ホーム › Graphics.Direct3D12 › D3D12_DEVICE_FLAGS
D3D12_DEVICE_FLAGS
列挙型フラグメンバー 12
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D12_DEVICE_FLAG_NONE | 0 | 0x0 |
| D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED | 1 | 0x1 |
| D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED | 2 | 0x2 |
| D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED | 4 | 0x4 |
| D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED | 8 | 0x8 |
| D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED | 16 | 0x10 |
| D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED | 32 | 0x20 |
| D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED | 64 | 0x40 |
| D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS | 128 | 0x80 |
| D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED | 256 | 0x100 |
| D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED | 512 | 0x200 |
| D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION | 1024 | 0x400 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D12_DEVICE_FLAGS : int {
D3D12_DEVICE_FLAG_NONE = 0,
D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED = 1,
D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED = 2,
D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED = 4,
D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED = 8,
D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED = 16,
D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED = 32,
D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED = 64,
D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS = 128,
D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED = 256,
D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED = 512,
D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION = 1024
} D3D12_DEVICE_FLAGS;[Flags]
public enum D3D12_DEVICE_FLAGS : int
{
D3D12_DEVICE_FLAG_NONE = 0,
D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED = 1,
D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED = 2,
D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED = 4,
D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED = 8,
D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED = 16,
D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED = 32,
D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED = 64,
D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS = 128,
D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED = 256,
D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED = 512,
D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION = 1024,
}<Flags>
Public Enum D3D12_DEVICE_FLAGS As Integer
D3D12_DEVICE_FLAG_NONE = 0
D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED = 1
D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED = 2
D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED = 4
D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED = 8
D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED = 16
D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED = 32
D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED = 64
D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS = 128
D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED = 256
D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED = 512
D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION = 1024
End Enumimport enum
class D3D12_DEVICE_FLAGS(enum.IntFlag):
D3D12_DEVICE_FLAG_NONE = 0
D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED = 1
D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED = 2
D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED = 4
D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED = 8
D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED = 16
D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED = 32
D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED = 64
D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS = 128
D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED = 256
D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED = 512
D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION = 1024// D3D12_DEVICE_FLAGS (flags)
pub const D3D12_DEVICE_FLAG_NONE: i32 = 0;
pub const D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED: i32 = 1;
pub const D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED: i32 = 2;
pub const D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED: i32 = 4;
pub const D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED: i32 = 8;
pub const D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED: i32 = 16;
pub const D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED: i32 = 32;
pub const D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED: i32 = 64;
pub const D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS: i32 = 128;
pub const D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED: i32 = 256;
pub const D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED: i32 = 512;
pub const D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION: i32 = 1024;// D3D12_DEVICE_FLAGS
const (
D3D12_DEVICE_FLAG_NONE int32 = 0
D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED int32 = 1
D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED int32 = 2
D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED int32 = 4
D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED int32 = 8
D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED int32 = 16
D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED int32 = 32
D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED int32 = 64
D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS int32 = 128
D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED int32 = 256
D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED int32 = 512
D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION int32 = 1024
)const
D3D12_DEVICE_FLAG_NONE = 0;
D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED = 1;
D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED = 2;
D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED = 4;
D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED = 8;
D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED = 16;
D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED = 32;
D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED = 64;
D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS = 128;
D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED = 256;
D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED = 512;
D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION = 1024;// D3D12_DEVICE_FLAGS
pub const D3D12_DEVICE_FLAG_NONE: i32 = 0;
pub const D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED: i32 = 1;
pub const D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED: i32 = 2;
pub const D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED: i32 = 4;
pub const D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED: i32 = 8;
pub const D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED: i32 = 16;
pub const D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED: i32 = 32;
pub const D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED: i32 = 64;
pub const D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS: i32 = 128;
pub const D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED: i32 = 256;
pub const D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED: i32 = 512;
pub const D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION: i32 = 1024;const
D3D12_DEVICE_FLAG_NONE* = 0
D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED* = 1
D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED* = 2
D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED* = 4
D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED* = 8
D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED* = 16
D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED* = 32
D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED* = 64
D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS* = 128
D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED* = 256
D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED* = 512
D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION* = 1024enum D3D12_DEVICE_FLAGS : int {
D3D12_DEVICE_FLAG_NONE = 0,
D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED = 1,
D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED = 2,
D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED = 4,
D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED = 8,
D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED = 16,
D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED = 32,
D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED = 64,
D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS = 128,
D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED = 256,
D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED = 512,
D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION = 1024,
}#define global D3D12_DEVICE_FLAG_NONE 0x0
#define global D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED 0x1
#define global D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED 0x2
#define global D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED 0x4
#define global D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED 0x8
#define global D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED 0x10
#define global D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED 0x20
#define global D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED 0x40
#define global D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS 0x80
#define global D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED 0x100
#define global D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED 0x200
#define global D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION 0x400
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。