,
}
Public Enum D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE As Integer
    D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_DISABLED = 0
    D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_WHEN_HASH_BYPASSED = 1
    D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_ALL_BYTECODE = 2
    D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE_DEFAULT = 1
End Enum
import enum

class D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE(enum.IntEnum):
    D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_DISABLED = 0
    D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_WHEN_HASH_BYPASSED = 1
    D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_ALL_BYTECODE = 2
    D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE_DEFAULT = 1
// D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE
pub const D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_DISABLED: i32 = 0;
pub const D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_WHEN_HASH_BYPASSED: i32 = 1;
pub const D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_ALL_BYTECODE: i32 = 2;
pub const D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE_DEFAULT: i32 = 1;
// D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE
const (
	D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_DISABLED int32 = 0
	D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_WHEN_HASH_BYPASSED int32 = 1
	D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_ALL_BYTECODE int32 = 2
	D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE_DEFAULT int32 = 1
)
const
  D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_DISABLED = 0;
  D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_WHEN_HASH_BYPASSED = 1;
  D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_ALL_BYTECODE = 2;
  D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE_DEFAULT = 1;
// D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE
pub const D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_DISABLED: i32 = 0;
pub const D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_WHEN_HASH_BYPASSED: i32 = 1;
pub const D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_ALL_BYTECODE: i32 = 2;
pub const D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE_DEFAULT: i32 = 1;
const
  D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_DISABLED* = 0
  D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_WHEN_HASH_BYPASSED* = 1
  D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_ALL_BYTECODE* = 2
  D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE_DEFAULT* = 1
enum D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE : int {
    D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_DISABLED = 0,
    D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_WHEN_HASH_BYPASSED = 1,
    D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_ALL_BYTECODE = 2,
    D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE_DEFAULT = 1,
}
#define global D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_DISABLED           0x0
#define global D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_WHEN_HASH_BYPASSED 0x1
#define global D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_ALL_BYTECODE       0x2
#define global D3D12_DEBUG_DEVICE_BYTECODE_VALIDATION_MODE_DEFAULT       0x1