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ホームGraphics.Direct3D9 › D3DSHADER_COMPARISON

D3DSHADER_COMPARISON

列挙型
基底型i4

メンバー 8

名前10進16進
D3DSPC_RESERVED000x0
D3DSPC_GT10x1
D3DSPC_EQ20x2
D3DSPC_GE30x3
D3DSPC_LT40x4
D3DSPC_NE50x5
D3DSPC_LE60x6
D3DSPC_RESERVED170x7

各言語での定義

列挙メンバーの定義。HSP タブは #define global(値は16進)。

typedef enum D3DSHADER_COMPARISON : int {
    D3DSPC_RESERVED0 = 0,
    D3DSPC_GT = 1,
    D3DSPC_EQ = 2,
    D3DSPC_GE = 3,
    D3DSPC_LT = 4,
    D3DSPC_NE = 5,
    D3DSPC_LE = 6,
    D3DSPC_RESERVED1 = 7
} D3DSHADER_COMPARISON;
public enum D3DSHADER_COMPARISON : int
{
    D3DSPC_RESERVED0 = 0,
    D3DSPC_GT = 1,
    D3DSPC_EQ = 2,
    D3DSPC_GE = 3,
    D3DSPC_LT = 4,
    D3DSPC_NE = 5,
    D3DSPC_LE = 6,
    D3DSPC_RESERVED1 = 7,
}
Public Enum D3DSHADER_COMPARISON As Integer
    D3DSPC_RESERVED0 = 0
    D3DSPC_GT = 1
    D3DSPC_EQ = 2
    D3DSPC_GE = 3
    D3DSPC_LT = 4
    D3DSPC_NE = 5
    D3DSPC_LE = 6
    D3DSPC_RESERVED1 = 7
End Enum
import enum

class D3DSHADER_COMPARISON(enum.IntEnum):
    D3DSPC_RESERVED0 = 0
    D3DSPC_GT = 1
    D3DSPC_EQ = 2
    D3DSPC_GE = 3
    D3DSPC_LT = 4
    D3DSPC_NE = 5
    D3DSPC_LE = 6
    D3DSPC_RESERVED1 = 7
// D3DSHADER_COMPARISON
pub const D3DSPC_RESERVED0: i32 = 0;
pub const D3DSPC_GT: i32 = 1;
pub const D3DSPC_EQ: i32 = 2;
pub const D3DSPC_GE: i32 = 3;
pub const D3DSPC_LT: i32 = 4;
pub const D3DSPC_NE: i32 = 5;
pub const D3DSPC_LE: i32 = 6;
pub const D3DSPC_RESERVED1: i32 = 7;
// D3DSHADER_COMPARISON
const (
	D3DSPC_RESERVED0 int32 = 0
	D3DSPC_GT int32 = 1
	D3DSPC_EQ int32 = 2
	D3DSPC_GE int32 = 3
	D3DSPC_LT int32 = 4
	D3DSPC_NE int32 = 5
	D3DSPC_LE int32 = 6
	D3DSPC_RESERVED1 int32 = 7
)
const
  D3DSPC_RESERVED0 = 0;
  D3DSPC_GT = 1;
  D3DSPC_EQ = 2;
  D3DSPC_GE = 3;
  D3DSPC_LT = 4;
  D3DSPC_NE = 5;
  D3DSPC_LE = 6;
  D3DSPC_RESERVED1 = 7;
// D3DSHADER_COMPARISON
pub const D3DSPC_RESERVED0: i32 = 0;
pub const D3DSPC_GT: i32 = 1;
pub const D3DSPC_EQ: i32 = 2;
pub const D3DSPC_GE: i32 = 3;
pub const D3DSPC_LT: i32 = 4;
pub const D3DSPC_NE: i32 = 5;
pub const D3DSPC_LE: i32 = 6;
pub const D3DSPC_RESERVED1: i32 = 7;
const
  D3DSPC_RESERVED0* = 0
  D3DSPC_GT* = 1
  D3DSPC_EQ* = 2
  D3DSPC_GE* = 3
  D3DSPC_LT* = 4
  D3DSPC_NE* = 5
  D3DSPC_LE* = 6
  D3DSPC_RESERVED1* = 7
enum D3DSHADER_COMPARISON : int {
    D3DSPC_RESERVED0 = 0,
    D3DSPC_GT = 1,
    D3DSPC_EQ = 2,
    D3DSPC_GE = 3,
    D3DSPC_LT = 4,
    D3DSPC_NE = 5,
    D3DSPC_LE = 6,
    D3DSPC_RESERVED1 = 7,
}
#define global D3DSPC_RESERVED0 0x0
#define global D3DSPC_GT        0x1
#define global D3DSPC_EQ        0x2
#define global D3DSPC_GE        0x3
#define global D3DSPC_LT        0x4
#define global D3DSPC_NE        0x5
#define global D3DSPC_LE        0x6
#define global D3DSPC_RESERVED1 0x7