ホーム › Graphics.Direct3D9 › D3DSHADER_COMPARISON
D3DSHADER_COMPARISON
列挙型メンバー 8
| 名前 | 10進 | 16進 |
|---|---|---|
| D3DSPC_RESERVED0 | 0 | 0x0 |
| D3DSPC_GT | 1 | 0x1 |
| D3DSPC_EQ | 2 | 0x2 |
| D3DSPC_GE | 3 | 0x3 |
| D3DSPC_LT | 4 | 0x4 |
| D3DSPC_NE | 5 | 0x5 |
| D3DSPC_LE | 6 | 0x6 |
| D3DSPC_RESERVED1 | 7 | 0x7 |
各言語での定義
列挙メンバーの定義。HSP タブは #define global(値は16進)。
typedef enum D3DSHADER_COMPARISON : int {
D3DSPC_RESERVED0 = 0,
D3DSPC_GT = 1,
D3DSPC_EQ = 2,
D3DSPC_GE = 3,
D3DSPC_LT = 4,
D3DSPC_NE = 5,
D3DSPC_LE = 6,
D3DSPC_RESERVED1 = 7
} D3DSHADER_COMPARISON;public enum D3DSHADER_COMPARISON : int
{
D3DSPC_RESERVED0 = 0,
D3DSPC_GT = 1,
D3DSPC_EQ = 2,
D3DSPC_GE = 3,
D3DSPC_LT = 4,
D3DSPC_NE = 5,
D3DSPC_LE = 6,
D3DSPC_RESERVED1 = 7,
}Public Enum D3DSHADER_COMPARISON As Integer
D3DSPC_RESERVED0 = 0
D3DSPC_GT = 1
D3DSPC_EQ = 2
D3DSPC_GE = 3
D3DSPC_LT = 4
D3DSPC_NE = 5
D3DSPC_LE = 6
D3DSPC_RESERVED1 = 7
End Enumimport enum
class D3DSHADER_COMPARISON(enum.IntEnum):
D3DSPC_RESERVED0 = 0
D3DSPC_GT = 1
D3DSPC_EQ = 2
D3DSPC_GE = 3
D3DSPC_LT = 4
D3DSPC_NE = 5
D3DSPC_LE = 6
D3DSPC_RESERVED1 = 7// D3DSHADER_COMPARISON
pub const D3DSPC_RESERVED0: i32 = 0;
pub const D3DSPC_GT: i32 = 1;
pub const D3DSPC_EQ: i32 = 2;
pub const D3DSPC_GE: i32 = 3;
pub const D3DSPC_LT: i32 = 4;
pub const D3DSPC_NE: i32 = 5;
pub const D3DSPC_LE: i32 = 6;
pub const D3DSPC_RESERVED1: i32 = 7;// D3DSHADER_COMPARISON
const (
D3DSPC_RESERVED0 int32 = 0
D3DSPC_GT int32 = 1
D3DSPC_EQ int32 = 2
D3DSPC_GE int32 = 3
D3DSPC_LT int32 = 4
D3DSPC_NE int32 = 5
D3DSPC_LE int32 = 6
D3DSPC_RESERVED1 int32 = 7
)const
D3DSPC_RESERVED0 = 0;
D3DSPC_GT = 1;
D3DSPC_EQ = 2;
D3DSPC_GE = 3;
D3DSPC_LT = 4;
D3DSPC_NE = 5;
D3DSPC_LE = 6;
D3DSPC_RESERVED1 = 7;// D3DSHADER_COMPARISON
pub const D3DSPC_RESERVED0: i32 = 0;
pub const D3DSPC_GT: i32 = 1;
pub const D3DSPC_EQ: i32 = 2;
pub const D3DSPC_GE: i32 = 3;
pub const D3DSPC_LT: i32 = 4;
pub const D3DSPC_NE: i32 = 5;
pub const D3DSPC_LE: i32 = 6;
pub const D3DSPC_RESERVED1: i32 = 7;const
D3DSPC_RESERVED0* = 0
D3DSPC_GT* = 1
D3DSPC_EQ* = 2
D3DSPC_GE* = 3
D3DSPC_LT* = 4
D3DSPC_NE* = 5
D3DSPC_LE* = 6
D3DSPC_RESERVED1* = 7enum D3DSHADER_COMPARISON : int {
D3DSPC_RESERVED0 = 0,
D3DSPC_GT = 1,
D3DSPC_EQ = 2,
D3DSPC_GE = 3,
D3DSPC_LT = 4,
D3DSPC_NE = 5,
D3DSPC_LE = 6,
D3DSPC_RESERVED1 = 7,
}#define global D3DSPC_RESERVED0 0x0
#define global D3DSPC_GT 0x1
#define global D3DSPC_EQ 0x2
#define global D3DSPC_GE 0x3
#define global D3DSPC_LT 0x4
#define global D3DSPC_NE 0x5
#define global D3DSPC_LE 0x6
#define global D3DSPC_RESERVED1 0x7