Win32 API 日本語リファレンス
ホームGraphics.Direct3D12 › D3D12_DRED_DEVICE_STATE

D3D12_DRED_DEVICE_STATE

列挙型
基底型i4

メンバー 4

名前10進16進
D3D12_DRED_DEVICE_STATE_UNKNOWN00x0
D3D12_DRED_DEVICE_STATE_HUNG30x3
D3D12_DRED_DEVICE_STATE_FAULT60x6
D3D12_DRED_DEVICE_STATE_PAGEFAULT70x7

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D12_DRED_DEVICE_STATE : int {
    D3D12_DRED_DEVICE_STATE_UNKNOWN = 0,
    D3D12_DRED_DEVICE_STATE_HUNG = 3,
    D3D12_DRED_DEVICE_STATE_FAULT = 6,
    D3D12_DRED_DEVICE_STATE_PAGEFAULT = 7
} D3D12_DRED_DEVICE_STATE;
public enum D3D12_DRED_DEVICE_STATE : int
{
    D3D12_DRED_DEVICE_STATE_UNKNOWN = 0,
    D3D12_DRED_DEVICE_STATE_HUNG = 3,
    D3D12_DRED_DEVICE_STATE_FAULT = 6,
    D3D12_DRED_DEVICE_STATE_PAGEFAULT = 7,
}
Public Enum D3D12_DRED_DEVICE_STATE As Integer
    D3D12_DRED_DEVICE_STATE_UNKNOWN = 0
    D3D12_DRED_DEVICE_STATE_HUNG = 3
    D3D12_DRED_DEVICE_STATE_FAULT = 6
    D3D12_DRED_DEVICE_STATE_PAGEFAULT = 7
End Enum
import enum

class D3D12_DRED_DEVICE_STATE(enum.IntEnum):
    D3D12_DRED_DEVICE_STATE_UNKNOWN = 0
    D3D12_DRED_DEVICE_STATE_HUNG = 3
    D3D12_DRED_DEVICE_STATE_FAULT = 6
    D3D12_DRED_DEVICE_STATE_PAGEFAULT = 7
// D3D12_DRED_DEVICE_STATE
pub const D3D12_DRED_DEVICE_STATE_UNKNOWN: i32 = 0;
pub const D3D12_DRED_DEVICE_STATE_HUNG: i32 = 3;
pub const D3D12_DRED_DEVICE_STATE_FAULT: i32 = 6;
pub const D3D12_DRED_DEVICE_STATE_PAGEFAULT: i32 = 7;
// D3D12_DRED_DEVICE_STATE
const (
	D3D12_DRED_DEVICE_STATE_UNKNOWN int32 = 0
	D3D12_DRED_DEVICE_STATE_HUNG int32 = 3
	D3D12_DRED_DEVICE_STATE_FAULT int32 = 6
	D3D12_DRED_DEVICE_STATE_PAGEFAULT int32 = 7
)
const
  D3D12_DRED_DEVICE_STATE_UNKNOWN = 0;
  D3D12_DRED_DEVICE_STATE_HUNG = 3;
  D3D12_DRED_DEVICE_STATE_FAULT = 6;
  D3D12_DRED_DEVICE_STATE_PAGEFAULT = 7;
// D3D12_DRED_DEVICE_STATE
pub const D3D12_DRED_DEVICE_STATE_UNKNOWN: i32 = 0;
pub const D3D12_DRED_DEVICE_STATE_HUNG: i32 = 3;
pub const D3D12_DRED_DEVICE_STATE_FAULT: i32 = 6;
pub const D3D12_DRED_DEVICE_STATE_PAGEFAULT: i32 = 7;
const
  D3D12_DRED_DEVICE_STATE_UNKNOWN* = 0
  D3D12_DRED_DEVICE_STATE_HUNG* = 3
  D3D12_DRED_DEVICE_STATE_FAULT* = 6
  D3D12_DRED_DEVICE_STATE_PAGEFAULT* = 7
enum D3D12_DRED_DEVICE_STATE : int {
    D3D12_DRED_DEVICE_STATE_UNKNOWN = 0,
    D3D12_DRED_DEVICE_STATE_HUNG = 3,
    D3D12_DRED_DEVICE_STATE_FAULT = 6,
    D3D12_DRED_DEVICE_STATE_PAGEFAULT = 7,
}
#define global D3D12_DRED_DEVICE_STATE_UNKNOWN   0x0
#define global D3D12_DRED_DEVICE_STATE_HUNG      0x3
#define global D3D12_DRED_DEVICE_STATE_FAULT     0x6
#define global D3D12_DRED_DEVICE_STATE_PAGEFAULT 0x7