Win32 API 日本語リファレンス
ホームGraphics.Direct3D12 › D3D12_NODE_OVERRIDES_TYPE

D3D12_NODE_OVERRIDES_TYPE

列挙型
基底型i4

メンバー 5

名前10進16進
D3D12_NODE_OVERRIDES_TYPE_NONE00x0
D3D12_NODE_OVERRIDES_TYPE_BROADCASTING_LAUNCH10x1
D3D12_NODE_OVERRIDES_TYPE_COALESCING_LAUNCH20x2
D3D12_NODE_OVERRIDES_TYPE_THREAD_LAUNCH30x3
D3D12_NODE_OVERRIDES_TYPE_COMMON_COMPUTE40x4

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D12_NODE_OVERRIDES_TYPE : int {
    D3D12_NODE_OVERRIDES_TYPE_NONE = 0,
    D3D12_NODE_OVERRIDES_TYPE_BROADCASTING_LAUNCH = 1,
    D3D12_NODE_OVERRIDES_TYPE_COALESCING_LAUNCH = 2,
    D3D12_NODE_OVERRIDES_TYPE_THREAD_LAUNCH = 3,
    D3D12_NODE_OVERRIDES_TYPE_COMMON_COMPUTE = 4
} D3D12_NODE_OVERRIDES_TYPE;
public enum D3D12_NODE_OVERRIDES_TYPE : int
{
    D3D12_NODE_OVERRIDES_TYPE_NONE = 0,
    D3D12_NODE_OVERRIDES_TYPE_BROADCASTING_LAUNCH = 1,
    D3D12_NODE_OVERRIDES_TYPE_COALESCING_LAUNCH = 2,
    D3D12_NODE_OVERRIDES_TYPE_THREAD_LAUNCH = 3,
    D3D12_NODE_OVERRIDES_TYPE_COMMON_COMPUTE = 4,
}
Public Enum D3D12_NODE_OVERRIDES_TYPE As Integer
    D3D12_NODE_OVERRIDES_TYPE_NONE = 0
    D3D12_NODE_OVERRIDES_TYPE_BROADCASTING_LAUNCH = 1
    D3D12_NODE_OVERRIDES_TYPE_COALESCING_LAUNCH = 2
    D3D12_NODE_OVERRIDES_TYPE_THREAD_LAUNCH = 3
    D3D12_NODE_OVERRIDES_TYPE_COMMON_COMPUTE = 4
End Enum
import enum

class D3D12_NODE_OVERRIDES_TYPE(enum.IntEnum):
    D3D12_NODE_OVERRIDES_TYPE_NONE = 0
    D3D12_NODE_OVERRIDES_TYPE_BROADCASTING_LAUNCH = 1
    D3D12_NODE_OVERRIDES_TYPE_COALESCING_LAUNCH = 2
    D3D12_NODE_OVERRIDES_TYPE_THREAD_LAUNCH = 3
    D3D12_NODE_OVERRIDES_TYPE_COMMON_COMPUTE = 4
// D3D12_NODE_OVERRIDES_TYPE
pub const D3D12_NODE_OVERRIDES_TYPE_NONE: i32 = 0;
pub const D3D12_NODE_OVERRIDES_TYPE_BROADCASTING_LAUNCH: i32 = 1;
pub const D3D12_NODE_OVERRIDES_TYPE_COALESCING_LAUNCH: i32 = 2;
pub const D3D12_NODE_OVERRIDES_TYPE_THREAD_LAUNCH: i32 = 3;
pub const D3D12_NODE_OVERRIDES_TYPE_COMMON_COMPUTE: i32 = 4;
// D3D12_NODE_OVERRIDES_TYPE
const (
	D3D12_NODE_OVERRIDES_TYPE_NONE int32 = 0
	D3D12_NODE_OVERRIDES_TYPE_BROADCASTING_LAUNCH int32 = 1
	D3D12_NODE_OVERRIDES_TYPE_COALESCING_LAUNCH int32 = 2
	D3D12_NODE_OVERRIDES_TYPE_THREAD_LAUNCH int32 = 3
	D3D12_NODE_OVERRIDES_TYPE_COMMON_COMPUTE int32 = 4
)
const
  D3D12_NODE_OVERRIDES_TYPE_NONE = 0;
  D3D12_NODE_OVERRIDES_TYPE_BROADCASTING_LAUNCH = 1;
  D3D12_NODE_OVERRIDES_TYPE_COALESCING_LAUNCH = 2;
  D3D12_NODE_OVERRIDES_TYPE_THREAD_LAUNCH = 3;
  D3D12_NODE_OVERRIDES_TYPE_COMMON_COMPUTE = 4;
// D3D12_NODE_OVERRIDES_TYPE
pub const D3D12_NODE_OVERRIDES_TYPE_NONE: i32 = 0;
pub const D3D12_NODE_OVERRIDES_TYPE_BROADCASTING_LAUNCH: i32 = 1;
pub const D3D12_NODE_OVERRIDES_TYPE_COALESCING_LAUNCH: i32 = 2;
pub const D3D12_NODE_OVERRIDES_TYPE_THREAD_LAUNCH: i32 = 3;
pub const D3D12_NODE_OVERRIDES_TYPE_COMMON_COMPUTE: i32 = 4;
const
  D3D12_NODE_OVERRIDES_TYPE_NONE* = 0
  D3D12_NODE_OVERRIDES_TYPE_BROADCASTING_LAUNCH* = 1
  D3D12_NODE_OVERRIDES_TYPE_COALESCING_LAUNCH* = 2
  D3D12_NODE_OVERRIDES_TYPE_THREAD_LAUNCH* = 3
  D3D12_NODE_OVERRIDES_TYPE_COMMON_COMPUTE* = 4
enum D3D12_NODE_OVERRIDES_TYPE : int {
    D3D12_NODE_OVERRIDES_TYPE_NONE = 0,
    D3D12_NODE_OVERRIDES_TYPE_BROADCASTING_LAUNCH = 1,
    D3D12_NODE_OVERRIDES_TYPE_COALESCING_LAUNCH = 2,
    D3D12_NODE_OVERRIDES_TYPE_THREAD_LAUNCH = 3,
    D3D12_NODE_OVERRIDES_TYPE_COMMON_COMPUTE = 4,
}
#define global D3D12_NODE_OVERRIDES_TYPE_NONE                0x0
#define global D3D12_NODE_OVERRIDES_TYPE_BROADCASTING_LAUNCH 0x1
#define global D3D12_NODE_OVERRIDES_TYPE_COALESCING_LAUNCH   0x2
#define global D3D12_NODE_OVERRIDES_TYPE_THREAD_LAUNCH       0x3
#define global D3D12_NODE_OVERRIDES_TYPE_COMMON_COMPUTE      0x4