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ホームGraphics.Direct3D9 › D3DOPCODE

D3DOPCODE

列挙型
基底型i4

メンバー 14

名前10進16進
D3DOP_POINT10x1
D3DOP_LINE20x2
D3DOP_TRIANGLE30x3
D3DOP_MATRIXLOAD40x4
D3DOP_MATRIXMULTIPLY50x5
D3DOP_STATETRANSFORM60x6
D3DOP_STATELIGHT70x7
D3DOP_STATERENDER80x8
D3DOP_PROCESSVERTICES90x9
D3DOP_TEXTURELOAD100xA
D3DOP_EXIT110xB
D3DOP_BRANCHFORWARD120xC
D3DOP_SPAN130xD
D3DOP_SETSTATUS140xE

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3DOPCODE : int {
    D3DOP_POINT = 1,
    D3DOP_LINE = 2,
    D3DOP_TRIANGLE = 3,
    D3DOP_MATRIXLOAD = 4,
    D3DOP_MATRIXMULTIPLY = 5,
    D3DOP_STATETRANSFORM = 6,
    D3DOP_STATELIGHT = 7,
    D3DOP_STATERENDER = 8,
    D3DOP_PROCESSVERTICES = 9,
    D3DOP_TEXTURELOAD = 10,
    D3DOP_EXIT = 11,
    D3DOP_BRANCHFORWARD = 12,
    D3DOP_SPAN = 13,
    D3DOP_SETSTATUS = 14
} D3DOPCODE;
public enum D3DOPCODE : int
{
    D3DOP_POINT = 1,
    D3DOP_LINE = 2,
    D3DOP_TRIANGLE = 3,
    D3DOP_MATRIXLOAD = 4,
    D3DOP_MATRIXMULTIPLY = 5,
    D3DOP_STATETRANSFORM = 6,
    D3DOP_STATELIGHT = 7,
    D3DOP_STATERENDER = 8,
    D3DOP_PROCESSVERTICES = 9,
    D3DOP_TEXTURELOAD = 10,
    D3DOP_EXIT = 11,
    D3DOP_BRANCHFORWARD = 12,
    D3DOP_SPAN = 13,
    D3DOP_SETSTATUS = 14,
}
Public Enum D3DOPCODE As Integer
    D3DOP_POINT = 1
    D3DOP_LINE = 2
    D3DOP_TRIANGLE = 3
    D3DOP_MATRIXLOAD = 4
    D3DOP_MATRIXMULTIPLY = 5
    D3DOP_STATETRANSFORM = 6
    D3DOP_STATELIGHT = 7
    D3DOP_STATERENDER = 8
    D3DOP_PROCESSVERTICES = 9
    D3DOP_TEXTURELOAD = 10
    D3DOP_EXIT = 11
    D3DOP_BRANCHFORWARD = 12
    D3DOP_SPAN = 13
    D3DOP_SETSTATUS = 14
End Enum
import enum

class D3DOPCODE(enum.IntEnum):
    D3DOP_POINT = 1
    D3DOP_LINE = 2
    D3DOP_TRIANGLE = 3
    D3DOP_MATRIXLOAD = 4
    D3DOP_MATRIXMULTIPLY = 5
    D3DOP_STATETRANSFORM = 6
    D3DOP_STATELIGHT = 7
    D3DOP_STATERENDER = 8
    D3DOP_PROCESSVERTICES = 9
    D3DOP_TEXTURELOAD = 10
    D3DOP_EXIT = 11
    D3DOP_BRANCHFORWARD = 12
    D3DOP_SPAN = 13
    D3DOP_SETSTATUS = 14
// D3DOPCODE
pub const D3DOP_POINT: i32 = 1;
pub const D3DOP_LINE: i32 = 2;
pub const D3DOP_TRIANGLE: i32 = 3;
pub const D3DOP_MATRIXLOAD: i32 = 4;
pub const D3DOP_MATRIXMULTIPLY: i32 = 5;
pub const D3DOP_STATETRANSFORM: i32 = 6;
pub const D3DOP_STATELIGHT: i32 = 7;
pub const D3DOP_STATERENDER: i32 = 8;
pub const D3DOP_PROCESSVERTICES: i32 = 9;
pub const D3DOP_TEXTURELOAD: i32 = 10;
pub const D3DOP_EXIT: i32 = 11;
pub const D3DOP_BRANCHFORWARD: i32 = 12;
pub const D3DOP_SPAN: i32 = 13;
pub const D3DOP_SETSTATUS: i32 = 14;
// D3DOPCODE
const (
	D3DOP_POINT int32 = 1
	D3DOP_LINE int32 = 2
	D3DOP_TRIANGLE int32 = 3
	D3DOP_MATRIXLOAD int32 = 4
	D3DOP_MATRIXMULTIPLY int32 = 5
	D3DOP_STATETRANSFORM int32 = 6
	D3DOP_STATELIGHT int32 = 7
	D3DOP_STATERENDER int32 = 8
	D3DOP_PROCESSVERTICES int32 = 9
	D3DOP_TEXTURELOAD int32 = 10
	D3DOP_EXIT int32 = 11
	D3DOP_BRANCHFORWARD int32 = 12
	D3DOP_SPAN int32 = 13
	D3DOP_SETSTATUS int32 = 14
)
const
  D3DOP_POINT = 1;
  D3DOP_LINE = 2;
  D3DOP_TRIANGLE = 3;
  D3DOP_MATRIXLOAD = 4;
  D3DOP_MATRIXMULTIPLY = 5;
  D3DOP_STATETRANSFORM = 6;
  D3DOP_STATELIGHT = 7;
  D3DOP_STATERENDER = 8;
  D3DOP_PROCESSVERTICES = 9;
  D3DOP_TEXTURELOAD = 10;
  D3DOP_EXIT = 11;
  D3DOP_BRANCHFORWARD = 12;
  D3DOP_SPAN = 13;
  D3DOP_SETSTATUS = 14;
// D3DOPCODE
pub const D3DOP_POINT: i32 = 1;
pub const D3DOP_LINE: i32 = 2;
pub const D3DOP_TRIANGLE: i32 = 3;
pub const D3DOP_MATRIXLOAD: i32 = 4;
pub const D3DOP_MATRIXMULTIPLY: i32 = 5;
pub const D3DOP_STATETRANSFORM: i32 = 6;
pub const D3DOP_STATELIGHT: i32 = 7;
pub const D3DOP_STATERENDER: i32 = 8;
pub const D3DOP_PROCESSVERTICES: i32 = 9;
pub const D3DOP_TEXTURELOAD: i32 = 10;
pub const D3DOP_EXIT: i32 = 11;
pub const D3DOP_BRANCHFORWARD: i32 = 12;
pub const D3DOP_SPAN: i32 = 13;
pub const D3DOP_SETSTATUS: i32 = 14;
const
  D3DOP_POINT* = 1
  D3DOP_LINE* = 2
  D3DOP_TRIANGLE* = 3
  D3DOP_MATRIXLOAD* = 4
  D3DOP_MATRIXMULTIPLY* = 5
  D3DOP_STATETRANSFORM* = 6
  D3DOP_STATELIGHT* = 7
  D3DOP_STATERENDER* = 8
  D3DOP_PROCESSVERTICES* = 9
  D3DOP_TEXTURELOAD* = 10
  D3DOP_EXIT* = 11
  D3DOP_BRANCHFORWARD* = 12
  D3DOP_SPAN* = 13
  D3DOP_SETSTATUS* = 14
enum D3DOPCODE : int {
    D3DOP_POINT = 1,
    D3DOP_LINE = 2,
    D3DOP_TRIANGLE = 3,
    D3DOP_MATRIXLOAD = 4,
    D3DOP_MATRIXMULTIPLY = 5,
    D3DOP_STATETRANSFORM = 6,
    D3DOP_STATELIGHT = 7,
    D3DOP_STATERENDER = 8,
    D3DOP_PROCESSVERTICES = 9,
    D3DOP_TEXTURELOAD = 10,
    D3DOP_EXIT = 11,
    D3DOP_BRANCHFORWARD = 12,
    D3DOP_SPAN = 13,
    D3DOP_SETSTATUS = 14,
}
#define global D3DOP_POINT           0x1
#define global D3DOP_LINE            0x2
#define global D3DOP_TRIANGLE        0x3
#define global D3DOP_MATRIXLOAD      0x4
#define global D3DOP_MATRIXMULTIPLY  0x5
#define global D3DOP_STATETRANSFORM  0x6
#define global D3DOP_STATELIGHT      0x7
#define global D3DOP_STATERENDER     0x8
#define global D3DOP_PROCESSVERTICES 0x9
#define global D3DOP_TEXTURELOAD     0xA
#define global D3DOP_EXIT            0xB
#define global D3DOP_BRANCHFORWARD   0xC
#define global D3DOP_SPAN            0xD
#define global D3DOP_SETSTATUS       0xE