ホーム › Graphics.Direct3D9 › D3DDISPLAYROTATION
D3DDISPLAYROTATION
列挙型メンバー 4
| 名前 | 10進 | 16進 |
|---|---|---|
| D3DDISPLAYROTATION_IDENTITY | 1 | 0x1 |
| D3DDISPLAYROTATION_90 | 2 | 0x2 |
| D3DDISPLAYROTATION_180 | 3 | 0x3 |
| D3DDISPLAYROTATION_270 | 4 | 0x4 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3DDISPLAYROTATION : int {
D3DDISPLAYROTATION_IDENTITY = 1,
D3DDISPLAYROTATION_90 = 2,
D3DDISPLAYROTATION_180 = 3,
D3DDISPLAYROTATION_270 = 4
} D3DDISPLAYROTATION;public enum D3DDISPLAYROTATION : int
{
D3DDISPLAYROTATION_IDENTITY = 1,
D3DDISPLAYROTATION_90 = 2,
D3DDISPLAYROTATION_180 = 3,
D3DDISPLAYROTATION_270 = 4,
}Public Enum D3DDISPLAYROTATION As Integer
D3DDISPLAYROTATION_IDENTITY = 1
D3DDISPLAYROTATION_90 = 2
D3DDISPLAYROTATION_180 = 3
D3DDISPLAYROTATION_270 = 4
End Enumimport enum
class D3DDISPLAYROTATION(enum.IntEnum):
D3DDISPLAYROTATION_IDENTITY = 1
D3DDISPLAYROTATION_90 = 2
D3DDISPLAYROTATION_180 = 3
D3DDISPLAYROTATION_270 = 4// D3DDISPLAYROTATION
pub const D3DDISPLAYROTATION_IDENTITY: i32 = 1;
pub const D3DDISPLAYROTATION_90: i32 = 2;
pub const D3DDISPLAYROTATION_180: i32 = 3;
pub const D3DDISPLAYROTATION_270: i32 = 4;// D3DDISPLAYROTATION
const (
D3DDISPLAYROTATION_IDENTITY int32 = 1
D3DDISPLAYROTATION_90 int32 = 2
D3DDISPLAYROTATION_180 int32 = 3
D3DDISPLAYROTATION_270 int32 = 4
)const
D3DDISPLAYROTATION_IDENTITY = 1;
D3DDISPLAYROTATION_90 = 2;
D3DDISPLAYROTATION_180 = 3;
D3DDISPLAYROTATION_270 = 4;// D3DDISPLAYROTATION
pub const D3DDISPLAYROTATION_IDENTITY: i32 = 1;
pub const D3DDISPLAYROTATION_90: i32 = 2;
pub const D3DDISPLAYROTATION_180: i32 = 3;
pub const D3DDISPLAYROTATION_270: i32 = 4;const
D3DDISPLAYROTATION_IDENTITY* = 1
D3DDISPLAYROTATION_90* = 2
D3DDISPLAYROTATION_180* = 3
D3DDISPLAYROTATION_270* = 4enum D3DDISPLAYROTATION : int {
D3DDISPLAYROTATION_IDENTITY = 1,
D3DDISPLAYROTATION_90 = 2,
D3DDISPLAYROTATION_180 = 3,
D3DDISPLAYROTATION_270 = 4,
}#define global D3DDISPLAYROTATION_IDENTITY 0x1
#define global D3DDISPLAYROTATION_90 0x2
#define global D3DDISPLAYROTATION_180 0x3
#define global D3DDISPLAYROTATION_270 0x4