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ホームGraphics.Direct3D12 › D3D12_RAYTRACING_TIER

D3D12_RAYTRACING_TIER

列挙型
基底型i4

メンバー 4

名前10進16進
D3D12_RAYTRACING_TIER_NOT_SUPPORTED00x0
D3D12_RAYTRACING_TIER_1_0100xA
D3D12_RAYTRACING_TIER_1_1110xB
D3D12_RAYTRACING_TIER_1_2120xC

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D12_RAYTRACING_TIER : int {
    D3D12_RAYTRACING_TIER_NOT_SUPPORTED = 0,
    D3D12_RAYTRACING_TIER_1_0 = 10,
    D3D12_RAYTRACING_TIER_1_1 = 11,
    D3D12_RAYTRACING_TIER_1_2 = 12
} D3D12_RAYTRACING_TIER;
public enum D3D12_RAYTRACING_TIER : int
{
    D3D12_RAYTRACING_TIER_NOT_SUPPORTED = 0,
    D3D12_RAYTRACING_TIER_1_0 = 10,
    D3D12_RAYTRACING_TIER_1_1 = 11,
    D3D12_RAYTRACING_TIER_1_2 = 12,
}
Public Enum D3D12_RAYTRACING_TIER As Integer
    D3D12_RAYTRACING_TIER_NOT_SUPPORTED = 0
    D3D12_RAYTRACING_TIER_1_0 = 10
    D3D12_RAYTRACING_TIER_1_1 = 11
    D3D12_RAYTRACING_TIER_1_2 = 12
End Enum
import enum

class D3D12_RAYTRACING_TIER(enum.IntEnum):
    D3D12_RAYTRACING_TIER_NOT_SUPPORTED = 0
    D3D12_RAYTRACING_TIER_1_0 = 10
    D3D12_RAYTRACING_TIER_1_1 = 11
    D3D12_RAYTRACING_TIER_1_2 = 12
// D3D12_RAYTRACING_TIER
pub const D3D12_RAYTRACING_TIER_NOT_SUPPORTED: i32 = 0;
pub const D3D12_RAYTRACING_TIER_1_0: i32 = 10;
pub const D3D12_RAYTRACING_TIER_1_1: i32 = 11;
pub const D3D12_RAYTRACING_TIER_1_2: i32 = 12;
// D3D12_RAYTRACING_TIER
const (
	D3D12_RAYTRACING_TIER_NOT_SUPPORTED int32 = 0
	D3D12_RAYTRACING_TIER_1_0 int32 = 10
	D3D12_RAYTRACING_TIER_1_1 int32 = 11
	D3D12_RAYTRACING_TIER_1_2 int32 = 12
)
const
  D3D12_RAYTRACING_TIER_NOT_SUPPORTED = 0;
  D3D12_RAYTRACING_TIER_1_0 = 10;
  D3D12_RAYTRACING_TIER_1_1 = 11;
  D3D12_RAYTRACING_TIER_1_2 = 12;
// D3D12_RAYTRACING_TIER
pub const D3D12_RAYTRACING_TIER_NOT_SUPPORTED: i32 = 0;
pub const D3D12_RAYTRACING_TIER_1_0: i32 = 10;
pub const D3D12_RAYTRACING_TIER_1_1: i32 = 11;
pub const D3D12_RAYTRACING_TIER_1_2: i32 = 12;
const
  D3D12_RAYTRACING_TIER_NOT_SUPPORTED* = 0
  D3D12_RAYTRACING_TIER_1_0* = 10
  D3D12_RAYTRACING_TIER_1_1* = 11
  D3D12_RAYTRACING_TIER_1_2* = 12
enum D3D12_RAYTRACING_TIER : int {
    D3D12_RAYTRACING_TIER_NOT_SUPPORTED = 0,
    D3D12_RAYTRACING_TIER_1_0 = 10,
    D3D12_RAYTRACING_TIER_1_1 = 11,
    D3D12_RAYTRACING_TIER_1_2 = 12,
}
#define global D3D12_RAYTRACING_TIER_NOT_SUPPORTED 0x0
#define global D3D12_RAYTRACING_TIER_1_0           0xA
#define global D3D12_RAYTRACING_TIER_1_1           0xB
#define global D3D12_RAYTRACING_TIER_1_2           0xC