ホーム › Graphics.Direct3D12 › D3D12_RAYTRACING_TIER
D3D12_RAYTRACING_TIER
列挙型メンバー 4
| 名前 | 10進 | 16進 |
|---|---|---|
| D3D12_RAYTRACING_TIER_NOT_SUPPORTED | 0 | 0x0 |
| D3D12_RAYTRACING_TIER_1_0 | 10 | 0xA |
| D3D12_RAYTRACING_TIER_1_1 | 11 | 0xB |
| D3D12_RAYTRACING_TIER_1_2 | 12 | 0xC |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3D12_RAYTRACING_TIER : int {
D3D12_RAYTRACING_TIER_NOT_SUPPORTED = 0,
D3D12_RAYTRACING_TIER_1_0 = 10,
D3D12_RAYTRACING_TIER_1_1 = 11,
D3D12_RAYTRACING_TIER_1_2 = 12
} D3D12_RAYTRACING_TIER;public enum D3D12_RAYTRACING_TIER : int
{
D3D12_RAYTRACING_TIER_NOT_SUPPORTED = 0,
D3D12_RAYTRACING_TIER_1_0 = 10,
D3D12_RAYTRACING_TIER_1_1 = 11,
D3D12_RAYTRACING_TIER_1_2 = 12,
}Public Enum D3D12_RAYTRACING_TIER As Integer
D3D12_RAYTRACING_TIER_NOT_SUPPORTED = 0
D3D12_RAYTRACING_TIER_1_0 = 10
D3D12_RAYTRACING_TIER_1_1 = 11
D3D12_RAYTRACING_TIER_1_2 = 12
End Enumimport enum
class D3D12_RAYTRACING_TIER(enum.IntEnum):
D3D12_RAYTRACING_TIER_NOT_SUPPORTED = 0
D3D12_RAYTRACING_TIER_1_0 = 10
D3D12_RAYTRACING_TIER_1_1 = 11
D3D12_RAYTRACING_TIER_1_2 = 12// D3D12_RAYTRACING_TIER
pub const D3D12_RAYTRACING_TIER_NOT_SUPPORTED: i32 = 0;
pub const D3D12_RAYTRACING_TIER_1_0: i32 = 10;
pub const D3D12_RAYTRACING_TIER_1_1: i32 = 11;
pub const D3D12_RAYTRACING_TIER_1_2: i32 = 12;// D3D12_RAYTRACING_TIER
const (
D3D12_RAYTRACING_TIER_NOT_SUPPORTED int32 = 0
D3D12_RAYTRACING_TIER_1_0 int32 = 10
D3D12_RAYTRACING_TIER_1_1 int32 = 11
D3D12_RAYTRACING_TIER_1_2 int32 = 12
)const
D3D12_RAYTRACING_TIER_NOT_SUPPORTED = 0;
D3D12_RAYTRACING_TIER_1_0 = 10;
D3D12_RAYTRACING_TIER_1_1 = 11;
D3D12_RAYTRACING_TIER_1_2 = 12;// D3D12_RAYTRACING_TIER
pub const D3D12_RAYTRACING_TIER_NOT_SUPPORTED: i32 = 0;
pub const D3D12_RAYTRACING_TIER_1_0: i32 = 10;
pub const D3D12_RAYTRACING_TIER_1_1: i32 = 11;
pub const D3D12_RAYTRACING_TIER_1_2: i32 = 12;const
D3D12_RAYTRACING_TIER_NOT_SUPPORTED* = 0
D3D12_RAYTRACING_TIER_1_0* = 10
D3D12_RAYTRACING_TIER_1_1* = 11
D3D12_RAYTRACING_TIER_1_2* = 12enum D3D12_RAYTRACING_TIER : int {
D3D12_RAYTRACING_TIER_NOT_SUPPORTED = 0,
D3D12_RAYTRACING_TIER_1_0 = 10,
D3D12_RAYTRACING_TIER_1_1 = 11,
D3D12_RAYTRACING_TIER_1_2 = 12,
}#define global D3D12_RAYTRACING_TIER_NOT_SUPPORTED 0x0
#define global D3D12_RAYTRACING_TIER_1_0 0xA
#define global D3D12_RAYTRACING_TIER_1_1 0xB
#define global D3D12_RAYTRACING_TIER_1_2 0xC