Win32 API 日本語リファレンス
ホームGraphics.Direct3D9 › D3DBLEND

D3DBLEND

列挙型
基底型i4

メンバー 17

名前10進16進
D3DBLEND_ZERO10x1
D3DBLEND_ONE20x2
D3DBLEND_SRCCOLOR30x3
D3DBLEND_INVSRCCOLOR40x4
D3DBLEND_SRCALPHA50x5
D3DBLEND_INVSRCALPHA60x6
D3DBLEND_DESTALPHA70x7
D3DBLEND_INVDESTALPHA80x8
D3DBLEND_DESTCOLOR90x9
D3DBLEND_INVDESTCOLOR100xA
D3DBLEND_SRCALPHASAT110xB
D3DBLEND_BOTHSRCALPHA120xC
D3DBLEND_BOTHINVSRCALPHA130xD
D3DBLEND_BLENDFACTOR140xE
D3DBLEND_INVBLENDFACTOR150xF
D3DBLEND_SRCCOLOR2160x10
D3DBLEND_INVSRCCOLOR2170x11

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3DBLEND : int {
    D3DBLEND_ZERO = 1,
    D3DBLEND_ONE = 2,
    D3DBLEND_SRCCOLOR = 3,
    D3DBLEND_INVSRCCOLOR = 4,
    D3DBLEND_SRCALPHA = 5,
    D3DBLEND_INVSRCALPHA = 6,
    D3DBLEND_DESTALPHA = 7,
    D3DBLEND_INVDESTALPHA = 8,
    D3DBLEND_DESTCOLOR = 9,
    D3DBLEND_INVDESTCOLOR = 10,
    D3DBLEND_SRCALPHASAT = 11,
    D3DBLEND_BOTHSRCALPHA = 12,
    D3DBLEND_BOTHINVSRCALPHA = 13,
    D3DBLEND_BLENDFACTOR = 14,
    D3DBLEND_INVBLENDFACTOR = 15,
    D3DBLEND_SRCCOLOR2 = 16,
    D3DBLEND_INVSRCCOLOR2 = 17
} D3DBLEND;
public enum D3DBLEND : int
{
    D3DBLEND_ZERO = 1,
    D3DBLEND_ONE = 2,
    D3DBLEND_SRCCOLOR = 3,
    D3DBLEND_INVSRCCOLOR = 4,
    D3DBLEND_SRCALPHA = 5,
    D3DBLEND_INVSRCALPHA = 6,
    D3DBLEND_DESTALPHA = 7,
    D3DBLEND_INVDESTALPHA = 8,
    D3DBLEND_DESTCOLOR = 9,
    D3DBLEND_INVDESTCOLOR = 10,
    D3DBLEND_SRCALPHASAT = 11,
    D3DBLEND_BOTHSRCALPHA = 12,
    D3DBLEND_BOTHINVSRCALPHA = 13,
    D3DBLEND_BLENDFACTOR = 14,
    D3DBLEND_INVBLENDFACTOR = 15,
    D3DBLEND_SRCCOLOR2 = 16,
    D3DBLEND_INVSRCCOLOR2 = 17,
}
Public Enum D3DBLEND As Integer
    D3DBLEND_ZERO = 1
    D3DBLEND_ONE = 2
    D3DBLEND_SRCCOLOR = 3
    D3DBLEND_INVSRCCOLOR = 4
    D3DBLEND_SRCALPHA = 5
    D3DBLEND_INVSRCALPHA = 6
    D3DBLEND_DESTALPHA = 7
    D3DBLEND_INVDESTALPHA = 8
    D3DBLEND_DESTCOLOR = 9
    D3DBLEND_INVDESTCOLOR = 10
    D3DBLEND_SRCALPHASAT = 11
    D3DBLEND_BOTHSRCALPHA = 12
    D3DBLEND_BOTHINVSRCALPHA = 13
    D3DBLEND_BLENDFACTOR = 14
    D3DBLEND_INVBLENDFACTOR = 15
    D3DBLEND_SRCCOLOR2 = 16
    D3DBLEND_INVSRCCOLOR2 = 17
End Enum
import enum

class D3DBLEND(enum.IntEnum):
    D3DBLEND_ZERO = 1
    D3DBLEND_ONE = 2
    D3DBLEND_SRCCOLOR = 3
    D3DBLEND_INVSRCCOLOR = 4
    D3DBLEND_SRCALPHA = 5
    D3DBLEND_INVSRCALPHA = 6
    D3DBLEND_DESTALPHA = 7
    D3DBLEND_INVDESTALPHA = 8
    D3DBLEND_DESTCOLOR = 9
    D3DBLEND_INVDESTCOLOR = 10
    D3DBLEND_SRCALPHASAT = 11
    D3DBLEND_BOTHSRCALPHA = 12
    D3DBLEND_BOTHINVSRCALPHA = 13
    D3DBLEND_BLENDFACTOR = 14
    D3DBLEND_INVBLENDFACTOR = 15
    D3DBLEND_SRCCOLOR2 = 16
    D3DBLEND_INVSRCCOLOR2 = 17
// D3DBLEND
pub const D3DBLEND_ZERO: i32 = 1;
pub const D3DBLEND_ONE: i32 = 2;
pub const D3DBLEND_SRCCOLOR: i32 = 3;
pub const D3DBLEND_INVSRCCOLOR: i32 = 4;
pub const D3DBLEND_SRCALPHA: i32 = 5;
pub const D3DBLEND_INVSRCALPHA: i32 = 6;
pub const D3DBLEND_DESTALPHA: i32 = 7;
pub const D3DBLEND_INVDESTALPHA: i32 = 8;
pub const D3DBLEND_DESTCOLOR: i32 = 9;
pub const D3DBLEND_INVDESTCOLOR: i32 = 10;
pub const D3DBLEND_SRCALPHASAT: i32 = 11;
pub const D3DBLEND_BOTHSRCALPHA: i32 = 12;
pub const D3DBLEND_BOTHINVSRCALPHA: i32 = 13;
pub const D3DBLEND_BLENDFACTOR: i32 = 14;
pub const D3DBLEND_INVBLENDFACTOR: i32 = 15;
pub const D3DBLEND_SRCCOLOR2: i32 = 16;
pub const D3DBLEND_INVSRCCOLOR2: i32 = 17;
// D3DBLEND
const (
	D3DBLEND_ZERO int32 = 1
	D3DBLEND_ONE int32 = 2
	D3DBLEND_SRCCOLOR int32 = 3
	D3DBLEND_INVSRCCOLOR int32 = 4
	D3DBLEND_SRCALPHA int32 = 5
	D3DBLEND_INVSRCALPHA int32 = 6
	D3DBLEND_DESTALPHA int32 = 7
	D3DBLEND_INVDESTALPHA int32 = 8
	D3DBLEND_DESTCOLOR int32 = 9
	D3DBLEND_INVDESTCOLOR int32 = 10
	D3DBLEND_SRCALPHASAT int32 = 11
	D3DBLEND_BOTHSRCALPHA int32 = 12
	D3DBLEND_BOTHINVSRCALPHA int32 = 13
	D3DBLEND_BLENDFACTOR int32 = 14
	D3DBLEND_INVBLENDFACTOR int32 = 15
	D3DBLEND_SRCCOLOR2 int32 = 16
	D3DBLEND_INVSRCCOLOR2 int32 = 17
)
const
  D3DBLEND_ZERO = 1;
  D3DBLEND_ONE = 2;
  D3DBLEND_SRCCOLOR = 3;
  D3DBLEND_INVSRCCOLOR = 4;
  D3DBLEND_SRCALPHA = 5;
  D3DBLEND_INVSRCALPHA = 6;
  D3DBLEND_DESTALPHA = 7;
  D3DBLEND_INVDESTALPHA = 8;
  D3DBLEND_DESTCOLOR = 9;
  D3DBLEND_INVDESTCOLOR = 10;
  D3DBLEND_SRCALPHASAT = 11;
  D3DBLEND_BOTHSRCALPHA = 12;
  D3DBLEND_BOTHINVSRCALPHA = 13;
  D3DBLEND_BLENDFACTOR = 14;
  D3DBLEND_INVBLENDFACTOR = 15;
  D3DBLEND_SRCCOLOR2 = 16;
  D3DBLEND_INVSRCCOLOR2 = 17;
// D3DBLEND
pub const D3DBLEND_ZERO: i32 = 1;
pub const D3DBLEND_ONE: i32 = 2;
pub const D3DBLEND_SRCCOLOR: i32 = 3;
pub const D3DBLEND_INVSRCCOLOR: i32 = 4;
pub const D3DBLEND_SRCALPHA: i32 = 5;
pub const D3DBLEND_INVSRCALPHA: i32 = 6;
pub const D3DBLEND_DESTALPHA: i32 = 7;
pub const D3DBLEND_INVDESTALPHA: i32 = 8;
pub const D3DBLEND_DESTCOLOR: i32 = 9;
pub const D3DBLEND_INVDESTCOLOR: i32 = 10;
pub const D3DBLEND_SRCALPHASAT: i32 = 11;
pub const D3DBLEND_BOTHSRCALPHA: i32 = 12;
pub const D3DBLEND_BOTHINVSRCALPHA: i32 = 13;
pub const D3DBLEND_BLENDFACTOR: i32 = 14;
pub const D3DBLEND_INVBLENDFACTOR: i32 = 15;
pub const D3DBLEND_SRCCOLOR2: i32 = 16;
pub const D3DBLEND_INVSRCCOLOR2: i32 = 17;
const
  D3DBLEND_ZERO* = 1
  D3DBLEND_ONE* = 2
  D3DBLEND_SRCCOLOR* = 3
  D3DBLEND_INVSRCCOLOR* = 4
  D3DBLEND_SRCALPHA* = 5
  D3DBLEND_INVSRCALPHA* = 6
  D3DBLEND_DESTALPHA* = 7
  D3DBLEND_INVDESTALPHA* = 8
  D3DBLEND_DESTCOLOR* = 9
  D3DBLEND_INVDESTCOLOR* = 10
  D3DBLEND_SRCALPHASAT* = 11
  D3DBLEND_BOTHSRCALPHA* = 12
  D3DBLEND_BOTHINVSRCALPHA* = 13
  D3DBLEND_BLENDFACTOR* = 14
  D3DBLEND_INVBLENDFACTOR* = 15
  D3DBLEND_SRCCOLOR2* = 16
  D3DBLEND_INVSRCCOLOR2* = 17
enum D3DBLEND : int {
    D3DBLEND_ZERO = 1,
    D3DBLEND_ONE = 2,
    D3DBLEND_SRCCOLOR = 3,
    D3DBLEND_INVSRCCOLOR = 4,
    D3DBLEND_SRCALPHA = 5,
    D3DBLEND_INVSRCALPHA = 6,
    D3DBLEND_DESTALPHA = 7,
    D3DBLEND_INVDESTALPHA = 8,
    D3DBLEND_DESTCOLOR = 9,
    D3DBLEND_INVDESTCOLOR = 10,
    D3DBLEND_SRCALPHASAT = 11,
    D3DBLEND_BOTHSRCALPHA = 12,
    D3DBLEND_BOTHINVSRCALPHA = 13,
    D3DBLEND_BLENDFACTOR = 14,
    D3DBLEND_INVBLENDFACTOR = 15,
    D3DBLEND_SRCCOLOR2 = 16,
    D3DBLEND_INVSRCCOLOR2 = 17,
}
#define global D3DBLEND_ZERO            0x1
#define global D3DBLEND_ONE             0x2
#define global D3DBLEND_SRCCOLOR        0x3
#define global D3DBLEND_INVSRCCOLOR     0x4
#define global D3DBLEND_SRCALPHA        0x5
#define global D3DBLEND_INVSRCALPHA     0x6
#define global D3DBLEND_DESTALPHA       0x7
#define global D3DBLEND_INVDESTALPHA    0x8
#define global D3DBLEND_DESTCOLOR       0x9
#define global D3DBLEND_INVDESTCOLOR    0xA
#define global D3DBLEND_SRCALPHASAT     0xB
#define global D3DBLEND_BOTHSRCALPHA    0xC
#define global D3DBLEND_BOTHINVSRCALPHA 0xD
#define global D3DBLEND_BLENDFACTOR     0xE
#define global D3DBLEND_INVBLENDFACTOR  0xF
#define global D3DBLEND_SRCCOLOR2       0x10
#define global D3DBLEND_INVSRCCOLOR2    0x11