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ホームGraphics.Direct3D12 › D3D12_PROGRAM_TYPE

D3D12_PROGRAM_TYPE

列挙型
基底型i4

メンバー 3

名前10進16進
D3D12_PROGRAM_TYPE_GENERIC_PIPELINE10x1
D3D12_PROGRAM_TYPE_RAYTRACING_PIPELINE40x4
D3D12_PROGRAM_TYPE_WORK_GRAPH50x5

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D12_PROGRAM_TYPE : int {
    D3D12_PROGRAM_TYPE_GENERIC_PIPELINE = 1,
    D3D12_PROGRAM_TYPE_RAYTRACING_PIPELINE = 4,
    D3D12_PROGRAM_TYPE_WORK_GRAPH = 5
} D3D12_PROGRAM_TYPE;
public enum D3D12_PROGRAM_TYPE : int
{
    D3D12_PROGRAM_TYPE_GENERIC_PIPELINE = 1,
    D3D12_PROGRAM_TYPE_RAYTRACING_PIPELINE = 4,
    D3D12_PROGRAM_TYPE_WORK_GRAPH = 5,
}
Public Enum D3D12_PROGRAM_TYPE As Integer
    D3D12_PROGRAM_TYPE_GENERIC_PIPELINE = 1
    D3D12_PROGRAM_TYPE_RAYTRACING_PIPELINE = 4
    D3D12_PROGRAM_TYPE_WORK_GRAPH = 5
End Enum
import enum

class D3D12_PROGRAM_TYPE(enum.IntEnum):
    D3D12_PROGRAM_TYPE_GENERIC_PIPELINE = 1
    D3D12_PROGRAM_TYPE_RAYTRACING_PIPELINE = 4
    D3D12_PROGRAM_TYPE_WORK_GRAPH = 5
// D3D12_PROGRAM_TYPE
pub const D3D12_PROGRAM_TYPE_GENERIC_PIPELINE: i32 = 1;
pub const D3D12_PROGRAM_TYPE_RAYTRACING_PIPELINE: i32 = 4;
pub const D3D12_PROGRAM_TYPE_WORK_GRAPH: i32 = 5;
// D3D12_PROGRAM_TYPE
const (
	D3D12_PROGRAM_TYPE_GENERIC_PIPELINE int32 = 1
	D3D12_PROGRAM_TYPE_RAYTRACING_PIPELINE int32 = 4
	D3D12_PROGRAM_TYPE_WORK_GRAPH int32 = 5
)
const
  D3D12_PROGRAM_TYPE_GENERIC_PIPELINE = 1;
  D3D12_PROGRAM_TYPE_RAYTRACING_PIPELINE = 4;
  D3D12_PROGRAM_TYPE_WORK_GRAPH = 5;
// D3D12_PROGRAM_TYPE
pub const D3D12_PROGRAM_TYPE_GENERIC_PIPELINE: i32 = 1;
pub const D3D12_PROGRAM_TYPE_RAYTRACING_PIPELINE: i32 = 4;
pub const D3D12_PROGRAM_TYPE_WORK_GRAPH: i32 = 5;
const
  D3D12_PROGRAM_TYPE_GENERIC_PIPELINE* = 1
  D3D12_PROGRAM_TYPE_RAYTRACING_PIPELINE* = 4
  D3D12_PROGRAM_TYPE_WORK_GRAPH* = 5
enum D3D12_PROGRAM_TYPE : int {
    D3D12_PROGRAM_TYPE_GENERIC_PIPELINE = 1,
    D3D12_PROGRAM_TYPE_RAYTRACING_PIPELINE = 4,
    D3D12_PROGRAM_TYPE_WORK_GRAPH = 5,
}
#define global D3D12_PROGRAM_TYPE_GENERIC_PIPELINE    0x1
#define global D3D12_PROGRAM_TYPE_RAYTRACING_PIPELINE 0x4
#define global D3D12_PROGRAM_TYPE_WORK_GRAPH          0x5