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ホームGraphics.Direct3D12 › D3D12_SERIALIZED_DATA_TYPE

D3D12_SERIALIZED_DATA_TYPE

列挙型
基底型i4

メンバー 2

名前10進16進
D3D12_SERIALIZED_DATA_RAYTRACING_ACCELERATION_STRUCTURE00x0
D3D12_SERIALIZED_DATA_APPLICATION_SPECIFIC_DRIVER_STATE10x1

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3D12_SERIALIZED_DATA_TYPE : int {
    D3D12_SERIALIZED_DATA_RAYTRACING_ACCELERATION_STRUCTURE = 0,
    D3D12_SERIALIZED_DATA_APPLICATION_SPECIFIC_DRIVER_STATE = 1
} D3D12_SERIALIZED_DATA_TYPE;
public enum D3D12_SERIALIZED_DATA_TYPE : int
{
    D3D12_SERIALIZED_DATA_RAYTRACING_ACCELERATION_STRUCTURE = 0,
    D3D12_SERIALIZED_DATA_APPLICATION_SPECIFIC_DRIVER_STATE = 1,
}
Public Enum D3D12_SERIALIZED_DATA_TYPE As Integer
    D3D12_SERIALIZED_DATA_RAYTRACING_ACCELERATION_STRUCTURE = 0
    D3D12_SERIALIZED_DATA_APPLICATION_SPECIFIC_DRIVER_STATE = 1
End Enum
import enum

class D3D12_SERIALIZED_DATA_TYPE(enum.IntEnum):
    D3D12_SERIALIZED_DATA_RAYTRACING_ACCELERATION_STRUCTURE = 0
    D3D12_SERIALIZED_DATA_APPLICATION_SPECIFIC_DRIVER_STATE = 1
// D3D12_SERIALIZED_DATA_TYPE
pub const D3D12_SERIALIZED_DATA_RAYTRACING_ACCELERATION_STRUCTURE: i32 = 0;
pub const D3D12_SERIALIZED_DATA_APPLICATION_SPECIFIC_DRIVER_STATE: i32 = 1;
// D3D12_SERIALIZED_DATA_TYPE
const (
	D3D12_SERIALIZED_DATA_RAYTRACING_ACCELERATION_STRUCTURE int32 = 0
	D3D12_SERIALIZED_DATA_APPLICATION_SPECIFIC_DRIVER_STATE int32 = 1
)
const
  D3D12_SERIALIZED_DATA_RAYTRACING_ACCELERATION_STRUCTURE = 0;
  D3D12_SERIALIZED_DATA_APPLICATION_SPECIFIC_DRIVER_STATE = 1;
// D3D12_SERIALIZED_DATA_TYPE
pub const D3D12_SERIALIZED_DATA_RAYTRACING_ACCELERATION_STRUCTURE: i32 = 0;
pub const D3D12_SERIALIZED_DATA_APPLICATION_SPECIFIC_DRIVER_STATE: i32 = 1;
const
  D3D12_SERIALIZED_DATA_RAYTRACING_ACCELERATION_STRUCTURE* = 0
  D3D12_SERIALIZED_DATA_APPLICATION_SPECIFIC_DRIVER_STATE* = 1
enum D3D12_SERIALIZED_DATA_TYPE : int {
    D3D12_SERIALIZED_DATA_RAYTRACING_ACCELERATION_STRUCTURE = 0,
    D3D12_SERIALIZED_DATA_APPLICATION_SPECIFIC_DRIVER_STATE = 1,
}
#define global D3D12_SERIALIZED_DATA_RAYTRACING_ACCELERATION_STRUCTURE 0x0
#define global D3D12_SERIALIZED_DATA_APPLICATION_SPECIFIC_DRIVER_STATE 0x1