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ホームGraphics.Direct3D12 › D3D12_DEVICE_FLAGS

D3D12_DEVICE_FLAGS

列挙型フラグ
基底型i4

メンバー 12

名前10進16進
D3D12_DEVICE_FLAG_NONE00x0
D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED10x1
D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED20x2
D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED40x4
D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED80x8
D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED160x10
D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED320x20
D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED640x40
D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS1280x80
D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED2560x100
D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED5120x200
D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION10240x400

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D12_DEVICE_FLAGS : int {
    D3D12_DEVICE_FLAG_NONE = 0,
    D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED = 1,
    D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED = 2,
    D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED = 4,
    D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED = 8,
    D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED = 16,
    D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED = 32,
    D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED = 64,
    D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS = 128,
    D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED = 256,
    D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED = 512,
    D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION = 1024
} D3D12_DEVICE_FLAGS;
[Flags]
public enum D3D12_DEVICE_FLAGS : int
{
    D3D12_DEVICE_FLAG_NONE = 0,
    D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED = 1,
    D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED = 2,
    D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED = 4,
    D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED = 8,
    D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED = 16,
    D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED = 32,
    D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED = 64,
    D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS = 128,
    D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED = 256,
    D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED = 512,
    D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION = 1024,
}
<Flags>
Public Enum D3D12_DEVICE_FLAGS As Integer
    D3D12_DEVICE_FLAG_NONE = 0
    D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED = 1
    D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED = 2
    D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED = 4
    D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED = 8
    D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED = 16
    D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED = 32
    D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED = 64
    D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS = 128
    D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED = 256
    D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED = 512
    D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION = 1024
End Enum
import enum

class D3D12_DEVICE_FLAGS(enum.IntFlag):
    D3D12_DEVICE_FLAG_NONE = 0
    D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED = 1
    D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED = 2
    D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED = 4
    D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED = 8
    D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED = 16
    D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED = 32
    D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED = 64
    D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS = 128
    D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED = 256
    D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED = 512
    D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION = 1024
// D3D12_DEVICE_FLAGS (flags)
pub const D3D12_DEVICE_FLAG_NONE: i32 = 0;
pub const D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED: i32 = 1;
pub const D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED: i32 = 2;
pub const D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED: i32 = 4;
pub const D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED: i32 = 8;
pub const D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED: i32 = 16;
pub const D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED: i32 = 32;
pub const D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED: i32 = 64;
pub const D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS: i32 = 128;
pub const D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED: i32 = 256;
pub const D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED: i32 = 512;
pub const D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION: i32 = 1024;
// D3D12_DEVICE_FLAGS
const (
	D3D12_DEVICE_FLAG_NONE int32 = 0
	D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED int32 = 1
	D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED int32 = 2
	D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED int32 = 4
	D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED int32 = 8
	D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED int32 = 16
	D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED int32 = 32
	D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED int32 = 64
	D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS int32 = 128
	D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED int32 = 256
	D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED int32 = 512
	D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION int32 = 1024
)
const
  D3D12_DEVICE_FLAG_NONE = 0;
  D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED = 1;
  D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED = 2;
  D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED = 4;
  D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED = 8;
  D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED = 16;
  D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED = 32;
  D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED = 64;
  D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS = 128;
  D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED = 256;
  D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED = 512;
  D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION = 1024;
// D3D12_DEVICE_FLAGS
pub const D3D12_DEVICE_FLAG_NONE: i32 = 0;
pub const D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED: i32 = 1;
pub const D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED: i32 = 2;
pub const D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED: i32 = 4;
pub const D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED: i32 = 8;
pub const D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED: i32 = 16;
pub const D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED: i32 = 32;
pub const D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED: i32 = 64;
pub const D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS: i32 = 128;
pub const D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED: i32 = 256;
pub const D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED: i32 = 512;
pub const D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION: i32 = 1024;
const
  D3D12_DEVICE_FLAG_NONE* = 0
  D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED* = 1
  D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED* = 2
  D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED* = 4
  D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED* = 8
  D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED* = 16
  D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED* = 32
  D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED* = 64
  D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS* = 128
  D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED* = 256
  D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED* = 512
  D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION* = 1024
enum D3D12_DEVICE_FLAGS : int {
    D3D12_DEVICE_FLAG_NONE = 0,
    D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED = 1,
    D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED = 2,
    D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED = 4,
    D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED = 8,
    D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED = 16,
    D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED = 32,
    D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED = 64,
    D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS = 128,
    D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED = 256,
    D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED = 512,
    D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION = 1024,
}
#define global D3D12_DEVICE_FLAG_NONE                                           0x0
#define global D3D12_DEVICE_FLAG_DEBUG_LAYER_ENABLED                            0x1
#define global D3D12_DEVICE_FLAG_GPU_BASED_VALIDATION_ENABLED                   0x2
#define global D3D12_DEVICE_FLAG_SYNCHRONIZED_COMMAND_QUEUE_VALIDATION_DISABLED 0x4
#define global D3D12_DEVICE_FLAG_DRED_AUTO_BREADCRUMBS_ENABLED                  0x8
#define global D3D12_DEVICE_FLAG_DRED_PAGE_FAULT_REPORTING_ENABLED              0x10
#define global D3D12_DEVICE_FLAG_DRED_WATSON_REPORTING_ENABLED                  0x20
#define global D3D12_DEVICE_FLAG_DRED_BREADCRUMB_CONTEXT_ENABLED                0x40
#define global D3D12_DEVICE_FLAG_DRED_USE_MARKERS_ONLY_BREADCRUMBS              0x80
#define global D3D12_DEVICE_FLAG_SHADER_INSTRUMENTATION_ENABLED                 0x100
#define global D3D12_DEVICE_FLAG_AUTO_DEBUG_NAME_ENABLED                        0x200
#define global D3D12_DEVICE_FLAG_FORCE_LEGACY_STATE_VALIDATION                  0x400
; ※フラグ列挙型。ビットORで組み合わせ可(例: FOO|BAR)。