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D3DPATCHEDGESTYLE

列挙型
基底型i4

メンバー 2

名前10進16進
D3DPATCHEDGE_DISCRETE00x0
D3DPATCHEDGE_CONTINUOUS10x1

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3DPATCHEDGESTYLE : int {
    D3DPATCHEDGE_DISCRETE = 0,
    D3DPATCHEDGE_CONTINUOUS = 1
} D3DPATCHEDGESTYLE;
public enum D3DPATCHEDGESTYLE : int
{
    D3DPATCHEDGE_DISCRETE = 0,
    D3DPATCHEDGE_CONTINUOUS = 1,
}
Public Enum D3DPATCHEDGESTYLE As Integer
    D3DPATCHEDGE_DISCRETE = 0
    D3DPATCHEDGE_CONTINUOUS = 1
End Enum
import enum

class D3DPATCHEDGESTYLE(enum.IntEnum):
    D3DPATCHEDGE_DISCRETE = 0
    D3DPATCHEDGE_CONTINUOUS = 1
// D3DPATCHEDGESTYLE
pub const D3DPATCHEDGE_DISCRETE: i32 = 0;
pub const D3DPATCHEDGE_CONTINUOUS: i32 = 1;
// D3DPATCHEDGESTYLE
const (
	D3DPATCHEDGE_DISCRETE int32 = 0
	D3DPATCHEDGE_CONTINUOUS int32 = 1
)
const
  D3DPATCHEDGE_DISCRETE = 0;
  D3DPATCHEDGE_CONTINUOUS = 1;
// D3DPATCHEDGESTYLE
pub const D3DPATCHEDGE_DISCRETE: i32 = 0;
pub const D3DPATCHEDGE_CONTINUOUS: i32 = 1;
const
  D3DPATCHEDGE_DISCRETE* = 0
  D3DPATCHEDGE_CONTINUOUS* = 1
enum D3DPATCHEDGESTYLE : int {
    D3DPATCHEDGE_DISCRETE = 0,
    D3DPATCHEDGE_CONTINUOUS = 1,
}
#define global D3DPATCHEDGE_DISCRETE   0x0
#define global D3DPATCHEDGE_CONTINUOUS 0x1