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D3DMATERIALCOLORSOURCE

列挙型
基底型i4

メンバー 3

名前10進16進
D3DMCS_MATERIAL00x0
D3DMCS_COLOR110x1
D3DMCS_COLOR220x2

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3DMATERIALCOLORSOURCE : int {
    D3DMCS_MATERIAL = 0,
    D3DMCS_COLOR1 = 1,
    D3DMCS_COLOR2 = 2
} D3DMATERIALCOLORSOURCE;
public enum D3DMATERIALCOLORSOURCE : int
{
    D3DMCS_MATERIAL = 0,
    D3DMCS_COLOR1 = 1,
    D3DMCS_COLOR2 = 2,
}
Public Enum D3DMATERIALCOLORSOURCE As Integer
    D3DMCS_MATERIAL = 0
    D3DMCS_COLOR1 = 1
    D3DMCS_COLOR2 = 2
End Enum
import enum

class D3DMATERIALCOLORSOURCE(enum.IntEnum):
    D3DMCS_MATERIAL = 0
    D3DMCS_COLOR1 = 1
    D3DMCS_COLOR2 = 2
// D3DMATERIALCOLORSOURCE
pub const D3DMCS_MATERIAL: i32 = 0;
pub const D3DMCS_COLOR1: i32 = 1;
pub const D3DMCS_COLOR2: i32 = 2;
// D3DMATERIALCOLORSOURCE
const (
	D3DMCS_MATERIAL int32 = 0
	D3DMCS_COLOR1 int32 = 1
	D3DMCS_COLOR2 int32 = 2
)
const
  D3DMCS_MATERIAL = 0;
  D3DMCS_COLOR1 = 1;
  D3DMCS_COLOR2 = 2;
// D3DMATERIALCOLORSOURCE
pub const D3DMCS_MATERIAL: i32 = 0;
pub const D3DMCS_COLOR1: i32 = 1;
pub const D3DMCS_COLOR2: i32 = 2;
const
  D3DMCS_MATERIAL* = 0
  D3DMCS_COLOR1* = 1
  D3DMCS_COLOR2* = 2
enum D3DMATERIALCOLORSOURCE : int {
    D3DMCS_MATERIAL = 0,
    D3DMCS_COLOR1 = 1,
    D3DMCS_COLOR2 = 2,
}
#define global D3DMCS_MATERIAL 0x0
#define global D3DMCS_COLOR1   0x1
#define global D3DMCS_COLOR2   0x2