ホーム › Graphics.Direct3D12 › D3D12_DEBUG_FEATURE
D3D12_DEBUG_FEATURE
列挙型フラグメンバー 5
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D12_DEBUG_FEATURE_NONE | 0 | 0x0 |
| D3D12_DEBUG_FEATURE_ALLOW_BEHAVIOR_CHANGING_DEBUG_AIDS | 1 | 0x1 |
| D3D12_DEBUG_FEATURE_CONSERVATIVE_RESOURCE_STATE_TRACKING | 2 | 0x2 |
| D3D12_DEBUG_FEATURE_DISABLE_VIRTUALIZED_BUNDLES_VALIDATION | 4 | 0x4 |
| D3D12_DEBUG_FEATURE_EMULATE_WINDOWS7 | 8 | 0x8 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D12_DEBUG_FEATURE : int {
D3D12_DEBUG_FEATURE_NONE = 0,
D3D12_DEBUG_FEATURE_ALLOW_BEHAVIOR_CHANGING_DEBUG_AIDS = 1,
D3D12_DEBUG_FEATURE_CONSERVATIVE_RESOURCE_STATE_TRACKING = 2,
D3D12_DEBUG_FEATURE_DISABLE_VIRTUALIZED_BUNDLES_VALIDATION = 4,
D3D12_DEBUG_FEATURE_EMULATE_WINDOWS7 = 8
} D3D12_DEBUG_FEATURE;[Flags]
public enum D3D12_DEBUG_FEATURE : int
{
D3D12_DEBUG_FEATURE_NONE = 0,
D3D12_DEBUG_FEATURE_ALLOW_BEHAVIOR_CHANGING_DEBUG_AIDS = 1,
D3D12_DEBUG_FEATURE_CONSERVATIVE_RESOURCE_STATE_TRACKING = 2,
D3D12_DEBUG_FEATURE_DISABLE_VIRTUALIZED_BUNDLES_VALIDATION = 4,
D3D12_DEBUG_FEATURE_EMULATE_WINDOWS7 = 8,
}<Flags>
Public Enum D3D12_DEBUG_FEATURE As Integer
D3D12_DEBUG_FEATURE_NONE = 0
D3D12_DEBUG_FEATURE_ALLOW_BEHAVIOR_CHANGING_DEBUG_AIDS = 1
D3D12_DEBUG_FEATURE_CONSERVATIVE_RESOURCE_STATE_TRACKING = 2
D3D12_DEBUG_FEATURE_DISABLE_VIRTUALIZED_BUNDLES_VALIDATION = 4
D3D12_DEBUG_FEATURE_EMULATE_WINDOWS7 = 8
End Enumimport enum
class D3D12_DEBUG_FEATURE(enum.IntFlag):
D3D12_DEBUG_FEATURE_NONE = 0
D3D12_DEBUG_FEATURE_ALLOW_BEHAVIOR_CHANGING_DEBUG_AIDS = 1
D3D12_DEBUG_FEATURE_CONSERVATIVE_RESOURCE_STATE_TRACKING = 2
D3D12_DEBUG_FEATURE_DISABLE_VIRTUALIZED_BUNDLES_VALIDATION = 4
D3D12_DEBUG_FEATURE_EMULATE_WINDOWS7 = 8// D3D12_DEBUG_FEATURE (flags)
pub const D3D12_DEBUG_FEATURE_NONE: i32 = 0;
pub const D3D12_DEBUG_FEATURE_ALLOW_BEHAVIOR_CHANGING_DEBUG_AIDS: i32 = 1;
pub const D3D12_DEBUG_FEATURE_CONSERVATIVE_RESOURCE_STATE_TRACKING: i32 = 2;
pub const D3D12_DEBUG_FEATURE_DISABLE_VIRTUALIZED_BUNDLES_VALIDATION: i32 = 4;
pub const D3D12_DEBUG_FEATURE_EMULATE_WINDOWS7: i32 = 8;// D3D12_DEBUG_FEATURE
const (
D3D12_DEBUG_FEATURE_NONE int32 = 0
D3D12_DEBUG_FEATURE_ALLOW_BEHAVIOR_CHANGING_DEBUG_AIDS int32 = 1
D3D12_DEBUG_FEATURE_CONSERVATIVE_RESOURCE_STATE_TRACKING int32 = 2
D3D12_DEBUG_FEATURE_DISABLE_VIRTUALIZED_BUNDLES_VALIDATION int32 = 4
D3D12_DEBUG_FEATURE_EMULATE_WINDOWS7 int32 = 8
)const
D3D12_DEBUG_FEATURE_NONE = 0;
D3D12_DEBUG_FEATURE_ALLOW_BEHAVIOR_CHANGING_DEBUG_AIDS = 1;
D3D12_DEBUG_FEATURE_CONSERVATIVE_RESOURCE_STATE_TRACKING = 2;
D3D12_DEBUG_FEATURE_DISABLE_VIRTUALIZED_BUNDLES_VALIDATION = 4;
D3D12_DEBUG_FEATURE_EMULATE_WINDOWS7 = 8;// D3D12_DEBUG_FEATURE
pub const D3D12_DEBUG_FEATURE_NONE: i32 = 0;
pub const D3D12_DEBUG_FEATURE_ALLOW_BEHAVIOR_CHANGING_DEBUG_AIDS: i32 = 1;
pub const D3D12_DEBUG_FEATURE_CONSERVATIVE_RESOURCE_STATE_TRACKING: i32 = 2;
pub const D3D12_DEBUG_FEATURE_DISABLE_VIRTUALIZED_BUNDLES_VALIDATION: i32 = 4;
pub const D3D12_DEBUG_FEATURE_EMULATE_WINDOWS7: i32 = 8;const
D3D12_DEBUG_FEATURE_NONE* = 0
D3D12_DEBUG_FEATURE_ALLOW_BEHAVIOR_CHANGING_DEBUG_AIDS* = 1
D3D12_DEBUG_FEATURE_CONSERVATIVE_RESOURCE_STATE_TRACKING* = 2
D3D12_DEBUG_FEATURE_DISABLE_VIRTUALIZED_BUNDLES_VALIDATION* = 4
D3D12_DEBUG_FEATURE_EMULATE_WINDOWS7* = 8enum D3D12_DEBUG_FEATURE : int {
D3D12_DEBUG_FEATURE_NONE = 0,
D3D12_DEBUG_FEATURE_ALLOW_BEHAVIOR_CHANGING_DEBUG_AIDS = 1,
D3D12_DEBUG_FEATURE_CONSERVATIVE_RESOURCE_STATE_TRACKING = 2,
D3D12_DEBUG_FEATURE_DISABLE_VIRTUALIZED_BUNDLES_VALIDATION = 4,
D3D12_DEBUG_FEATURE_EMULATE_WINDOWS7 = 8,
}#define global D3D12_DEBUG_FEATURE_NONE 0x0
#define global D3D12_DEBUG_FEATURE_ALLOW_BEHAVIOR_CHANGING_DEBUG_AIDS 0x1
#define global D3D12_DEBUG_FEATURE_CONSERVATIVE_RESOURCE_STATE_TRACKING 0x2
#define global D3D12_DEBUG_FEATURE_DISABLE_VIRTUALIZED_BUNDLES_VALIDATION 0x4
#define global D3D12_DEBUG_FEATURE_EMULATE_WINDOWS7 0x8
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。