ホーム › Graphics.Direct3D12 › D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE
列挙型メンバー 3
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL | 0 | 0x0 |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL | 1 | 0x1 |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_OPACITY_MICROMAP_ARRAY | 2 | 0x2 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE : int {
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL = 0,
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL = 1,
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_OPACITY_MICROMAP_ARRAY = 2
} D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE;public enum D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE : int
{
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL = 0,
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL = 1,
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_OPACITY_MICROMAP_ARRAY = 2,
}Public Enum D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE As Integer
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL = 0
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL = 1
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_OPACITY_MICROMAP_ARRAY = 2
End Enumimport enum
class D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE(enum.IntEnum):
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL = 0
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL = 1
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_OPACITY_MICROMAP_ARRAY = 2// D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE
pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL: i32 = 0;
pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL: i32 = 1;
pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_OPACITY_MICROMAP_ARRAY: i32 = 2;// D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE
const (
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL int32 = 0
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL int32 = 1
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_OPACITY_MICROMAP_ARRAY int32 = 2
)const
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL = 0;
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL = 1;
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_OPACITY_MICROMAP_ARRAY = 2;// D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE
pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL: i32 = 0;
pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL: i32 = 1;
pub const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_OPACITY_MICROMAP_ARRAY: i32 = 2;const
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL* = 0
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL* = 1
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_OPACITY_MICROMAP_ARRAY* = 2enum D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE : int {
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL = 0,
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL = 1,
D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_OPACITY_MICROMAP_ARRAY = 2,
}#define global D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL 0x0
#define global D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL 0x1
#define global D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_OPACITY_MICROMAP_ARRAY 0x2